Bug 1315554 - Part 6. Reuse the same SourceBuffer when decoding a resource within an ICO. r=tnikkel

This commit is contained in:
Andrew Osmond 2017-07-22 00:14:59 -04:00
Родитель 1404a847cc
Коммит 88e2751836
4 изменённых файлов: 51 добавлений и 48 удалений

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@ -234,7 +234,7 @@ DecoderFactory::CreateMetadataDecoder(DecoderType aType,
/* static */ already_AddRefed<Decoder>
DecoderFactory::CreateDecoderForICOResource(DecoderType aType,
NotNull<SourceBuffer*> aSourceBuffer,
SourceBufferIterator&& aIterator,
NotNull<nsICODecoder*> aICODecoder,
const Maybe<IntSize>& aExpectedSize,
const Maybe<uint32_t>& aDataOffset
@ -263,7 +263,7 @@ DecoderFactory::CreateDecoderForICOResource(DecoderType aType,
// Initialize the decoder, copying settings from @aICODecoder.
MOZ_ASSERT(!aICODecoder->IsMetadataDecode());
decoder->SetMetadataDecode(aICODecoder->IsMetadataDecode());
decoder->SetIterator(aSourceBuffer->Iterator());
decoder->SetIterator(Forward<SourceBufferIterator>(aIterator));
decoder->SetOutputSize(aICODecoder->OutputSize());
if (aExpectedSize) {
decoder->SetExpectedSize(*aExpectedSize);

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@ -23,6 +23,7 @@ class IDecodingTask;
class nsICODecoder;
class RasterImage;
class SourceBuffer;
class SourceBufferIterator;
/**
* The type of decoder; this is usually determined from a MIME type using
@ -119,8 +120,8 @@ public:
*
* @param aType Which type of decoder to create. This must be either BMP or
* PNG.
* @param aSourceBuffer The SourceBuffer which the decoder will read its data
* from.
* @param aIterator The SourceBufferIterator which the decoder will read its
* data from.
* @param aICODecoder The ICO decoder which is controlling this resource
* decoder. @aICODecoder's settings will be copied to the
* resource decoder, so the two decoders will have the
@ -133,7 +134,7 @@ public:
*/
static already_AddRefed<Decoder>
CreateDecoderForICOResource(DecoderType aType,
NotNull<SourceBuffer*> aSourceBuffer,
SourceBufferIterator&& aIterator,
NotNull<nsICODecoder*> aICODecoder,
const Maybe<gfx::IntSize>& aExpectedSize,
const Maybe<uint32_t>& aDataOffset = Nothing());

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@ -91,14 +91,8 @@ nsICODecoder::GetFinalStateFromContainedDecoder()
return NS_OK;
}
MOZ_ASSERT(mContainedSourceBuffer,
"Should have a SourceBuffer if we have a decoder");
// Let the contained decoder finish up if necessary.
if (!mContainedSourceBuffer->IsComplete()) {
mContainedSourceBuffer->Complete(NS_OK);
mContainedDecoder->Decode();
}
FlushContainedDecoder();
// Make our state the same as the state of the contained decoder.
mDecodeDone = mContainedDecoder->GetDecodeDone();
@ -255,28 +249,26 @@ nsICODecoder::ReadDirEntry(const char* aData)
LexerTransition<ICOState>
nsICODecoder::SniffResource(const char* aData)
{
// Prepare a new iterator for the contained decoder to advance as it wills.
// Cloning at the point ensures it will begin at the resource offset.
mContainedIterator.emplace(mLexer.Clone(*mIterator, mDirEntry.mBytesInRes));
// We use the first PNGSIGNATURESIZE bytes to determine whether this resource
// is a PNG or a BMP.
bool isPNG = !memcmp(aData, nsPNGDecoder::pngSignatureBytes,
PNGSIGNATURESIZE);
if (isPNG) {
// Create a PNG decoder which will do the rest of the work for us.
mContainedSourceBuffer = new SourceBuffer();
mContainedSourceBuffer->ExpectLength(mDirEntry.mBytesInRes);
mContainedDecoder =
DecoderFactory::CreateDecoderForICOResource(DecoderType::PNG,
WrapNotNull(mContainedSourceBuffer),
WrapNotNull(this),
Some(GetRealSize()));
if (!WriteToContainedDecoder(aData, PNGSIGNATURESIZE)) {
return Transition::TerminateFailure();
}
if (mDirEntry.mBytesInRes <= PNGSIGNATURESIZE) {
return Transition::TerminateFailure();
}
// Create a PNG decoder which will do the rest of the work for us.
mContainedDecoder =
DecoderFactory::CreateDecoderForICOResource(DecoderType::PNG,
Move(*mContainedIterator),
WrapNotNull(this),
Some(GetRealSize()));
// Read in the rest of the PNG unbuffered.
size_t toRead = mDirEntry.mBytesInRes - PNGSIGNATURESIZE;
return Transition::ToUnbuffered(ICOState::FINISHED_RESOURCE,
@ -299,9 +291,9 @@ nsICODecoder::SniffResource(const char* aData)
}
LexerTransition<ICOState>
nsICODecoder::ReadResource(const char* aData, uint32_t aLen)
nsICODecoder::ReadResource()
{
if (!WriteToContainedDecoder(aData, aLen)) {
if (!FlushContainedDecoder()) {
return Transition::TerminateFailure();
}
@ -334,19 +326,18 @@ nsICODecoder::ReadBIH(const char* aData)
// Create a BMP decoder which will do most of the work for us; the exception
// is the AND mask, which isn't present in standalone BMPs.
mContainedSourceBuffer = new SourceBuffer();
mContainedSourceBuffer->ExpectLength(mDirEntry.mBytesInRes);
mContainedDecoder =
DecoderFactory::CreateDecoderForICOResource(DecoderType::BMP,
WrapNotNull(mContainedSourceBuffer),
Move(*mContainedIterator),
WrapNotNull(this),
Some(GetRealSize()),
Some(dataOffset));
RefPtr<nsBMPDecoder> bmpDecoder =
static_cast<nsBMPDecoder*>(mContainedDecoder.get());
// Write out the BMP's bitmap info header.
if (!WriteToContainedDecoder(mBIHraw, sizeof(mBIHraw))) {
// Ensure the decoder has parsed at least the BMP's bitmap info header.
if (!FlushContainedDecoder()) {
return Transition::TerminateFailure();
}
@ -372,6 +363,14 @@ nsICODecoder::ReadBIH(const char* aData)
LexerTransition<ICOState>
nsICODecoder::PrepareForMask()
{
// We have received all of the data required by the BMP decoder so flushing
// here guarantees the decode has finished.
if (!FlushContainedDecoder()) {
return Transition::TerminateFailure();
}
MOZ_ASSERT(mContainedDecoder->GetDecodeDone());
RefPtr<nsBMPDecoder> bmpDecoder =
static_cast<nsBMPDecoder*>(mContainedDecoder.get());
@ -517,6 +516,14 @@ nsICODecoder::FinishMask()
LexerTransition<ICOState>
nsICODecoder::FinishResource()
{
// We have received all of the data required by the PNG/BMP decoder so
// flushing here guarantees the decode has finished.
if (!FlushContainedDecoder()) {
return Transition::TerminateFailure();
}
MOZ_ASSERT(mContainedDecoder->GetDecodeDone());
// Make sure the actual size of the resource matches the size in the directory
// entry. If not, we consider the image corrupt.
if (mContainedDecoder->HasSize() &&
@ -559,7 +566,7 @@ nsICODecoder::DoDecode(SourceBufferIterator& aIterator, IResumable* aOnResume)
case ICOState::SNIFF_RESOURCE:
return SniffResource(aData);
case ICOState::READ_RESOURCE:
return ReadResource(aData, aLength);
return ReadResource();
case ICOState::READ_BIH:
return ReadBIH(aData);
case ICOState::PREPARE_FOR_MASK:
@ -579,21 +586,16 @@ nsICODecoder::DoDecode(SourceBufferIterator& aIterator, IResumable* aOnResume)
}
bool
nsICODecoder::WriteToContainedDecoder(const char* aBuffer, uint32_t aCount)
nsICODecoder::FlushContainedDecoder()
{
MOZ_ASSERT(mContainedDecoder);
MOZ_ASSERT(mContainedSourceBuffer);
// Append the provided data to the SourceBuffer that the contained decoder is
// reading from.
mContainedSourceBuffer->Append(aBuffer, aCount);
bool succeeded = true;
// Write to the contained decoder. If we run out of data, the ICO decoder will
// get resumed when there's more data available, as usual, so we don't need
// the contained decoder to get resumed too. To avoid that, we provide an
// IResumable which just does nothing.
// If we run out of data, the ICO decoder will get resumed when there's more
// data available, as usual, so we don't need the contained decoder to get
// resumed too. To avoid that, we provide an IResumable which just does
// nothing. All the caller needs to do is flush when there is new data.
LexerResult result = mContainedDecoder->Decode();
if (result == LexerResult(TerminalState::FAILURE)) {
succeeded = false;

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@ -79,9 +79,9 @@ private:
// Decoders should only be instantiated via DecoderFactory.
explicit nsICODecoder(RasterImage* aImage);
// Writes to the contained decoder and sets the appropriate errors
// Returns true if there are no errors.
bool WriteToContainedDecoder(const char* aBuffer, uint32_t aCount);
// Flushes the contained decoder to read all available data and sets the
// appropriate errors. Returns true if there are no errors.
bool FlushContainedDecoder();
// Gets decoder state from the contained decoder so it's visible externally.
nsresult GetFinalStateFromContainedDecoder();
@ -92,7 +92,7 @@ private:
LexerTransition<ICOState> ReadHeader(const char* aData);
LexerTransition<ICOState> ReadDirEntry(const char* aData);
LexerTransition<ICOState> SniffResource(const char* aData);
LexerTransition<ICOState> ReadResource(const char* aData, uint32_t aLen);
LexerTransition<ICOState> ReadResource();
LexerTransition<ICOState> ReadBIH(const char* aData);
LexerTransition<ICOState> PrepareForMask();
LexerTransition<ICOState> ReadMaskRow(const char* aData);
@ -101,7 +101,7 @@ private:
StreamingLexer<ICOState, 32> mLexer; // The lexer.
RefPtr<Decoder> mContainedDecoder; // Either a BMP or PNG decoder.
RefPtr<SourceBuffer> mContainedSourceBuffer; // SourceBuffer for mContainedDecoder.
Maybe<SourceBufferIterator> mContainedIterator; // Iterator for the subdecoder.
UniquePtr<uint8_t[]> mMaskBuffer; // A temporary buffer for the alpha mask.
char mBIHraw[bmp::InfoHeaderLength::WIN_ICO]; // The bitmap information header.
IconDirEntry mDirEntry; // The dir entry for the selected resource.