Bug 1265408 - Import IIRFilter from blink; r=padenot

Imported from git revision 57f70919a0a3da5ba002b896778b580986343e08.

MozReview-Commit-ID: 8QF0wWEHI8

--HG--
extra : rebase_source : 27aee27da149883fe7c1c4b6067c6610b64033e0
This commit is contained in:
Dan Minor 2016-04-23 04:54:48 -04:00
Родитель 5b7dd78413
Коммит 7438883f8d
2 изменённых файлов: 192 добавлений и 0 удалений

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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/audio/IIRFilter.h"
#include "wtf/MathExtras.h"
#include <complex>
namespace blink {
// The length of the memory buffers for the IIR filter. This MUST be a power of two and must be
// greater than the possible length of the filter coefficients.
const int kBufferLength = 32;
static_assert(kBufferLength >= IIRFilter::kMaxOrder + 1,
"Internal IIR buffer length must be greater than maximum IIR Filter order.");
IIRFilter::IIRFilter(const AudioDoubleArray* feedforward, const AudioDoubleArray* feedback)
: m_bufferIndex(0)
, m_feedback(feedback)
, m_feedforward(feedforward)
{
// These are guaranteed to be zero-initialized.
m_xBuffer.allocate(kBufferLength);
m_yBuffer.allocate(kBufferLength);
}
IIRFilter::~IIRFilter()
{
}
void IIRFilter::reset()
{
m_xBuffer.zero();
m_yBuffer.zero();
}
static std::complex<double> evaluatePolynomial(const double* coef, std::complex<double> z, int order)
{
// Use Horner's method to evaluate the polynomial P(z) = sum(coef[k]*z^k, k, 0, order);
std::complex<double> result = 0;
for (int k = order; k >= 0; --k)
result = result * z + std::complex<double>(coef[k]);
return result;
}
void IIRFilter::process(const float* sourceP, float* destP, size_t framesToProcess)
{
// Compute
//
// y[n] = sum(b[k] * x[n - k], k = 0, M) - sum(a[k] * y[n - k], k = 1, N)
//
// where b[k] are the feedforward coefficients and a[k] are the feedback coefficients of the
// filter.
// This is a Direct Form I implementation of an IIR Filter. Should we consider doing a
// different implementation such as Transposed Direct Form II?
const double* feedback = m_feedback->data();
const double* feedforward = m_feedforward->data();
ASSERT(feedback);
ASSERT(feedforward);
// Sanity check to see if the feedback coefficients have been scaled appropriately. It must
// be EXACTLY 1!
ASSERT(feedback[0] == 1);
int feedbackLength = m_feedback->size();
int feedforwardLength = m_feedforward->size();
int minLength = std::min(feedbackLength, feedforwardLength);
double* xBuffer = m_xBuffer.data();
double* yBuffer = m_yBuffer.data();
for (size_t n = 0; n < framesToProcess; ++n) {
// To help minimize roundoff, we compute using double's, even though the filter coefficients
// only have single precision values.
double yn = feedforward[0] * sourceP[n];
// Run both the feedforward and feedback terms together, when possible.
for (int k = 1; k < minLength; ++k) {
int n = (m_bufferIndex - k) & (kBufferLength - 1);
yn += feedforward[k] * xBuffer[n];
yn -= feedback[k] * yBuffer[n];
}
// Handle any remaining feedforward or feedback terms.
for (int k = minLength; k < feedforwardLength; ++k)
yn += feedforward[k] * xBuffer[(m_bufferIndex - k) & (kBufferLength - 1)];
for (int k = minLength; k < feedbackLength; ++k)
yn -= feedback[k] * yBuffer[(m_bufferIndex - k) & (kBufferLength - 1)];
// Save the current input and output values in the memory buffers for the next output.
m_xBuffer[m_bufferIndex] = sourceP[n];
m_yBuffer[m_bufferIndex] = yn;
m_bufferIndex = (m_bufferIndex + 1) & (kBufferLength - 1);
destP[n] = yn;
}
}
void IIRFilter::getFrequencyResponse(int nFrequencies, const float* frequency, float* magResponse, float* phaseResponse)
{
// Evaluate the z-transform of the filter at the given normalized frequencies from 0 to 1. (One
// corresponds to the Nyquist frequency.)
//
// The z-tranform of the filter is
//
// H(z) = sum(b[k]*z^(-k), k, 0, M) / sum(a[k]*z^(-k), k, 0, N);
//
// The desired frequency response is H(exp(j*omega)), where omega is in [0, 1).
//
// Let P(x) = sum(c[k]*x^k, k, 0, P) be a polynomial of order P. Then each of the sums in H(z)
// is equivalent to evaluating a polynomial at the point 1/z.
for (int k = 0; k < nFrequencies; ++k) {
// zRecip = 1/z = exp(-j*frequency)
double omega = -piDouble * frequency[k];
std::complex<double> zRecip = std::complex<double>(cos(omega), sin(omega));
std::complex<double> numerator = evaluatePolynomial(m_feedforward->data(), zRecip, m_feedforward->size() - 1);
std::complex<double> denominator = evaluatePolynomial(m_feedback->data(), zRecip, m_feedback->size() - 1);
std::complex<double> response = numerator / denominator;
magResponse[k] = static_cast<float>(abs(response));
phaseResponse[k] = static_cast<float>(atan2(imag(response), real(response)));
}
}
} // namespace blink

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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IIRFilter_h
#define IIRFilter_h
#include "platform/PlatformExport.h"
#include "platform/audio/AudioArray.h"
#include "wtf/Vector.h"
namespace blink {
class PLATFORM_EXPORT IIRFilter final {
public:
// The maximum IIR filter order. This also limits the number of feedforward coefficients. The
// maximum number of coefficients is 20 according to the spec.
const static size_t kMaxOrder = 19;
IIRFilter(const AudioDoubleArray* feedforwardCoef, const AudioDoubleArray* feedbackCoef);
~IIRFilter();
void process(const float* sourceP, float* destP, size_t framesToProcess);
void reset();
void getFrequencyResponse(int nFrequencies,
const float* frequency,
float* magResponse,
float* phaseResponse);
private:
// Filter memory
//
// For simplicity, we assume |m_xBuffer| and |m_yBuffer| have the same length, and the length is
// a power of two. Since the number of coefficients has a fixed upper length, the size of
// xBuffer and yBuffer is fixed. |m_xBuffer| holds the old input values and |m_yBuffer| holds
// the old output values needed to compute the new output value.
//
// m_yBuffer[m_bufferIndex] holds the most recent output value, say, y[n]. Then
// m_yBuffer[m_bufferIndex - k] is y[n - k]. Similarly for m_xBuffer.
//
// To minimize roundoff, these arrays are double's instead of floats.
AudioDoubleArray m_xBuffer;
AudioDoubleArray m_yBuffer;
// Index into the xBuffer and yBuffer arrays where the most current x and y values should be
// stored. xBuffer[bufferIndex] corresponds to x[n], the current x input value and
// yBuffer[bufferIndex] is where y[n], the current output value.
int m_bufferIndex;
// Coefficients of the IIR filter. To minimize storage, these point to the arrays given in the
// constructor.
const AudioDoubleArray* m_feedback;
const AudioDoubleArray* m_feedforward;
};
} // namespace blink
#endif // IIRFilter_h