зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1265408 - Import IIRFilter from blink; r=padenot
Imported from git revision 57f70919a0a3da5ba002b896778b580986343e08. MozReview-Commit-ID: 8QF0wWEHI8 --HG-- extra : rebase_source : 27aee27da149883fe7c1c4b6067c6610b64033e0
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// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "platform/audio/IIRFilter.h"
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#include "wtf/MathExtras.h"
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#include <complex>
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namespace blink {
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// The length of the memory buffers for the IIR filter. This MUST be a power of two and must be
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// greater than the possible length of the filter coefficients.
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const int kBufferLength = 32;
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static_assert(kBufferLength >= IIRFilter::kMaxOrder + 1,
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"Internal IIR buffer length must be greater than maximum IIR Filter order.");
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IIRFilter::IIRFilter(const AudioDoubleArray* feedforward, const AudioDoubleArray* feedback)
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: m_bufferIndex(0)
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, m_feedback(feedback)
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, m_feedforward(feedforward)
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{
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// These are guaranteed to be zero-initialized.
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m_xBuffer.allocate(kBufferLength);
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m_yBuffer.allocate(kBufferLength);
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}
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IIRFilter::~IIRFilter()
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{
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}
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void IIRFilter::reset()
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{
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m_xBuffer.zero();
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m_yBuffer.zero();
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}
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static std::complex<double> evaluatePolynomial(const double* coef, std::complex<double> z, int order)
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{
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// Use Horner's method to evaluate the polynomial P(z) = sum(coef[k]*z^k, k, 0, order);
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std::complex<double> result = 0;
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for (int k = order; k >= 0; --k)
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result = result * z + std::complex<double>(coef[k]);
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return result;
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}
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void IIRFilter::process(const float* sourceP, float* destP, size_t framesToProcess)
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{
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// Compute
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//
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// y[n] = sum(b[k] * x[n - k], k = 0, M) - sum(a[k] * y[n - k], k = 1, N)
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//
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// where b[k] are the feedforward coefficients and a[k] are the feedback coefficients of the
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// filter.
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// This is a Direct Form I implementation of an IIR Filter. Should we consider doing a
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// different implementation such as Transposed Direct Form II?
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const double* feedback = m_feedback->data();
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const double* feedforward = m_feedforward->data();
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ASSERT(feedback);
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ASSERT(feedforward);
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// Sanity check to see if the feedback coefficients have been scaled appropriately. It must
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// be EXACTLY 1!
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ASSERT(feedback[0] == 1);
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int feedbackLength = m_feedback->size();
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int feedforwardLength = m_feedforward->size();
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int minLength = std::min(feedbackLength, feedforwardLength);
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double* xBuffer = m_xBuffer.data();
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double* yBuffer = m_yBuffer.data();
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for (size_t n = 0; n < framesToProcess; ++n) {
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// To help minimize roundoff, we compute using double's, even though the filter coefficients
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// only have single precision values.
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double yn = feedforward[0] * sourceP[n];
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// Run both the feedforward and feedback terms together, when possible.
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for (int k = 1; k < minLength; ++k) {
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int n = (m_bufferIndex - k) & (kBufferLength - 1);
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yn += feedforward[k] * xBuffer[n];
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yn -= feedback[k] * yBuffer[n];
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}
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// Handle any remaining feedforward or feedback terms.
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for (int k = minLength; k < feedforwardLength; ++k)
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yn += feedforward[k] * xBuffer[(m_bufferIndex - k) & (kBufferLength - 1)];
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for (int k = minLength; k < feedbackLength; ++k)
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yn -= feedback[k] * yBuffer[(m_bufferIndex - k) & (kBufferLength - 1)];
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// Save the current input and output values in the memory buffers for the next output.
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m_xBuffer[m_bufferIndex] = sourceP[n];
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m_yBuffer[m_bufferIndex] = yn;
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m_bufferIndex = (m_bufferIndex + 1) & (kBufferLength - 1);
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destP[n] = yn;
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}
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}
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void IIRFilter::getFrequencyResponse(int nFrequencies, const float* frequency, float* magResponse, float* phaseResponse)
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{
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// Evaluate the z-transform of the filter at the given normalized frequencies from 0 to 1. (One
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// corresponds to the Nyquist frequency.)
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//
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// The z-tranform of the filter is
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//
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// H(z) = sum(b[k]*z^(-k), k, 0, M) / sum(a[k]*z^(-k), k, 0, N);
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//
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// The desired frequency response is H(exp(j*omega)), where omega is in [0, 1).
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//
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// Let P(x) = sum(c[k]*x^k, k, 0, P) be a polynomial of order P. Then each of the sums in H(z)
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// is equivalent to evaluating a polynomial at the point 1/z.
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for (int k = 0; k < nFrequencies; ++k) {
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// zRecip = 1/z = exp(-j*frequency)
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double omega = -piDouble * frequency[k];
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std::complex<double> zRecip = std::complex<double>(cos(omega), sin(omega));
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std::complex<double> numerator = evaluatePolynomial(m_feedforward->data(), zRecip, m_feedforward->size() - 1);
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std::complex<double> denominator = evaluatePolynomial(m_feedback->data(), zRecip, m_feedback->size() - 1);
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std::complex<double> response = numerator / denominator;
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magResponse[k] = static_cast<float>(abs(response));
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phaseResponse[k] = static_cast<float>(atan2(imag(response), real(response)));
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}
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}
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} // namespace blink
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@ -0,0 +1,59 @@
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// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef IIRFilter_h
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#define IIRFilter_h
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#include "platform/PlatformExport.h"
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#include "platform/audio/AudioArray.h"
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#include "wtf/Vector.h"
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namespace blink {
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class PLATFORM_EXPORT IIRFilter final {
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public:
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// The maximum IIR filter order. This also limits the number of feedforward coefficients. The
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// maximum number of coefficients is 20 according to the spec.
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const static size_t kMaxOrder = 19;
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IIRFilter(const AudioDoubleArray* feedforwardCoef, const AudioDoubleArray* feedbackCoef);
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~IIRFilter();
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void process(const float* sourceP, float* destP, size_t framesToProcess);
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void reset();
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void getFrequencyResponse(int nFrequencies,
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const float* frequency,
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float* magResponse,
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float* phaseResponse);
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private:
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// Filter memory
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//
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// For simplicity, we assume |m_xBuffer| and |m_yBuffer| have the same length, and the length is
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// a power of two. Since the number of coefficients has a fixed upper length, the size of
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// xBuffer and yBuffer is fixed. |m_xBuffer| holds the old input values and |m_yBuffer| holds
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// the old output values needed to compute the new output value.
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//
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// m_yBuffer[m_bufferIndex] holds the most recent output value, say, y[n]. Then
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// m_yBuffer[m_bufferIndex - k] is y[n - k]. Similarly for m_xBuffer.
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//
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// To minimize roundoff, these arrays are double's instead of floats.
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AudioDoubleArray m_xBuffer;
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AudioDoubleArray m_yBuffer;
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// Index into the xBuffer and yBuffer arrays where the most current x and y values should be
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// stored. xBuffer[bufferIndex] corresponds to x[n], the current x input value and
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// yBuffer[bufferIndex] is where y[n], the current output value.
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int m_bufferIndex;
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// Coefficients of the IIR filter. To minimize storage, these point to the arrays given in the
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// constructor.
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const AudioDoubleArray* m_feedback;
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const AudioDoubleArray* m_feedforward;
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};
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} // namespace blink
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#endif // IIRFilter_h
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