Backed out changeset 99f425b3e45c (bug 1516061) for causing build bustages. CLOSED TREE

This commit is contained in:
Razvan Maries 2018-12-22 17:01:52 +02:00
Родитель 5f544003da
Коммит 83351481a9
2 изменённых файлов: 3 добавлений и 12 удалений

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@ -2001,18 +2001,9 @@ TransactionId WebRenderBridgeParent::FlushTransactionIdsForEpoch(
Telemetry::AccumulateCategorical(
LABELS_CONTENT_FRAME_TIME_REASON::NoVsync);
} else if (aCompositeStartId - transactionId.mVsyncId > 1) {
auto fullPaintTime = transactionId.mSceneBuiltTime - transactionId.mTxnStartTime;
// Composite started late (and maybe took too long as well)
if (fullPaintTime >= TimeDuration::FromMilliseconds(20)) {
Telemetry::AccumulateCategorical(
LABELS_CONTENT_FRAME_TIME_REASON::MissedCompositeLongPaint);
} else if (fullPaintTime >= TimeDuration::FromMilliseconds(10)) {
Telemetry::AccumulateCategorical(
LABELS_CONTENT_FRAME_TIME_REASON::MissedCompositeMidPaint);
} else {
Telemetry::AccumulateCategorical(
LABELS_CONTENT_FRAME_TIME_REASON::MissedComposite);
}
Telemetry::AccumulateCategorical(
LABELS_CONTENT_FRAME_TIME_REASON::MissedComposite);
} else {
// Composite start on time, but must have taken too long.
Telemetry::AccumulateCategorical(

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@ -13222,7 +13222,7 @@
"expires_in_version": "73",
"kind": "categorical",
"description": "The reason that CONTENT_FRAME_TIME recorded a slow (>200) result, if any.",
"labels": ["OnTime", "NoVsync", "MissedComposite", "SlowComposite", "MissedCompositeMidPaint", "MissedCompositeLongPaint"]
"labels": ["OnTime", "NoVsync", "MissedComposite", "SlowComposite"]
},
"CONTENT_LARGE_PAINT_PHASE_WEIGHT": {
"record_in_processes": ["main", "content"],