Bug 1189924 - Add a background color to the APZ minimap. r=kats

--HG--
extra : transplant_source : D%F2%A9%AA%2C1%A3%C0%A3%8D%1B%B7%E0%3Dm%3C%B2%E8%7C%BB
This commit is contained in:
Benoit Girard 2015-07-31 16:47:52 -04:00
Родитель 0105dc12a5
Коммит 8069df27ae
1 изменённых файлов: 3 добавлений и 1 удалений

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@ -496,9 +496,11 @@ RenderMinimap(ContainerT* aContainer, LayerManagerComposite* aManager,
r = transform.TransformBounds(scrollRect.ToUnknownRect());
compositor->SlowDrawRect(r, pageBorderColor, clipRect, aContainer->GetEffectiveTransform());
r = transform.TransformBounds(dp.ToUnknownRect());
compositor->FillRect(r, tileActiveColor, clipRect, aContainer->GetEffectiveTransform());
r = transform.TransformBounds(dp.ToUnknownRect());
compositor->SlowDrawRect(r, displayPortColor, clipRect, aContainer->GetEffectiveTransform());
r = transform.TransformBounds(viewRect.ToUnknownRect());
compositor->SlowDrawRect(r, viewPortColor, clipRect, aContainer->GetEffectiveTransform());
compositor->SlowDrawRect(r, viewPortColor, clipRect, aContainer->GetEffectiveTransform(), 2);
}