зеркало из https://github.com/mozilla/gecko-dev.git
Merge fx-team to m-c a=merge
This commit is contained in:
Коммит
7c2f1b4d73
|
@ -207,8 +207,8 @@ let SnapshotsListView = Heritage.extend(WidgetMethods, {
|
|||
|
||||
let thumbnail = document.createElementNS(HTML_NS, "canvas");
|
||||
thumbnail.className = "snapshot-item-thumbnail";
|
||||
thumbnail.width = CanvasFront.THUMBNAIL_HEIGHT;
|
||||
thumbnail.height = CanvasFront.THUMBNAIL_HEIGHT;
|
||||
thumbnail.width = CanvasFront.THUMBNAIL_SIZE;
|
||||
thumbnail.height = CanvasFront.THUMBNAIL_SIZE;
|
||||
|
||||
let title = document.createElement("label");
|
||||
title.className = "plain snapshot-item-title";
|
||||
|
@ -712,14 +712,16 @@ let CallsListView = Heritage.extend(WidgetMethods, {
|
|||
* A single "snapshot-image" instance received from the backend.
|
||||
*/
|
||||
showScreenshot: function(screenshot) {
|
||||
let { index, width, height, flipped, pixels } = screenshot;
|
||||
let { index, width, height, scaling, flipped, pixels } = screenshot;
|
||||
|
||||
let screenshotNode = $("#screenshot-image");
|
||||
screenshotNode.setAttribute("flipped", flipped);
|
||||
drawBackground("screenshot-rendering", width, height, pixels);
|
||||
|
||||
let dimensionsNode = $("#screenshot-dimensions");
|
||||
dimensionsNode.setAttribute("value", ~~width + " x " + ~~height);
|
||||
let actualWidth = (width / scaling) | 0;
|
||||
let actualHeight = (height / scaling) | 0;
|
||||
dimensionsNode.setAttribute("value", actualWidth + " x " + actualHeight);
|
||||
|
||||
window.emit(EVENTS.CALL_SCREENSHOT_DISPLAYED);
|
||||
},
|
||||
|
@ -754,8 +756,8 @@ let CallsListView = Heritage.extend(WidgetMethods, {
|
|||
|
||||
let thumbnailNode = document.createElementNS(HTML_NS, "canvas");
|
||||
thumbnailNode.setAttribute("flipped", flipped);
|
||||
thumbnailNode.width = Math.max(CanvasFront.THUMBNAIL_HEIGHT, width);
|
||||
thumbnailNode.height = Math.max(CanvasFront.THUMBNAIL_HEIGHT, height);
|
||||
thumbnailNode.width = Math.max(CanvasFront.THUMBNAIL_SIZE, width);
|
||||
thumbnailNode.height = Math.max(CanvasFront.THUMBNAIL_SIZE, height);
|
||||
drawImage(thumbnailNode, width, height, pixels, { centered: true });
|
||||
|
||||
thumbnailNode.className = "filmstrip-thumbnail";
|
||||
|
|
|
@ -5,6 +5,7 @@ support-files =
|
|||
doc_simple-canvas-bitmasks.html
|
||||
doc_simple-canvas-deep-stack.html
|
||||
doc_simple-canvas-transparent.html
|
||||
doc_webgl-bindings.html
|
||||
doc_webgl-enum.html
|
||||
head.js
|
||||
|
||||
|
@ -17,6 +18,7 @@ support-files =
|
|||
[browser_canvas-actor-test-07.js]
|
||||
[browser_canvas-actor-test-08.js]
|
||||
[browser_canvas-actor-test-09.js]
|
||||
[browser_canvas-actor-test-10.js]
|
||||
[browser_canvas-frontend-call-highlight.js]
|
||||
[browser_canvas-frontend-call-list.js]
|
||||
[browser_canvas-frontend-call-search.js]
|
||||
|
|
|
@ -18,9 +18,7 @@ function ifTestingSupported() {
|
|||
ok(true, "Target automatically navigated when the front was set up.");
|
||||
|
||||
let snapshotActor = yield front.recordAnimationFrame();
|
||||
|
||||
let animationOverview = yield snapshotActor.getOverview();
|
||||
|
||||
let functionCalls = animationOverview.calls;
|
||||
|
||||
is(functionCalls[0].name, "clearRect",
|
||||
|
|
|
@ -26,6 +26,11 @@ function ifTestingSupported() {
|
|||
is(functionCalls[0].argsPreview, "DEPTH_BUFFER_BIT | STENCIL_BUFFER_BIT | COLOR_BUFFER_BIT",
|
||||
"The bits passed into `gl.clear` have been cast to their enum values.");
|
||||
|
||||
is(functionCalls[1].name, "bindTexture",
|
||||
"The function's name is correct.");
|
||||
is(functionCalls[1].argsPreview, "TEXTURE_2D, null",
|
||||
"The bits passed into `gl.bindTexture` have been cast to their enum values.");
|
||||
|
||||
yield removeTab(target.tab);
|
||||
finish();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,94 @@
|
|||
/* Any copyright is dedicated to the Public Domain.
|
||||
http://creativecommons.org/publicdomain/zero/1.0/ */
|
||||
|
||||
/**
|
||||
* Tests that the correct framebuffer, renderbuffer and textures are re-bound
|
||||
* after generating screenshots using the actor.
|
||||
*/
|
||||
|
||||
function ifTestingSupported() {
|
||||
let [target, debuggee, front] = yield initCanavsDebuggerBackend(WEBGL_BINDINGS_URL);
|
||||
|
||||
let navigated = once(target, "navigate");
|
||||
|
||||
yield front.setup({ reload: true });
|
||||
ok(true, "The front was setup up successfully.");
|
||||
|
||||
yield navigated;
|
||||
ok(true, "Target automatically navigated when the front was set up.");
|
||||
|
||||
let snapshotActor = yield front.recordAnimationFrame();
|
||||
let animationOverview = yield snapshotActor.getOverview();
|
||||
let functionCalls = animationOverview.calls;
|
||||
|
||||
let firstScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[0]);
|
||||
is(firstScreenshot.index, -1,
|
||||
"The first screenshot didn't encounter any draw call.");
|
||||
is(firstScreenshot.scaling, 0.25,
|
||||
"The first screenshot has the correct scaling.");
|
||||
is(firstScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
|
||||
"The first screenshot has the correct width.");
|
||||
is(firstScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
|
||||
"The first screenshot has the correct height.");
|
||||
is(firstScreenshot.flipped, true,
|
||||
"The first screenshot has the correct 'flipped' flag.");
|
||||
is(firstScreenshot.pixels.length, 0,
|
||||
"The first screenshot should be empty.");
|
||||
|
||||
let gl = debuggee.gl;
|
||||
is(gl.getParameter(gl.FRAMEBUFFER_BINDING), debuggee.customFramebuffer,
|
||||
"The debuggee's gl context framebuffer wasn't changed.");
|
||||
is(gl.getParameter(gl.RENDERBUFFER_BINDING), debuggee.customRenderbuffer,
|
||||
"The debuggee's gl context renderbuffer wasn't changed.");
|
||||
is(gl.getParameter(gl.TEXTURE_BINDING_2D), debuggee.customTexture,
|
||||
"The debuggee's gl context texture binding wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[0], 128,
|
||||
"The debuggee's gl context viewport's left coord. wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[1], 256,
|
||||
"The debuggee's gl context viewport's left coord. wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[2], 384,
|
||||
"The debuggee's gl context viewport's left coord. wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[3], 512,
|
||||
"The debuggee's gl context viewport's left coord. wasn't changed.");
|
||||
|
||||
let secondScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[1]);
|
||||
is(secondScreenshot.index, 1,
|
||||
"The second screenshot has the correct index.");
|
||||
is(secondScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
|
||||
"The second screenshot has the correct width.");
|
||||
is(secondScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
|
||||
"The second screenshot has the correct height.");
|
||||
is(secondScreenshot.scaling, 0.25,
|
||||
"The second screenshot has the correct scaling.");
|
||||
is(secondScreenshot.flipped, true,
|
||||
"The second screenshot has the correct 'flipped' flag.");
|
||||
is(secondScreenshot.pixels.length, Math.pow(CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, 2),
|
||||
"The second screenshot should not be empty.");
|
||||
is(new Uint8Array(secondScreenshot.pixels.buffer)[0], 0,
|
||||
"The second screenshot has the correct red component.");
|
||||
is(new Uint8Array(secondScreenshot.pixels.buffer)[1], 0,
|
||||
"The second screenshot has the correct green component.");
|
||||
is(new Uint8Array(secondScreenshot.pixels.buffer)[2], 255,
|
||||
"The second screenshot has the correct blue component.");
|
||||
is(new Uint8Array(secondScreenshot.pixels.buffer)[3], 255,
|
||||
"The second screenshot has the correct alpha component.");
|
||||
|
||||
let gl = debuggee.gl;
|
||||
is(gl.getParameter(gl.FRAMEBUFFER_BINDING), debuggee.customFramebuffer,
|
||||
"The debuggee's gl context framebuffer still wasn't changed.");
|
||||
is(gl.getParameter(gl.RENDERBUFFER_BINDING), debuggee.customRenderbuffer,
|
||||
"The debuggee's gl context renderbuffer still wasn't changed.");
|
||||
is(gl.getParameter(gl.TEXTURE_BINDING_2D), debuggee.customTexture,
|
||||
"The debuggee's gl context texture binding still wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[0], 128,
|
||||
"The debuggee's gl context viewport's left coord. still wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[1], 256,
|
||||
"The debuggee's gl context viewport's left coord. still wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[2], 384,
|
||||
"The debuggee's gl context viewport's left coord. still wasn't changed.");
|
||||
is(gl.getParameter(gl.VIEWPORT)[3], 512,
|
||||
"The debuggee's gl context viewport's left coord. still wasn't changed.");
|
||||
|
||||
yield removeTab(target.tab);
|
||||
finish();
|
||||
}
|
|
@ -0,0 +1,61 @@
|
|||
<!-- Any copyright is dedicated to the Public Domain.
|
||||
http://creativecommons.org/publicdomain/zero/1.0/ -->
|
||||
<!doctype html>
|
||||
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8"/>
|
||||
<title>WebGL editor test page</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<canvas id="canvas" width="1024" height="1024"></canvas>
|
||||
|
||||
<script type="text/javascript;version=1.8">
|
||||
"use strict";
|
||||
|
||||
let canvas, gl;
|
||||
let customFramebuffer;
|
||||
let customRenderbuffer;
|
||||
let customTexture;
|
||||
|
||||
window.onload = function() {
|
||||
canvas = document.querySelector("canvas");
|
||||
gl = canvas.getContext("webgl", { preserveDrawingBuffer: true });
|
||||
gl.clearColor(1.0, 0.0, 0.0, 1.0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
customFramebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, customFramebuffer);
|
||||
|
||||
customRenderbuffer = gl.createRenderbuffer();
|
||||
gl.bindRenderbuffer(gl.RENDERBUFFER, customRenderbuffer);
|
||||
gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, 1024, 1024);
|
||||
|
||||
customTexture = gl.createTexture();
|
||||
gl.bindTexture(gl.TEXTURE_2D, customTexture);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1024, 1024, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
||||
|
||||
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, customTexture, 0);
|
||||
gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, customRenderbuffer);
|
||||
|
||||
gl.viewport(128, 256, 384, 512);
|
||||
gl.clearColor(0.0, 1.0, 0.0, 1.0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
drawScene();
|
||||
}
|
||||
|
||||
function drawScene() {
|
||||
gl.clearColor(0.0, 0.0, 1.0, 1.0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
window.requestAnimationFrame(drawScene);
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
|
@ -25,6 +25,7 @@
|
|||
|
||||
function drawScene() {
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT);
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
window.requestAnimationFrame(drawScene);
|
||||
}
|
||||
</script>
|
||||
|
|
|
@ -30,6 +30,7 @@ const SIMPLE_BITMASKS_URL = EXAMPLE_URL + "doc_simple-canvas-bitmasks.html";
|
|||
const SIMPLE_CANVAS_TRANSPARENT_URL = EXAMPLE_URL + "doc_simple-canvas-transparent.html";
|
||||
const SIMPLE_CANVAS_DEEP_STACK_URL = EXAMPLE_URL + "doc_simple-canvas-deep-stack.html";
|
||||
const WEBGL_ENUM_URL = EXAMPLE_URL + "doc_webgl-enum.html";
|
||||
const WEBGL_BINDINGS_URL = EXAMPLE_URL + "doc_webgl-bindings.html";
|
||||
|
||||
// All tests are asynchronous.
|
||||
waitForExplicitFinish();
|
||||
|
|
|
@ -125,27 +125,29 @@ interface nsIPrincipal;
|
|||
*
|
||||
* Parent process Child processes
|
||||
* ---------------- -----------------
|
||||
* global PPMM
|
||||
* global (GPPMM)
|
||||
* |
|
||||
* +<----> child PPMM
|
||||
* +-->parent in-process PIPMM<-->child in-process CIPPMM
|
||||
* |
|
||||
* +-->parent PMM1<------------------>child process CMM1
|
||||
* +-->parent (PPMM1)<------------------>child (CPMM1)
|
||||
* |
|
||||
* +-->parent PMM2<------------------>child process PMM2
|
||||
* +-->parent (PPMM2)<------------------>child (CPMM2)
|
||||
* ...
|
||||
*
|
||||
* For example: the parent-process PMM1 sends messages directly to
|
||||
* only the child-process CMM1.
|
||||
* Note, PIPMM and CIPPMM both run in the parent process.
|
||||
*
|
||||
* For example: CMM1 sends messages directly to PMM1. The global PPMM
|
||||
* For example: the parent-process PPMM1 sends messages to the
|
||||
* child-process CPMM1.
|
||||
*
|
||||
* For example: CPMM1 sends messages directly to PPMM1. The global GPPMM
|
||||
* will also notify their message listeners when the message arrives.
|
||||
*
|
||||
* For example: messages sent through the global PPMM will be
|
||||
* dispatched to the listeners of the same-process, "child PPMM".
|
||||
* They will also be broadcast to PPM1, PPM2, etc.
|
||||
* For example: messages sent through the global GPPMM will be
|
||||
* dispatched to the listeners of the same-process, CIPPMM, CPMM1,
|
||||
* CPMM2, etc.
|
||||
*
|
||||
* ***** PERFORMANCE AND SECURITY WARNING *****
|
||||
* Messages broadcast through the global PPMM can result in messages
|
||||
* Messages broadcast through the GPPMM can result in messages
|
||||
* being dispatched across many OS processes, and to many processes
|
||||
* with different permissions. Great care should be taken when
|
||||
* broadcasting.
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "mozilla/Telemetry.h"
|
||||
#include "mozilla/unused.h"
|
||||
#include "mozilla/VisualEventTracer.h"
|
||||
#include "URIUtils.h"
|
||||
|
||||
#ifdef MOZ_LOGGING
|
||||
// so we can get logging even in release builds (but only for some things)
|
||||
|
@ -4559,16 +4560,24 @@ nsDocShell::DisplayLoadError(nsresult aError, nsIURI *aURI,
|
|||
|
||||
// if this is a Strict-Transport-Security host and the cert
|
||||
// is bad, don't allow overrides (STS Spec section 7.3).
|
||||
nsCOMPtr<nsISiteSecurityService> sss =
|
||||
do_GetService(NS_SSSERVICE_CONTRACTID, &rv);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
uint32_t flags =
|
||||
mInPrivateBrowsing ? nsISocketProvider::NO_PERMANENT_STORAGE : 0;
|
||||
|
||||
uint32_t type = nsISiteSecurityService::HEADER_HSTS;
|
||||
uint32_t flags = mInPrivateBrowsing
|
||||
? nsISocketProvider::NO_PERMANENT_STORAGE
|
||||
: 0;
|
||||
bool isStsHost = false;
|
||||
rv = sss->IsSecureURI(nsISiteSecurityService::HEADER_HSTS,
|
||||
aURI, flags, &isStsHost);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
if (XRE_GetProcessType() == GeckoProcessType_Default) {
|
||||
nsCOMPtr<nsISiteSecurityService> sss =
|
||||
do_GetService(NS_SSSERVICE_CONTRACTID, &rv);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
rv = sss->IsSecureURI(type, aURI, flags, &isStsHost);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
} else {
|
||||
mozilla::dom::ContentChild* cc =
|
||||
mozilla::dom::ContentChild::GetSingleton();
|
||||
mozilla::ipc::URIParams uri;
|
||||
SerializeURI(aURI, uri);
|
||||
cc->SendIsSecureURI(type, uri, flags, &isStsHost);
|
||||
}
|
||||
|
||||
uint32_t bucketId;
|
||||
if (isStsHost) {
|
||||
|
|
|
@ -98,6 +98,7 @@
|
|||
#include "nsIPresShell.h"
|
||||
#include "nsIRemoteBlob.h"
|
||||
#include "nsIScriptError.h"
|
||||
#include "nsISiteSecurityService.h"
|
||||
#include "nsIStyleSheet.h"
|
||||
#include "nsISupportsPrimitives.h"
|
||||
#include "nsIURIFixup.h"
|
||||
|
@ -3239,6 +3240,23 @@ ContentParent::RecvGetSystemMemory(const uint64_t& aGetterId)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
ContentParent::RecvIsSecureURI(const uint32_t& type,
|
||||
const URIParams& uri,
|
||||
const uint32_t& flags,
|
||||
bool* isSecureURI)
|
||||
{
|
||||
nsCOMPtr<nsISiteSecurityService> sss(do_GetService(NS_SSSERVICE_CONTRACTID));
|
||||
if (!sss) {
|
||||
return false;
|
||||
}
|
||||
nsCOMPtr<nsIURI> ourURI = DeserializeURI(uri);
|
||||
if (!ourURI) {
|
||||
return false;
|
||||
}
|
||||
nsresult rv = sss->IsSecureURI(type, ourURI, flags, isSecureURI);
|
||||
return NS_SUCCEEDED(rv);
|
||||
}
|
||||
|
||||
bool
|
||||
ContentParent::RecvLoadURIExternal(const URIParams& uri)
|
||||
|
|
|
@ -422,6 +422,9 @@ private:
|
|||
virtual bool RecvGetRandomValues(const uint32_t& length,
|
||||
InfallibleTArray<uint8_t>* randomValues) MOZ_OVERRIDE;
|
||||
|
||||
virtual bool RecvIsSecureURI(const uint32_t& type, const URIParams& uri,
|
||||
const uint32_t& flags, bool* isSecureURI);
|
||||
|
||||
virtual bool DeallocPHalParent(PHalParent*) MOZ_OVERRIDE;
|
||||
|
||||
virtual bool DeallocPIndexedDBParent(PIndexedDBParent* aActor) MOZ_OVERRIDE;
|
||||
|
|
|
@ -478,6 +478,9 @@ parent:
|
|||
|
||||
async GetSystemMemory(uint64_t getterId);
|
||||
|
||||
sync IsSecureURI(uint32_t type, URIParams uri, uint32_t flags)
|
||||
returns (bool isSecureURI);
|
||||
|
||||
PHal();
|
||||
|
||||
PIndexedDB();
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
package org.mozilla.gecko.db;
|
||||
|
||||
import org.mozilla.gecko.db.BrowserContract;
|
||||
import org.mozilla.gecko.db.BrowserContract.SearchHistory;
|
||||
|
||||
import android.content.ContentUris;
|
||||
|
@ -110,10 +111,11 @@ public class SearchHistoryProvider extends SharedBrowserDatabaseProvider {
|
|||
@Override
|
||||
public Cursor query(Uri uri, String[] projection, String selection,
|
||||
String[] selectionArgs, String sortOrder) {
|
||||
String groupBy = null;
|
||||
String having = null;
|
||||
final String groupBy = null;
|
||||
final String having = null;
|
||||
final String limit = uri.getQueryParameter(BrowserContract.PARAM_LIMIT);
|
||||
final Cursor cursor = getReadableDatabase(uri).query(SearchHistory.TABLE_NAME, projection,
|
||||
selection, selectionArgs, groupBy, having, sortOrder);
|
||||
selection, selectionArgs, groupBy, having, sortOrder, limit);
|
||||
cursor.setNotificationUri(getContext().getContentResolver(), uri);
|
||||
return cursor;
|
||||
}
|
||||
|
|
|
@ -13,11 +13,13 @@ import org.mozilla.gecko.db.SearchHistoryProvider;
|
|||
import android.content.ContentProvider;
|
||||
import android.content.ContentValues;
|
||||
import android.database.Cursor;
|
||||
import android.net.Uri;
|
||||
|
||||
public class testSearchHistoryProvider extends ContentProviderTest {
|
||||
|
||||
// Translations of "United Kingdom" in several different languages
|
||||
private static final String[] testStrings = {"An Ríocht Aontaithe", // Irish
|
||||
private static final String[] testStrings = {
|
||||
"An Ríocht Aontaithe", // Irish
|
||||
"Angli", // Albanian
|
||||
"Britanniarum Regnum", // Latin
|
||||
"Britio", // Esperanto
|
||||
|
@ -95,6 +97,7 @@ public class testSearchHistoryProvider extends ContentProviderTest {
|
|||
mTests.add(new TestInsert());
|
||||
mTests.add(new TestUnicodeQuery());
|
||||
mTests.add(new TestTimestamp());
|
||||
mTests.add(new TestLimit());
|
||||
mTests.add(new TestDelete());
|
||||
mTests.add(new TestIncrement());
|
||||
}
|
||||
|
@ -111,6 +114,80 @@ public class testSearchHistoryProvider extends ContentProviderTest {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Verify that we can pass a LIMIT clause using a query parameter.
|
||||
*/
|
||||
private class TestLimit extends TestCase {
|
||||
@Override
|
||||
public void test() throws Exception {
|
||||
ContentValues cv;
|
||||
for (int i = 0; i < testStrings.length; i++) {
|
||||
cv = new ContentValues();
|
||||
cv.put(SearchHistory.QUERY, testStrings[i]);
|
||||
mProvider.insert(SearchHistory.CONTENT_URI, cv);
|
||||
}
|
||||
|
||||
final int limit = 5;
|
||||
|
||||
// Test 1: Handle proper input.
|
||||
|
||||
Uri uri = SearchHistory.CONTENT_URI
|
||||
.buildUpon()
|
||||
.appendQueryParameter(BrowserContract.PARAM_LIMIT, String.valueOf(limit))
|
||||
.build();
|
||||
|
||||
Cursor c = mProvider.query(uri, null, null, null, null);
|
||||
try {
|
||||
mAsserter.is(c.getCount(), limit,
|
||||
String.format("Should have %d results", limit));
|
||||
} finally {
|
||||
c.close();
|
||||
}
|
||||
|
||||
// Test 2: Empty input yields all results.
|
||||
|
||||
uri = SearchHistory.CONTENT_URI
|
||||
.buildUpon()
|
||||
.appendQueryParameter(BrowserContract.PARAM_LIMIT, "")
|
||||
.build();
|
||||
|
||||
c = mProvider.query(uri, null, null, null, null);
|
||||
try {
|
||||
mAsserter.is(c.getCount(), testStrings.length, "Should have all results");
|
||||
} finally {
|
||||
c.close();
|
||||
}
|
||||
|
||||
// Test 3: Illegal params.
|
||||
|
||||
String[] illegalParams = new String[] {"a", "-1"};
|
||||
boolean success = true;
|
||||
|
||||
for (String param : illegalParams) {
|
||||
success = true;
|
||||
|
||||
uri = SearchHistory.CONTENT_URI
|
||||
.buildUpon()
|
||||
.appendQueryParameter(BrowserContract.PARAM_LIMIT, param)
|
||||
.build();
|
||||
|
||||
try {
|
||||
c = mProvider.query(uri, null, null, null, null);
|
||||
success = false;
|
||||
} catch(IllegalArgumentException e) {
|
||||
// noop.
|
||||
} finally {
|
||||
if (c != null) {
|
||||
c.close();
|
||||
}
|
||||
}
|
||||
|
||||
mAsserter.ok(success, "LIMIT", param + " should have been an invalid argument");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Verify that we can insert values into the DB, including unicode.
|
||||
*/
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "mozilla/Preferences.h"
|
||||
#include "mozilla/LinkedList.h"
|
||||
#include "nsSecurityHeaderParser.h"
|
||||
#include "nsXULAppAPI.h"
|
||||
|
||||
// A note about the preload list:
|
||||
// When a site specifically disables sts by sending a header with
|
||||
|
@ -87,6 +88,11 @@ NS_IMPL_ISUPPORTS(nsSiteSecurityService,
|
|||
nsresult
|
||||
nsSiteSecurityService::Init()
|
||||
{
|
||||
// Child processes are not allowed direct access to this.
|
||||
if (XRE_GetProcessType() != GeckoProcessType_Default) {
|
||||
MOZ_CRASH("Child process: no direct access to nsSiteSecurityService");
|
||||
}
|
||||
|
||||
nsresult rv;
|
||||
|
||||
mPermMgr = do_GetService(NS_PERMISSIONMANAGER_CONTRACTID, &rv);
|
||||
|
|
|
@ -210,9 +210,12 @@ let FunctionCallActor = protocol.ActorClass({
|
|||
// XXX: All of this sucks. Make this smarter, so that the frontend
|
||||
// can inspect each argument, be it object or primitive. Bug 978960.
|
||||
let serializeArgs = () => args.map((arg, i) => {
|
||||
if (typeof arg == "undefined") {
|
||||
if (arg === undefined) {
|
||||
return "undefined";
|
||||
}
|
||||
if (arg === null) {
|
||||
return "null";
|
||||
}
|
||||
if (typeof arg == "function") {
|
||||
return "Function";
|
||||
}
|
||||
|
@ -631,7 +634,7 @@ CallWatcherFront.ENUM_METHODS[CallWatcherFront.CANVAS_WEBGL_CONTEXT] = {
|
|||
stencilOpSeparate: [0, 1, 2, 3],
|
||||
texImage2D: (args) => args.length > 6 ? [0, 2, 6, 7] : [0, 2, 3, 4],
|
||||
texParameterf: [0, 1],
|
||||
texParameteri: [0, 1],
|
||||
texParameteri: [0, 1, 2],
|
||||
texSubImage2D: (args) => args.length === 9 ? [0, 6, 7] : [0, 4, 5],
|
||||
vertexAttribPointer: [2]
|
||||
};
|
||||
|
@ -643,7 +646,7 @@ CallWatcherFront.ENUM_METHODS[CallWatcherFront.CANVAS_WEBGL_CONTEXT] = {
|
|||
* For example, when gl.clear(gl.COLOR_BUFFER_BIT) is called, the actual passed
|
||||
* argument's value is 16384, which we want identified as "COLOR_BUFFER_BIT".
|
||||
*/
|
||||
var gEnumRegex = /^[A-Z_]+$/;
|
||||
var gEnumRegex = /^[A-Z][A-Z0-9_]+$/;
|
||||
var gEnumsLookupTable = {};
|
||||
|
||||
// These values are returned from errors, or empty values,
|
||||
|
|
|
@ -80,6 +80,7 @@ protocol.types.addDictType("snapshot-image", {
|
|||
index: "number",
|
||||
width: "number",
|
||||
height: "number",
|
||||
scaling: "number",
|
||||
flipped: "boolean",
|
||||
pixels: "uint32-array"
|
||||
});
|
||||
|
@ -117,7 +118,7 @@ let FrameSnapshotActor = protocol.ActorClass({
|
|||
protocol.Actor.prototype.initialize.call(this, conn);
|
||||
this._contentCanvas = canvas;
|
||||
this._functionCalls = calls;
|
||||
this._lastDrawCallScreenshot = screenshot;
|
||||
this._animationFrameEndScreenshot = screenshot;
|
||||
},
|
||||
|
||||
/**
|
||||
|
@ -127,7 +128,7 @@ let FrameSnapshotActor = protocol.ActorClass({
|
|||
return {
|
||||
calls: this._functionCalls,
|
||||
thumbnails: this._functionCalls.map(e => e._thumbnail).filter(e => !!e),
|
||||
screenshot: this._lastDrawCallScreenshot
|
||||
screenshot: this._animationFrameEndScreenshot
|
||||
};
|
||||
}, {
|
||||
response: { overview: RetVal("snapshot-overview") }
|
||||
|
@ -148,7 +149,7 @@ let FrameSnapshotActor = protocol.ActorClass({
|
|||
// To get a screenshot, replay all the steps necessary to render the frame,
|
||||
// by invoking the context calls up to and including the specified one.
|
||||
// This will be done in a custom framebuffer in case of a WebGL context.
|
||||
let { replayContext, lastDrawCallIndex } = ContextUtils.replayAnimationFrame({
|
||||
let replayData = ContextUtils.replayAnimationFrame({
|
||||
contextType: global,
|
||||
canvas: canvas,
|
||||
calls: calls,
|
||||
|
@ -156,24 +157,25 @@ let FrameSnapshotActor = protocol.ActorClass({
|
|||
last: index
|
||||
});
|
||||
|
||||
// To keep things fast, generate an image that's relatively small.
|
||||
let dimensions = Math.min(CanvasFront.SCREENSHOT_HEIGHT_MAX, canvas.height);
|
||||
let { replayContext, replayContextScaling, lastDrawCallIndex, doCleanup } = replayData;
|
||||
let [left, top, width, height] = replayData.replayViewport;
|
||||
let screenshot;
|
||||
|
||||
// Depending on the canvas' context, generating a screenshot is done
|
||||
// in different ways. In case of the WebGL context, we also need to reset
|
||||
// the framebuffer binding to the default value.
|
||||
// in different ways.
|
||||
if (global == CallWatcherFront.CANVAS_WEBGL_CONTEXT) {
|
||||
screenshot = ContextUtils.getPixelsForWebGL(replayContext);
|
||||
replayContext.bindFramebuffer(replayContext.FRAMEBUFFER, null);
|
||||
screenshot = ContextUtils.getPixelsForWebGL(replayContext, left, top, width, height);
|
||||
screenshot.flipped = true;
|
||||
}
|
||||
// In case of 2D contexts, no additional special treatment is necessary.
|
||||
else if (global == CallWatcherFront.CANVAS_2D_CONTEXT) {
|
||||
screenshot = ContextUtils.getPixelsFor2D(replayContext);
|
||||
} else if (global == CallWatcherFront.CANVAS_2D_CONTEXT) {
|
||||
screenshot = ContextUtils.getPixelsFor2D(replayContext, left, top, width, height);
|
||||
screenshot.flipped = false;
|
||||
}
|
||||
|
||||
// In case of the WebGL context, we also need to reset the framebuffer
|
||||
// binding to the original value, after generating the screenshot.
|
||||
doCleanup();
|
||||
|
||||
screenshot.scaling = replayContextScaling;
|
||||
screenshot.index = lastDrawCallIndex;
|
||||
return screenshot;
|
||||
}, {
|
||||
|
@ -188,17 +190,17 @@ let FrameSnapshotActor = protocol.ActorClass({
|
|||
let FrameSnapshotFront = protocol.FrontClass(FrameSnapshotActor, {
|
||||
initialize: function(client, form) {
|
||||
protocol.Front.prototype.initialize.call(this, client, form);
|
||||
this._lastDrawCallScreenshot = null;
|
||||
this._animationFrameEndScreenshot = null;
|
||||
this._cachedScreenshots = new WeakMap();
|
||||
},
|
||||
|
||||
/**
|
||||
* This implementation caches the last draw call screenshot to optimize
|
||||
* This implementation caches the animation frame end screenshot to optimize
|
||||
* frontend requests to `generateScreenshotFor`.
|
||||
*/
|
||||
getOverview: custom(function() {
|
||||
return this._getOverview().then(data => {
|
||||
this._lastDrawCallScreenshot = data.screenshot;
|
||||
this._animationFrameEndScreenshot = data.screenshot;
|
||||
return data;
|
||||
});
|
||||
}, {
|
||||
|
@ -211,7 +213,7 @@ let FrameSnapshotFront = protocol.FrontClass(FrameSnapshotActor, {
|
|||
*/
|
||||
generateScreenshotFor: custom(function(functionCall) {
|
||||
if (CanvasFront.ANIMATION_GENERATORS.has(functionCall.name)) {
|
||||
return promise.resolve(this._lastDrawCallScreenshot);
|
||||
return promise.resolve(this._animationFrameEndScreenshot);
|
||||
}
|
||||
let cachedScreenshot = this._cachedScreenshots.get(functionCall);
|
||||
if (cachedScreenshot) {
|
||||
|
@ -370,12 +372,13 @@ let CanvasActor = exports.CanvasActor = protocol.ActorClass({
|
|||
let index = this._lastDrawCallIndex;
|
||||
let width = this._lastContentCanvasWidth;
|
||||
let height = this._lastContentCanvasHeight;
|
||||
let flipped = this._lastThumbnailFlipped;
|
||||
let flipped = !!this._lastThumbnailFlipped; // undefined -> false
|
||||
let pixels = ContextUtils.getPixelStorage()["32bit"];
|
||||
let lastDrawCallScreenshot = {
|
||||
let animationFrameEndScreenshot = {
|
||||
index: index,
|
||||
width: width,
|
||||
height: height,
|
||||
scaling: 1,
|
||||
flipped: flipped,
|
||||
pixels: pixels.subarray(0, width * height)
|
||||
};
|
||||
|
@ -385,7 +388,7 @@ let CanvasActor = exports.CanvasActor = protocol.ActorClass({
|
|||
let frameSnapshot = new FrameSnapshotActor(this.conn, {
|
||||
canvas: this._lastDrawCallCanvas,
|
||||
calls: functionCalls,
|
||||
screenshot: lastDrawCallScreenshot
|
||||
screenshot: animationFrameEndScreenshot
|
||||
});
|
||||
|
||||
this._currentAnimationFrameSnapshot.resolve(frameSnapshot);
|
||||
|
@ -408,7 +411,7 @@ let CanvasActor = exports.CanvasActor = protocol.ActorClass({
|
|||
let h = this._lastContentCanvasHeight = contentCanvas.height;
|
||||
|
||||
// To keep things fast, generate images of small and fixed dimensions.
|
||||
let dimensions = CanvasFront.THUMBNAIL_HEIGHT;
|
||||
let dimensions = CanvasFront.THUMBNAIL_SIZE;
|
||||
let thumbnail;
|
||||
|
||||
// Create a thumbnail on every draw call on the canvas context, to augment
|
||||
|
@ -529,7 +532,7 @@ let ContextUtils = {
|
|||
*/
|
||||
resizePixels: function(srcPixels, srcWidth, srcHeight, dstHeight) {
|
||||
let screenshotRatio = dstHeight / srcHeight;
|
||||
let dstWidth = Math.floor(srcWidth * screenshotRatio);
|
||||
let dstWidth = (srcWidth * screenshotRatio) | 0;
|
||||
|
||||
// Use a plain array instead of a Uint32Array to make serializing faster.
|
||||
let dstPixels = new Array(dstWidth * dstHeight);
|
||||
|
@ -540,8 +543,8 @@ let ContextUtils = {
|
|||
|
||||
for (let dstX = 0; dstX < dstWidth; dstX++) {
|
||||
for (let dstY = 0; dstY < dstHeight; dstY++) {
|
||||
let srcX = Math.floor(dstX / screenshotRatio);
|
||||
let srcY = Math.floor(dstY / screenshotRatio);
|
||||
let srcX = (dstX / screenshotRatio) | 0;
|
||||
let srcY = (dstY / screenshotRatio) | 0;
|
||||
let cPos = srcX + srcWidth * srcY;
|
||||
let dPos = dstX + dstWidth * dstY;
|
||||
let color = dstPixels[dPos] = srcPixels[cPos];
|
||||
|
@ -566,8 +569,11 @@ let ContextUtils = {
|
|||
* the respective canvas, and the rendering will be performed into it.
|
||||
* This is necessary because some state (like shaders, textures etc.) can't
|
||||
* be shared between two different WebGL contexts.
|
||||
* Hopefully, once SharedResources are a thing this won't be necessary:
|
||||
* http://www.khronos.org/webgl/wiki/SharedResouces
|
||||
* - Hopefully, once SharedResources are a thing this won't be necessary:
|
||||
* http://www.khronos.org/webgl/wiki/SharedResouces
|
||||
* - Alternatively, we could pursue the idea of using the same context
|
||||
* for multiple canvases, instead of trying to share resources:
|
||||
* https://www.khronos.org/webgl/public-mailing-list/archives/1210/msg00058.html
|
||||
*
|
||||
* In case of a 2D context, a new canvas is created, since there's no
|
||||
* intrinsic state that can't be easily duplicated.
|
||||
|
@ -583,33 +589,59 @@ let ContextUtils = {
|
|||
* @param number last
|
||||
* The last (inclusive) function call to end at.
|
||||
* @return object
|
||||
* The context on which the specified calls were invoked and the
|
||||
* last registered draw call's index.
|
||||
* The context on which the specified calls were invoked, the
|
||||
* last registered draw call's index and a cleanup function, which
|
||||
* needs to be called whenever any potential followup work is finished.
|
||||
*/
|
||||
replayAnimationFrame: function({ contextType, canvas, calls, first, last }) {
|
||||
let w = canvas.width;
|
||||
let h = canvas.height;
|
||||
|
||||
let replayCanvas;
|
||||
let replayContext;
|
||||
let replayContextScaling;
|
||||
let customViewport;
|
||||
let customFramebuffer;
|
||||
let lastDrawCallIndex = -1;
|
||||
let doCleanup = () => {};
|
||||
|
||||
// In case of WebGL contexts, rendering will be done offscreen, in a
|
||||
// custom framebuffer, but on the provided canvas context.
|
||||
// custom framebuffer, but using the same provided context. This is
|
||||
// necessary because it's very memory-unfriendly to rebuild all the
|
||||
// required GL state (like recompiling shaders, setting global flags, etc.)
|
||||
// in an entirely new canvas. However, special care is needed to not
|
||||
// permanently affect the existing GL state in the process.
|
||||
if (contextType == CallWatcherFront.CANVAS_WEBGL_CONTEXT) {
|
||||
replayCanvas = canvas;
|
||||
replayContext = this.getWebGLContext(replayCanvas);
|
||||
customFramebuffer = this.createBoundFramebuffer(replayContext, w, h);
|
||||
// To keep things fast, replay the context calls on a framebuffer
|
||||
// of smaller dimensions than the actual canvas (maximum 256x256 pixels).
|
||||
let scaling = Math.min(CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, h) / h;
|
||||
replayContextScaling = scaling;
|
||||
w = (w * scaling) | 0;
|
||||
h = (h * scaling) | 0;
|
||||
|
||||
// Fetch the same WebGL context and bind a new framebuffer.
|
||||
let gl = replayContext = this.getWebGLContext(canvas);
|
||||
let { newFramebuffer, oldFramebuffer } = this.createBoundFramebuffer(gl, w, h);
|
||||
customFramebuffer = newFramebuffer;
|
||||
|
||||
// Set the viewport to match the new framebuffer's dimensions.
|
||||
let { newViewport, oldViewport } = this.setCustomViewport(gl, w, h);
|
||||
customViewport = newViewport;
|
||||
|
||||
// Revert the framebuffer and viewport to the original values.
|
||||
doCleanup = () => {
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, oldFramebuffer);
|
||||
gl.viewport.apply(gl, oldViewport);
|
||||
};
|
||||
}
|
||||
// In case of 2D contexts, draw everything on a separate canvas context.
|
||||
else if (contextType == CallWatcherFront.CANVAS_2D_CONTEXT) {
|
||||
let contentDocument = canvas.ownerDocument;
|
||||
replayCanvas = contentDocument.createElement("canvas");
|
||||
let replayCanvas = contentDocument.createElement("canvas");
|
||||
replayCanvas.width = w;
|
||||
replayCanvas.height = h;
|
||||
replayContext = replayCanvas.getContext("2d");
|
||||
replayContext.clearRect(0, 0, w, h);
|
||||
replayContextScaling = 1;
|
||||
customViewport = [0, 0, w, h];
|
||||
}
|
||||
|
||||
// Replay all the context calls up to and including the specified one.
|
||||
|
@ -620,23 +652,33 @@ let ContextUtils = {
|
|||
// to the default value, since we want to perform the rendering offscreen.
|
||||
if (name == "bindFramebuffer" && args[1] == null) {
|
||||
replayContext.bindFramebuffer(replayContext.FRAMEBUFFER, customFramebuffer);
|
||||
} else {
|
||||
if (type == CallWatcherFront.METHOD_FUNCTION) {
|
||||
replayContext[name].apply(replayContext, args);
|
||||
} else if (type == CallWatcherFront.SETTER_FUNCTION) {
|
||||
replayContext[name] = args;
|
||||
} else {
|
||||
// Ignore getter calls.
|
||||
}
|
||||
if (CanvasFront.DRAW_CALLS.has(name)) {
|
||||
lastDrawCallIndex = i;
|
||||
continue;
|
||||
}
|
||||
// Also prevent WebGL context calls that try to change the viewport
|
||||
// while our custom framebuffer is bound.
|
||||
if (name == "viewport") {
|
||||
let framebufferBinding = replayContext.getParameter(replayContext.FRAMEBUFFER_BINDING);
|
||||
if (framebufferBinding == customFramebuffer) {
|
||||
replayContext.viewport.apply(replayContext, customViewport);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (type == CallWatcherFront.METHOD_FUNCTION) {
|
||||
replayContext[name].apply(replayContext, args);
|
||||
} else if (type == CallWatcherFront.SETTER_FUNCTION) {
|
||||
replayContext[name] = args;
|
||||
}
|
||||
if (CanvasFront.DRAW_CALLS.has(name)) {
|
||||
lastDrawCallIndex = i;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
replayContext: replayContext,
|
||||
lastDrawCallIndex: lastDrawCallIndex
|
||||
replayContextScaling: replayContextScaling,
|
||||
replayViewport: customViewport,
|
||||
lastDrawCallIndex: lastDrawCallIndex,
|
||||
doCleanup: doCleanup
|
||||
};
|
||||
},
|
||||
|
||||
|
@ -691,16 +733,21 @@ let ContextUtils = {
|
|||
* The generated framebuffer object.
|
||||
*/
|
||||
createBoundFramebuffer: function(gl, width, height) {
|
||||
let framebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
||||
let oldFramebuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING);
|
||||
let oldRenderbufferBinding = gl.getParameter(gl.RENDERBUFFER_BINDING);
|
||||
let oldTextureBinding = gl.getParameter(gl.TEXTURE_BINDING_2D);
|
||||
|
||||
// Use a texture as the color rendebuffer attachment, since consumenrs of
|
||||
let newFramebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, newFramebuffer);
|
||||
|
||||
// Use a texture as the color renderbuffer attachment, since consumers of
|
||||
// this function will most likely want to read the rendered pixels back.
|
||||
let colorBuffer = gl.createTexture();
|
||||
gl.bindTexture(gl.TEXTURE_2D, colorBuffer);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.generateMipmap(gl.TEXTURE_2D);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
||||
|
||||
let depthBuffer = gl.createRenderbuffer();
|
||||
|
@ -710,10 +757,24 @@ let ContextUtils = {
|
|||
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, colorBuffer, 0);
|
||||
gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, depthBuffer);
|
||||
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
gl.bindRenderbuffer(gl.RENDERBUFFER, null);
|
||||
gl.bindTexture(gl.TEXTURE_2D, oldTextureBinding);
|
||||
gl.bindRenderbuffer(gl.RENDERBUFFER, oldRenderbufferBinding);
|
||||
|
||||
return framebuffer;
|
||||
return { oldFramebuffer, newFramebuffer };
|
||||
},
|
||||
|
||||
/**
|
||||
* Sets the viewport of the drawing buffer for a WebGL context.
|
||||
* @param WebGLRenderingContext gl
|
||||
* @param number width
|
||||
* @param number height
|
||||
*/
|
||||
setCustomViewport: function(gl, width, height) {
|
||||
let oldViewport = XPCNativeWrapper.unwrap(gl.getParameter(gl.VIEWPORT));
|
||||
let newViewport = [0, 0, width, height];
|
||||
gl.viewport.apply(gl, newViewport);
|
||||
|
||||
return { oldViewport, newViewport };
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -734,8 +795,8 @@ CanvasFront.CANVAS_CONTEXTS = new Set(CANVAS_CONTEXTS);
|
|||
CanvasFront.ANIMATION_GENERATORS = new Set(ANIMATION_GENERATORS);
|
||||
CanvasFront.DRAW_CALLS = new Set(DRAW_CALLS);
|
||||
CanvasFront.INTERESTING_CALLS = new Set(INTERESTING_CALLS);
|
||||
CanvasFront.THUMBNAIL_HEIGHT = 50; // px
|
||||
CanvasFront.SCREENSHOT_HEIGHT_MAX = 256; // px
|
||||
CanvasFront.THUMBNAIL_SIZE = 50; // px
|
||||
CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT = 256; // px
|
||||
CanvasFront.INVALID_SNAPSHOT_IMAGE = {
|
||||
index: -1,
|
||||
width: 0,
|
||||
|
|
Загрузка…
Ссылка в новой задаче