зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1383786 - Make it possible to update TextureHost image keys. r=sotaro
This commit is contained in:
Родитель
fd98ed2e47
Коммит
7822739981
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@ -119,13 +119,13 @@ GPUVideoTextureHost::NumSubTextures() const
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}
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void
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GPUVideoTextureHost::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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GPUVideoTextureHost::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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{
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MOZ_ASSERT(mWrappedTextureHost);
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mWrappedTextureHost->AddWRImage(aResources, aImageKeys, aExtID);
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mWrappedTextureHost->PushResourceUpdates(aResources, aOp, aImageKeys, aExtID);
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}
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void
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@ -50,8 +50,9 @@ public:
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virtual uint32_t NumSubTextures() const override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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@ -577,38 +577,31 @@ BufferTextureHost::NumSubTextures() const
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}
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void
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BufferTextureHost::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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BufferTextureHost::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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{
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auto method = aOp == TextureHost::ADD_IMAGE ? &wr::ResourceUpdateQueue::AddExternalImage
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: &wr::ResourceUpdateQueue::UpdateExternalImage;
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auto bufferType = wr::WrExternalImageBufferType::ExternalBuffer;
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if (GetFormat() != gfx::SurfaceFormat::YUV) {
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MOZ_ASSERT(aImageKeys.length() == 1);
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wr::ImageDescriptor descriptor(GetSize(),
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ImageDataSerializer::ComputeRGBStride(GetFormat(), GetSize().width),
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GetFormat());
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aResources.AddExternalImageBuffer(aImageKeys[0], descriptor, aExtID);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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} else {
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MOZ_ASSERT(aImageKeys.length() == 3);
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const layers::YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
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wr::ImageDescriptor yDescriptor(desc.ySize(), desc.ySize().width, gfx::SurfaceFormat::A8);
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wr::ImageDescriptor cbcrDescriptor(desc.cbCrSize(), desc.cbCrSize().width, gfx::SurfaceFormat::A8);
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aResources.AddExternalImage(aImageKeys[0],
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yDescriptor,
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aExtID,
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wr::WrExternalImageBufferType::ExternalBuffer,
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0);
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aResources.AddExternalImage(aImageKeys[1],
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cbcrDescriptor,
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aExtID,
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wr::WrExternalImageBufferType::ExternalBuffer,
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1);
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aResources.AddExternalImage(aImageKeys[2],
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cbcrDescriptor,
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aExtID,
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wr::WrExternalImageBufferType::ExternalBuffer,
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2);
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(aResources.*method)(aImageKeys[0], yDescriptor, aExtID, bufferType, 0);
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(aResources.*method)(aImageKeys[1], cbcrDescriptor, aExtID, bufferType, 1);
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(aResources.*method)(aImageKeys[2], cbcrDescriptor, aExtID, bufferType, 2);
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}
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}
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@ -625,13 +625,18 @@ public:
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/// For example in a lot of YUV cases it will be 3
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virtual uint32_t NumSubTextures() const { return 1; }
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enum ResourceUpdateOp {
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ADD_IMAGE,
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UPDATE_IMAGE,
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};
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// Add all necessary TextureHost informations to the resource update queue.
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// Then, WR will use this informations to read from the TextureHost.
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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{
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MOZ_ASSERT_UNREACHABLE("No AddWRImage() implementation for this TextureHost type.");
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MOZ_ASSERT_UNREACHABLE("Unimplemented");
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}
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// Put all necessary WR commands into DisplayListBuilder for this textureHost rendering.
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@ -741,8 +746,9 @@ public:
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virtual uint32_t NumSubTextures() const override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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@ -1063,11 +1063,15 @@ DXGITextureHostD3D11::NumSubTextures() const
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}
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void
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DXGITextureHostD3D11::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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DXGITextureHostD3D11::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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{
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MOZ_ASSERT(mHandle);
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auto method = aOp == TextureHost::ADD_IMAGE ? &wr::ResourceUpdateQueue::AddExternalImage
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: &wr::ResourceUpdateQueue::UpdateExternalImage;
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auto bufferType = wr::WrExternalImageBufferType::TextureExternalHandle;
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switch (mFormat) {
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case gfx::SurfaceFormat::R8G8B8X8:
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@ -1077,11 +1081,7 @@ DXGITextureHostD3D11::AddWRImage(wr::ResourceUpdateQueue& aResources,
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MOZ_ASSERT(aImageKeys.length() == 1);
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wr::ImageDescriptor descriptor(GetSize(), GetFormat());
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aResources.AddExternalImage(aImageKeys[0],
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descriptor,
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aExtID,
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wr::WrExternalImageBufferType::Texture2DHandle,
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0);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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break;
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}
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case gfx::SurfaceFormat::NV12: {
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@ -1089,16 +1089,8 @@ DXGITextureHostD3D11::AddWRImage(wr::ResourceUpdateQueue& aResources,
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wr::ImageDescriptor descriptor0(GetSize(), gfx::SurfaceFormat::A8);
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wr::ImageDescriptor descriptor1(GetSize() / 2, gfx::SurfaceFormat::R8G8);
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aResources.AddExternalImage(aImageKeys[0],
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descriptor0,
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aExtID,
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wr::WrExternalImageBufferType::TextureExternalHandle,
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0);
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aResources.AddExternalImage(aImageKeys[1],
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descriptor1,
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aExtID,
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wr::WrExternalImageBufferType::TextureExternalHandle,
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1);
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(aResources.*method)(aImageKeys[0], descriptor0, aExtID, bufferType, 0);
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(aResources.*method)(aImageKeys[1], descriptor1, aExtID, bufferType, 1);
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break;
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}
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default: {
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@ -1303,9 +1295,10 @@ DXGIYCbCrTextureHostD3D11::CreateRenderTexture(const wr::ExternalImageId& aExter
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}
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void
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DXGIYCbCrTextureHostD3D11::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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DXGIYCbCrTextureHostD3D11::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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{
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// TODO - This implementation is very slow (read-back, copy on the copy and re-upload).
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@ -1331,7 +1324,11 @@ DXGIYCbCrTextureHostD3D11::AddWRImage(wr::ResourceUpdateQueue& aResources,
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wr::ImageDescriptor descriptor(size, map.mStride, dataSourceSurface->GetFormat());
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wr::Vec_u8 imgBytes;
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imgBytes.PushBytes(Range<uint8_t>(map.mData, size.height * map.mStride));
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if (aOp == TextureHost::ADD_IMAGE) {
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aResources.AddImage(aImageKeys[0], descriptor, imgBytes);
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} else {
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aResource.UpdateImage(aImageKeys[0], descriptor, imgBytes);
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}
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dataSourceSurface->Unmap();
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}
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@ -337,8 +337,9 @@ public:
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virtual uint32_t NumSubTextures() const override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aAPI,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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@ -397,8 +398,9 @@ public:
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virtual void CreateRenderTexture(const wr::ExternalImageId& aExternalImageId) override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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@ -147,12 +147,17 @@ MacIOSurfaceTextureHostOGL::NumSubTextures() const
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}
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void
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MacIOSurfaceTextureHostOGL::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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MacIOSurfaceTextureHostOGL::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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{
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MOZ_ASSERT(mSurface);
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auto method = aOp == TextureHost::ADD_IMAGE ? &wr::ResourceUpdateQueue::AddExternalImage
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: &wr::ResourceUpdateQueue::UpdateExternalImage;
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auto bufferType = wr::WrExternalImageBufferType::TextureRectHandle;
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switch (GetFormat()) {
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case gfx::SurfaceFormat::R8G8B8X8:
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case gfx::SurfaceFormat::R8G8B8A8:
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@ -161,11 +166,7 @@ MacIOSurfaceTextureHostOGL::AddWRImage(wr::ResourceUpdateQueue& aResources,
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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wr::ImageDescriptor descriptor(GetSize(), GetFormat());
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aResources.AddExternalImage(aImageKeys[0],
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descriptor,
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aExtID,
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wr::WrExternalImageBufferType::TextureRectHandle,
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0);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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break;
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}
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case gfx::SurfaceFormat::YUV422: {
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@ -176,11 +177,7 @@ MacIOSurfaceTextureHostOGL::AddWRImage(wr::ResourceUpdateQueue& aResources,
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MOZ_ASSERT(aImageKeys.length() == 1);
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MOZ_ASSERT(mSurface->GetPlaneCount() == 0);
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wr::ImageDescriptor descriptor(GetSize(), gfx::SurfaceFormat::R8G8B8X8);
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aResources.AddExternalImage(aImageKeys[0],
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descriptor,
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aExtID,
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wr::WrExternalImageBufferType::TextureRectHandle,
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0);
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(aResources.*method)(aImageKeys[0], descriptor, aExtID, bufferType, 0);
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break;
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}
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case gfx::SurfaceFormat::NV12: {
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@ -190,16 +187,8 @@ MacIOSurfaceTextureHostOGL::AddWRImage(wr::ResourceUpdateQueue& aResources,
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gfx::SurfaceFormat::A8);
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wr::ImageDescriptor descriptor1(gfx::IntSize(mSurface->GetDevicePixelWidth(1), mSurface->GetDevicePixelHeight(1)),
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gfx::SurfaceFormat::R8G8);
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aResources.AddExternalImage(aImageKeys[0],
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descriptor0,
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aExtID,
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wr::WrExternalImageBufferType::TextureRectHandle,
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0);
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aResources.AddExternalImage(aImageKeys[1],
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descriptor1,
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aExtID,
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wr::WrExternalImageBufferType::TextureRectHandle,
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1);
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(aResources.*method)(aImageKeys[0], descriptor0, aExtID, bufferType, 0);
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(aResources.*method)(aImageKeys[1], descriptor1, aExtID, bufferType, 1);
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break;
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}
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default: {
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@ -66,8 +66,9 @@ public:
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virtual uint32_t NumSubTextures() const override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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@ -178,8 +178,9 @@ AsyncImagePipelineManager::GenerateImageKeyForTextureHost(wr::ResourceUpdateQueu
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aKeys.AppendElement(GenerateImageKey());
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}
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MOZ_ASSERT(!aKeys.IsEmpty());
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Range<const wr::ImageKey> keys(&aKeys[0], aKeys.Length());
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wrTexture->AddWRImage(aResources, keys, wrTexture->GetExternalImageKey());
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Range<wr::ImageKey> keys(&aKeys[0], aKeys.Length());
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wrTexture->PushResourceUpdates(aResources, TextureHost::ADD_IMAGE,
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keys, wrTexture->GetExternalImageKey());
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return true;
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} else {
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RefPtr<gfx::DataSourceSurface> dSurf = aTexture->GetAsSurface();
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@ -329,7 +329,7 @@ bool
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WebRenderBridgeParent::AddExternalImage(wr::ExternalImageId aExtId, wr::ImageKey aKey,
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wr::ResourceUpdateQueue& aResources)
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{
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Range<const wr::ImageKey> keys(&aKey, 1);
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Range<wr::ImageKey> keys(&aKey, 1);
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// Check if key is obsoleted.
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if (keys[0].mNamespace != mIdNamespace) {
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return true;
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@ -349,7 +349,8 @@ WebRenderBridgeParent::AddExternalImage(wr::ExternalImageId aExtId, wr::ImageKey
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}
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WebRenderTextureHost* wrTexture = texture->AsWebRenderTextureHost();
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if (wrTexture) {
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wrTexture->AddWRImage(aResources, keys, wrTexture->GetExternalImageKey());
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wrTexture->PushResourceUpdates(aResources, TextureHost::ADD_IMAGE, keys,
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wrTexture->GetExternalImageKey());
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return true;
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}
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}
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@ -142,14 +142,15 @@ WebRenderTextureHost::NumSubTextures() const
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}
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void
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WebRenderTextureHost::AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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WebRenderTextureHost::PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID)
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{
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MOZ_ASSERT(mWrappedTextureHost);
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MOZ_ASSERT(mExternalImageId == aExtID);
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mWrappedTextureHost->AddWRImage(aResources, aImageKeys, aExtID);
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mWrappedTextureHost->PushResourceUpdates(aResources, aOp, aImageKeys, aExtID);
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}
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void
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@ -65,8 +65,9 @@ public:
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virtual uint32_t NumSubTextures() const override;
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virtual void AddWRImage(wr::ResourceUpdateQueue& aResources,
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Range<const wr::ImageKey>& aImageKeys,
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virtual void PushResourceUpdates(wr::ResourceUpdateQueue& aResources,
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ResourceUpdateOp aOp,
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const Range<wr::ImageKey>& aImageKeys,
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const wr::ExternalImageId& aExtID) override;
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virtual void PushExternalImage(wr::DisplayListBuilder& aBuilder,
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