Bug 1803062 - Change FileSystemSyncAccessHandle::Close to be async; r=dom-storage-reviewers,jesup

This patch adds all remaining infrastructure for handling async close calls
without actually closing the stream on the IO task queue.

Differential Revision: https://phabricator.services.mozilla.com/D163842
This commit is contained in:
Jan Varga 2022-12-16 06:38:08 +00:00
Родитель 1e360a7a84
Коммит 8bb2e3b9d4
5 изменённых файлов: 87 добавлений и 18 удалений

Просмотреть файл

@ -43,7 +43,13 @@ void FileSystemManager::Shutdown() {
mShutdown.Flip();
if (mBackgroundRequestHandler->FileSystemManagerChildStrongRef()) {
mBackgroundRequestHandler->FileSystemManagerChildStrongRef()->CloseAll();
// FileSystemAccessHandles prevent shutdown until they are full closed, so
// at this point, we should see no open FileSystemAccessHandles.
MOZ_ASSERT(mBackgroundRequestHandler->FileSystemManagerChildStrongRef()
->AllSyncAccessHandlesClosed());
mBackgroundRequestHandler->FileSystemManagerChildStrongRef()
->CloseAllWritableFileStreams();
}
mBackgroundRequestHandler->Shutdown();

Просмотреть файл

@ -110,7 +110,7 @@ FileSystemSyncAccessHandle::FileSystemSyncAccessHandle(
FileSystemSyncAccessHandle::~FileSystemSyncAccessHandle() {
MOZ_ASSERT(!mActor);
MOZ_ASSERT(mState == State::Closed);
MOZ_ASSERT(IsClosed());
}
// static
@ -137,7 +137,9 @@ FileSystemSyncAccessHandle::Create(
RefPtr<StrongWorkerRef> workerRef = StrongWorkerRef::Create(
workerPrivate, "FileSystemSyncAccessHandle", [result]() {
if (result->IsOpen()) {
result->CloseInternal();
// We don't need to use the result, we just need to begin the closing
// process.
Unused << result->BeginClose();
}
});
QM_TRY(MOZ_TO_RESULT(workerRef));
@ -165,7 +167,9 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(FileSystemSyncAccessHandle)
// Don't unlink mManager!
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
if (tmp->IsOpen()) {
tmp->CloseInternal();
// We don't need to use the result, we just need to begin the closing
// process.
Unused << tmp->BeginClose();
}
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(FileSystemSyncAccessHandle)
@ -200,7 +204,13 @@ bool FileSystemSyncAccessHandle::IsOpen() const {
return mState == State::Open;
}
void FileSystemSyncAccessHandle::CloseInternal() {
bool FileSystemSyncAccessHandle::IsClosed() const {
MOZ_ASSERT(mState != State::Initial);
return mState == State::Closed;
}
RefPtr<BoolPromise> FileSystemSyncAccessHandle::BeginClose() {
MOZ_ASSERT(IsOpen());
LOG(("%p: Closing", mStream.get()));
@ -215,6 +225,8 @@ void FileSystemSyncAccessHandle::CloseInternal() {
}
mWorkerRef = nullptr;
return BoolPromise::CreateAndResolve(true, __func__);
}
// WebIDL Boilerplate
@ -295,9 +307,31 @@ void FileSystemSyncAccessHandle::Flush(ErrorResult& aError) {
}
void FileSystemSyncAccessHandle::Close() {
if (IsOpen()) {
CloseInternal();
if (!IsOpen()) {
return;
}
// Normally mWorkerRef can be used directly for stopping the sync loop, but
// the async close is special because mWorkerRef is cleared as part of the
// operation. That's why we need to use this extra strong ref to the
// `StrongWorkerRef`.
RefPtr<StrongWorkerRef> workerRef = mWorkerRef;
AutoSyncLoopHolder syncLoop(workerRef->Private(), Killing);
nsCOMPtr<nsISerialEventTarget> syncLoopTarget =
syncLoop.GetSerialEventTarget();
MOZ_ASSERT(syncLoopTarget);
InvokeAsync(syncLoopTarget, __func__, [self = RefPtr(this)]() {
return self->BeginClose();
})->Then(syncLoopTarget, __func__, [&workerRef, &syncLoopTarget]() {
workerRef->Private()->AssertIsOnWorkerThread();
workerRef->Private()->StopSyncLoop(syncLoopTarget, NS_OK);
});
MOZ_ALWAYS_SUCCEEDS(syncLoop.Run());
}
uint64_t FileSystemSyncAccessHandle::ReadOrWrite(

Просмотреть файл

@ -8,6 +8,7 @@
#define DOM_FS_FILESYSTEMSYNCACCESSHANDLE_H_
#include "mozilla/dom/PFileSystemManager.h"
#include "mozilla/dom/quota/ForwardDecls.h"
#include "nsCOMPtr.h"
#include "nsISupports.h"
#include "nsWrapperCache.h"
@ -47,7 +48,9 @@ class FileSystemSyncAccessHandle final : public nsISupports,
bool IsOpen() const;
void CloseInternal();
bool IsClosed() const;
[[nodiscard]] RefPtr<BoolPromise> BeginClose();
// WebIDL Boilerplate
nsIGlobalObject* GetParentObject() const;

Просмотреть файл

@ -13,20 +13,22 @@
namespace mozilla::dom {
void FileSystemManagerChild::CloseAll() {
// NOTE: getFile() creates blobs that read the data from the child;
// we'll need to abort any reads and resolve this call only when all
// blobs are closed.
#ifdef DEBUG
bool FileSystemManagerChild::AllSyncAccessHandlesClosed() const {
for (const auto& item : ManagedPFileSystemAccessHandleChild()) {
auto* child = static_cast<FileSystemAccessHandleChild*>(item);
auto* handle = child->MutableAccessHandlePtr();
if (handle->IsOpen()) {
handle->CloseInternal();
if (!handle->IsClosed()) {
return false;
}
}
return true;
}
#endif
void FileSystemManagerChild::CloseAllWritableFileStreams() {
for (const auto& item : ManagedPFileSystemWritableFileStreamChild()) {
auto* child = static_cast<FileSystemWritableFileStreamChild*>(item);
@ -54,9 +56,29 @@ FileSystemManagerChild::AllocPFileSystemWritableFileStreamChild() {
::mozilla::ipc::IPCResult FileSystemManagerChild::RecvCloseAll(
CloseAllResolver&& aResolver) {
CloseAll();
nsTArray<RefPtr<BoolPromise>> promises;
// NOTE: getFile() creates blobs that read the data from the child;
// we'll need to abort any reads and resolve this call only when all
// blobs are closed.
for (const auto& item : ManagedPFileSystemAccessHandleChild()) {
auto* child = static_cast<FileSystemAccessHandleChild*>(item);
auto* handle = child->MutableAccessHandlePtr();
if (handle->IsOpen()) {
promises.AppendElement(handle->BeginClose());
}
}
CloseAllWritableFileStreams();
BoolPromise::AllSettled(GetCurrentSerialEventTarget(), promises)
->Then(GetCurrentSerialEventTarget(), __func__,
[resolver = std::move(aResolver)](
const BoolPromise::AllSettledPromiseType::ResolveOrRejectValue&
aValues) { resolver(NS_OK); });
aResolver(NS_OK);
return IPC_OK();
}

Просмотреть файл

@ -16,7 +16,11 @@ class FileSystemManagerChild : public PFileSystemManagerChild {
public:
NS_INLINE_DECL_REFCOUNTING_WITH_DESTROY(FileSystemManagerChild, Destroy())
virtual void CloseAll();
#ifdef DEBUG
virtual bool AllSyncAccessHandlesClosed() const;
#endif
virtual void CloseAllWritableFileStreams();
virtual void Shutdown();