Bug 1131749 - Correct for errors in our approximation of the spring equation for overscroll physics that might otherwise violate an assumption. r=kats

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Botond Ballo 2015-02-18 15:12:50 -05:00
Родитель c7043b053d
Коммит 8858594e1f
1 изменённых файлов: 17 добавлений и 0 удалений

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@ -263,6 +263,23 @@ void Axis::StepOverscrollAnimation(double aStepDurationMilliseconds) {
// Adjust the amount of overscroll based on the velocity.
// Note that we allow for oscillations.
mOverscroll += (mVelocity * aStepDurationMilliseconds);
// Our mechanism for translating a set of mOverscroll values that oscillate
// around zero to a set of GetOverscroll() values that have the same sign
// (so content is always stretched, never compressed) assumes that
// mOverscroll does not exceed mFirstOverscrollAnimationSample in magnitude.
// If our calculations were exact, this would be the case, as
// mFirstOverscrollAnimationSample is the value of mOverscroll at the first
// peak of the oscillation, and a dampened spring should never attain a
// displacement greater in magnitude than a previous peak. In our
// approximation calculations, however, this may not hold exactly. To ensure
// the assumption is not violated, we clamp the magnitude of mOverscroll.
if (fabs(mOverscroll) > fabs(mFirstOverscrollAnimationSample)) {
mOverscroll = (mOverscroll >= 0)
? fabs(mFirstOverscrollAnimationSample)
: -fabs(mFirstOverscrollAnimationSample);
}
}
bool Axis::SampleOverscrollAnimation(const TimeDuration& aDelta) {