зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset 969534e11452 (bug 1843296) for webgpu crash
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Родитель
9cf23f6234
Коммит
72983cc276
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@ -16,7 +16,6 @@
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#include "nsContentUtils.h"
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#include "nsWrapperCache.h"
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#include "Device.h"
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#include "mozilla/webgpu/ffi/wgpu.h"
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namespace mozilla::webgpu {
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@ -71,20 +70,22 @@ already_AddRefed<Buffer> Buffer::Create(Device* aDevice, RawId aDeviceId,
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bool hasMapFlags = aDesc.mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE |
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dom::GPUBufferUsage_Binding::MAP_READ);
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bool allocSucceeded = false;
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if (hasMapFlags || aDesc.mMappedAtCreation) {
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// If shmem allocation fails, we continue and provide the parent side with
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// an empty shmem which it will interpret as an OOM situtation.
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const auto checked = CheckedInt<size_t>(aDesc.mSize);
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const size_t maxSize = WGPUMAX_BUFFER_SIZE;
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if (checked.isValid() && checked.value() > 0 && checked.value() < maxSize) {
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if (!checked.isValid()) {
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aRv.ThrowRangeError("Mappable size is too large");
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return nullptr;
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}
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size_t size = checked.value();
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auto maybeShmem = ipc::UnsafeSharedMemoryHandle::CreateAndMap(size);
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if (maybeShmem.isSome()) {
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allocSucceeded = true;
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if (maybeShmem.isNothing()) {
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aRv.ThrowRangeError(
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nsPrintfCString("Unable to allocate shmem of size %" PRIuPTR, size));
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return nullptr;
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}
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handle = std::move(maybeShmem.ref().first);
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mapping = std::move(maybeShmem.ref().second);
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@ -93,30 +94,11 @@ already_AddRefed<Buffer> Buffer::Create(Device* aDevice, RawId aDeviceId,
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// zero out memory
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memset(mapping.Bytes().data(), 0, size);
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}
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}
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if (checked.value() == 0) {
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// Zero-sized buffers is a special case. We don't create a shmem since
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// allocating the memory would not make sense, however mappable null
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// buffers are allowed by the spec so we just pass the null handle which
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// in practice deserializes into a null handle on the parent side and
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// behaves like a zero-sized allocation.
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allocSucceeded = true;
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}
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}
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// If mapped at creation and the shmem allocation failed, immediately throw
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// a range error and don't attempt to create the buffer.
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if (aDesc.mMappedAtCreation && !allocSucceeded) {
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aRv.ThrowRangeError("Allocation failed");
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return nullptr;
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}
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RawId id = actor->DeviceCreateBuffer(aDeviceId, aDesc, std::move(handle));
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RefPtr<Buffer> buffer =
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new Buffer(aDevice, id, aDesc.mSize, aDesc.mUsage, std::move(mapping));
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if (aDesc.mMappedAtCreation) {
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// Mapped at creation's raison d'être is write access, since the buffer is
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// being created and there isn't anything interesting to read in it yet.
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@ -385,31 +385,22 @@ ipc::IPCResult WebGPUParent::RecvCreateBuffer(
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bool hasMapFlags = aDesc.mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE |
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dom::GPUBufferUsage_Binding::MAP_READ);
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bool shmAllocationFailed = false;
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if (hasMapFlags || aDesc.mMappedAtCreation) {
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if (shmem.Size() < aDesc.mSize) {
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MOZ_RELEASE_ASSERT(shmem.Size() == 0);
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// If we requested a non-zero mappable buffer and get a size of zero, it
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// indicates that the shmem allocation failed on the client side.
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shmAllocationFailed = true;
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} else {
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uint64_t offset = 0;
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uint64_t size = 0;
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if (aDesc.mMappedAtCreation) {
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size = aDesc.mSize;
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MOZ_RELEASE_ASSERT(shmem.Size() >= aDesc.mSize);
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}
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BufferMapData data = {std::move(shmem), hasMapFlags, offset, size};
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mSharedMemoryMap.insert({aBufferId, std::move(data)});
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}
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}
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ErrorBuffer error;
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ffi::wgpu_server_device_create_buffer(mContext.get(), aDeviceId, aBufferId,
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label.Get(), aDesc.mSize, aDesc.mUsage,
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aDesc.mMappedAtCreation,
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shmAllocationFailed, error.ToFFI());
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aDesc.mMappedAtCreation, error.ToFFI());
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ForwardError(aDeviceId, error);
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return IPC_OK();
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}
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@ -944,7 +935,7 @@ ipc::IPCResult WebGPUParent::RecvSwapChainPresent(
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ErrorBuffer error;
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ffi::wgpu_server_device_create_buffer(mContext.get(), data->mDeviceId,
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bufferId, nullptr, bufferSize,
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usage, false, false, error.ToFFI());
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usage, false, error.ToFFI());
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if (ForwardError(data->mDeviceId, error)) {
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return IPC_OK();
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}
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@ -18,15 +18,12 @@ use std::borrow::Cow;
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use std::slice;
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use std::sync::atomic::{AtomicU32, Ordering};
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// The seemingly redundant u64 suffixes help cbindgen with generating the right C++ code.
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// See https://github.com/mozilla/cbindgen/issues/849.
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/// We limit the size of buffer allocations for stability reason.
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/// We can reconsider this limit in the future. Note that some drivers (mesa for example),
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/// have issues when the size of a buffer, mapping or copy command does not fit into a
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/// signed 32 bits integer, so beyond a certain size, large allocations will need some form
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/// of driver allow/blocklist.
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pub const MAX_BUFFER_SIZE: wgt::BufferAddress = 1u64 << 30u64;
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const MAX_BUFFER_SIZE: wgt::BufferAddress = 1 << 30;
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// Mesa has issues with height/depth that don't fit in a 16 bits signed integers.
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const MAX_TEXTURE_EXTENT: u32 = std::i16::MAX as u32;
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@ -282,7 +279,6 @@ pub extern "C" fn wgpu_server_device_create_buffer(
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size: wgt::BufferAddress,
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usage: u32,
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mapped_at_creation: bool,
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shm_allocation_failed: bool,
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mut error_buf: ErrorBuffer,
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) {
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let utf8_label = label.map(|utf16| utf16.to_string());
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@ -290,7 +286,7 @@ pub extern "C" fn wgpu_server_device_create_buffer(
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let usage = wgt::BufferUsages::from_bits_retain(usage);
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// Don't trust the graphics driver with buffer sizes larger than our conservative max texture size.
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if shm_allocation_failed || size > MAX_BUFFER_SIZE {
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if size > MAX_BUFFER_SIZE {
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error_buf.init(ErrMsg {
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message: "Out of memory",
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r#type: ErrorBufferType::OutOfMemory,
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