Bug 1160421 - Replace nsThreadPool with a custom thread pool implementation in DecodePool. r=tn

This commit is contained in:
Seth Fowler 2015-05-14 17:08:26 -07:00
Родитель cf3535c1fd
Коммит 7c19ca11ae
4 изменённых файлов: 193 добавлений и 114 удалений

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@ -8,10 +8,12 @@
#include <algorithm>
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/Monitor.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsIObserverService.h"
#include "nsIThreadPool.h"
#include "nsThreadManager.h"
#include "nsThreadUtils.h"
#include "nsXPCOMCIDInternal.h"
#include "prsystem.h"
@ -107,49 +109,8 @@ private:
nsRefPtr<Decoder> mDecoder;
};
class DecodeWorker : public nsRunnable
{
public:
explicit DecodeWorker(Decoder* aDecoder)
: mDecoder(aDecoder)
{
MOZ_ASSERT(mDecoder);
}
NS_IMETHOD Run() override
{
MOZ_ASSERT(!NS_IsMainThread());
DecodePool::Singleton()->Decode(mDecoder);
return NS_OK;
}
private:
nsRefPtr<Decoder> mDecoder;
};
#ifdef MOZ_NUWA_PROCESS
class DecodePoolNuwaListener final : public nsIThreadPoolListener
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_IMETHODIMP OnThreadCreated()
{
if (IsNuwaProcess()) {
NuwaMarkCurrentThread(static_cast<void(*)(void*)>(nullptr), nullptr);
}
return NS_OK;
}
NS_IMETHODIMP OnThreadShuttingDown() { return NS_OK; }
private:
~DecodePoolNuwaListener() { }
};
NS_IMPL_ISUPPORTS(DecodePoolNuwaListener, nsIThreadPoolListener)
class RegisterDecodeIOThreadWithNuwaRunnable : public nsRunnable
{
public:
@ -159,6 +120,7 @@ public:
return NS_OK;
}
};
#endif // MOZ_NUWA_PROCESS
@ -170,6 +132,166 @@ public:
NS_IMPL_ISUPPORTS(DecodePool, nsIObserver)
struct Work
{
enum class Type {
DECODE,
SHUTDOWN
} mType;
nsRefPtr<Decoder> mDecoder;
};
class DecodePoolImpl
{
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(DecodePoolImpl)
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DecodePoolImpl)
DecodePoolImpl()
: mMonitor("DecodePoolImpl")
, mShuttingDown(false)
{ }
/// Initialize the current thread for use by the decode pool.
void InitCurrentThread()
{
MOZ_ASSERT(!NS_IsMainThread());
mThreadNaming.SetThreadPoolName(NS_LITERAL_CSTRING("ImgDecoder"));
#ifdef MOZ_NUWA_PROCESS
if (IsNuwaProcess()) {
NuwaMarkCurrentThread(static_cast<void(*)(void*)>(nullptr), nullptr);
}
#endif // MOZ_NUWA_PROCESS
}
/// Shut down the provided decode pool thread.
static void ShutdownThread(nsIThread* aThisThread)
{
// Threads have to be shut down from another thread, so we'll ask the
// main thread to do it for us.
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableMethod(aThisThread, &nsIThread::Shutdown);
NS_DispatchToMainThread(runnable);
}
/**
* Requests shutdown. New work items will be dropped on the floor, and all
* decode pool threads will be shut down once existing work items have been
* processed.
*/
void RequestShutdown()
{
MonitorAutoLock lock(mMonitor);
mShuttingDown = true;
mMonitor.NotifyAll();
}
/// Pushes a new decode work item.
void PushWork(Decoder* aDecoder)
{
nsRefPtr<Decoder> decoder(aDecoder);
MonitorAutoLock lock(mMonitor);
if (mShuttingDown) {
// Drop any new work on the floor if we're shutting down.
return;
}
mQueue.AppendElement(Move(decoder));
mMonitor.Notify();
}
/// Pops a new work item, blocking if necessary.
Work PopWork()
{
Work work;
MonitorAutoLock lock(mMonitor);
do {
if (!mQueue.IsEmpty()) {
// XXX(seth): This is NOT efficient, obviously, since we're removing an
// element from the front of the array. However, it's not worth
// implementing something better right now, because we are replacing
// this FIFO behavior with LIFO behavior very soon.
work.mType = Work::Type::DECODE;
work.mDecoder = mQueue.ElementAt(0);
mQueue.RemoveElementAt(0);
#ifdef MOZ_NUWA_PROCESS
nsThreadManager::get()->SetThreadWorking();
#endif // MOZ_NUWA_PROCESS
return work;
}
if (mShuttingDown) {
work.mType = Work::Type::SHUTDOWN;
return work;
}
#ifdef MOZ_NUWA_PROCESS
nsThreadManager::get()->SetThreadIdle(nullptr);
#endif // MOZ_NUWA_PROCESS
// Nothing to do; block until some work is available.
mMonitor.Wait();
} while (true);
}
private:
~DecodePoolImpl() { }
nsThreadPoolNaming mThreadNaming;
// mMonitor guards mQueue and mShuttingDown.
Monitor mMonitor;
nsTArray<nsRefPtr<Decoder>> mQueue;
bool mShuttingDown;
};
class DecodePoolWorker : public nsRunnable
{
public:
explicit DecodePoolWorker(DecodePoolImpl* aImpl) : mImpl(aImpl) { }
NS_IMETHOD Run()
{
MOZ_ASSERT(!NS_IsMainThread());
mImpl->InitCurrentThread();
nsCOMPtr<nsIThread> thisThread;
nsThreadManager::get()->GetCurrentThread(getter_AddRefs(thisThread));
do {
Work work = mImpl->PopWork();
switch (work.mType) {
case Work::Type::DECODE:
DecodePool::Singleton()->Decode(work.mDecoder);
break;
case Work::Type::SHUTDOWN:
DecodePoolImpl::ShutdownThread(thisThread);
return NS_OK;
default:
MOZ_ASSERT_UNREACHABLE("Unknown work type");
}
} while (true);
MOZ_ASSERT_UNREACHABLE("Exiting thread without Work::Type::SHUTDOWN");
return NS_OK;
}
private:
nsRefPtr<DecodePoolImpl> mImpl;
};
/* static */ void
DecodePool::Initialize()
{
@ -190,14 +312,10 @@ DecodePool::Singleton()
}
DecodePool::DecodePool()
: mMutex("image::DecodePool")
: mImpl(new DecodePoolImpl)
, mMutex("image::DecodePool")
{
// Initialize the thread pool.
mThreadPool = do_CreateInstance(NS_THREADPOOL_CONTRACTID);
MOZ_RELEASE_ASSERT(mThreadPool,
"Should succeed in creating image decoding thread pool");
mThreadPool->SetName(NS_LITERAL_CSTRING("ImageDecoder"));
// Determine the number of threads we want.
int32_t prefLimit = gfxPrefs::ImageMTDecodingLimit();
uint32_t limit;
if (prefLimit <= 0) {
@ -206,14 +324,15 @@ DecodePool::DecodePool()
limit = static_cast<uint32_t>(prefLimit);
}
mThreadPool->SetThreadLimit(limit);
mThreadPool->SetIdleThreadLimit(limit);
#ifdef MOZ_NUWA_PROCESS
if (IsNuwaProcess()) {
mThreadPool->SetListener(new DecodePoolNuwaListener());
// Initialize the thread pool.
for (uint32_t i = 0 ; i < limit ; ++i) {
nsCOMPtr<nsIRunnable> worker = new DecodePoolWorker(mImpl);
nsCOMPtr<nsIThread> thread;
nsresult rv = NS_NewThread(getter_AddRefs(thread), worker);
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv) && thread,
"Should successfully create image decoding threads");
mThreads.AppendElement(Move(thread));
}
#endif
// Initialize the I/O thread.
nsresult rv = NS_NewNamedThread("ImageIO", getter_AddRefs(mIOThread));
@ -243,17 +362,20 @@ DecodePool::Observe(nsISupports*, const char* aTopic, const char16_t*)
{
MOZ_ASSERT(strcmp(aTopic, "xpcom-shutdown-threads") == 0, "Unexpected topic");
nsCOMPtr<nsIThreadPool> threadPool;
nsCOMArray<nsIThread> threads;
nsCOMPtr<nsIThread> ioThread;
{
MutexAutoLock lock(mMutex);
threadPool.swap(mThreadPool);
threads.AppendElements(mThreads);
mThreads.Clear();
ioThread.swap(mIOThread);
}
if (threadPool) {
threadPool->Shutdown();
mImpl->RequestShutdown();
for (int32_t i = 0 ; i < threads.Count() ; ++i) {
threads[i]->Shutdown();
}
if (ioThread) {
@ -267,15 +389,7 @@ void
DecodePool::AsyncDecode(Decoder* aDecoder)
{
MOZ_ASSERT(aDecoder);
nsCOMPtr<nsIRunnable> worker = new DecodeWorker(aDecoder);
// Dispatch to the thread pool if it exists. If it doesn't, we're currently
// shutting down, so it's OK to just drop the job on the floor.
MutexAutoLock threadPoolLock(mMutex);
if (mThreadPool) {
mThreadPool->Dispatch(worker, nsIEventTarget::DISPATCH_NORMAL);
}
mImpl->PushWork(aDecoder);
}
void
@ -299,14 +413,6 @@ DecodePool::SyncDecodeIfPossible(Decoder* aDecoder)
Decode(aDecoder);
}
already_AddRefed<nsIEventTarget>
DecodePool::GetEventTarget()
{
MutexAutoLock threadPoolLock(mMutex);
nsCOMPtr<nsIEventTarget> target = do_QueryInterface(mThreadPool);
return target.forget();
}
already_AddRefed<nsIEventTarget>
DecodePool::GetIOEventTarget()
{
@ -315,14 +421,6 @@ DecodePool::GetIOEventTarget()
return target.forget();
}
already_AddRefed<nsIRunnable>
DecodePool::CreateDecodeWorker(Decoder* aDecoder)
{
MOZ_ASSERT(aDecoder);
nsCOMPtr<nsIRunnable> worker = new DecodeWorker(aDecoder);
return worker.forget();
}
void
DecodePool::Decode(Decoder* aDecoder)
{

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@ -12,9 +12,11 @@
#include "mozilla/Mutex.h"
#include "mozilla/StaticPtr.h"
#include "nsCOMArray.h"
#include "nsCOMPtr.h"
#include "nsIEventTarget.h"
#include "nsIObserver.h"
#include "nsRefPtr.h"
class nsIThread;
class nsIThreadPool;
@ -23,6 +25,7 @@ namespace mozilla {
namespace image {
class Decoder;
class DecodePoolImpl;
/**
* DecodePool is a singleton class that manages decoding of raster images. It
@ -63,15 +66,6 @@ public:
*/
void SyncDecodeIfPossible(Decoder* aDecoder);
/**
* Returns an event target interface to the DecodePool's underlying thread
* pool. Callers can use this event target to submit work to the image
* decoding thread pool.
*
* @return An nsIEventTarget interface to the thread pool.
*/
already_AddRefed<nsIEventTarget> GetEventTarget();
/**
* Returns an event target interface to the DecodePool's I/O thread. Callers
* who want to deliver data to workers on the DecodePool can use this event
@ -81,17 +75,8 @@ public:
*/
already_AddRefed<nsIEventTarget> GetIOEventTarget();
/**
* Creates a worker which can be used to attempt further decoding using the
* provided decoder.
*
* @return The new worker, which should be posted to the event target returned
* by GetEventTarget.
*/
already_AddRefed<nsIRunnable> CreateDecodeWorker(Decoder* aDecoder);
private:
friend class DecodeWorker;
friend class DecodePoolWorker;
DecodePool();
virtual ~DecodePool();
@ -102,9 +87,11 @@ private:
static StaticRefPtr<DecodePool> sSingleton;
// mMutex protects mThreadPool and mIOThread.
nsRefPtr<DecodePoolImpl> mImpl;
// mMutex protects mThreads and mIOThread.
Mutex mMutex;
nsCOMPtr<nsIThreadPool> mThreadPool;
nsCOMArray<nsIThread> mThreads;
nsCOMPtr<nsIThread> mIOThread;
};

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@ -166,15 +166,7 @@ Decoder::Resume()
{
DecodePool* decodePool = DecodePool::Singleton();
MOZ_ASSERT(decodePool);
nsCOMPtr<nsIEventTarget> target = decodePool->GetEventTarget();
if (MOZ_UNLIKELY(!target)) {
// We're shutting down and the DecodePool's thread pool has been destroyed.
return;
}
nsCOMPtr<nsIRunnable> worker = decodePool->CreateDecodeWorker(this);
target->Dispatch(worker, nsIEventTarget::DISPATCH_NORMAL);
decodePool->AsyncDecode(this);
}
bool

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@ -68,6 +68,8 @@ LOCAL_INCLUDES += [
'/layout/svg',
# For URI-related functionality
'/netwerk/base',
# DecodePool uses thread-related facilities.
'/xpcom/threads',
]
# Because imgFrame.cpp includes "cairo.h"