Backed out changeset a4a381f85dc8 (bug 1290026)

This commit is contained in:
Carsten "Tomcat" Book 2016-08-01 09:12:37 +02:00
Родитель 2b84fbf042
Коммит 8321d9897b
2 изменённых файлов: 0 добавлений и 113 удалений

Просмотреть файл

@ -151,113 +151,6 @@ add_old_configure_assignment(
lambda x: '0x%04X0000' % x.version if x else None)) lambda x: '0x%04X0000' % x.version if x else None))
@imports(_from='mozbuild.shellutil', _import='quote')
def valid_ucrt_sdk_dir_result(value):
if value:
return '%s in %s' % (value.version, quote(value.path))
@depends_win(windows_sdk_dir, 'WINDOWSSDKDIR')
@checking('for Universal CRT SDK', valid_ucrt_sdk_dir_result)
@imports(_from='__builtin__', _import='sorted')
def valid_ucrt_sdk_dir(windows_sdk_dir, windows_sdk_dir_env):
if windows_sdk_dir_env:
windows_sdk_dir_env = windows_sdk_dir_env[0]
sdks = {}
for d in windows_sdk_dir:
ucrt_dir = get_include_dir(d, 'ucrt')
if ucrt_dir:
version = os.path.basename(os.path.dirname(ucrt_dir))
# We're supposed to always find a version in the directory, because
# the 8.1 SDK, which doesn't have a version in the directory, doesn't
# contain the Universal CRT SDK. When the main SDK is 8.1, there
# is, however, supposed to be a reduced install of the SDK 10
# with the UCRT.
if version != 'include':
sdks[d] = Version(version)
continue
if d == windows_sdk_dir_env:
raise FatalCheckError(
'The SDK in WINDOWSSDKDIR (%s) does not contain the Universal '
'CRT.' % windows_sdk_dir_env)
valid_sdks = sorted(sdks, key=lambda x: sdks[x], reverse=True)
if not valid_sdks:
raise FatalCheckError('Cannot find the Universal CRT SDK. '
'Please install it.')
return namespace(
path=valid_sdks[0],
version=sdks[valid_sdks[0]],
)
@depends_win(c_compiler)
@imports('os')
def vc_path(c_compiler):
if c_compiler.type != 'msvc':
return
# Normally, we'd start from c_compiler.compiler, but for now, it's not the
# ideal full path to the compiler. At least, we're guaranteed find_program
# will get us the one we found in toolchain.configure.
cl = find_program(c_compiler.compiler)
result = os.path.dirname(cl)
while True:
next, p = os.path.split(result)
if next == result:
die('Cannot determine the Visual C++ directory the compiler (%s) '
'is in' % cl)
result = next
if p.lower() == 'bin':
break
return result
@depends_win(vc_path)
@checking('for the Debug Interface Access SDK', lambda x: x or 'not found')
def dia_sdk_dir(vc_path):
if vc_path:
path = os.path.join(os.path.dirname(vc_path), 'DIA SDK')
if os.path.isdir(path):
return path
@depends_win(vc_path, valid_windows_sdk_dir, valid_ucrt_sdk_dir, dia_sdk_dir)
@imports('os')
def include_path(vc_path, windows_sdk_dir, ucrt_sdk_dir, dia_sdk_dir):
if not vc_path:
return
atlmfc_dir = os.path.join(vc_path, 'atlmfc', 'include')
if not os.path.isdir(atlmfc_dir):
die('Cannot find the ATL/MFC headers in the Visual C++ directory (%s). '
'Please install them.' % vc_path)
winrt_dir = get_include_dir(windows_sdk_dir.path, 'winrt')
if not os.path.isdir(winrt_dir):
die('Cannot find the WinRT headers in the Windows SDK directory (%s). '
'Please install them.' % windows_sdk_dir.path)
includes = []
include_env = os.environ.get('INCLUDE')
if include_env:
includes.append(include_env)
includes.extend((
os.path.join(vc_path, 'include'),
atlmfc_dir,
get_include_dir(windows_sdk_dir.path, 'shared'),
get_include_dir(windows_sdk_dir.path, 'um'),
winrt_dir,
get_include_dir(ucrt_sdk_dir.path, 'ucrt'),
))
if dia_sdk_dir:
includes.append(os.path.join(dia_sdk_dir, 'include'))
# Set in the environment for old-configure
includes = os.pathsep.join(includes)
os.environ['INCLUDE'] = includes
return includes
set_config('INCLUDE', include_path)
option(env='MT', nargs=1, help='Path to the Microsoft Manifest Tool') option(env='MT', nargs=1, help='Path to the Microsoft Manifest Tool')
@depends_win(valid_windows_sdk_dir) @depends_win(valid_windows_sdk_dir)

Просмотреть файл

@ -358,12 +358,6 @@ ifdef MACOSX_DEPLOYMENT_TARGET
export MACOSX_DEPLOYMENT_TARGET export MACOSX_DEPLOYMENT_TARGET
endif # MACOSX_DEPLOYMENT_TARGET endif # MACOSX_DEPLOYMENT_TARGET
# Export to propagate to cl and submake for third-party code.
# Eventually, we'll want to just use -I.
ifdef INCLUDE
export INCLUDE
endif
ifdef MOZ_USING_CCACHE ifdef MOZ_USING_CCACHE
ifdef CLANG_CXX ifdef CLANG_CXX
export CCACHE_CPP2=1 export CCACHE_CPP2=1