Backed out changeset 81c3640eaebc (bug 1473399) for causing build bustage on /build/build/src/gfx/vr/service/OculusSession.cpp

--HG--
extra : rebase_source : 502939b5087c85d851979aecf1928b1036700de4
This commit is contained in:
Daniel Varga 2018-10-12 22:27:53 +03:00
Родитель b5927ee580
Коммит 8c72d0afd7
2 изменённых файлов: 2 добавлений и 2 удалений

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@ -395,7 +395,7 @@ private:
DECL_GFX_PREF(Live, "dom.vr.puppet.submitframe", VRPuppetSubmitFrame, uint32_t, 0);
DECL_GFX_PREF(Live, "dom.vr.display.rafMaxDuration", VRDisplayRafMaxDuration, uint32_t, 50);
DECL_GFX_PREF(Once, "dom.vr.process.enabled", VRProcessEnabled, bool, false);
DECL_GFX_PREF(Once, "dom.vr.service.enabled", VRServiceEnabled, bool, true);
DECL_GFX_PREF(Once, "dom.vr.service.enabled", VRServiceEnabled, bool, false);
DECL_GFX_PREF(Live, "dom.w3c_pointer_events.enabled", PointerEventsEnabled, bool, false);
DECL_GFX_PREF(Live, "general.smoothScroll", SmoothScrollEnabled, bool, true);

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@ -5404,7 +5404,7 @@ pref("dom.vr.display.rafMaxDuration", 50);
// VR test system.
pref("dom.vr.test.enabled", false);
// Enable the VR Service, which interfaces with VR hardware in a separate thread
pref("dom.vr.service.enabled", true);
pref("dom.vr.service.enabled", false);
// If the user puts a finger down on an element and we think the user
// might be executing a pan gesture, how long do we wait before