Bug 664249 - API fixes for inlined TypedArray properties. r=mrbkap

--HG--
extra : rebase_source : 1bcd524f639b1e79dbb461c737b6abdbc62ba606
This commit is contained in:
Nikhil Marathe 2011-08-01 15:50:04 -07:00
Родитель a33512d7ec
Коммит 7ecfdf8e09
8 изменённых файлов: 160 добавлений и 107 удалений

Просмотреть файл

@ -187,13 +187,13 @@ CreateImageData(JSContext* cx,
}
if (self) {
js::TypedArray* tdest = js::TypedArray::fromJSObject(darray);
JSObject *tdest = js::TypedArray::getTypedArray(darray);
// make the call
nsresult rv =
self->GetImageData_explicit(x, y, w, h,
static_cast<PRUint8*>(tdest->data),
tdest->byteLength);
static_cast<PRUint8*>(JS_GetTypedArrayData(tdest)),
JS_GetTypedArrayByteLength(tdest));
if (NS_FAILED(rv)) {
return xpc_qsThrowMethodFailed(cx, rv, vp);
}
@ -416,11 +416,11 @@ nsIDOMCanvasRenderingContext2D_PutImageData(JSContext *cx, uintN argc, jsval *vp
js::AutoValueRooter tsrc_tvr(cx);
js::TypedArray *tsrc = NULL;
JSObject *tsrc = NULL;
if (darray->getClass() == &js::TypedArray::fastClasses[js::TypedArray::TYPE_UINT8] ||
darray->getClass() == &js::TypedArray::fastClasses[js::TypedArray::TYPE_UINT8_CLAMPED])
{
tsrc = js::TypedArray::fromJSObject(darray);
tsrc = js::TypedArray::getTypedArray(darray);
} else if (JS_IsArrayObject(cx, darray) || js_IsTypedArray(darray)) {
// ugh, this isn't a uint8 typed array, someone made their own object; convert it to a typed array
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_UINT8, darray);
@ -428,14 +428,14 @@ nsIDOMCanvasRenderingContext2D_PutImageData(JSContext *cx, uintN argc, jsval *vp
return JS_FALSE;
*tsrc_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
tsrc = js::TypedArray::fromJSObject(nobj);
tsrc = js::TypedArray::getTypedArray(nobj);
} else {
// yeah, no.
return xpc_qsThrow(cx, NS_ERROR_DOM_TYPE_MISMATCH_ERR);
}
// make the call
rv = self->PutImageData_explicit(x, y, w, h, (PRUint8*) tsrc->data, tsrc->byteLength, hasDirtyRect, dirtyX, dirtyY, dirtyWidth, dirtyHeight);
rv = self->PutImageData_explicit(x, y, w, h, (PRUint8*) JS_GetTypedArrayData(tsrc), JS_GetTypedArrayByteLength(tsrc), hasDirtyRect, dirtyX, dirtyY, dirtyWidth, dirtyHeight);
if (NS_FAILED(rv))
return xpc_qsThrowMethodFailed(cx, rv, vp);

Просмотреть файл

@ -101,7 +101,7 @@ nsIDOMWebGLRenderingContext_BufferData(JSContext *cx, uintN argc, jsval *vp)
jsval *argv = JS_ARGV(cx, vp);
int32 target;
js::TypedArray *wa = 0;
JSObject *wa = 0;
JSObject *wb = 0;
int32 size;
int32 usage;
@ -120,7 +120,7 @@ nsIDOMWebGLRenderingContext_BufferData(JSContext *cx, uintN argc, jsval *vp)
if (js_IsArrayBuffer(arg2)) {
wb = js::ArrayBuffer::getArrayBuffer(arg2);
} else if (js_IsTypedArray(arg2)) {
wa = js::TypedArray::fromJSObject(arg2);
wa = js::TypedArray::getTypedArray(arg2);
}
}
@ -175,7 +175,7 @@ nsIDOMWebGLRenderingContext_BufferSubData(JSContext *cx, uintN argc, jsval *vp)
int32 target;
int32 offset;
js::TypedArray *wa = 0;
JSObject *wa = 0;
JSObject *wb = 0;
if (!JS_ValueToECMAInt32(cx, argv[0], &target))
@ -195,7 +195,7 @@ nsIDOMWebGLRenderingContext_BufferSubData(JSContext *cx, uintN argc, jsval *vp)
if (js_IsArrayBuffer(arg3)) {
wb = js::ArrayBuffer::getArrayBuffer(arg3);
} else if (js_IsTypedArray(arg3)) {
wa = js::TypedArray::fromJSObject(arg3);
wa = js::TypedArray::getTypedArray(arg3);
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 2);
return JS_FALSE;
@ -265,7 +265,7 @@ nsIDOMWebGLRenderingContext_ReadPixels(JSContext *cx, uintN argc, jsval *vp)
} else if (js_IsTypedArray(argv6)) {
rv = self->ReadPixels_array(argv0, argv1, argv2, argv3,
argv4, argv5,
js::TypedArray::fromJSObject(argv6));
js::TypedArray::getTypedArray(argv6));
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 6);
return JS_FALSE;
@ -365,7 +365,7 @@ nsIDOMWebGLRenderingContext_TexImage2D(JSContext *cx, uintN argc, jsval *vp)
}
rv = self->TexImage2D_imageData(argv0, argv1, argv2,
int_width, int_height, 0,
argv3, argv4, js::TypedArray::fromJSObject(obj_data));
argv3, argv4, js::TypedArray::getTypedArray(obj_data));
}
} else if (argc > 8 &&
JSVAL_IS_OBJECT(argv[8])) // here, we allow null !
@ -392,7 +392,7 @@ nsIDOMWebGLRenderingContext_TexImage2D(JSContext *cx, uintN argc, jsval *vp)
} else if (js_IsTypedArray(argv8)) {
rv = self->TexImage2D_array(argv0, argv1, argv2, argv3,
argv4, argv5, argv6, argv7,
js::TypedArray::fromJSObject(argv8));
js::TypedArray::getTypedArray(argv8));
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 8);
return JS_FALSE;
@ -491,7 +491,7 @@ nsIDOMWebGLRenderingContext_TexSubImage2D(JSContext *cx, uintN argc, jsval *vp)
rv = self->TexSubImage2D_imageData(argv0, argv1, argv2, argv3,
int_width, int_height,
argv4, argv5,
js::TypedArray::fromJSObject(obj_data));
js::TypedArray::getTypedArray(obj_data));
}
} else if (argc > 8 &&
!JSVAL_IS_PRIMITIVE(argv[8]))
@ -511,7 +511,7 @@ nsIDOMWebGLRenderingContext_TexSubImage2D(JSContext *cx, uintN argc, jsval *vp)
} else if (js_IsTypedArray(argv8)) {
rv = self->TexSubImage2D_array(argv0, argv1, argv2, argv3,
argv4, argv5, argv6, argv7,
js::TypedArray::fromJSObject(argv8));
js::TypedArray::getTypedArray(argv8));
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 8);
return JS_FALSE;
@ -567,10 +567,10 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_iv(JSContext *cx, uintN argc, jsval
js::AutoValueRooter obj_tvr(cx);
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isInt32Array(arg1)) {
wa = js::TypedArray::fromJSObject(arg1);
wa = js::TypedArray::getTypedArray(arg1);
} else if (JS_IsArrayObject(cx, arg1)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_INT32, arg1);
if (!nobj) {
@ -579,7 +579,7 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_iv(JSContext *cx, uintN argc, jsval
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 1);
return JS_FALSE;
@ -641,10 +641,10 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_fv(JSContext *cx, uintN argc, jsval
js::AutoValueRooter obj_tvr(cx);
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isFloat32Array(arg1)) {
wa = js::TypedArray::fromJSObject(arg1);
wa = js::TypedArray::getTypedArray(arg1);
} else if (JS_IsArrayObject(cx, arg1)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_FLOAT32, arg1);
if (!nobj) {
@ -653,7 +653,7 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_fv(JSContext *cx, uintN argc, jsval
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 1);
return JS_FALSE;
@ -717,10 +717,10 @@ helper_nsIDOMWebGLRenderingContext_UniformMatrix_x_fv(JSContext *cx, uintN argc,
js::AutoValueRooter obj_tvr(cx);
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isFloat32Array(arg2)) {
wa = js::TypedArray::fromJSObject(arg2);
wa = js::TypedArray::getTypedArray(arg2);
} else if (JS_IsArrayObject(cx, arg2)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_FLOAT32, arg2);
if (!nobj) {
@ -729,7 +729,7 @@ helper_nsIDOMWebGLRenderingContext_UniformMatrix_x_fv(JSContext *cx, uintN argc,
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 2);
return JS_FALSE;
@ -782,10 +782,10 @@ helper_nsIDOMWebGLRenderingContext_VertexAttrib_x_fv(JSContext *cx, uintN argc,
js::AutoValueRooter obj_tvr(cx);
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isFloat32Array(arg1)) {
wa = js::TypedArray::fromJSObject(arg1);
wa = js::TypedArray::getTypedArray(arg1);
} else if (JS_IsArrayObject(cx, arg1)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_FLOAT32, arg1);
if (!nobj) {
@ -794,7 +794,7 @@ helper_nsIDOMWebGLRenderingContext_VertexAttrib_x_fv(JSContext *cx, uintN argc,
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowBadArg(cx, NS_ERROR_FAILURE, vp, 1);
return JS_FALSE;
@ -944,10 +944,10 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_iv_tn(JSContext *cx, JSObject *obj,
return;
}
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isInt32Array(arg)) {
wa = js::TypedArray::fromJSObject(arg);
wa = js::TypedArray::getTypedArray(arg);
} else if (JS_IsArrayObject(cx, arg)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_INT32, arg);
if (!nobj) {
@ -957,7 +957,7 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_iv_tn(JSContext *cx, JSObject *obj,
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowMethodFailedWithDetails(cx, NS_ERROR_FAILURE, "nsIDOMWebGLRenderingContext", "uniformNiv");
js_SetTraceableNativeFailed(cx);
@ -1015,10 +1015,10 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_fv_tn(JSContext *cx, JSObject *obj,
return;
}
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isFloat32Array(arg)) {
wa = js::TypedArray::fromJSObject(arg);
wa = js::TypedArray::getTypedArray(arg);
} else if (JS_IsArrayObject(cx, arg)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_FLOAT32, arg);
if (!nobj) {
@ -1028,7 +1028,7 @@ helper_nsIDOMWebGLRenderingContext_Uniform_x_fv_tn(JSContext *cx, JSObject *obj,
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowMethodFailedWithDetails(cx, NS_ERROR_FAILURE, "nsIDOMWebGLRenderingContext", "uniformNfv");
js_SetTraceableNativeFailed(cx);
@ -1088,10 +1088,10 @@ helper_nsIDOMWebGLRenderingContext_UniformMatrix_x_fv_tn(JSContext *cx, JSObject
return;
}
js::TypedArray *wa = 0;
JSObject *wa = 0;
if (helper_isFloat32Array(arg)) {
wa = js::TypedArray::fromJSObject(arg);
wa = js::TypedArray::getTypedArray(arg);
} else if (JS_IsArrayObject(cx, arg)) {
JSObject *nobj = js_CreateTypedArrayWithArray(cx, js::TypedArray::TYPE_FLOAT32, arg);
if (!nobj) {
@ -1101,7 +1101,7 @@ helper_nsIDOMWebGLRenderingContext_UniformMatrix_x_fv_tn(JSContext *cx, JSObject
}
*obj_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
wa = js::TypedArray::fromJSObject(nobj);
wa = js::TypedArray::getTypedArray(nobj);
} else {
xpc_qsThrowMethodFailedWithDetails(cx, NS_ERROR_FAILURE, "nsIDOMWebGLRenderingContext", "uniformMatrixNfv");
js_SetTraceableNativeFailed(cx);

Просмотреть файл

@ -487,7 +487,7 @@ WebGLContext::BufferData_buf(WebGLenum target, JSObject *wb, WebGLenum usage)
}
NS_IMETHODIMP
WebGLContext::BufferData_array(WebGLenum target, js::TypedArray *wa, WebGLenum usage)
WebGLContext::BufferData_array(WebGLenum target, JSObject *wa, WebGLenum usage)
{
WebGLBuffer *boundBuffer = NULL;
@ -508,17 +508,17 @@ WebGLContext::BufferData_array(WebGLenum target, js::TypedArray *wa, WebGLenum u
MakeContextCurrent();
GLenum error = CheckedBufferData(target,
wa->byteLength,
wa->data,
JS_GetTypedArrayByteLength(wa),
JS_GetTypedArrayData(wa),
usage);
if (error) {
LogMessageIfVerbose("bufferData generated error %s", ErrorName(error));
return NS_OK;
}
boundBuffer->SetByteLength(wa->byteLength);
boundBuffer->SetByteLength(JS_GetTypedArrayByteLength(wa));
boundBuffer->InvalidateCachedMaxElements();
if (!boundBuffer->CopyDataIfElementArray(wa->data))
if (!boundBuffer->CopyDataIfElementArray(JS_GetTypedArrayData(wa)))
return ErrorOutOfMemory("bufferData: out of memory");
return NS_OK;
@ -574,7 +574,7 @@ WebGLContext::BufferSubData_buf(GLenum target, WebGLsizei byteOffset, JSObject *
}
NS_IMETHODIMP
WebGLContext::BufferSubData_array(WebGLenum target, WebGLsizei byteOffset, js::TypedArray *wa)
WebGLContext::BufferSubData_array(WebGLenum target, WebGLsizei byteOffset, JSObject *wa)
{
WebGLBuffer *boundBuffer = NULL;
@ -592,20 +592,20 @@ WebGLContext::BufferSubData_array(WebGLenum target, WebGLsizei byteOffset, js::T
if (!boundBuffer)
return ErrorInvalidOperation("BufferData: no buffer bound!");
CheckedUint32 checked_neededByteLength = CheckedUint32(byteOffset) + wa->byteLength;
CheckedUint32 checked_neededByteLength = CheckedUint32(byteOffset) + JS_GetTypedArrayByteLength(wa);
if (!checked_neededByteLength.valid())
return ErrorInvalidOperation("bufferSubData: integer overflow computing the needed byte length");
if (checked_neededByteLength.value() > boundBuffer->ByteLength())
return ErrorInvalidOperation("BufferSubData: not enough data -- operation requires %d bytes, but buffer only has %d bytes",
byteOffset, wa->byteLength, boundBuffer->ByteLength());
byteOffset, JS_GetTypedArrayByteLength(wa), boundBuffer->ByteLength());
MakeContextCurrent();
boundBuffer->CopySubDataIfElementArray(byteOffset, wa->byteLength, wa->data);
boundBuffer->CopySubDataIfElementArray(byteOffset, JS_GetTypedArrayByteLength(wa), JS_GetTypedArrayData(wa));
boundBuffer->InvalidateCachedMaxElements();
gl->fBufferSubData(target, byteOffset, wa->byteLength, wa->data);
gl->fBufferSubData(target, byteOffset, JS_GetTypedArrayByteLength(wa), JS_GetTypedArrayData(wa));
return NS_OK;
}
@ -3140,11 +3140,11 @@ WebGLContext::ReadPixels_base(WebGLint x, WebGLint y, WebGLsizei width, WebGLsiz
NS_IMETHODIMP
WebGLContext::ReadPixels_array(WebGLint x, WebGLint y, WebGLsizei width, WebGLsizei height,
WebGLenum format, WebGLenum type, js::TypedArray *pixels)
WebGLenum format, WebGLenum type, JSObject *pixels)
{
return ReadPixels_base(x, y, width, height, format, type,
pixels ? pixels->data : 0,
pixels ? pixels->byteLength : 0);
pixels ? JS_GetTypedArrayData(pixels) : 0,
pixels ? JS_GetTypedArrayByteLength(pixels) : 0);
}
NS_IMETHODIMP
@ -3661,15 +3661,15 @@ WebGLContext::name(PRInt32) { \
return NS_ERROR_NOT_IMPLEMENTED; \
} \
NS_IMETHODIMP \
WebGLContext::name##_array(nsIWebGLUniformLocation *ploc, js::TypedArray *wa) \
WebGLContext::name##_array(nsIWebGLUniformLocation *ploc, JSObject *wa) \
{ \
OBTAIN_UNIFORM_LOCATION(#name ": location") \
if (!wa || wa->type != js::TypedArray::arrayType) \
if (!wa || JS_GetTypedArrayType(wa) != js::TypedArray::arrayType) \
return ErrorInvalidOperation(#name ": array must be " #arrayType); \
if (wa->length == 0 || wa->length % cnt != 0) \
if (JS_GetTypedArrayLength(wa) == 0 || JS_GetTypedArrayLength(wa) % cnt != 0)\
return ErrorInvalidValue(#name ": array must be > 0 elements and have a length multiple of %d", cnt); \
MakeContextCurrent(); \
gl->f##name(location, wa->length / cnt, (ptrType *)wa->data); \
gl->f##name(location, JS_GetTypedArrayLength(wa) / cnt, (ptrType *)JS_GetTypedArrayData(wa)); \
return NS_OK; \
}
@ -3679,17 +3679,17 @@ WebGLContext::name(PRInt32) { \
return NS_ERROR_NOT_IMPLEMENTED; \
} \
NS_IMETHODIMP \
WebGLContext::name##_array(nsIWebGLUniformLocation *ploc, WebGLboolean transpose, js::TypedArray *wa) \
WebGLContext::name##_array(nsIWebGLUniformLocation *ploc, WebGLboolean transpose, JSObject *wa) \
{ \
OBTAIN_UNIFORM_LOCATION(#name ": location") \
if (!wa || wa->type != js::TypedArray::arrayType) \
if (!wa || JS_GetTypedArrayType(wa) != js::TypedArray::arrayType) \
return ErrorInvalidValue(#name ": array must be " #arrayType); \
if (wa->length == 0 || wa->length % (dim*dim) != 0) \
if (JS_GetTypedArrayLength(wa) == 0 || JS_GetTypedArrayLength(wa) % (dim*dim) != 0) \
return ErrorInvalidValue(#name ": array length must be >0 and multiple of %d", dim*dim); \
if (transpose) \
return ErrorInvalidValue(#name ": transpose must be FALSE as per the OpenGL ES 2.0 spec"); \
MakeContextCurrent(); \
gl->f##name(location, wa->length / (dim*dim), transpose, (ptrType *)wa->data); \
gl->f##name(location, JS_GetTypedArrayLength(wa) / (dim*dim), transpose, (ptrType *)JS_GetTypedArrayData(wa)); \
return NS_OK; \
}
@ -3824,14 +3824,14 @@ WebGLContext::name(PRInt32) { \
return NS_ERROR_NOT_IMPLEMENTED; \
} \
NS_IMETHODIMP \
WebGLContext::name##_array(WebGLuint idx, js::TypedArray *wa) \
WebGLContext::name##_array(WebGLuint idx, JSObject *wa) \
{ \
if (!wa || wa->type != js::TypedArray::arrayType) \
if (!wa || JS_GetTypedArrayType(wa) != js::TypedArray::arrayType) \
return ErrorInvalidOperation(#name ": array must be " #arrayType); \
if (wa->length < cnt) \
if (JS_GetTypedArrayLength(wa) < cnt) \
return ErrorInvalidOperation(#name ": array must be >= %d elements", cnt); \
MakeContextCurrent(); \
ptrType *ptr = (ptrType *)wa->data; \
ptrType *ptr = (ptrType *)JS_GetTypedArrayData(wa); \
if (idx) { \
gl->f##name(idx, ptr); \
} else { \
@ -4428,12 +4428,12 @@ NS_IMETHODIMP
WebGLContext::TexImage2D_array(WebGLenum target, WebGLint level, WebGLenum internalformat,
WebGLsizei width, WebGLsizei height, WebGLint border,
WebGLenum format, WebGLenum type,
js::TypedArray *pixels)
JSObject *pixels)
{
return TexImage2D_base(target, level, internalformat, width, height, 0, border, format, type,
pixels ? pixels->data : 0,
pixels ? pixels->byteLength : 0,
(int) pixels->type,
pixels ? JS_GetTypedArrayData(pixels) : 0,
pixels ? JS_GetTypedArrayByteLength(pixels) : 0,
(int) JS_GetTypedArrayType(pixels),
WebGLTexelFormat::Auto, PR_FALSE);
}
@ -4441,11 +4441,11 @@ NS_IMETHODIMP
WebGLContext::TexImage2D_imageData(WebGLenum target, WebGLint level, WebGLenum internalformat,
WebGLsizei width, WebGLsizei height, WebGLint border,
WebGLenum format, WebGLenum type,
js::TypedArray *pixels)
JSObject *pixels)
{
return TexImage2D_base(target, level, internalformat, width, height, 4*width, border, format, type,
pixels ? pixels->data : 0,
pixels ? pixels->byteLength : 0,
pixels ? JS_GetTypedArrayData(pixels) : 0,
pixels ? JS_GetTypedArrayByteLength(pixels) : 0,
-1,
WebGLTexelFormat::RGBA8, PR_FALSE);
}
@ -4612,15 +4612,15 @@ WebGLContext::TexSubImage2D_array(WebGLenum target, WebGLint level,
WebGLint xoffset, WebGLint yoffset,
WebGLsizei width, WebGLsizei height,
WebGLenum format, WebGLenum type,
js::TypedArray *pixels)
JSObject *pixels)
{
if (!pixels)
return ErrorInvalidValue("TexSubImage2D: pixels must not be null!");
return TexSubImage2D_base(target, level, xoffset, yoffset,
width, height, 0, format, type,
pixels->data, pixels->byteLength,
pixels->type,
JS_GetTypedArrayData(pixels), JS_GetTypedArrayByteLength(pixels),
JS_GetTypedArrayType(pixels),
WebGLTexelFormat::Auto, PR_FALSE);
}
@ -4629,14 +4629,14 @@ WebGLContext::TexSubImage2D_imageData(WebGLenum target, WebGLint level,
WebGLint xoffset, WebGLint yoffset,
WebGLsizei width, WebGLsizei height,
WebGLenum format, WebGLenum type,
js::TypedArray *pixels)
JSObject *pixels)
{
if (!pixels)
return ErrorInvalidValue("TexSubImage2D: pixels must not be null!");
return TexSubImage2D_base(target, level, xoffset, yoffset,
width, height, 4*width, format, type,
pixels->data, pixels->byteLength,
JS_GetTypedArrayData(pixels), JS_GetTypedArrayByteLength(pixels),
-1,
WebGLTexelFormat::RGBA8, PR_FALSE);
}

Просмотреть файл

@ -118,8 +118,8 @@ nsDOMNotifyAudioAvailableEvent::GetFrameBuffer(JSContext* aCx, jsval* aResult)
return NS_ERROR_FAILURE;
}
js::TypedArray *tdest = js::TypedArray::fromJSObject(mCachedArray);
memcpy(tdest->data, mFrameBuffer.get(), mFrameBufferLength * sizeof(float));
JSObject *tdest = js::TypedArray::getTypedArray(mCachedArray);
memcpy(JS_GetTypedArrayData(tdest), mFrameBuffer.get(), mFrameBufferLength * sizeof(float));
*aResult = OBJECT_TO_JSVAL(mCachedArray);
return NS_OK;

Просмотреть файл

@ -197,24 +197,24 @@ nsHTMLAudioElement::MozWriteAudio(const jsval &aData, JSContext *aCx, PRUint32 *
JSObject *darray = JSVAL_TO_OBJECT(aData);
js::AutoValueRooter tsrc_tvr(aCx);
js::TypedArray *tsrc = NULL;
JSObject *tsrc = NULL;
// Allow either Float32Array or plain JS Array
if (darray->getClass() == &js::TypedArray::fastClasses[js::TypedArray::TYPE_FLOAT32])
{
tsrc = js::TypedArray::fromJSObject(darray);
tsrc = js::TypedArray::getTypedArray(darray);
} else if (JS_IsArrayObject(aCx, darray)) {
JSObject *nobj = js_CreateTypedArrayWithArray(aCx, js::TypedArray::TYPE_FLOAT32, darray);
if (!nobj) {
return NS_ERROR_DOM_TYPE_MISMATCH_ERR;
}
*tsrc_tvr.jsval_addr() = OBJECT_TO_JSVAL(nobj);
tsrc = js::TypedArray::fromJSObject(nobj);
tsrc = js::TypedArray::getTypedArray(nobj);
} else {
return NS_ERROR_DOM_TYPE_MISMATCH_ERR;
}
PRUint32 dataLength = tsrc->length;
PRUint32 dataLength = JS_GetTypedArrayLength(tsrc);
// Make sure that we are going to write the correct amount of data based
// on number of channels.
@ -225,7 +225,7 @@ nsHTMLAudioElement::MozWriteAudio(const jsval &aData, JSContext *aCx, PRUint32 *
// Don't write more than can be written without blocking.
PRUint32 writeLen = NS_MIN(mAudioStream->Available(), dataLength);
nsresult rv = mAudioStream->Write(tsrc->data, writeLen, PR_TRUE);
nsresult rv = mAudioStream->Write(JS_GetTypedArrayData(tsrc), writeLen, PR_TRUE);
if (NS_FAILED(rv)) {
return rv;
}

Просмотреть файл

@ -68,14 +68,13 @@ struct TypedArray;
#undef NO_ERROR
%}
[ptr] native WebGLArrayPtr (js::TypedArray);
[ptr] native WebGLJSObjectPtr (JSObject);
//
// OpenGL object wrappers
//
[scriptable, uuid(3b43762a-8305-11de-98ab-000c29206271)]
[scriptable, uuid(0df9f4ed-f5ff-4e51-a6ff-2bd9785a7639)]
interface nsIWebGLTexture : nsISupports
{
[noscript] attribute WebGLuint name;
@ -588,12 +587,12 @@ interface nsIDOMWebGLRenderingContext : nsISupports
void bufferData([optional] in long dummy);
[noscript] void bufferData_size(in WebGLenum target, in WebGLsizei size, in WebGLenum usage);
[noscript] void bufferData_buf(in WebGLenum target, in WebGLJSObjectPtr data, in WebGLenum usage);
[noscript] void bufferData_array(in WebGLenum target, in WebGLArrayPtr data, in WebGLenum usage);
[noscript] void bufferData_array(in WebGLenum target, in WebGLJSObjectPtr data, in WebGLenum usage);
[noscript] void bufferData_null();
void bufferSubData([optional] in long dummy);
[noscript] void bufferSubData_buf(in WebGLenum target, in long offset, in WebGLJSObjectPtr data);
[noscript] void bufferSubData_array(in WebGLenum target, in long offset, in WebGLArrayPtr data);
[noscript] void bufferSubData_array(in WebGLenum target, in long offset, in WebGLJSObjectPtr data);
[noscript] void bufferSubData_null();
WebGLenum checkFramebufferStatus(in WebGLenum target);
@ -714,7 +713,7 @@ interface nsIDOMWebGLRenderingContext : nsISupports
void readPixels([optional] in long dummy);
[noscript] void readPixels_array(in WebGLint x, in WebGLint y, in WebGLsizei width, in WebGLsizei height,
in WebGLenum format, in WebGLenum type, in WebGLArrayPtr pixels);
in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
[noscript] void readPixels_buf(in WebGLint x, in WebGLint y, in WebGLsizei width, in WebGLsizei height,
in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
@ -740,10 +739,10 @@ interface nsIDOMWebGLRenderingContext : nsISupports
in WebGLint border, in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
[noscript] void texImage2D_array(in WebGLenum target, in WebGLint level, in WebGLenum internalformat,
in WebGLsizei width, in WebGLsizei height,
in WebGLint border, in WebGLenum format, in WebGLenum type, in WebGLArrayPtr pixels);
in WebGLint border, in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
[noscript] void texImage2D_imageData(in WebGLenum target, in WebGLint level, in WebGLenum internalformat,
in WebGLsizei width, in WebGLsizei height,
in WebGLint border, in WebGLenum format, in WebGLenum type, in WebGLArrayPtr pixels);
in WebGLint border, in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
// HTMLImageElement, HTMLCanvasElement, HTMLVideoElement
[noscript] void texImage2D_dom(in WebGLenum target, in WebGLint level, in WebGLenum internalformat,
@ -755,10 +754,10 @@ interface nsIDOMWebGLRenderingContext : nsISupports
in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
[noscript] void texSubImage2D_array(in WebGLenum target, in WebGLint level,
in WebGLint xoffset, in WebGLint yoffset, in WebGLsizei width, in WebGLsizei height,
in WebGLenum format, in WebGLenum type, in WebGLArrayPtr pixels);
in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
[noscript] void texSubImage2D_imageData(in WebGLenum target, in WebGLint level,
in WebGLint xoffset, in WebGLint yoffset, in WebGLsizei width, in WebGLsizei height,
in WebGLenum format, in WebGLenum type, in WebGLArrayPtr pixels);
in WebGLenum format, in WebGLenum type, in WebGLJSObjectPtr pixels);
// HTMLImageElement, HTMLCanvasElement, HTMLVideoElement
[noscript] void texSubImage2D_dom(in WebGLenum target, in WebGLint level,
in WebGLint xoffset, in WebGLint yoffset, in WebGLenum format, in WebGLenum type,
@ -788,23 +787,23 @@ interface nsIDOMWebGLRenderingContext : nsISupports
void uniform4fv([optional] in long dummy);
void uniform4iv([optional] in long dummy);
[noscript] void uniform1fv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform1iv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform2fv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform2iv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform3fv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform3iv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform4fv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform4iv_array (in nsIWebGLUniformLocation location, in WebGLArrayPtr v);
[noscript] void uniform1fv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform1iv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform2fv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform2iv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform3fv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform3iv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform4fv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
[noscript] void uniform4iv_array (in nsIWebGLUniformLocation location, in WebGLJSObjectPtr v);
// Modified. These are modified by replacing 'count' and 'value' with a WebGLArrayPtr
// Modified. These are modified by replacing 'count' and 'value' with a WebGLJSObjectPtr
void uniformMatrix2fv([optional] in long dummy);
void uniformMatrix3fv([optional] in long dummy);
void uniformMatrix4fv([optional] in long dummy);
[noscript] void uniformMatrix2fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLArrayPtr value);
[noscript] void uniformMatrix3fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLArrayPtr value);
[noscript] void uniformMatrix4fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLArrayPtr value);
[noscript] void uniformMatrix2fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLJSObjectPtr value);
[noscript] void uniformMatrix3fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLJSObjectPtr value);
[noscript] void uniformMatrix4fv_array (in nsIWebGLUniformLocation location, in WebGLboolean transpose, in WebGLJSObjectPtr value);
// Added API using top entry from the passed nsIWebGLMatrixStack
//ZZ void glUniformMatrix(in WebGLint location, in WebGLboolean transpose, in nsIWebGLMatrixStack value);
@ -812,7 +811,7 @@ interface nsIDOMWebGLRenderingContext : nsISupports
void useProgram(in nsIWebGLProgram program);
void validateProgram(in nsIWebGLProgram program);
// Modified: All the glVertexAttrib*v forms below are modified by replacing 'values' with a WebGLArrayPtr
// Modified: All the glVertexAttrib*v forms below are modified by replacing 'values' with a WebGLJSObjectPtr
void vertexAttrib1f(in WebGLuint indx, in WebGLfloat x);
void vertexAttrib2f(in WebGLuint indx, in WebGLfloat x, in WebGLfloat y);
void vertexAttrib3f(in WebGLuint indx, in WebGLfloat x, in WebGLfloat y, in WebGLfloat z);
@ -823,10 +822,10 @@ interface nsIDOMWebGLRenderingContext : nsISupports
void vertexAttrib3fv([optional] in long dummy);
void vertexAttrib4fv([optional] in long dummy);
[noscript] void vertexAttrib1fv_array(in WebGLuint indx, in WebGLArrayPtr values);
[noscript] void vertexAttrib2fv_array(in WebGLuint indx, in WebGLArrayPtr values);
[noscript] void vertexAttrib3fv_array(in WebGLuint indx, in WebGLArrayPtr values);
[noscript] void vertexAttrib4fv_array(in WebGLuint indx, in WebGLArrayPtr values);
[noscript] void vertexAttrib1fv_array(in WebGLuint indx, in WebGLJSObjectPtr values);
[noscript] void vertexAttrib2fv_array(in WebGLuint indx, in WebGLJSObjectPtr values);
[noscript] void vertexAttrib3fv_array(in WebGLuint indx, in WebGLJSObjectPtr values);
[noscript] void vertexAttrib4fv_array(in WebGLuint indx, in WebGLJSObjectPtr values);
// size is number of elements per attrib; offset, stride are in bytes
void vertexAttribPointer(in WebGLuint idx, in WebGLint size, in WebGLenum type, in WebGLboolean normalized, in WebGLsizei stride, in WebGLsizeiptr offset);

Просмотреть файл

@ -1956,3 +1956,39 @@ js_CreateTypedArrayWithBuffer(JSContext *cx, jsint atype, JSObject *bufArg,
AutoArrayRooter tvr(cx, JS_ARRAY_LENGTH(vals), vals);
return TypedArrayConstruct(cx, atype, argc, &vals[0]);
}
JSUint32
JS_GetTypedArrayLength(JSObject *obj)
{
return obj->getSlot(TypedArray::FIELD_LENGTH).toInt32();
}
JSUint32
JS_GetTypedArrayByteOffset(JSObject *obj)
{
return obj->getSlot(TypedArray::FIELD_BYTEOFFSET).toInt32();
}
JSUint32
JS_GetTypedArrayByteLength(JSObject *obj)
{
return obj->getSlot(TypedArray::FIELD_BYTELENGTH).toInt32();
}
JSUint32
JS_GetTypedArrayType(JSObject *obj)
{
return obj->getSlot(TypedArray::FIELD_TYPE).toInt32();
}
JSObject *
JS_GetTypedArrayBuffer(JSObject *obj)
{
return (JSObject *) obj->getSlot(TypedArray::FIELD_BUFFER).toPrivate();
}
void *
JS_GetTypedArrayData(JSObject *obj)
{
return TypedArray::getDataOffset(obj);
}

Просмотреть файл

@ -260,4 +260,22 @@ JS_GetArrayBufferByteLength(JSObject *obj);
JS_FRIEND_API(uint8 *)
JS_GetArrayBufferData(JSObject *obj);
JS_FRIEND_API(JSUint32)
JS_GetTypedArrayLength(JSObject *obj);
JS_FRIEND_API(JSUint32)
JS_GetTypedArrayByteOffset(JSObject *obj);
JS_FRIEND_API(JSUint32)
JS_GetTypedArrayByteLength(JSObject *obj);
JS_FRIEND_API(JSUint32)
JS_GetTypedArrayType(JSObject *obj);
JS_FRIEND_API(JSObject *)
JS_GetTypedArrayBuffer(JSObject *obj);
JS_FRIEND_API(void *)
JS_GetTypedArrayData(JSObject *obj);
#endif /* jstypedarray_h */