Bug 1435133 - Test that we delay media play start until we know whether a media has audio or not. r=bryce

Test that play() on a media without audio called before
readyState >= HAVE_METADATA will still play.

MozReview-Commit-ID: 1FeDrEfCEum

--HG--
extra : rebase_source : be6d07905aad853ad028eac372e4e380bdeb1a49
extra : source : e98b4a7aaf020fa3d6d59cb0f53680ef6466d154
This commit is contained in:
Chris Pearce 2018-04-06 17:13:39 +12:00
Родитель 04c2da8b9e
Коммит 79ee61bdff
3 изменённых файлов: 114 добавлений и 0 удалений

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@ -0,0 +1,50 @@
<!DOCTYPE HTML>
<html>
<head>
<title>Autoplay policy window</title>
<style>
video {
width: 50%;
height: 50%;
}
</style>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
<script type="text/javascript" src="manifest.js"></script>
<script type="text/javascript" src="AutoplayTestUtils.js"></script>
</head>
<body>
<pre id="test">
<script>
window.is = window.opener.is;
window.info = window.opener.info;
async function testPlayBeforeLoadedMetata(testCase, parent_window) {
info("testPlayBeforeLoadedMetata: " + testCase.resource);
let element = document.createElement("video");
element.preload = "auto";
element.src = testCase.resource;
document.body.appendChild(element);
let played = await element.play().then(() => true, () => false);
let msg = testCase.resource + " should " + (!testCase.shouldPlay ? "not " : "") + "play";
is(played, testCase.shouldPlay, msg);
removeNodeAndSource(element);
}
nextWindowMessage().then(
async (event) => {
await testPlayBeforeLoadedMetata(event.data, event.source);
event.source.postMessage("done", "*");
});
</script>
</pre>
</body>
</html>

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@ -440,6 +440,7 @@ support-files =
file_autoplay_policy_unmute_pauses.html
file_autoplay_policy_activation_window.html
file_autoplay_policy_activation_frame.html
file_autoplay_policy_play_before_loadedmetadata.html
flac-s24.flac
flac-s24.flac^headers^
flac-noheader-s16.flac
@ -695,6 +696,8 @@ skip-if = android_version == '23' # bug 1424903
skip-if = android_version == '23' # bug 1424903
[test_autoplay_policy_unmute_pauses.html]
skip-if = android_version == '23' # bug 1424903
[test_autoplay_policy_play_before_loadedmetadata.html]
skip-if = android_version == '23' # bug 1424903
[test_buffered.html]
skip-if = android_version == '15' || android_version == '22' # bug 1308388, android(bug 1232305)
[test_bug448534.html]

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@ -0,0 +1,61 @@
<!DOCTYPE HTML>
<html>
<head>
<title>Autoplay policy test</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
<script type="text/javascript" src="manifest.js"></script>
<script type="text/javascript" src="AutoplayTestUtils.js"></script>
</head>
<body>
<pre id="test">
<script>
window.is = SimpleTest.is;
window.info = SimpleTest.info;
// Tests that videos which have no audio track will play if play()
// is called before the video has reached readyState >= HAVE_METADATA.
gTestPrefs.push(["media.autoplay.enabled", false],
["media.autoplay.enabled.user-gestures-needed", true]);
SpecialPowers.pushPrefEnv({ 'set': gTestPrefs }, () => {
runTest();
});
let testCases = [
{
resource: "320x240.ogv", // Only video track.
shouldPlay: true,
},
{
resource: "short.mp4", // Audio and video track.
shouldPlay: false,
},
];
let child_url = "file_autoplay_policy_play_before_loadedmetadata.html";
async function runTest() {
for (testCase of testCases) {
// Run each test in a new window, to ensure its user gesture
// activation state isn't tainted by preceeding tests.
let child = window.open(child_url, "", "width=500,height=500");
await once(child, "load");
child.postMessage(testCase, window.origin);
let result = await nextWindowMessage();
child.close();
}
SimpleTest.finish();
}
SimpleTest.waitForExplicitFinish();
</script>
</pre>
</body>
</html>