Bug 1170452 - Remove constants for texture swizzle and prim restart. r=smaug

This commit is contained in:
Dan Glastonbury 2015-06-09 15:29:21 +10:00
Родитель c6652e9474
Коммит 7f6957db60
1 изменённых файлов: 0 добавлений и 5 удалений

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@ -236,7 +236,6 @@ interface WebGL2RenderingContext : WebGLRenderingContext
const GLenum RGB8_SNORM = 0x8F96; const GLenum RGB8_SNORM = 0x8F96;
const GLenum RGBA8_SNORM = 0x8F97; const GLenum RGBA8_SNORM = 0x8F97;
const GLenum SIGNED_NORMALIZED = 0x8F9C; const GLenum SIGNED_NORMALIZED = 0x8F9C;
const GLenum PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69;
const GLenum COPY_READ_BUFFER = 0x8F36; const GLenum COPY_READ_BUFFER = 0x8F36;
const GLenum COPY_WRITE_BUFFER = 0x8F37; const GLenum COPY_WRITE_BUFFER = 0x8F37;
const GLenum COPY_READ_BUFFER_BINDING = 0x8F36; /* Same as COPY_READ_BUFFER */ const GLenum COPY_READ_BUFFER_BINDING = 0x8F36; /* Same as COPY_READ_BUFFER */
@ -289,10 +288,6 @@ interface WebGL2RenderingContext : WebGLRenderingContext
const GLenum ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; const GLenum ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A;
const GLenum SAMPLER_BINDING = 0x8919; const GLenum SAMPLER_BINDING = 0x8919;
const GLenum RGB10_A2UI = 0x906F; const GLenum RGB10_A2UI = 0x906F;
const GLenum TEXTURE_SWIZZLE_R = 0x8E42;
const GLenum TEXTURE_SWIZZLE_G = 0x8E43;
const GLenum TEXTURE_SWIZZLE_B = 0x8E44;
const GLenum TEXTURE_SWIZZLE_A = 0x8E45;
const GLenum GREEN = 0x1904; const GLenum GREEN = 0x1904;
const GLenum BLUE = 0x1905; const GLenum BLUE = 0x1905;
const GLenum INT_2_10_10_10_REV = 0x8D9F; const GLenum INT_2_10_10_10_REV = 0x8D9F;