Bug 639168. Don't try to reuse a buffer if we don't have one. r=tnikkel

This commit is contained in:
Robert O'Callahan 2011-05-30 15:29:07 +12:00
Родитель 96f4eff5b0
Коммит 73527b85f3
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -247,7 +247,7 @@ ThebesLayerBuffer::BeginPaint(ThebesLayer* aLayer, ContentType aContentType,
neededRegion = aLayer->GetVisibleRegion();
destBufferDims = ScaledSize(neededRegion.GetBounds().Size(),
aXResolution, aYResolution);
canReuseBuffer = BufferSizeOkFor(destBufferDims);
canReuseBuffer = mBuffer && BufferSizeOkFor(destBufferDims);
if (canReuseBuffer) {
if (mBufferRect.Contains(neededRegion.GetBounds())) {