Bug 240274 - remove unused argument of SetClip{Rect,Region}.

r=blizzard, sr=bryner
This commit is contained in:
tor%cs.brown.edu 2004-04-23 16:13:26 +00:00
Родитель 757e2ed6c3
Коммит 8728bb96ec
2 изменённых файлов: 2 добавлений и 6 удалений

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@ -3084,10 +3084,8 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Setup clipping so that rendering doesn't leak out of the computed
// dirty rect
PRBool clipState;
aRenderingContext.PushState();
aRenderingContext.SetClipRect(dirtyRect, nsClipCombine_kIntersect,
clipState);
aRenderingContext.SetClipRect(dirtyRect, nsClipCombine_kIntersect);
#endif
// Compute the x and y starting points and limits for tiling

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@ -3084,10 +3084,8 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Setup clipping so that rendering doesn't leak out of the computed
// dirty rect
PRBool clipState;
aRenderingContext.PushState();
aRenderingContext.SetClipRect(dirtyRect, nsClipCombine_kIntersect,
clipState);
aRenderingContext.SetClipRect(dirtyRect, nsClipCombine_kIntersect);
#endif
// Compute the x and y starting points and limits for tiling