Bug 1066280 - Implement GLScreenBuffer simplification. - r=kamidphish

From 2aa5dfd3c1e0ef8d8033ad1daf864455fb01f87b Mon Sep 17 00:00:00 2001
---
 gfx/gl/GLScreenBuffer.cpp | 70 +++++++++++++++++++++++------------------------
 gfx/gl/GLScreenBuffer.h   | 36 ++++++++----------------
 2 files changed, 45 insertions(+), 61 deletions(-)
This commit is contained in:
jdashg 2014-10-07 21:01:07 -07:00
Родитель ff193dd037
Коммит 70b2daa211
2 изменённых файлов: 45 добавлений и 61 удалений

Просмотреть файл

@ -61,12 +61,7 @@ GLScreenBuffer::Create(GLContext* gl,
factory = MakeUnique<SurfaceFactory_Basic>(gl, caps);
}
auto streamType = SurfaceStream::ChooseGLStreamType(SurfaceStream::MainThread,
caps.preserve);
RefPtr<SurfaceStream> stream;
stream = SurfaceStream::CreateForType(streamType, gl, nullptr);
ret.reset( new GLScreenBuffer(gl, caps, Move(factory), stream) );
ret.reset( new GLScreenBuffer(gl, caps, Move(factory)) );
return Move(ret);
}
@ -375,20 +370,10 @@ GLScreenBuffer::AssureBlitted()
}
void
GLScreenBuffer::Morph(UniquePtr<SurfaceFactory> newFactory,
SurfaceStreamType streamType)
GLScreenBuffer::Morph(UniquePtr<SurfaceFactory> newFactory)
{
MOZ_ASSERT(mStream);
if (newFactory) {
mFactory = Move(newFactory);
}
if (mStream->mType == streamType)
return;
mStream = SurfaceStream::CreateForType(streamType, mGL, mStream);
MOZ_ASSERT(mStream);
MOZ_ASSERT(newFactory);
mFactory = Move(newFactory);
}
bool
@ -428,28 +413,38 @@ GLScreenBuffer::Attach(SharedSurface* surf, const gfx::IntSize& size)
// Check that we're all set up.
MOZ_ASSERT(SharedSurf() == surf);
if (!PreserveBuffer()) {
// DiscardFramebuffer here could help perf on some mobile platforms.
}
return true;
}
bool
GLScreenBuffer::Swap(const gfx::IntSize& size)
{
SharedSurface* nextSurf = mStream->SwapProducer(mFactory.get(), size);
if (!nextSurf) {
SurfaceFactory_Basic basicFactory(mGL, mFactory->mCaps);
nextSurf = mStream->SwapProducer(&basicFactory, size);
if (!nextSurf)
return false;
RefPtr<ShSurfHandle> newBack = mFactory->NewShSurfHandle(size);
if (!newBack)
return false;
NS_WARNING("SwapProd failed for sophisticated Factory type, fell back to Basic.");
if (!Attach(newBack->Surf(), size))
return false;
// Attach was successful.
mFront = mBack;
mBack = newBack;
// Fence before copying.
if (mFront) {
mFront->Surf()->Fence();
}
MOZ_ASSERT(nextSurf);
return Attach(nextSurf, size);
if (ShouldPreserveBuffer() &&
mFront &&
mBack)
{
auto src = mFront->Surf();
auto dest = mBack->Surf();
SharedSurface::ProdCopy(src, dest, mFactory.get());
}
return true;
}
bool
@ -464,11 +459,15 @@ GLScreenBuffer::PublishFrame(const gfx::IntSize& size)
bool
GLScreenBuffer::Resize(const gfx::IntSize& size)
{
SharedSurface* surf = mStream->Resize(mFactory.get(), size);
if (!surf)
RefPtr<ShSurfHandle> newBack = mFactory->NewShSurfHandle(size);
if (!newBack)
return false;
return Attach(surf, size);
if (!Attach(newBack->Surf(), size))
return false;
mBack = newBack;
return true;
}
bool
@ -508,7 +507,6 @@ GLScreenBuffer::Readback(SharedSurface* src, gfx::DataSourceSurface* dest)
src->LockProd();
}
{
UniquePtr<ReadBuffer> buffer = CreateRead(src);
MOZ_ASSERT(buffer);

Просмотреть файл

@ -129,7 +129,9 @@ public:
const SurfaceCaps mCaps;
protected:
UniquePtr<SurfaceFactory> mFactory;
RefPtr<SurfaceStream> mStream;
RefPtr<ShSurfHandle> mBack;
RefPtr<ShSurfHandle> mFront;
UniquePtr<DrawBuffer> mDraw;
UniquePtr<ReadBuffer> mRead;
@ -149,14 +151,10 @@ protected:
GLScreenBuffer(GLContext* gl,
const SurfaceCaps& caps,
UniquePtr<SurfaceFactory> factory,
const RefPtr<SurfaceStream>& stream)
UniquePtr<SurfaceFactory> factory)
: mGL(gl)
, mCaps(caps)
, mFactory(Move(factory))
, mStream(stream)
, mDraw(nullptr)
, mRead(nullptr)
, mNeedsBlit(true)
, mUserDrawFB(0)
, mUserReadFB(0)
@ -171,20 +169,20 @@ protected:
public:
virtual ~GLScreenBuffer();
SurfaceStream* Stream() const {
return mStream;
}
SurfaceFactory* Factory() const {
return mFactory.get();
}
SharedSurface* Front() const {
return mFront->Surf();
}
SharedSurface* SharedSurf() const {
MOZ_ASSERT(mRead);
return mRead->SharedSurf();
}
bool PreserveBuffer() const {
bool ShouldPreserveBuffer() const {
return mCaps.preserve;
}
@ -224,20 +222,8 @@ public:
bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels);
/* Morph swaps out our SurfaceStream mechanism and replaces it with
* one best suited to our platform and compositor configuration.
*
* Must be called on the producing thread.
* We haven't made any guarantee that rendering is actually
* done when Morph is run, just that it can't run concurrently
* with rendering. This means that we can't just drop the contents
* of the buffer, since we may only be partially done rendering.
*
* Once you pass newFactory into Morph, newFactory will be owned by
* GLScreenBuffer, so `forget` any references to it that still exist.
*/
void Morph(UniquePtr<SurfaceFactory> newFactory,
SurfaceStreamType streamType);
// Morph changes the factory used to create surfaces.
void Morph(UniquePtr<SurfaceFactory> newFactory);
protected:
// Returns false on error or inability to resize.