Bug 1446358 - Update webrender to commit 2083e83d958dd4a230ccae5c518e4bc8fbf88009. r=jrmuizel

MozReview-Commit-ID: 36QLv2CRPh0

--HG--
extra : rebase_source : 5b9e8f2e6ca099761e9f3e492c9d62b00c44c63d
This commit is contained in:
Kartikaya Gupta 2018-03-20 09:01:12 -04:00
Родитель 8a9179124b
Коммит 814ae3282d
28 изменённых файлов: 1122 добавлений и 433 удалений

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@ -35,8 +35,8 @@ smallvec = "0.6"
ws = { optional = true, version = "0.7.3" } ws = { optional = true, version = "0.7.3" }
serde_json = { optional = true, version = "1.0" } serde_json = { optional = true, version = "1.0" }
serde = { optional = true, version = "1.0", features = ["serde_derive"] } serde = { optional = true, version = "1.0", features = ["serde_derive"] }
image = { optional = true, version = "0.17" } image = { optional = true, version = "0.18" }
base64 = { optional = true, version = "0.3.0" } base64 = { optional = true, version = "0.6" }
ron = { optional = true, version = "0.1.7" } ron = { optional = true, version = "0.1.7" }
[dev-dependencies] [dev-dependencies]

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@ -9,8 +9,7 @@
flat varying int vGradientAddress; flat varying int vGradientAddress;
flat varying float vGradientRepeat; flat varying float vGradientRepeat;
flat varying vec2 vStartCenter; flat varying vec2 vCenter;
flat varying vec2 vEndCenter;
flat varying float vStartRadius; flat varying float vStartRadius;
flat varying float vEndRadius; flat varying float vEndRadius;
@ -23,8 +22,8 @@ varying vec2 vLocalPos;
#ifdef WR_VERTEX_SHADER #ifdef WR_VERTEX_SHADER
struct RadialGradient { struct RadialGradient {
vec4 start_end_center; vec4 center_start_end_radius;
vec4 start_end_radius_ratio_xy_extend_mode; vec4 ratio_xy_extend_mode;
}; };
RadialGradient fetch_radial_gradient(int address) { RadialGradient fetch_radial_gradient(int address) {
@ -43,23 +42,20 @@ void brush_vs(
vPos = vi.local_pos - local_rect.p0; vPos = vi.local_pos - local_rect.p0;
vStartCenter = gradient.start_end_center.xy; vCenter = gradient.center_start_end_radius.xy;
vEndCenter = gradient.start_end_center.zw; vStartRadius = gradient.center_start_end_radius.z;
vEndRadius = gradient.center_start_end_radius.w;
vStartRadius = gradient.start_end_radius_ratio_xy_extend_mode.x;
vEndRadius = gradient.start_end_radius_ratio_xy_extend_mode.y;
// Transform all coordinates by the y scale so the // Transform all coordinates by the y scale so the
// fragment shader can work with circles // fragment shader can work with circles
float ratio_xy = gradient.start_end_radius_ratio_xy_extend_mode.z; float ratio_xy = gradient.ratio_xy_extend_mode.x;
vPos.y *= ratio_xy; vPos.y *= ratio_xy;
vStartCenter.y *= ratio_xy; vCenter.y *= ratio_xy;
vEndCenter.y *= ratio_xy;
vGradientAddress = user_data.x; vGradientAddress = user_data.x;
// Whether to repeat the gradient instead of clamping. // Whether to repeat the gradient instead of clamping.
vGradientRepeat = float(int(gradient.start_end_radius_ratio_xy_extend_mode.w) != EXTEND_MODE_CLAMP); vGradientRepeat = float(int(gradient.ratio_xy_extend_mode.y) != EXTEND_MODE_CLAMP);
#ifdef WR_FEATURE_ALPHA_PASS #ifdef WR_FEATURE_ALPHA_PASS
vLocalPos = vi.local_pos; vLocalPos = vi.local_pos;
@ -69,14 +65,13 @@ void brush_vs(
#ifdef WR_FRAGMENT_SHADER #ifdef WR_FRAGMENT_SHADER
vec4 brush_fs() { vec4 brush_fs() {
vec2 cd = vEndCenter - vStartCenter; vec2 pd = vPos - vCenter;
vec2 pd = vPos - vStartCenter;
float rd = vEndRadius - vStartRadius; float rd = vEndRadius - vStartRadius;
// Solve for t in length(t * cd - pd) = vStartRadius + t * rd // Solve for t in length(t - pd) = vStartRadius + t * rd
// using a quadratic equation in form of At^2 - 2Bt + C = 0 // using a quadratic equation in form of At^2 - 2Bt + C = 0
float A = dot(cd, cd) - rd * rd; float A = -(rd * rd);
float B = dot(pd, cd) + vStartRadius * rd; float B = vStartRadius * rd;
float C = dot(pd, pd) - vStartRadius * vStartRadius; float C = dot(pd, pd) - vStartRadius * vStartRadius;
float offset; float offset;

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@ -931,22 +931,6 @@ impl Device {
} }
} }
//TODO: remove once the Angle workaround is no longer needed
pub fn reset_angle_sampler_metadata(&mut self, texture: &Texture) {
self.bind_texture(DEFAULT_TEXTURE, texture);
self.gl.tex_parameter_f(
texture.target,
gl::TEXTURE_BASE_LEVEL,
1.0 as _,
);
self.gl.draw_arrays(gl::TRIANGLES, 0, 1); // dummy draw
self.gl.tex_parameter_f(
texture.target,
gl::TEXTURE_BASE_LEVEL,
0.0 as _, // assumes 0.0 is the normal value for this texture
);
}
pub fn create_texture( pub fn create_texture(
&mut self, &mut self,
target: TextureTarget, target: TextureTarget,

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@ -738,11 +738,10 @@ impl<'a> DisplayListFlattener<'a> {
self.add_radial_gradient( self.add_radial_gradient(
clip_and_scroll, clip_and_scroll,
&prim_info, &prim_info,
info.gradient.start_center, info.gradient.center,
info.gradient.start_radius, info.gradient.start_radius,
info.gradient.end_center,
info.gradient.end_radius, info.gradient.end_radius,
info.gradient.ratio_xy, info.gradient.radius.width / info.gradient.radius.height,
item.gradient_stops(), item.gradient_stops(),
info.gradient.extend_mode, info.gradient.extend_mode,
info.tile_size, info.tile_size,
@ -1824,11 +1823,10 @@ impl<'a> DisplayListFlattener<'a> {
self.add_radial_gradient( self.add_radial_gradient(
clip_and_scroll, clip_and_scroll,
&info, &info,
border.gradient.start_center - segment_rel, border.gradient.center - segment_rel,
border.gradient.start_radius, border.gradient.start_radius,
border.gradient.end_center - segment_rel,
border.gradient.end_radius, border.gradient.end_radius,
border.gradient.ratio_xy, border.gradient.radius.width / border.gradient.radius.height,
gradient_stops, gradient_stops,
border.gradient.extend_mode, border.gradient.extend_mode,
segment.size, segment.size,
@ -1938,9 +1936,8 @@ impl<'a> DisplayListFlattener<'a> {
&mut self, &mut self,
clip_and_scroll: ScrollNodeAndClipChain, clip_and_scroll: ScrollNodeAndClipChain,
info: &LayerPrimitiveInfo, info: &LayerPrimitiveInfo,
start_center: LayerPoint, center: LayerPoint,
start_radius: f32, start_radius: f32,
end_center: LayerPoint,
end_radius: f32, end_radius: f32,
ratio_xy: f32, ratio_xy: f32,
stops: ItemRange<GradientStop>, stops: ItemRange<GradientStop>,
@ -1951,8 +1948,7 @@ impl<'a> DisplayListFlattener<'a> {
BrushKind::RadialGradient { BrushKind::RadialGradient {
stops_range: stops, stops_range: stops,
extend_mode, extend_mode,
start_center, center,
end_center,
start_radius, start_radius,
end_radius, end_radius,
ratio_xy, ratio_xy,
@ -1973,9 +1969,8 @@ impl<'a> DisplayListFlattener<'a> {
&mut self, &mut self,
clip_and_scroll: ScrollNodeAndClipChain, clip_and_scroll: ScrollNodeAndClipChain,
info: &LayerPrimitiveInfo, info: &LayerPrimitiveInfo,
start_center: LayerPoint, center: LayerPoint,
start_radius: f32, start_radius: f32,
end_center: LayerPoint,
end_radius: f32, end_radius: f32,
ratio_xy: f32, ratio_xy: f32,
stops: ItemRange<GradientStop>, stops: ItemRange<GradientStop>,
@ -1996,9 +1991,8 @@ impl<'a> DisplayListFlattener<'a> {
self.add_radial_gradient_impl( self.add_radial_gradient_impl(
clip_and_scroll, clip_and_scroll,
info, info,
start_center, center,
start_radius, start_radius,
end_center,
end_radius, end_radius,
ratio_xy, ratio_xy,
stops, stops,
@ -2010,9 +2004,8 @@ impl<'a> DisplayListFlattener<'a> {
self.add_radial_gradient_impl( self.add_radial_gradient_impl(
clip_and_scroll, clip_and_scroll,
&prim_info, &prim_info,
start_center, center,
start_radius, start_radius,
end_center,
end_radius, end_radius,
ratio_xy, ratio_xy,
stops, stops,

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@ -2,38 +2,43 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use api::{DevicePoint, DeviceUintSize, GlyphKey}; use api::GlyphKey;
use glyph_rasterizer::{FontInstance, GlyphFormat}; use glyph_rasterizer::{FontInstance, GlyphFormat};
use internal_types::FastHashMap; use internal_types::FastHashMap;
use resource_cache::ResourceClassCache; use resource_cache::ResourceClassCache;
use std::sync::Arc; use texture_cache::{TextureCache, TextureCacheHandle, EvictionNotice};
use texture_cache::TextureCacheHandle;
#[cfg_attr(feature = "capture", derive(Serialize))] #[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))] #[cfg_attr(feature = "replay", derive(Deserialize))]
pub struct GenericCachedGlyphInfo<D> { pub struct CachedGlyphInfo {
pub texture_cache_handle: TextureCacheHandle, pub texture_cache_handle: TextureCacheHandle,
pub glyph_bytes: D,
pub size: DeviceUintSize,
pub offset: DevicePoint,
pub scale: f32,
pub format: GlyphFormat, pub format: GlyphFormat,
} }
pub type CachedGlyphInfo = GenericCachedGlyphInfo<Arc<Vec<u8>>>; #[cfg_attr(feature = "capture", derive(Serialize))]
pub type GlyphKeyCache = ResourceClassCache<GlyphKey, Option<CachedGlyphInfo>>; #[cfg_attr(feature = "replay", derive(Deserialize))]
pub enum GlyphCacheEntry {
// A glyph that has been successfully rasterized.
Cached(CachedGlyphInfo),
// A glyph that should not be rasterized (i.e. a space).
Blank,
// A glyph that has been submitted to the font backend for rasterization,
// but is still pending a result.
Pending,
}
#[cfg(any(feature = "capture", feature = "replay"))] pub type GlyphKeyCache = ResourceClassCache<GlyphKey, GlyphCacheEntry, EvictionNotice>;
pub type PlainCachedGlyphInfo = GenericCachedGlyphInfo<String>;
#[cfg(any(feature = "capture", feature = "replay"))]
pub type PlainGlyphKeyCache = ResourceClassCache<GlyphKey, Option<PlainCachedGlyphInfo>>;
#[cfg(feature = "capture")]
pub type PlainGlyphCacheRef<'a> = FastHashMap<&'a FontInstance, PlainGlyphKeyCache>;
#[cfg(feature = "replay")]
pub type PlainGlyphCacheOwn = FastHashMap<FontInstance, PlainGlyphKeyCache>;
impl GlyphKeyCache {
pub fn eviction_notice(&self) -> &EvictionNotice {
&self.user_data
}
}
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
pub struct GlyphCache { pub struct GlyphCache {
pub glyph_key_caches: FastHashMap<FontInstance, GlyphKeyCache>, glyph_key_caches: FastHashMap<FontInstance, GlyphKeyCache>,
} }
impl GlyphCache { impl GlyphCache {
@ -46,7 +51,7 @@ impl GlyphCache {
pub fn get_glyph_key_cache_for_font_mut(&mut self, font: FontInstance) -> &mut GlyphKeyCache { pub fn get_glyph_key_cache_for_font_mut(&mut self, font: FontInstance) -> &mut GlyphKeyCache {
self.glyph_key_caches self.glyph_key_caches
.entry(font) .entry(font)
.or_insert(ResourceClassCache::new()) .or_insert_with(|| GlyphKeyCache::new())
} }
pub fn get_glyph_key_cache_for_font(&self, font: &FontInstance) -> &GlyphKeyCache { pub fn get_glyph_key_cache_for_font(&self, font: &FontInstance) -> &GlyphKeyCache {
@ -78,4 +83,36 @@ impl GlyphCache {
cache.clear(); cache.clear();
} }
} }
// Clear out evicted entries from glyph key caches and, if possible,
// also remove entirely any subsequently empty glyph key caches.
fn clear_evicted(&mut self, texture_cache: &TextureCache) {
self.glyph_key_caches.retain(|_, cache| {
// Scan for any glyph key caches that have evictions.
if cache.eviction_notice().check() {
// If there are evictions, filter out any glyphs evicted from the
// texture cache from the glyph key cache.
let mut keep_cache = false;
cache.retain(|_, entry| {
let keep_glyph = match *entry {
GlyphCacheEntry::Cached(ref glyph) =>
texture_cache.is_allocated(&glyph.texture_cache_handle),
GlyphCacheEntry::Pending => true,
// If the cache only has blank glyphs left, just get rid of it.
GlyphCacheEntry::Blank => false,
};
keep_cache |= keep_glyph;
keep_glyph
});
// Only keep the glyph key cache if it still has valid glyphs.
keep_cache
} else {
true
}
});
}
pub fn begin_frame(&mut self, texture_cache: &TextureCache) {
self.clear_evicted(texture_cache);
}
} }

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@ -4,16 +4,16 @@
#[cfg(test)] #[cfg(test)]
use api::{IdNamespace, LayoutPoint}; use api::{IdNamespace, LayoutPoint};
use api::{ColorF, ColorU, DevicePoint, DeviceUintSize}; use api::{ColorF, ColorU};
use api::{FontInstanceFlags, FontInstancePlatformOptions}; use api::{FontInstanceFlags, FontInstancePlatformOptions};
use api::{FontKey, FontRenderMode, FontTemplate, FontVariation}; use api::{FontKey, FontRenderMode, FontTemplate, FontVariation};
use api::{GlyphDimensions, GlyphKey, SubpixelDirection}; use api::{GlyphDimensions, GlyphKey, SubpixelDirection};
use api::{ImageData, ImageDescriptor, ImageFormat, LayerToWorldTransform}; use api::{ImageData, ImageDescriptor, ImageFormat, LayerToWorldTransform};
use app_units::Au; use app_units::Au;
use device::TextureFilter; use device::TextureFilter;
use glyph_cache::{CachedGlyphInfo, GlyphCache}; use glyph_cache::{GlyphCache, GlyphCacheEntry, CachedGlyphInfo};
use gpu_cache::GpuCache; use gpu_cache::GpuCache;
use internal_types::{FastHashSet, ResourceCacheError}; use internal_types::ResourceCacheError;
use platform::font::FontContext; use platform::font::FontContext;
use profiler::TextureCacheProfileCounters; use profiler::TextureCacheProfileCounters;
use rayon::ThreadPool; use rayon::ThreadPool;
@ -309,11 +309,11 @@ pub struct GlyphRasterizer {
// because the glyph cache hash table is not updated // because the glyph cache hash table is not updated
// until the end of the frame when we wait for glyph requests // until the end of the frame when we wait for glyph requests
// to be resolved. // to be resolved.
pending_glyphs: FastHashSet<GlyphRequest>, pending_glyphs: usize,
// Receives the rendered glyphs. // Receives the rendered glyphs.
glyph_rx: Receiver<Vec<GlyphRasterJob>>, glyph_rx: Receiver<GlyphRasterJobs>,
glyph_tx: Sender<Vec<GlyphRasterJob>>, glyph_tx: Sender<GlyphRasterJobs>,
// We defer removing fonts to the end of the frame so that: // We defer removing fonts to the end of the frame so that:
// - this work is done outside of the critical path, // - this work is done outside of the critical path,
@ -341,7 +341,7 @@ impl GlyphRasterizer {
shared_context: Mutex::new(shared_context), shared_context: Mutex::new(shared_context),
workers: Arc::clone(&workers), workers: Arc::clone(&workers),
}), }),
pending_glyphs: FastHashSet::default(), pending_glyphs: 0,
glyph_rx, glyph_rx,
glyph_tx, glyph_tx,
workers, workers,
@ -391,7 +391,7 @@ impl GlyphRasterizer {
.lock_shared_context() .lock_shared_context()
.has_font(&font.font_key) .has_font(&font.font_key)
); );
let mut glyphs = Vec::new(); let mut new_glyphs = Vec::new();
let glyph_key_cache = glyph_cache.get_glyph_key_cache_for_font_mut(font.clone()); let glyph_key_cache = glyph_cache.get_glyph_key_cache_for_font_mut(font.clone());
@ -399,58 +399,51 @@ impl GlyphRasterizer {
for key in glyph_keys { for key in glyph_keys {
match glyph_key_cache.entry(key.clone()) { match glyph_key_cache.entry(key.clone()) {
Entry::Occupied(mut entry) => { Entry::Occupied(mut entry) => {
if let Ok(Some(ref mut glyph_info)) = *entry.get_mut() { let value = entry.into_mut();
if texture_cache.request(&mut glyph_info.texture_cache_handle, gpu_cache) { match *value {
// This case gets hit when we have already rasterized GlyphCacheEntry::Cached(ref glyph) => {
// the glyph and stored it in CPU memory, but the glyph // Skip the glyph if it is already has a valid texture cache handle.
// has been evicted from the texture cache. In which case if !texture_cache.request(&glyph.texture_cache_handle, gpu_cache) {
// we need to re-upload it to the GPU. continue;
texture_cache.update( }
&mut glyph_info.texture_cache_handle,
ImageDescriptor {
width: glyph_info.size.width,
height: glyph_info.size.height,
stride: None,
format: ImageFormat::BGRA8,
is_opaque: false,
offset: 0,
},
TextureFilter::Linear,
Some(ImageData::Raw(glyph_info.glyph_bytes.clone())),
[glyph_info.offset.x, glyph_info.offset.y, glyph_info.scale],
None,
gpu_cache,
);
} }
// Otherwise, skip the entry if it is blank or pending.
GlyphCacheEntry::Blank |
GlyphCacheEntry::Pending => continue,
} }
// This case gets hit when we already rasterized the glyph, but the
// glyph has been evicted from the texture cache. Just force it to
// pending so it gets rematerialized.
*value = GlyphCacheEntry::Pending;
} }
Entry::Vacant(..) => { Entry::Vacant(entry) => {
let request = GlyphRequest::new(&font, key); // This is the first time we've seen the glyph, so mark it as pending.
if self.pending_glyphs.insert(request.clone()) { entry.insert(GlyphCacheEntry::Pending);
glyphs.push(request);
}
} }
} }
new_glyphs.push(key.clone());
} }
if glyphs.is_empty() { if new_glyphs.is_empty() {
return; return;
} }
self.pending_glyphs += 1;
let font_contexts = Arc::clone(&self.font_contexts); let font_contexts = Arc::clone(&self.font_contexts);
let glyph_tx = self.glyph_tx.clone(); let glyph_tx = self.glyph_tx.clone();
// spawn an async task to get off of the render backend thread as early as // spawn an async task to get off of the render backend thread as early as
// possible and in that task use rayon's fork join dispatch to rasterize the // possible and in that task use rayon's fork join dispatch to rasterize the
// glyphs in the thread pool. // glyphs in the thread pool.
self.workers.spawn(move || { self.workers.spawn(move || {
let jobs = glyphs let jobs = new_glyphs
.par_iter() .par_iter()
.map(|request: &GlyphRequest| { .map(|key: &GlyphKey| {
profile_scope!("glyph-raster"); profile_scope!("glyph-raster");
let mut context = font_contexts.lock_current_context(); let mut context = font_contexts.lock_current_context();
let job = GlyphRasterJob { let job = GlyphRasterJob {
request: request.clone(), key: key.clone(),
result: context.rasterize_glyph(&request.font, &request.key), result: context.rasterize_glyph(&font, key),
}; };
// Sanity check. // Sanity check.
@ -466,7 +459,7 @@ impl GlyphRasterizer {
}) })
.collect(); .collect();
glyph_tx.send(jobs).unwrap(); glyph_tx.send(GlyphRasterJobs { font, jobs }).unwrap();
}); });
} }
@ -493,72 +486,60 @@ impl GlyphRasterizer {
gpu_cache: &mut GpuCache, gpu_cache: &mut GpuCache,
_texture_cache_profile: &mut TextureCacheProfileCounters, _texture_cache_profile: &mut TextureCacheProfileCounters,
) { ) {
let mut rasterized_glyphs = Vec::with_capacity(self.pending_glyphs.len()); // Pull rasterized glyphs from the queue and Update the caches.
while self.pending_glyphs > 0 {
self.pending_glyphs -= 1;
// Pull rasterized glyphs from the queue.
while !self.pending_glyphs.is_empty() {
// TODO: rather than blocking until all pending glyphs are available // TODO: rather than blocking until all pending glyphs are available
// we could try_recv and steal work from the thread pool to take advantage // we could try_recv and steal work from the thread pool to take advantage
// of the fact that this thread is alive and we avoid the added latency // of the fact that this thread is alive and we avoid the added latency
// of blocking it. // of blocking it.
let raster_jobs = self.glyph_rx let GlyphRasterJobs { font, mut jobs } = self.glyph_rx
.recv() .recv()
.expect("BUG: Should be glyphs pending!"); .expect("BUG: Should be glyphs pending!");
for job in raster_jobs {
debug_assert!(self.pending_glyphs.contains(&job.request));
self.pending_glyphs.remove(&job.request);
rasterized_glyphs.push(job); // Ensure that the glyphs are always processed in the same
} // order for a given text run (since iterating a hash set doesn't
} // guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
jobs.sort_by(|a, b| a.key.cmp(&b.key));
// Ensure that the glyphs are always processed in the same let glyph_key_cache = glyph_cache.get_glyph_key_cache_for_font_mut(font);
// order for a given text run (since iterating a hash set doesn't
// guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
rasterized_glyphs.sort_by(|a, b| a.request.cmp(&b.request));
// Update the caches. for GlyphRasterJob { key, result } in jobs {
for job in rasterized_glyphs { let glyph_info = result.map_or(GlyphCacheEntry::Blank, |glyph| {
let glyph_info = job.result if glyph.width > 0 && glyph.height > 0 {
.and_then(|glyph| if glyph.width > 0 && glyph.height > 0 { assert_eq!((glyph.left.fract(), glyph.top.fract()), (0.0, 0.0));
assert_eq!((glyph.left.fract(), glyph.top.fract()), (0.0, 0.0)); let mut texture_cache_handle = TextureCacheHandle::new();
let glyph_bytes = Arc::new(glyph.bytes); texture_cache.request(&mut texture_cache_handle, gpu_cache);
let mut texture_cache_handle = TextureCacheHandle::new(); texture_cache.update(
texture_cache.request(&mut texture_cache_handle, gpu_cache); &mut texture_cache_handle,
texture_cache.update( ImageDescriptor {
&mut texture_cache_handle, width: glyph.width,
ImageDescriptor { height: glyph.height,
width: glyph.width, stride: None,
height: glyph.height, format: ImageFormat::BGRA8,
stride: None, is_opaque: false,
format: ImageFormat::BGRA8, offset: 0,
is_opaque: false, },
offset: 0, TextureFilter::Linear,
}, Some(ImageData::Raw(Arc::new(glyph.bytes))),
TextureFilter::Linear, [glyph.left, -glyph.top, glyph.scale],
Some(ImageData::Raw(glyph_bytes.clone())), None,
[glyph.left, -glyph.top, glyph.scale], gpu_cache,
None, Some(glyph_key_cache.eviction_notice()),
gpu_cache, );
); GlyphCacheEntry::Cached(CachedGlyphInfo {
Some(CachedGlyphInfo { texture_cache_handle,
texture_cache_handle, format: glyph.format,
glyph_bytes, })
size: DeviceUintSize::new(glyph.width, glyph.height), } else {
offset: DevicePoint::new(glyph.left, -glyph.top), GlyphCacheEntry::Blank
scale: glyph.scale, }
format: glyph.format,
})
} else {
None
}); });
glyph_key_cache.insert(key, glyph_info);
let glyph_key_cache = glyph_cache.get_glyph_key_cache_for_font_mut(job.request.font); }
glyph_key_cache.insert(job.request.key, Ok(glyph_info));
} }
// Now that we are done with the critical path (rendering the glyphs), // Now that we are done with the critical path (rendering the glyphs),
@ -583,7 +564,7 @@ impl GlyphRasterizer {
#[cfg(feature = "replay")] #[cfg(feature = "replay")]
pub fn reset(&mut self) { pub fn reset(&mut self) {
//TODO: any signals need to be sent to the workers? //TODO: any signals need to be sent to the workers?
self.pending_glyphs.clear(); self.pending_glyphs = 0;
self.fonts_to_remove.clear(); self.fonts_to_remove.clear();
} }
} }
@ -619,10 +600,15 @@ impl GlyphRequest {
} }
struct GlyphRasterJob { struct GlyphRasterJob {
request: GlyphRequest, key: GlyphKey,
result: Option<RasterizedGlyph>, result: Option<RasterizedGlyph>,
} }
struct GlyphRasterJobs {
font: FontInstance,
jobs: Vec<GlyphRasterJob>,
}
#[test] #[test]
fn rasterize_200_glyphs() { fn rasterize_200_glyphs() {
// This test loads a font from disc, the renders 4 requests containing // This test loads a font from disc, the renders 4 requests containing

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@ -222,8 +222,7 @@ pub enum BrushKind {
gradient_index: CachedGradientIndex, gradient_index: CachedGradientIndex,
stops_range: ItemRange<GradientStop>, stops_range: ItemRange<GradientStop>,
extend_mode: ExtendMode, extend_mode: ExtendMode,
start_center: LayerPoint, center: LayerPoint,
end_center: LayerPoint,
start_radius: f32, start_radius: f32,
end_radius: f32, end_radius: f32,
ratio_xy: f32, ratio_xy: f32,
@ -379,18 +378,18 @@ impl BrushPrimitive {
0.0, 0.0,
]); ]);
} }
BrushKind::RadialGradient { start_center, end_center, start_radius, end_radius, ratio_xy, extend_mode, .. } => { BrushKind::RadialGradient { center, start_radius, end_radius, ratio_xy, extend_mode, .. } => {
request.push([
start_center.x,
start_center.y,
end_center.x,
end_center.y,
]);
request.push([ request.push([
center.x,
center.y,
start_radius, start_radius,
end_radius, end_radius,
]);
request.push([
ratio_xy, ratio_xy,
pack_as_float(extend_mode as u32), pack_as_float(extend_mode as u32),
0.,
0.,
]); ]);
} }
} }

Просмотреть файл

@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use api::{ApiMsg, FrameMsg}; use api::{ApiMsg, FrameMsg, SceneMsg};
use bincode::{serialize, Infinite}; use bincode::{serialize, Infinite};
use byteorder::{LittleEndian, WriteBytesExt}; use byteorder::{LittleEndian, WriteBytesExt};
use std::any::TypeId; use std::any::TypeId;
@ -67,11 +67,23 @@ pub fn should_record_msg(msg: &ApiMsg) -> bool {
ApiMsg::AddDocument { .. } | ApiMsg::AddDocument { .. } |
ApiMsg::DeleteDocument(..) => true, ApiMsg::DeleteDocument(..) => true,
ApiMsg::UpdateDocument(_, ref msgs) => { ApiMsg::UpdateDocument(_, ref msgs) => {
if msgs.generate_frame {
return true;
}
for msg in &msgs.scene_ops {
match *msg {
SceneMsg::SetDisplayList { .. } |
SceneMsg::SetRootPipeline { .. } => return true,
_ => {}
}
}
for msg in &msgs.frame_ops { for msg in &msgs.frame_ops {
match *msg { match *msg {
FrameMsg::GetScrollNodeState(..) | FrameMsg::GetScrollNodeState(..) |
FrameMsg::HitTest(..) => {} FrameMsg::HitTest(..) => {}
_ => { return true; } _ => return true,
} }
} }

Просмотреть файл

@ -695,8 +695,9 @@ impl RenderBackend {
pub fn run(&mut self, mut profile_counters: BackendProfileCounters) { pub fn run(&mut self, mut profile_counters: BackendProfileCounters) {
let mut frame_counter: u32 = 0; let mut frame_counter: u32 = 0;
let mut keep_going = true;
loop { while keep_going {
profile_scope!("handle_msg"); profile_scope!("handle_msg");
while let Ok(msg) = self.scene_rx.try_recv() { while let Ok(msg) = self.scene_rx.try_recv() {
@ -740,7 +741,7 @@ impl RenderBackend {
} }
} }
let keep_going = match self.api_rx.recv() { keep_going = match self.api_rx.recv() {
Ok(msg) => { Ok(msg) => {
if let Some(ref mut r) = self.recorder { if let Some(ref mut r) = self.recorder {
r.write_msg(frame_counter, &msg); r.write_msg(frame_counter, &msg);
@ -749,13 +750,10 @@ impl RenderBackend {
} }
Err(..) => { false } Err(..) => { false }
}; };
if !keep_going {
let _ = self.scene_tx.send(SceneBuilderRequest::Stop);
self.notifier.shut_down();
break;
}
} }
let _ = self.scene_tx.send(SceneBuilderRequest::Stop);
self.notifier.shut_down();
} }
fn process_api_msg( fn process_api_msg(
@ -965,14 +963,6 @@ impl RenderBackend {
let doc = self.documents.get_mut(&document_id).unwrap(); let doc = self.documents.get_mut(&document_id).unwrap();
if !doc.can_render() {
// TODO: this happens if we are building the first scene asynchronously and
// scroll at the same time. we should keep track of the fact that we skipped
// composition here and do it as soon as we receive the scene.
op.render = false;
op.composite = false;
}
if transaction_msg.generate_frame { if transaction_msg.generate_frame {
if let Some(ref mut ros) = doc.render_on_scroll { if let Some(ref mut ros) = doc.render_on_scroll {
*ros = true; *ros = true;
@ -984,6 +974,14 @@ impl RenderBackend {
} }
} }
if !doc.can_render() {
// TODO: this happens if we are building the first scene asynchronously and
// scroll at the same time. we should keep track of the fact that we skipped
// composition here and do it as soon as we receive the scene.
op.render = false;
op.composite = false;
}
debug_assert!(op.render || !op.composite); debug_assert!(op.render || !op.composite);
if op.render { if op.render {

Просмотреть файл

@ -933,6 +933,7 @@ impl RenderTaskCache {
[0.0; 3], [0.0; 3],
None, None,
gpu_cache, gpu_cache,
None,
); );
// Get the allocation details in the texture cache, and store // Get the allocation details in the texture cache, and store

Просмотреть файл

@ -35,7 +35,7 @@ use device::{ProgramCache, ReadPixelsFormat};
use euclid::{rect, Transform3D}; use euclid::{rect, Transform3D};
use frame_builder::FrameBuilderConfig; use frame_builder::FrameBuilderConfig;
use gleam::gl; use gleam::gl;
use glyph_rasterizer::GlyphFormat; use glyph_rasterizer::{GlyphFormat, GlyphRasterizer};
use gpu_cache::{GpuBlockData, GpuCacheUpdate, GpuCacheUpdateList}; use gpu_cache::{GpuBlockData, GpuCacheUpdate, GpuCacheUpdateList};
use gpu_types::PrimitiveInstance; use gpu_types::PrimitiveInstance;
use internal_types::{SourceTexture, ORTHO_FAR_PLANE, ORTHO_NEAR_PLANE, ResourceCacheError}; use internal_types::{SourceTexture, ORTHO_FAR_PLANE, ORTHO_NEAR_PLANE, ResourceCacheError};
@ -1309,9 +1309,6 @@ impl Renderer {
let shaders = Shaders::new(&mut device, gl_type, &options)?; let shaders = Shaders::new(&mut device, gl_type, &options)?;
let texture_cache = TextureCache::new(max_device_size);
let max_texture_size = texture_cache.max_texture_size();
let backend_profile_counters = BackendProfileCounters::new(); let backend_profile_counters = BackendProfileCounters::new();
let dither_matrix_texture = if options.enable_dithering { let dither_matrix_texture = if options.enable_dithering {
@ -1489,11 +1486,7 @@ impl Renderer {
let thread_listener_for_scene_builder = thread_listener.clone(); let thread_listener_for_scene_builder = thread_listener.clone();
let rb_thread_name = format!("WRRenderBackend#{}", options.renderer_id.unwrap_or(0)); let rb_thread_name = format!("WRRenderBackend#{}", options.renderer_id.unwrap_or(0));
let scene_thread_name = format!("WRSceneBuilder#{}", options.renderer_id.unwrap_or(0)); let scene_thread_name = format!("WRSceneBuilder#{}", options.renderer_id.unwrap_or(0));
let resource_cache = ResourceCache::new( let glyph_rasterizer = GlyphRasterizer::new(workers)?;
texture_cache,
workers,
blob_image_renderer,
)?;
let (scene_builder, scene_tx, scene_rx) = SceneBuilder::new(config, api_tx.clone()); let (scene_builder, scene_tx, scene_rx) = SceneBuilder::new(config, api_tx.clone());
thread::Builder::new().name(scene_thread_name.clone()).spawn(move || { thread::Builder::new().name(scene_thread_name.clone()).spawn(move || {
@ -1515,6 +1508,14 @@ impl Renderer {
if let Some(ref thread_listener) = *thread_listener_for_render_backend { if let Some(ref thread_listener) = *thread_listener_for_render_backend {
thread_listener.thread_started(&rb_thread_name); thread_listener.thread_started(&rb_thread_name);
} }
let texture_cache = TextureCache::new(max_device_size);
let resource_cache = ResourceCache::new(
texture_cache,
glyph_rasterizer,
blob_image_renderer,
);
let mut backend = RenderBackend::new( let mut backend = RenderBackend::new(
api_rx, api_rx,
payload_rx_for_backend, payload_rx_for_backend,
@ -1552,7 +1553,7 @@ impl Renderer {
backend_profile_counters: BackendProfileCounters::new(), backend_profile_counters: BackendProfileCounters::new(),
profile_counters: RendererProfileCounters::new(), profile_counters: RendererProfileCounters::new(),
profiler: Profiler::new(), profiler: Profiler::new(),
max_texture_size: max_texture_size, max_texture_size: max_device_size,
max_recorded_profiles: options.max_recorded_profiles, max_recorded_profiles: options.max_recorded_profiles,
clear_color: options.clear_color, clear_color: options.clear_color,
enable_clear_scissor: options.enable_clear_scissor, enable_clear_scissor: options.enable_clear_scissor,
@ -2358,14 +2359,6 @@ impl Renderer {
textures: &BatchTextures, textures: &BatchTextures,
stats: &mut RendererStats, stats: &mut RendererStats,
) { ) {
// Work around Angle bug that forgets to update sampler metadata,
// by making the use of those samplers uniform across programs.
// https://github.com/servo/webrender/wiki/Driver-issues#texturesize-in-vertex-shaders
let work_around_angle_bug = cfg!(windows);
if work_around_angle_bug {
self.device.reset_angle_sampler_metadata(&self.texture_resolver.dummy_cache_texture);
}
for i in 0 .. textures.colors.len() { for i in 0 .. textures.colors.len() {
self.texture_resolver.bind( self.texture_resolver.bind(
&textures.colors[i], &textures.colors[i],

Просмотреть файл

@ -19,16 +19,11 @@ use capture::PlainExternalImage;
#[cfg(any(feature = "replay", feature = "png"))] #[cfg(any(feature = "replay", feature = "png"))]
use capture::CaptureConfig; use capture::CaptureConfig;
use device::TextureFilter; use device::TextureFilter;
use glyph_cache::GlyphCache; use glyph_cache::{GlyphCache, GlyphCacheEntry};
#[cfg(feature = "capture")]
use glyph_cache::{PlainGlyphCacheRef, PlainCachedGlyphInfo};
#[cfg(feature = "replay")]
use glyph_cache::{CachedGlyphInfo, PlainGlyphCacheOwn};
use glyph_rasterizer::{FontInstance, GlyphFormat, GlyphRasterizer, GlyphRequest}; use glyph_rasterizer::{FontInstance, GlyphFormat, GlyphRasterizer, GlyphRequest};
use gpu_cache::{GpuCache, GpuCacheAddress, GpuCacheHandle}; use gpu_cache::{GpuCache, GpuCacheAddress, GpuCacheHandle};
use internal_types::{FastHashMap, FastHashSet, ResourceCacheError, SourceTexture, TextureUpdateList}; use internal_types::{FastHashMap, FastHashSet, SourceTexture, TextureUpdateList};
use profiler::{ResourceProfileCounters, TextureCacheProfileCounters}; use profiler::{ResourceProfileCounters, TextureCacheProfileCounters};
use rayon::ThreadPool;
use render_backend::FrameId; use render_backend::FrameId;
use render_task::{RenderTaskCache, RenderTaskCacheKey, RenderTaskId, RenderTaskTree}; use render_task::{RenderTaskCache, RenderTaskCacheKey, RenderTaskId, RenderTaskTree};
use std::collections::hash_map::Entry::{self, Occupied, Vacant}; use std::collections::hash_map::Entry::{self, Occupied, Vacant};
@ -143,46 +138,40 @@ struct CachedImageInfo {
epoch: Epoch, epoch: Epoch,
} }
#[derive(Debug)]
#[cfg_attr(feature = "capture", derive(Clone, Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
pub enum ResourceClassCacheError {
OverLimitSize,
}
pub type ResourceCacheResult<V> = Result<V, ResourceClassCacheError>;
#[cfg_attr(feature = "capture", derive(Serialize))] #[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))] #[cfg_attr(feature = "replay", derive(Deserialize))]
pub struct ResourceClassCache<K: Hash + Eq, V> { pub struct ResourceClassCache<K: Hash + Eq, V, U: Default> {
resources: FastHashMap<K, ResourceCacheResult<V>>, resources: FastHashMap<K, V>,
pub user_data: U,
} }
impl<K, V> ResourceClassCache<K, V> impl<K, V, U> ResourceClassCache<K, V, U>
where where
K: Clone + Hash + Eq + Debug, K: Clone + Hash + Eq + Debug,
U: Default,
{ {
pub fn new() -> ResourceClassCache<K, V> { pub fn new() -> ResourceClassCache<K, V, U> {
ResourceClassCache { ResourceClassCache {
resources: FastHashMap::default(), resources: FastHashMap::default(),
user_data: Default::default(),
} }
} }
fn get(&self, key: &K) -> &ResourceCacheResult<V> { pub fn get(&self, key: &K) -> &V {
self.resources.get(key) self.resources.get(key)
.expect("Didn't find a cached resource with that ID!") .expect("Didn't find a cached resource with that ID!")
} }
pub fn insert(&mut self, key: K, value: ResourceCacheResult<V>) { pub fn insert(&mut self, key: K, value: V) {
self.resources.insert(key, value); self.resources.insert(key, value);
} }
pub fn get_mut(&mut self, key: &K) -> &mut ResourceCacheResult<V> { pub fn get_mut(&mut self, key: &K) -> &mut V {
self.resources.get_mut(key) self.resources.get_mut(key)
.expect("Didn't find a cached resource with that ID!") .expect("Didn't find a cached resource with that ID!")
} }
pub fn entry(&mut self, key: K) -> Entry<K, ResourceCacheResult<V>> { pub fn entry(&mut self, key: K) -> Entry<K, V> {
self.resources.entry(key) self.resources.entry(key)
} }
@ -203,6 +192,13 @@ where
let _ = self.resources.remove(&key).unwrap(); let _ = self.resources.remove(&key).unwrap();
} }
} }
pub fn retain<F>(&mut self, f: F)
where
F: FnMut(&K, &mut V) -> bool,
{
self.resources.retain(f);
}
} }
@ -224,7 +220,14 @@ impl Into<BlobImageRequest> for ImageRequest {
} }
} }
type ImageCache = ResourceClassCache<ImageRequest, CachedImageInfo>; #[derive(Debug)]
#[cfg_attr(feature = "capture", derive(Clone, Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
pub enum ImageCacheError {
OverLimitSize,
}
type ImageCache = ResourceClassCache<ImageRequest, Result<CachedImageInfo, ImageCacheError>, ()>;
pub type FontInstanceMap = Arc<RwLock<FastHashMap<FontInstanceKey, FontInstance>>>; pub type FontInstanceMap = Arc<RwLock<FastHashMap<FontInstanceKey, FontInstance>>>;
#[derive(Default)] #[derive(Default)]
@ -273,12 +276,10 @@ pub struct ResourceCache {
impl ResourceCache { impl ResourceCache {
pub fn new( pub fn new(
texture_cache: TextureCache, texture_cache: TextureCache,
workers: Arc<ThreadPool>, glyph_rasterizer: GlyphRasterizer,
blob_image_renderer: Option<Box<BlobImageRenderer>>, blob_image_renderer: Option<Box<BlobImageRenderer>>,
) -> Result<Self, ResourceCacheError> { ) -> Self {
let glyph_rasterizer = GlyphRasterizer::new(workers)?; ResourceCache {
Ok(ResourceCache {
cached_glyphs: GlyphCache::new(), cached_glyphs: GlyphCache::new(),
cached_images: ResourceClassCache::new(), cached_images: ResourceClassCache::new(),
cached_render_tasks: RenderTaskCache::new(), cached_render_tasks: RenderTaskCache::new(),
@ -290,7 +291,7 @@ impl ResourceCache {
pending_image_requests: FastHashSet::default(), pending_image_requests: FastHashSet::default(),
glyph_rasterizer, glyph_rasterizer,
blob_image_renderer, blob_image_renderer,
}) }
} }
pub fn max_texture_size(&self) -> u32 { pub fn max_texture_size(&self) -> u32 {
@ -566,7 +567,7 @@ impl ResourceCache {
// The image or tiling size is too big for hardware texture size. // The image or tiling size is too big for hardware texture size.
warn!("Dropping image, image:(w:{},h:{}, tile:{}) is too big for hardware!", warn!("Dropping image, image:(w:{},h:{}, tile:{}) is too big for hardware!",
template.descriptor.width, template.descriptor.height, template.tiling.unwrap_or(0)); template.descriptor.width, template.descriptor.height, template.tiling.unwrap_or(0));
self.cached_images.insert(request, Err(ResourceClassCacheError::OverLimitSize)); self.cached_images.insert(request, Err(ImageCacheError::OverLimitSize));
return; return;
} }
@ -682,7 +683,7 @@ impl ResourceCache {
debug_assert!(fetch_buffer.is_empty()); debug_assert!(fetch_buffer.is_empty());
for (loop_index, key) in glyph_keys.iter().enumerate() { for (loop_index, key) in glyph_keys.iter().enumerate() {
if let Ok(Some(ref glyph)) = *glyph_key_cache.get(key) { if let GlyphCacheEntry::Cached(ref glyph) = *glyph_key_cache.get(key) {
let cache_item = self.texture_cache.get(&glyph.texture_cache_handle); let cache_item = self.texture_cache.get(&glyph.texture_cache_handle);
if current_texture_id != cache_item.texture_id || if current_texture_id != cache_item.texture_id ||
current_glyph_format != glyph.format { current_glyph_format != glyph.format {
@ -794,6 +795,7 @@ impl ResourceCache {
debug_assert_eq!(self.state, State::Idle); debug_assert_eq!(self.state, State::Idle);
self.state = State::AddResources; self.state = State::AddResources;
self.texture_cache.begin_frame(frame_id); self.texture_cache.begin_frame(frame_id);
self.cached_glyphs.begin_frame(&mut self.texture_cache);
self.cached_render_tasks.begin_frame(&mut self.texture_cache); self.cached_render_tasks.begin_frame(&mut self.texture_cache);
self.current_frame_id = frame_id; self.current_frame_id = frame_id;
} }
@ -928,6 +930,7 @@ impl ResourceCache {
[0.0; 3], [0.0; 3],
image_template.dirty_rect, image_template.dirty_rect,
gpu_cache, gpu_cache,
None,
); );
image_template.dirty_rect = None; image_template.dirty_rect = None;
} }
@ -1035,7 +1038,7 @@ pub struct PlainResources {
#[derive(Serialize)] #[derive(Serialize)]
pub struct PlainCacheRef<'a> { pub struct PlainCacheRef<'a> {
current_frame_id: FrameId, current_frame_id: FrameId,
glyphs: PlainGlyphCacheRef<'a>, glyphs: &'a GlyphCache,
glyph_dimensions: &'a GlyphDimensionsCache, glyph_dimensions: &'a GlyphDimensionsCache,
images: &'a ImageCache, images: &'a ImageCache,
render_tasks: &'a RenderTaskCache, render_tasks: &'a RenderTaskCache,
@ -1046,7 +1049,7 @@ pub struct PlainCacheRef<'a> {
#[derive(Deserialize)] #[derive(Deserialize)]
pub struct PlainCacheOwn { pub struct PlainCacheOwn {
current_frame_id: FrameId, current_frame_id: FrameId,
glyphs: PlainGlyphCacheOwn, glyphs: GlyphCache,
glyph_dimensions: GlyphDimensionsCache, glyph_dimensions: GlyphDimensionsCache,
images: ImageCache, images: ImageCache,
render_tasks: RenderTaskCache, render_tasks: RenderTaskCache,
@ -1228,64 +1231,10 @@ impl ResourceCache {
} }
#[cfg(feature = "capture")] #[cfg(feature = "capture")]
pub fn save_caches(&self, root: &PathBuf) -> PlainCacheRef { pub fn save_caches(&self, _root: &PathBuf) -> PlainCacheRef {
use std::io::Write;
use std::fs;
let path_glyphs = root.join("glyphs");
if !path_glyphs.is_dir() {
fs::create_dir(&path_glyphs).unwrap();
}
info!("\tcached glyphs");
let mut glyph_paths = FastHashMap::default();
for cache in self.cached_glyphs.glyph_key_caches.values() {
for result in cache.resources.values() {
let arc = match *result {
Ok(Some(ref info)) => &info.glyph_bytes,
Ok(None) | Err(_) => continue,
};
let glyph_id = glyph_paths.len() + 1;
let entry = match glyph_paths.entry(arc.as_ptr()) {
Entry::Occupied(_) => continue,
Entry::Vacant(e) => e,
};
let file_name = format!("{}.raw", glyph_id);
let short_path = format!("glyphs/{}", file_name);
fs::File::create(path_glyphs.join(&file_name))
.expect(&format!("Unable to create {}", short_path))
.write_all(&*arc)
.unwrap();
entry.insert(short_path);
}
}
PlainCacheRef { PlainCacheRef {
current_frame_id: self.current_frame_id, current_frame_id: self.current_frame_id,
glyphs: self.cached_glyphs.glyph_key_caches glyphs: &self.cached_glyphs,
.iter()
.map(|(font_instance, cache)| {
let resources = cache.resources
.iter()
.map(|(key, result)| {
(key.clone(), match *result {
Ok(Some(ref info)) => Ok(Some(PlainCachedGlyphInfo {
texture_cache_handle: info.texture_cache_handle.clone(),
glyph_bytes: glyph_paths[&info.glyph_bytes.as_ptr()].clone(),
size: info.size,
offset: info.offset,
scale: info.scale,
format: info.format,
})),
Ok(None) => Ok(None),
Err(ref e) => Err(e.clone()),
})
})
.collect();
(font_instance, ResourceClassCache { resources })
})
.collect(),
glyph_dimensions: &self.cached_glyph_dimensions, glyph_dimensions: &self.cached_glyph_dimensions,
images: &self.cached_images, images: &self.cached_images,
render_tasks: &self.cached_render_tasks, render_tasks: &self.cached_render_tasks,
@ -1311,47 +1260,8 @@ impl ResourceCache {
match caches { match caches {
Some(cached) => { Some(cached) => {
let glyph_key_caches = cached.glyphs
.into_iter()
.map(|(font_instance, rcc)| {
let resources = rcc.resources
.into_iter()
.map(|(key, result)| {
(key, match result {
Ok(Some(info)) => {
let glyph_bytes = match raw_map.entry(info.glyph_bytes) {
Entry::Occupied(e) => {
e.get().clone()
}
Entry::Vacant(e) => {
let mut buffer = Vec::new();
File::open(root.join(e.key()))
.expect(&format!("Unable to open {}", e.key()))
.read_to_end(&mut buffer)
.unwrap();
e.insert(Arc::new(buffer))
.clone()
}
};
Ok(Some(CachedGlyphInfo {
texture_cache_handle: info.texture_cache_handle,
glyph_bytes,
size: info.size,
offset: info.offset,
scale: info.scale,
format: info.format,
}))
},
Ok(None) => Ok(None),
Err(e) => Err(e),
})
})
.collect();
(font_instance, ResourceClassCache { resources })
})
.collect();
self.current_frame_id = cached.current_frame_id; self.current_frame_id = cached.current_frame_id;
self.cached_glyphs = GlyphCache { glyph_key_caches }; self.cached_glyphs = cached.glyphs;
self.cached_glyph_dimensions = cached.glyph_dimensions; self.cached_glyph_dimensions = cached.glyph_dimensions;
self.cached_images = cached.images; self.cached_images = cached.images;
self.cached_render_tasks = cached.render_tasks; self.cached_render_tasks = cached.render_tasks;

Просмотреть файл

@ -14,8 +14,10 @@ use internal_types::{RenderTargetInfo, SourceTexture, TextureUpdate, TextureUpda
use profiler::{ResourceProfileCounter, TextureCacheProfileCounters}; use profiler::{ResourceProfileCounter, TextureCacheProfileCounters};
use render_backend::FrameId; use render_backend::FrameId;
use resource_cache::CacheItem; use resource_cache::CacheItem;
use std::cell::Cell;
use std::cmp; use std::cmp;
use std::mem; use std::mem;
use std::rc::Rc;
// The fixed number of layers for the shared texture cache. // The fixed number of layers for the shared texture cache.
// There is one array texture per image format, allocated lazily. // There is one array texture per image format, allocated lazily.
@ -103,6 +105,8 @@ struct CacheEntry {
filter: TextureFilter, filter: TextureFilter,
// The actual device texture ID this is part of. // The actual device texture ID this is part of.
texture_id: CacheTextureId, texture_id: CacheTextureId,
// Optional notice when the entry is evicted from the cache.
eviction_notice: Option<EvictionNotice>,
} }
impl CacheEntry { impl CacheEntry {
@ -124,6 +128,7 @@ impl CacheEntry {
format, format,
filter, filter,
uv_rect_handle: GpuCacheHandle::new(), uv_rect_handle: GpuCacheHandle::new(),
eviction_notice: None,
} }
} }
@ -150,6 +155,12 @@ impl CacheEntry {
image_source.write_gpu_blocks(&mut request); image_source.write_gpu_blocks(&mut request);
} }
} }
fn evict(&self) {
if let Some(eviction_notice) = self.eviction_notice.as_ref() {
eviction_notice.notify();
}
}
} }
type WeakCacheEntryHandle = WeakFreeListHandle<CacheEntry>; type WeakCacheEntryHandle = WeakFreeListHandle<CacheEntry>;
@ -173,6 +184,34 @@ impl TextureCacheHandle {
} }
} }
// An eviction notice is a shared condition useful for detecting
// when a TextureCacheHandle gets evicted from the TextureCache.
// It is optionally installed to the TextureCache when an update()
// is scheduled. A single notice may be shared among any number of
// TextureCacheHandle updates. The notice may then be subsequently
// checked to see if any of the updates using it have been evicted.
#[derive(Clone, Debug, Default)]
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
pub struct EvictionNotice {
evicted: Rc<Cell<bool>>,
}
impl EvictionNotice {
fn notify(&self) {
self.evicted.set(true);
}
pub fn check(&self) -> bool {
if self.evicted.get() {
self.evicted.set(false);
true
} else {
false
}
}
}
#[cfg_attr(feature = "capture", derive(Serialize))] #[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))] #[cfg_attr(feature = "replay", derive(Deserialize))]
pub struct TextureCache { pub struct TextureCache {
@ -301,6 +340,7 @@ impl TextureCache {
user_data: [f32; 3], user_data: [f32; 3],
mut dirty_rect: Option<DeviceUintRect>, mut dirty_rect: Option<DeviceUintRect>,
gpu_cache: &mut GpuCache, gpu_cache: &mut GpuCache,
eviction_notice: Option<&EvictionNotice>,
) { ) {
// Determine if we need to allocate texture cache memory // Determine if we need to allocate texture cache memory
// for this item. We need to reallocate if any of the following // for this item. We need to reallocate if any of the following
@ -339,6 +379,9 @@ impl TextureCache {
.get_opt_mut(handle.entry.as_ref().unwrap()) .get_opt_mut(handle.entry.as_ref().unwrap())
.expect("BUG: handle must be valid now"); .expect("BUG: handle must be valid now");
// Install the new eviction notice for this update, if applicable.
entry.eviction_notice = eviction_notice.cloned();
// Invalidate the contents of the resource rect in the GPU cache. // Invalidate the contents of the resource rect in the GPU cache.
// This ensures that the update_gpu_cache below will add // This ensures that the update_gpu_cache below will add
// the new information to the GPU cache. // the new information to the GPU cache.
@ -498,6 +541,7 @@ impl TextureCache {
// Free the selected items // Free the selected items
for handle in eviction_candidates { for handle in eviction_candidates {
let entry = self.entries.free(handle); let entry = self.entries.free(handle);
entry.evict();
self.free(entry); self.free(entry);
} }
@ -552,6 +596,7 @@ impl TextureCache {
retained_entries.push(handle); retained_entries.push(handle);
} else { } else {
let entry = self.entries.free(handle); let entry = self.entries.free(handle);
entry.evict();
if let Some(region) = self.free(entry) { if let Some(region) = self.free(entry) {
found_matching_slab |= region.slab_size == needed_slab_size; found_matching_slab |= region.slab_size == needed_slab_size;
freed_complete_page |= region.is_empty(); freed_complete_page |= region.is_empty();
@ -1069,6 +1114,7 @@ impl TextureArray {
format: self.format, format: self.format,
filter: self.filter, filter: self.filter,
texture_id: self.texture_id.unwrap(), texture_id: self.texture_id.unwrap(),
eviction_notice: None,
} }
}) })
} }

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@ -418,11 +418,10 @@ pub struct GradientStop {
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub struct RadialGradient { pub struct RadialGradient {
pub start_center: LayoutPoint, pub center: LayoutPoint,
pub radius: LayoutSize,
pub start_radius: f32, pub start_radius: f32,
pub end_center: LayoutPoint,
pub end_radius: f32, pub end_radius: f32,
pub ratio_xy: f32,
pub extend_mode: ExtendMode, pub extend_mode: ExtendMode,
} // IMPLICIT stops: Vec<GradientStop> } // IMPLICIT stops: Vec<GradientStop>

Просмотреть файл

@ -1188,11 +1188,10 @@ impl DisplayListBuilder {
self.push_stops(&stops); self.push_stops(&stops);
return RadialGradient { return RadialGradient {
start_center: center, center,
radius: LayoutSize::new(1.0, 1.0),
start_radius: 0.0, start_radius: 0.0,
end_center: center,
end_radius: 1.0, end_radius: 1.0,
ratio_xy: 1.0,
extend_mode, extend_mode,
}; };
} }
@ -1203,11 +1202,10 @@ impl DisplayListBuilder {
self.push_stops(&stops); self.push_stops(&stops);
RadialGradient { RadialGradient {
start_center: center, center,
radius,
start_radius: radius.width * start_offset, start_radius: radius.width * start_offset,
end_center: center,
end_radius: radius.width * end_offset, end_radius: radius.width * end_offset,
ratio_xy: radius.width / radius.height,
extend_mode, extend_mode,
} }
} }
@ -1216,22 +1214,20 @@ impl DisplayListBuilder {
// because create_gradient stores the stops in anticipation // because create_gradient stores the stops in anticipation
pub fn create_complex_radial_gradient( pub fn create_complex_radial_gradient(
&mut self, &mut self,
start_center: LayoutPoint, center: LayoutPoint,
radius: LayoutSize,
start_radius: f32, start_radius: f32,
end_center: LayoutPoint,
end_radius: f32, end_radius: f32,
ratio_xy: f32,
stops: Vec<GradientStop>, stops: Vec<GradientStop>,
extend_mode: ExtendMode, extend_mode: ExtendMode,
) -> RadialGradient { ) -> RadialGradient {
self.push_stops(&stops); self.push_stops(&stops);
RadialGradient { RadialGradient {
start_center, center,
radius,
start_radius, start_radius,
end_center,
end_radius, end_radius,
ratio_xy,
extend_mode, extend_mode,
} }
} }

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@ -1 +1 @@
486ee5f3aefb0172c2c5703e19f833e63eb295b9 2083e83d958dd4a230ccae5c518e4bc8fbf88009

Просмотреть файл

@ -6,7 +6,7 @@ build = "build.rs"
license = "MPL-2.0" license = "MPL-2.0"
[dependencies] [dependencies]
base64 = "0.3" base64 = "0.6"
bincode = "0.9" bincode = "0.9"
byteorder = "1.0" byteorder = "1.0"
env_logger = { version = "0.5", optional = true } env_logger = { version = "0.5", optional = true }
@ -14,7 +14,7 @@ euclid = "0.17"
gleam = "0.4" gleam = "0.4"
glutin = "0.12" glutin = "0.12"
app_units = "0.6" app_units = "0.6"
image = "0.17" image = "0.18"
clap = { version = "2", features = ["yaml"] } clap = { version = "2", features = ["yaml"] }
lazy_static = "1" lazy_static = "1"
log = "0.4" log = "0.4"
@ -38,6 +38,7 @@ headless = [ "osmesa-sys", "osmesa-src" ]
[target.'cfg(target_os = "windows")'.dependencies] [target.'cfg(target_os = "windows")'.dependencies]
dwrote = "0.4.1" dwrote = "0.4.1"
mozangle = {version = "0.1.5", features = ["egl"]}
[target.'cfg(any(target_os = "linux", target_os = "macos"))'.dependencies] [target.'cfg(any(target_os = "linux", target_os = "macos"))'.dependencies]
font-loader = "0.6" font-loader = "0.6"

72
gfx/wrench/src/angle.rs Normal file
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@ -0,0 +1,72 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use glutin;
use glutin::{WindowBuilder, ContextBuilder, EventsLoop, Window, CreationError};
#[cfg(not(windows))]
pub enum Context {}
#[cfg(windows)]
pub use ::egl::Context;
impl Context {
#[cfg(not(windows))]
pub fn with_window(
_: WindowBuilder,
_: ContextBuilder,
_: &EventsLoop,
) -> Result<(Window, Self), CreationError> {
Err(CreationError::PlatformSpecific("ANGLE rendering is only supported on Windows".into()))
}
#[cfg(windows)]
pub fn with_window(
window_builder: WindowBuilder,
context_builder: ContextBuilder,
events_loop: &EventsLoop,
) -> Result<(Window, Self), CreationError> {
use glutin::os::windows::WindowExt;
// FIXME: &context_builder.pf_reqs https://github.com/tomaka/glutin/pull/1002
let pf_reqs = &glutin::PixelFormatRequirements::default();
let gl_attr = &context_builder.gl_attr.map_sharing(|_| unimplemented!());
let window = window_builder.build(events_loop)?;
Self::new(pf_reqs, gl_attr)
.and_then(|p| p.finish(window.get_hwnd() as _))
.map(|context| (window, context))
}
}
#[cfg(not(windows))]
impl glutin::GlContext for Context {
unsafe fn make_current(&self) -> Result<(), glutin::ContextError> {
match *self {}
}
fn is_current(&self) -> bool {
match *self {}
}
fn get_proc_address(&self, _: &str) -> *const () {
match *self {}
}
fn swap_buffers(&self) -> Result<(), glutin::ContextError> {
match *self {}
}
fn get_api(&self) -> glutin::Api {
match *self {}
}
fn get_pixel_format(&self) -> glutin::PixelFormat {
match *self {}
}
fn resize(&self, _: u32, _: u32) {
match *self {}
}
}

Просмотреть файл

@ -44,6 +44,9 @@ args:
short: h short: h
long: headless long: headless
help: Enable headless rendering help: Enable headless rendering
- angle:
long: angle
help: Enable ANGLE rendering (on Windows only)
- dp_ratio: - dp_ratio:
short: p short: p
long: device-pixel-ratio long: device-pixel-ratio

617
gfx/wrench/src/egl.rs Normal file
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@ -0,0 +1,617 @@
// Licensed under the Apache License, Version 2.0.
// This file may not be copied, modified, or distributed except according to those terms.
//! Based on https://github.com/tomaka/glutin/blob/1b2d62c0e9/src/api/egl/mod.rs
#![cfg(windows)]
#![allow(unused_variables)]
use glutin::ContextError;
use glutin::CreationError;
use glutin::GlAttributes;
use glutin::GlContext;
use glutin::GlRequest;
use glutin::PixelFormat;
use glutin::PixelFormatRequirements;
use glutin::ReleaseBehavior;
use glutin::Robustness;
use glutin::Api;
use std::ffi::{CStr, CString};
use std::os::raw::c_int;
use std::{mem, ptr};
use std::cell::Cell;
use mozangle::egl::ffi as egl;
mod ffi {
pub use mozangle::egl::ffi as egl;
pub use mozangle::egl::ffi::*;
}
pub struct Context {
display: ffi::egl::types::EGLDisplay,
context: ffi::egl::types::EGLContext,
surface: Cell<ffi::egl::types::EGLSurface>,
api: Api,
pixel_format: PixelFormat,
}
impl Context {
/// Start building an EGL context.
///
/// This function initializes some things and chooses the pixel format.
///
/// To finish the process, you must call `.finish(window)` on the `ContextPrototype`.
pub fn new<'a>(
pf_reqs: &PixelFormatRequirements,
opengl: &'a GlAttributes<&'a Context>,
) -> Result<ContextPrototype<'a>, CreationError>
{
if opengl.sharing.is_some() {
unimplemented!()
}
// calling `eglGetDisplay` or equivalent
let display = unsafe { egl::GetDisplay(ptr::null_mut()) };
if display.is_null() {
return Err(CreationError::OsError("Could not create EGL display object".to_string()));
}
let egl_version = unsafe {
let mut major: ffi::egl::types::EGLint = mem::uninitialized();
let mut minor: ffi::egl::types::EGLint = mem::uninitialized();
if egl::Initialize(display, &mut major, &mut minor) == 0 {
return Err(CreationError::OsError(format!("eglInitialize failed")))
}
(major, minor)
};
// the list of extensions supported by the client once initialized is different from the
// list of extensions obtained earlier
let extensions = if egl_version >= (1, 2) {
let p = unsafe { CStr::from_ptr(egl::QueryString(display, ffi::egl::EXTENSIONS as i32)) };
let list = String::from_utf8(p.to_bytes().to_vec()).unwrap_or_else(|_| format!(""));
list.split(' ').map(|e| e.to_string()).collect::<Vec<_>>()
} else {
vec![]
};
// binding the right API and choosing the version
let (version, api) = unsafe {
match opengl.version {
GlRequest::Latest => {
if egl_version >= (1, 4) {
if egl::BindAPI(ffi::egl::OPENGL_API) != 0 {
(None, Api::OpenGl)
} else if egl::BindAPI(ffi::egl::OPENGL_ES_API) != 0 {
(None, Api::OpenGlEs)
} else {
return Err(CreationError::OpenGlVersionNotSupported);
}
} else {
(None, Api::OpenGlEs)
}
},
GlRequest::Specific(Api::OpenGlEs, version) => {
if egl_version >= (1, 2) {
if egl::BindAPI(ffi::egl::OPENGL_ES_API) == 0 {
return Err(CreationError::OpenGlVersionNotSupported);
}
}
(Some(version), Api::OpenGlEs)
},
GlRequest::Specific(Api::OpenGl, version) => {
if egl_version < (1, 4) {
return Err(CreationError::OpenGlVersionNotSupported);
}
if egl::BindAPI(ffi::egl::OPENGL_API) == 0 {
return Err(CreationError::OpenGlVersionNotSupported);
}
(Some(version), Api::OpenGl)
},
GlRequest::Specific(_, _) => return Err(CreationError::OpenGlVersionNotSupported),
GlRequest::GlThenGles { opengles_version, opengl_version } => {
if egl_version >= (1, 4) {
if egl::BindAPI(ffi::egl::OPENGL_API) != 0 {
(Some(opengl_version), Api::OpenGl)
} else if egl::BindAPI(ffi::egl::OPENGL_ES_API) != 0 {
(Some(opengles_version), Api::OpenGlEs)
} else {
return Err(CreationError::OpenGlVersionNotSupported);
}
} else {
(Some(opengles_version), Api::OpenGlEs)
}
},
}
};
let (config_id, pixel_format) = unsafe {
try!(choose_fbconfig(display, &egl_version, api, version, pf_reqs))
};
Ok(ContextPrototype {
opengl: opengl,
display: display,
egl_version: egl_version,
extensions: extensions,
api: api,
version: version,
config_id: config_id,
pixel_format: pixel_format,
})
}
}
impl GlContext for Context {
unsafe fn make_current(&self) -> Result<(), ContextError> {
let ret = egl::MakeCurrent(self.display, self.surface.get(), self.surface.get(), self.context);
if ret == 0 {
match egl::GetError() as u32 {
ffi::egl::CONTEXT_LOST => return Err(ContextError::ContextLost),
err => panic!("eglMakeCurrent failed (eglGetError returned 0x{:x})", err)
}
} else {
Ok(())
}
}
#[inline]
fn is_current(&self) -> bool {
unsafe { egl::GetCurrentContext() == self.context }
}
fn get_proc_address(&self, addr: &str) -> *const () {
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
unsafe {
egl::GetProcAddress(addr) as *const _
}
}
#[inline]
fn swap_buffers(&self) -> Result<(), ContextError> {
if self.surface.get() == ffi::egl::NO_SURFACE {
return Err(ContextError::ContextLost);
}
let ret = unsafe {
egl::SwapBuffers(self.display, self.surface.get())
};
if ret == 0 {
match unsafe { egl::GetError() } as u32 {
ffi::egl::CONTEXT_LOST => return Err(ContextError::ContextLost),
err => panic!("eglSwapBuffers failed (eglGetError returned 0x{:x})", err)
}
} else {
Ok(())
}
}
#[inline]
fn get_api(&self) -> Api {
self.api
}
#[inline]
fn get_pixel_format(&self) -> PixelFormat {
self.pixel_format.clone()
}
#[inline]
fn resize(&self, _: u32, _: u32) {}
}
unsafe impl Send for Context {}
unsafe impl Sync for Context {}
impl Drop for Context {
fn drop(&mut self) {
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
egl::DestroyContext(self.display, self.context);
egl::DestroySurface(self.display, self.surface.get());
egl::Terminate(self.display);
}
}
}
pub struct ContextPrototype<'a> {
opengl: &'a GlAttributes<&'a Context>,
display: ffi::egl::types::EGLDisplay,
egl_version: (ffi::egl::types::EGLint, ffi::egl::types::EGLint),
extensions: Vec<String>,
api: Api,
version: Option<(u8, u8)>,
config_id: ffi::egl::types::EGLConfig,
pixel_format: PixelFormat,
}
impl<'a> ContextPrototype<'a> {
pub fn get_native_visual_id(&self) -> ffi::egl::types::EGLint {
let mut value = unsafe { mem::uninitialized() };
let ret = unsafe { egl::GetConfigAttrib(self.display, self.config_id,
ffi::egl::NATIVE_VISUAL_ID
as ffi::egl::types::EGLint, &mut value) };
if ret == 0 { panic!("eglGetConfigAttrib failed") };
value
}
pub fn finish(self, native_window: ffi::EGLNativeWindowType)
-> Result<Context, CreationError>
{
let surface = unsafe {
let surface = egl::CreateWindowSurface(self.display, self.config_id, native_window,
ptr::null());
if surface.is_null() {
return Err(CreationError::OsError(format!("eglCreateWindowSurface failed")))
}
surface
};
self.finish_impl(surface)
}
pub fn finish_pbuffer(self, dimensions: (u32, u32)) -> Result<Context, CreationError> {
let attrs = &[
ffi::egl::WIDTH as c_int, dimensions.0 as c_int,
ffi::egl::HEIGHT as c_int, dimensions.1 as c_int,
ffi::egl::NONE as c_int,
];
let surface = unsafe {
let surface = egl::CreatePbufferSurface(self.display, self.config_id,
attrs.as_ptr());
if surface.is_null() {
return Err(CreationError::OsError(format!("eglCreatePbufferSurface failed")))
}
surface
};
self.finish_impl(surface)
}
fn finish_impl(self, surface: ffi::egl::types::EGLSurface)
-> Result<Context, CreationError>
{
let context = unsafe {
if let Some(version) = self.version {
try!(create_context(self.display, &self.egl_version,
&self.extensions, self.api, version, self.config_id,
self.opengl.debug, self.opengl.robustness))
} else if self.api == Api::OpenGlEs {
if let Ok(ctxt) = create_context(self.display, &self.egl_version,
&self.extensions, self.api, (2, 0), self.config_id,
self.opengl.debug, self.opengl.robustness)
{
ctxt
} else if let Ok(ctxt) = create_context(self.display, &self.egl_version,
&self.extensions, self.api, (1, 0),
self.config_id, self.opengl.debug,
self.opengl.robustness)
{
ctxt
} else {
return Err(CreationError::OpenGlVersionNotSupported);
}
} else {
if let Ok(ctxt) = create_context(self.display, &self.egl_version,
&self.extensions, self.api, (3, 2), self.config_id,
self.opengl.debug, self.opengl.robustness)
{
ctxt
} else if let Ok(ctxt) = create_context(self.display, &self.egl_version,
&self.extensions, self.api, (3, 1),
self.config_id, self.opengl.debug,
self.opengl.robustness)
{
ctxt
} else if let Ok(ctxt) = create_context(self.display, &self.egl_version,
&self.extensions, self.api, (1, 0),
self.config_id, self.opengl.debug,
self.opengl.robustness)
{
ctxt
} else {
return Err(CreationError::OpenGlVersionNotSupported);
}
}
};
Ok(Context {
display: self.display,
context: context,
surface: Cell::new(surface),
api: self.api,
pixel_format: self.pixel_format,
})
}
}
unsafe fn choose_fbconfig(display: ffi::egl::types::EGLDisplay,
egl_version: &(ffi::egl::types::EGLint, ffi::egl::types::EGLint),
api: Api, version: Option<(u8, u8)>, reqs: &PixelFormatRequirements)
-> Result<(ffi::egl::types::EGLConfig, PixelFormat), CreationError>
{
let descriptor = {
let mut out: Vec<c_int> = Vec::with_capacity(37);
if egl_version >= &(1, 2) {
out.push(ffi::egl::COLOR_BUFFER_TYPE as c_int);
out.push(ffi::egl::RGB_BUFFER as c_int);
}
out.push(ffi::egl::SURFACE_TYPE as c_int);
// TODO: Some versions of Mesa report a BAD_ATTRIBUTE error
// if we ask for PBUFFER_BIT as well as WINDOW_BIT
out.push((ffi::egl::WINDOW_BIT) as c_int);
match (api, version) {
(Api::OpenGlEs, Some((3, _))) => {
if egl_version < &(1, 3) { return Err(CreationError::NoAvailablePixelFormat); }
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
out.push(ffi::egl::OPENGL_ES3_BIT as c_int);
out.push(ffi::egl::CONFORMANT as c_int);
out.push(ffi::egl::OPENGL_ES3_BIT as c_int);
},
(Api::OpenGlEs, Some((2, _))) => {
if egl_version < &(1, 3) { return Err(CreationError::NoAvailablePixelFormat); }
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
out.push(ffi::egl::OPENGL_ES2_BIT as c_int);
out.push(ffi::egl::CONFORMANT as c_int);
out.push(ffi::egl::OPENGL_ES2_BIT as c_int);
},
(Api::OpenGlEs, Some((1, _))) => {
if egl_version >= &(1, 3) {
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
out.push(ffi::egl::OPENGL_ES_BIT as c_int);
out.push(ffi::egl::CONFORMANT as c_int);
out.push(ffi::egl::OPENGL_ES_BIT as c_int);
}
},
(Api::OpenGlEs, _) => unimplemented!(),
(Api::OpenGl, _) => {
if egl_version < &(1, 3) { return Err(CreationError::NoAvailablePixelFormat); }
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
out.push(ffi::egl::OPENGL_BIT as c_int);
out.push(ffi::egl::CONFORMANT as c_int);
out.push(ffi::egl::OPENGL_BIT as c_int);
},
(_, _) => unimplemented!(),
};
if let Some(hardware_accelerated) = reqs.hardware_accelerated {
out.push(ffi::egl::CONFIG_CAVEAT as c_int);
out.push(if hardware_accelerated {
ffi::egl::NONE as c_int
} else {
ffi::egl::SLOW_CONFIG as c_int
});
}
if let Some(color) = reqs.color_bits {
out.push(ffi::egl::RED_SIZE as c_int);
out.push((color / 3) as c_int);
out.push(ffi::egl::GREEN_SIZE as c_int);
out.push((color / 3 + if color % 3 != 0 { 1 } else { 0 }) as c_int);
out.push(ffi::egl::BLUE_SIZE as c_int);
out.push((color / 3 + if color % 3 == 2 { 1 } else { 0 }) as c_int);
}
if let Some(alpha) = reqs.alpha_bits {
out.push(ffi::egl::ALPHA_SIZE as c_int);
out.push(alpha as c_int);
}
if let Some(depth) = reqs.depth_bits {
out.push(ffi::egl::DEPTH_SIZE as c_int);
out.push(depth as c_int);
}
if let Some(stencil) = reqs.stencil_bits {
out.push(ffi::egl::STENCIL_SIZE as c_int);
out.push(stencil as c_int);
}
if let Some(true) = reqs.double_buffer {
return Err(CreationError::NoAvailablePixelFormat);
}
if let Some(multisampling) = reqs.multisampling {
out.push(ffi::egl::SAMPLES as c_int);
out.push(multisampling as c_int);
}
if reqs.stereoscopy {
return Err(CreationError::NoAvailablePixelFormat);
}
// FIXME: srgb is not taken into account
match reqs.release_behavior {
ReleaseBehavior::Flush => (),
ReleaseBehavior::None => {
// TODO: with EGL you need to manually set the behavior
unimplemented!()
},
}
out.push(ffi::egl::NONE as c_int);
out
};
// calling `eglChooseConfig`
let mut config_id = mem::uninitialized();
let mut num_configs = mem::uninitialized();
if egl::ChooseConfig(display, descriptor.as_ptr(), &mut config_id, 1, &mut num_configs) == 0 {
return Err(CreationError::OsError(format!("eglChooseConfig failed")));
}
if num_configs == 0 {
return Err(CreationError::NoAvailablePixelFormat);
}
// analyzing each config
macro_rules! attrib {
($display:expr, $config:expr, $attr:expr) => (
{
let mut value = mem::uninitialized();
let res = egl::GetConfigAttrib($display, $config,
$attr as ffi::egl::types::EGLint, &mut value);
if res == 0 {
return Err(CreationError::OsError(format!("eglGetConfigAttrib failed")));
}
value
}
)
};
let desc = PixelFormat {
hardware_accelerated: attrib!(display, config_id, ffi::egl::CONFIG_CAVEAT)
!= ffi::egl::SLOW_CONFIG as i32,
color_bits: attrib!(display, config_id, ffi::egl::RED_SIZE) as u8 +
attrib!(display, config_id, ffi::egl::BLUE_SIZE) as u8 +
attrib!(display, config_id, ffi::egl::GREEN_SIZE) as u8,
alpha_bits: attrib!(display, config_id, ffi::egl::ALPHA_SIZE) as u8,
depth_bits: attrib!(display, config_id, ffi::egl::DEPTH_SIZE) as u8,
stencil_bits: attrib!(display, config_id, ffi::egl::STENCIL_SIZE) as u8,
stereoscopy: false,
double_buffer: true,
multisampling: match attrib!(display, config_id, ffi::egl::SAMPLES) {
0 | 1 => None,
a => Some(a as u16),
},
srgb: false, // TODO: use EGL_KHR_gl_colorspace to know that
};
Ok((config_id, desc))
}
unsafe fn create_context(display: ffi::egl::types::EGLDisplay,
egl_version: &(ffi::egl::types::EGLint, ffi::egl::types::EGLint),
extensions: &[String], api: Api, version: (u8, u8),
config_id: ffi::egl::types::EGLConfig, gl_debug: bool,
gl_robustness: Robustness)
-> Result<ffi::egl::types::EGLContext, CreationError>
{
let mut context_attributes = Vec::with_capacity(10);
let mut flags = 0;
if egl_version >= &(1, 5) || extensions.iter().find(|s| s == &"EGL_KHR_create_context")
.is_some()
{
context_attributes.push(ffi::egl::CONTEXT_MAJOR_VERSION as i32);
context_attributes.push(version.0 as i32);
context_attributes.push(ffi::egl::CONTEXT_MINOR_VERSION as i32);
context_attributes.push(version.1 as i32);
// handling robustness
let supports_robustness = egl_version >= &(1, 5) ||
extensions.iter()
.find(|s| s == &"EGL_EXT_create_context_robustness")
.is_some();
match gl_robustness {
Robustness::NotRobust => (),
Robustness::NoError => {
if extensions.iter().find(|s| s == &"EGL_KHR_create_context_no_error").is_some() {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_NO_ERROR_KHR as c_int);
context_attributes.push(1);
}
},
Robustness::RobustNoResetNotification => {
if supports_robustness {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY
as c_int);
context_attributes.push(ffi::egl::NO_RESET_NOTIFICATION as c_int);
flags = flags | ffi::egl::CONTEXT_OPENGL_ROBUST_ACCESS as c_int;
} else {
return Err(CreationError::RobustnessNotSupported);
}
},
Robustness::TryRobustNoResetNotification => {
if supports_robustness {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY
as c_int);
context_attributes.push(ffi::egl::NO_RESET_NOTIFICATION as c_int);
flags = flags | ffi::egl::CONTEXT_OPENGL_ROBUST_ACCESS as c_int;
}
},
Robustness::RobustLoseContextOnReset => {
if supports_robustness {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY
as c_int);
context_attributes.push(ffi::egl::LOSE_CONTEXT_ON_RESET as c_int);
flags = flags | ffi::egl::CONTEXT_OPENGL_ROBUST_ACCESS as c_int;
} else {
return Err(CreationError::RobustnessNotSupported);
}
},
Robustness::TryRobustLoseContextOnReset => {
if supports_robustness {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY
as c_int);
context_attributes.push(ffi::egl::LOSE_CONTEXT_ON_RESET as c_int);
flags = flags | ffi::egl::CONTEXT_OPENGL_ROBUST_ACCESS as c_int;
}
},
}
if gl_debug {
if egl_version >= &(1, 5) {
context_attributes.push(ffi::egl::CONTEXT_OPENGL_DEBUG as i32);
context_attributes.push(ffi::egl::TRUE as i32);
}
// TODO: using this flag sometimes generates an error
// there was a change in the specs that added this flag, so it may not be
// supported everywhere ; however it is not possible to know whether it is
// supported or not
//flags = flags | ffi::egl::CONTEXT_OPENGL_DEBUG_BIT_KHR as i32;
}
context_attributes.push(ffi::egl::CONTEXT_FLAGS_KHR as i32);
context_attributes.push(flags);
} else if egl_version >= &(1, 3) && api == Api::OpenGlEs {
// robustness is not supported
match gl_robustness {
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
return Err(CreationError::RobustnessNotSupported);
},
_ => ()
}
context_attributes.push(ffi::egl::CONTEXT_CLIENT_VERSION as i32);
context_attributes.push(version.0 as i32);
}
context_attributes.push(ffi::egl::NONE as i32);
let context = egl::CreateContext(display, config_id, ptr::null(),
context_attributes.as_ptr());
if context.is_null() {
match egl::GetError() as u32 {
ffi::egl::BAD_ATTRIBUTE => return Err(CreationError::OpenGlVersionNotSupported),
e => panic!("eglCreateContext failed: 0x{:x}", e),
}
}
Ok(context)
}

Просмотреть файл

@ -27,6 +27,8 @@ extern crate image;
extern crate lazy_static; extern crate lazy_static;
#[macro_use] #[macro_use]
extern crate log; extern crate log;
#[cfg(target_os = "windows")]
extern crate mozangle;
#[cfg(feature = "headless")] #[cfg(feature = "headless")]
extern crate osmesa_sys; extern crate osmesa_sys;
extern crate ron; extern crate ron;
@ -37,8 +39,10 @@ extern crate time;
extern crate webrender; extern crate webrender;
extern crate yaml_rust; extern crate yaml_rust;
mod angle;
mod binary_frame_reader; mod binary_frame_reader;
mod blob; mod blob;
mod egl;
mod json_frame_writer; mod json_frame_writer;
mod parse_function; mod parse_function;
mod perf; mod perf;
@ -159,6 +163,7 @@ impl HeadlessContext {
pub enum WindowWrapper { pub enum WindowWrapper {
Window(glutin::GlWindow, Rc<gl::Gl>), Window(glutin::GlWindow, Rc<gl::Gl>),
Angle(glutin::Window, angle::Context, Rc<gl::Gl>),
Headless(HeadlessContext, Rc<gl::Gl>), Headless(HeadlessContext, Rc<gl::Gl>),
} }
@ -168,21 +173,26 @@ impl WindowWrapper {
fn swap_buffers(&self) { fn swap_buffers(&self) {
match *self { match *self {
WindowWrapper::Window(ref window, _) => window.swap_buffers().unwrap(), WindowWrapper::Window(ref window, _) => window.swap_buffers().unwrap(),
WindowWrapper::Angle(_, ref context, _) => context.swap_buffers().unwrap(),
WindowWrapper::Headless(_, _) => {} WindowWrapper::Headless(_, _) => {}
} }
} }
fn get_inner_size(&self) -> DeviceUintSize { fn get_inner_size(&self) -> DeviceUintSize {
//HACK: `winit` needs to figure out its hidpi story...
#[cfg(target_os = "macos")]
fn inner_size(window: &glutin::Window) -> (u32, u32) {
let (w, h) = window.get_inner_size().unwrap();
let factor = window.hidpi_factor();
((w as f32 * factor) as _, (h as f32 * factor) as _)
}
#[cfg(not(target_os = "macos"))]
fn inner_size(window: &glutin::Window) -> (u32, u32) {
window.get_inner_size().unwrap()
}
let (w, h) = match *self { let (w, h) = match *self {
//HACK: `winit` needs to figure out its hidpi story... WindowWrapper::Window(ref window, _) => inner_size(window.window()),
#[cfg(target_os = "macos")] WindowWrapper::Angle(ref window, ..) => inner_size(window),
WindowWrapper::Window(ref window, _) => {
let (w, h) = window.get_inner_size().unwrap();
let factor = window.hidpi_factor();
((w as f32 * factor) as _, (h as f32 * factor) as _)
},
#[cfg(not(target_os = "macos"))]
WindowWrapper::Window(ref window, _) => window.get_inner_size().unwrap(),
WindowWrapper::Headless(ref context, _) => (context.width, context.height), WindowWrapper::Headless(ref context, _) => (context.width, context.height),
}; };
DeviceUintSize::new(w, h) DeviceUintSize::new(w, h)
@ -191,6 +201,7 @@ impl WindowWrapper {
fn hidpi_factor(&self) -> f32 { fn hidpi_factor(&self) -> f32 {
match *self { match *self {
WindowWrapper::Window(ref window, _) => window.hidpi_factor(), WindowWrapper::Window(ref window, _) => window.hidpi_factor(),
WindowWrapper::Angle(ref window, ..) => window.hidpi_factor(),
WindowWrapper::Headless(_, _) => 1.0, WindowWrapper::Headless(_, _) => 1.0,
} }
} }
@ -198,6 +209,7 @@ impl WindowWrapper {
fn resize(&mut self, size: DeviceUintSize) { fn resize(&mut self, size: DeviceUintSize) {
match *self { match *self {
WindowWrapper::Window(ref mut window, _) => window.set_inner_size(size.width, size.height), WindowWrapper::Window(ref mut window, _) => window.set_inner_size(size.width, size.height),
WindowWrapper::Angle(ref mut window, ..) => window.set_inner_size(size.width, size.height),
WindowWrapper::Headless(_, _) => unimplemented!(), // requites Glutin update WindowWrapper::Headless(_, _) => unimplemented!(), // requites Glutin update
} }
} }
@ -205,19 +217,24 @@ impl WindowWrapper {
fn set_title(&mut self, title: &str) { fn set_title(&mut self, title: &str) {
match *self { match *self {
WindowWrapper::Window(ref window, _) => window.set_title(title), WindowWrapper::Window(ref window, _) => window.set_title(title),
WindowWrapper::Angle(ref window, ..) => window.set_title(title),
WindowWrapper::Headless(_, _) => (), WindowWrapper::Headless(_, _) => (),
} }
} }
pub fn gl(&self) -> &gl::Gl { pub fn gl(&self) -> &gl::Gl {
match *self { match *self {
WindowWrapper::Window(_, ref gl) | WindowWrapper::Headless(_, ref gl) => &**gl, WindowWrapper::Window(_, ref gl) |
WindowWrapper::Angle(_, _, ref gl) |
WindowWrapper::Headless(_, ref gl) => &**gl,
} }
} }
pub fn clone_gl(&self) -> Rc<gl::Gl> { pub fn clone_gl(&self) -> Rc<gl::Gl> {
match *self { match *self {
WindowWrapper::Window(_, ref gl) | WindowWrapper::Headless(_, ref gl) => gl.clone(), WindowWrapper::Window(_, ref gl) |
WindowWrapper::Angle(_, _, ref gl) |
WindowWrapper::Headless(_, ref gl) => gl.clone(),
} }
} }
} }
@ -227,6 +244,7 @@ fn make_window(
dp_ratio: Option<f32>, dp_ratio: Option<f32>,
vsync: bool, vsync: bool,
events_loop: &Option<glutin::EventsLoop>, events_loop: &Option<glutin::EventsLoop>,
angle: bool,
) -> WindowWrapper { ) -> WindowWrapper {
let wrapper = match *events_loop { let wrapper = match *events_loop {
Some(ref events_loop) => { Some(ref events_loop) => {
@ -240,25 +258,37 @@ fn make_window(
.with_title("WRech") .with_title("WRech")
.with_multitouch() .with_multitouch()
.with_dimensions(size.width, size.height); .with_dimensions(size.width, size.height);
let window = glutin::GlWindow::new(window_builder, context_builder, events_loop)
.unwrap();
unsafe { let init = |context: &glutin::GlContext| {
window unsafe {
.make_current() context
.expect("unable to make context current!"); .make_current()
} .expect("unable to make context current!");
}
let gl = match window.get_api() { match context.get_api() {
glutin::Api::OpenGl => unsafe { glutin::Api::OpenGl => unsafe {
gl::GlFns::load_with(|symbol| window.get_proc_address(symbol) as *const _) gl::GlFns::load_with(|symbol| context.get_proc_address(symbol) as *const _)
}, },
glutin::Api::OpenGlEs => unsafe { glutin::Api::OpenGlEs => unsafe {
gl::GlesFns::load_with(|symbol| window.get_proc_address(symbol) as *const _) gl::GlesFns::load_with(|symbol| context.get_proc_address(symbol) as *const _)
}, },
glutin::Api::WebGl => unimplemented!(), glutin::Api::WebGl => unimplemented!(),
}
}; };
WindowWrapper::Window(window, gl)
if angle {
let (window, context) = angle::Context::with_window(
window_builder, context_builder, events_loop
).unwrap();
let gl = init(&context);
WindowWrapper::Angle(window, context, gl)
} else {
let window = glutin::GlWindow::new(window_builder, context_builder, events_loop)
.unwrap();
let gl = init(&window);
WindowWrapper::Window(window, gl)
}
} }
None => { None => {
let gl = match gl::GlType::default() { let gl = match gl::GlType::default() {
@ -293,8 +323,14 @@ fn make_window(
wrapper wrapper
} }
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum NotifierEvent {
WakeUp,
ShutDown,
}
struct Notifier { struct Notifier {
tx: Sender<()>, tx: Sender<NotifierEvent>,
} }
// setup a notifier so we can wait for frames to be finished // setup a notifier so we can wait for frames to be finished
@ -306,7 +342,11 @@ impl RenderNotifier for Notifier {
} }
fn wake_up(&self) { fn wake_up(&self) {
self.tx.send(()).unwrap(); self.tx.send(NotifierEvent::WakeUp).unwrap();
}
fn shut_down(&self) {
self.tx.send(NotifierEvent::ShutDown).unwrap();
} }
fn new_document_ready(&self, _: DocumentId, scrolled: bool, _composite_needed: bool) { fn new_document_ready(&self, _: DocumentId, scrolled: bool, _composite_needed: bool) {
@ -316,7 +356,7 @@ impl RenderNotifier for Notifier {
} }
} }
fn create_notifier() -> (Box<RenderNotifier>, Receiver<()>) { fn create_notifier() -> (Box<RenderNotifier>, Receiver<NotifierEvent>) {
let (tx, rx) = channel(); let (tx, rx) = channel();
(Box::new(Notifier { tx: tx }), rx) (Box::new(Notifier { tx: tx }), rx)
} }
@ -364,7 +404,9 @@ fn main() {
Some(glutin::EventsLoop::new()) Some(glutin::EventsLoop::new())
}; };
let mut window = make_window(size, dp_ratio, args.is_present("vsync"), &events_loop); let mut window = make_window(
size, dp_ratio, args.is_present("vsync"), &events_loop, args.is_present("angle"),
);
let dp_ratio = dp_ratio.unwrap_or(window.hidpi_factor()); let dp_ratio = dp_ratio.unwrap_or(window.hidpi_factor());
let dim = window.get_inner_size(); let dim = window.get_inner_size();
@ -420,17 +462,19 @@ fn main() {
reftest_options.allow_max_difference = allow_max_diff.parse().unwrap_or(1); reftest_options.allow_max_difference = allow_max_diff.parse().unwrap_or(1);
reftest_options.allow_num_differences = dim.width as usize * dim.height as usize; reftest_options.allow_num_differences = dim.width as usize * dim.height as usize;
} }
let num_failures = ReftestHarness::new(&mut wrench, &mut window, rx.unwrap()) let rx = rx.unwrap();
let num_failures = ReftestHarness::new(&mut wrench, &mut window, &rx)
.run(base_manifest, specific_reftest, &reftest_options); .run(base_manifest, specific_reftest, &reftest_options);
wrench.renderer.deinit(); wrench.shut_down(rx);
// exit with an error code to fail on CI // exit with an error code to fail on CI
process::exit(num_failures as _); process::exit(num_failures as _);
} else if let Some(_) = args.subcommand_matches("rawtest") { } else if let Some(_) = args.subcommand_matches("rawtest") {
let rx = rx.unwrap();
{ {
let harness = RawtestHarness::new(&mut wrench, &mut window, rx.unwrap()); let harness = RawtestHarness::new(&mut wrench, &mut window, &rx);
harness.run(); harness.run();
} }
wrench.renderer.deinit(); wrench.shut_down(rx);
return; return;
} else if let Some(subargs) = args.subcommand_matches("perf") { } else if let Some(subargs) = args.subcommand_matches("perf") {
// Perf mode wants to benchmark the total cost of drawing // Perf mode wants to benchmark the total cost of drawing

Просмотреть файл

@ -2,6 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use NotifierEvent;
use WindowWrapper; use WindowWrapper;
use serde_json; use serde_json;
use std::collections::{HashMap, HashSet}; use std::collections::{HashMap, HashSet};
@ -123,11 +124,11 @@ impl Profile {
pub struct PerfHarness<'a> { pub struct PerfHarness<'a> {
wrench: &'a mut Wrench, wrench: &'a mut Wrench,
window: &'a mut WindowWrapper, window: &'a mut WindowWrapper,
rx: Receiver<()>, rx: Receiver<NotifierEvent>,
} }
impl<'a> PerfHarness<'a> { impl<'a> PerfHarness<'a> {
pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: Receiver<()>) -> Self { pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: Receiver<NotifierEvent>) -> Self {
PerfHarness { wrench, window, rx } PerfHarness { wrench, window, rx }
} }

Просмотреть файл

@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use WindowWrapper; use {WindowWrapper, NotifierEvent};
use image::png::PNGEncoder; use image::png::PNGEncoder;
use image::{self, ColorType, GenericImage}; use image::{self, ColorType, GenericImage};
use std::fs::File; use std::fs::File;
@ -77,7 +77,7 @@ pub fn png(
surface: ReadSurface, surface: ReadSurface,
window: &mut WindowWrapper, window: &mut WindowWrapper,
mut reader: YamlFrameReader, mut reader: YamlFrameReader,
rx: Receiver<()>, rx: Receiver<NotifierEvent>,
) { ) {
reader.do_frame(wrench); reader.do_frame(wrench);

Просмотреть файл

@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use WindowWrapper; use {WindowWrapper, NotifierEvent};
use blob; use blob;
use euclid::{TypedRect, TypedSize2D, TypedPoint2D}; use euclid::{TypedRect, TypedSize2D, TypedPoint2D};
use std::sync::Arc; use std::sync::Arc;
@ -13,7 +13,7 @@ use wrench::Wrench;
pub struct RawtestHarness<'a> { pub struct RawtestHarness<'a> {
wrench: &'a mut Wrench, wrench: &'a mut Wrench,
rx: Receiver<()>, rx: &'a Receiver<NotifierEvent>,
window: &'a mut WindowWrapper, window: &'a mut WindowWrapper,
} }
@ -30,7 +30,7 @@ fn rect<T: Copy, U>(x: T, y: T, width: T, height: T) -> TypedRect<T, U> {
} }
impl<'a> RawtestHarness<'a> { impl<'a> RawtestHarness<'a> {
pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: Receiver<()>) -> Self { pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: &'a Receiver<NotifierEvent>) -> Self {
RawtestHarness { RawtestHarness {
wrench, wrench,
rx, rx,

Просмотреть файл

@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use WindowWrapper; use {WindowWrapper, NotifierEvent};
use base64; use base64;
use image::load as load_piston_image; use image::load as load_piston_image;
use image::png::PNGEncoder; use image::png::PNGEncoder;
@ -292,10 +292,10 @@ impl ReftestManifest {
pub struct ReftestHarness<'a> { pub struct ReftestHarness<'a> {
wrench: &'a mut Wrench, wrench: &'a mut Wrench,
window: &'a mut WindowWrapper, window: &'a mut WindowWrapper,
rx: Receiver<()>, rx: &'a Receiver<NotifierEvent>,
} }
impl<'a> ReftestHarness<'a> { impl<'a> ReftestHarness<'a> {
pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: Receiver<()>) -> Self { pub fn new(wrench: &'a mut Wrench, window: &'a mut WindowWrapper, rx: &'a Receiver<NotifierEvent>) -> Self {
ReftestHarness { wrench, window, rx } ReftestHarness { wrench, window, rx }
} }

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@ -16,12 +16,13 @@ use ron_frame_writer::RonFrameWriter;
use std::collections::HashMap; use std::collections::HashMap;
use std::path::PathBuf; use std::path::PathBuf;
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
use std::sync::mpsc::Receiver;
use time; use time;
use webrender; use webrender;
use webrender::api::*; use webrender::api::*;
use webrender::{DebugFlags, RendererStats}; use webrender::{DebugFlags, RendererStats};
use yaml_frame_writer::YamlFrameWriterReceiver; use yaml_frame_writer::YamlFrameWriterReceiver;
use {WindowWrapper, BLACK_COLOR, WHITE_COLOR}; use {WindowWrapper, NotifierEvent, BLACK_COLOR, WHITE_COLOR};
// TODO(gw): This descriptor matches what we currently support for fonts // TODO(gw): This descriptor matches what we currently support for fonts
// but is quite a mess. We should at least document and // but is quite a mess. We should at least document and
@ -590,4 +591,18 @@ impl Wrench {
} }
} }
} }
pub fn shut_down(self, rx: Receiver<NotifierEvent>) {
self.api.shut_down();
loop {
match rx.recv() {
Ok(NotifierEvent::ShutDown) => { break; }
Ok(_) => {}
Err(e) => { panic!("Did not shut down properly: {:?}.", e); }
}
}
self.renderer.deinit();
}
} }

Просмотреть файл

@ -599,13 +599,10 @@ impl YamlFrameReader {
} }
fn to_radial_gradient(&mut self, dl: &mut DisplayListBuilder, item: &Yaml) -> RadialGradient { fn to_radial_gradient(&mut self, dl: &mut DisplayListBuilder, item: &Yaml) -> RadialGradient {
if item["start-center"].is_badvalue() { let center = item["center"].as_point().expect("radial gradient must have center");
let center = item["center"] let radius = item["radius"].as_size().expect("radial gradient must have a radius");
.as_point()
.expect("radial gradient must have start center"); if item["start-radius"].is_badvalue() {
let radius = item["radius"]
.as_size()
.expect("radial gradient must have start radius");
let stops = item["stops"] let stops = item["stops"]
.as_vec() .as_vec()
.expect("radial gradient must have stops") .expect("radial gradient must have stops")
@ -629,19 +626,12 @@ impl YamlFrameReader {
dl.create_radial_gradient(center, radius, stops, extend_mode) dl.create_radial_gradient(center, radius, stops, extend_mode)
} else { } else {
let start_center = item["start-center"]
.as_point()
.expect("radial gradient must have start center");
let start_radius = item["start-radius"] let start_radius = item["start-radius"]
.as_force_f32() .as_force_f32()
.expect("radial gradient must have start radius"); .expect("radial gradient must have start radius");
let end_center = item["end-center"]
.as_point()
.expect("radial gradient must have end center");
let end_radius = item["end-radius"] let end_radius = item["end-radius"]
.as_force_f32() .as_force_f32()
.expect("radial gradient must have end radius"); .expect("radial gradient must have end radius");
let ratio_xy = item["ratio-xy"].as_force_f32().unwrap_or(1.0);
let stops = item["stops"] let stops = item["stops"]
.as_vec() .as_vec()
.expect("radial gradient must have stops") .expect("radial gradient must have stops")
@ -664,11 +654,10 @@ impl YamlFrameReader {
}; };
dl.create_complex_radial_gradient( dl.create_complex_radial_gradient(
start_center, center,
radius,
start_radius, start_radius,
end_center,
end_radius, end_radius,
ratio_xy,
stops, stops,
extend_mode, extend_mode,
) )

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@ -905,11 +905,10 @@ impl YamlFrameWriter {
]; ];
yaml_node(&mut v, "width", f32_vec_yaml(&widths, true)); yaml_node(&mut v, "width", f32_vec_yaml(&widths, true));
str_node(&mut v, "border-type", "radial-gradient"); str_node(&mut v, "border-type", "radial-gradient");
point_node(&mut v, "start-center", &details.gradient.start_center); point_node(&mut v, "center", &details.gradient.center);
size_node(&mut v, "radius", &details.gradient.radius);
f32_node(&mut v, "start-radius", details.gradient.start_radius); f32_node(&mut v, "start-radius", details.gradient.start_radius);
point_node(&mut v, "end-center", &details.gradient.end_center);
f32_node(&mut v, "end-radius", details.gradient.end_radius); f32_node(&mut v, "end-radius", details.gradient.end_radius);
f32_node(&mut v, "ratio-xy", details.gradient.ratio_xy);
let mut stops = vec![]; let mut stops = vec![];
for stop in display_list.get(base.gradient_stops()) { for stop in display_list.get(base.gradient_stops()) {
stops.push(Yaml::Real(stop.offset.to_string())); stops.push(Yaml::Real(stop.offset.to_string()));
@ -961,11 +960,10 @@ impl YamlFrameWriter {
} }
RadialGradient(item) => { RadialGradient(item) => {
str_node(&mut v, "type", "radial-gradient"); str_node(&mut v, "type", "radial-gradient");
point_node(&mut v, "start-center", &item.gradient.start_center); point_node(&mut v, "center", &item.gradient.center);
size_node(&mut v, "center", &item.gradient.radius);
f32_node(&mut v, "start-radius", item.gradient.start_radius); f32_node(&mut v, "start-radius", item.gradient.start_radius);
point_node(&mut v, "end-center", &item.gradient.end_center);
f32_node(&mut v, "end-radius", item.gradient.end_radius); f32_node(&mut v, "end-radius", item.gradient.end_radius);
f32_node(&mut v, "ratio-xy", item.gradient.ratio_xy);
size_node(&mut v, "tile-size", &item.tile_size); size_node(&mut v, "tile-size", &item.tile_size);
size_node(&mut v, "tile-spacing", &item.tile_spacing); size_node(&mut v, "tile-spacing", &item.tile_spacing);
let mut stops = vec![]; let mut stops = vec![];