зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset 81c3640eaebc (bug 1473399
) for causing build bustage on /build/build/src/gfx/vr/service/OculusSession.cpp
--HG-- extra : rebase_source : 502939b5087c85d851979aecf1928b1036700de4
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Родитель
b5927ee580
Коммит
8c72d0afd7
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@ -395,7 +395,7 @@ private:
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DECL_GFX_PREF(Live, "dom.vr.puppet.submitframe", VRPuppetSubmitFrame, uint32_t, 0);
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DECL_GFX_PREF(Live, "dom.vr.display.rafMaxDuration", VRDisplayRafMaxDuration, uint32_t, 50);
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DECL_GFX_PREF(Once, "dom.vr.process.enabled", VRProcessEnabled, bool, false);
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DECL_GFX_PREF(Once, "dom.vr.service.enabled", VRServiceEnabled, bool, true);
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DECL_GFX_PREF(Once, "dom.vr.service.enabled", VRServiceEnabled, bool, false);
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DECL_GFX_PREF(Live, "dom.w3c_pointer_events.enabled", PointerEventsEnabled, bool, false);
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DECL_GFX_PREF(Live, "general.smoothScroll", SmoothScrollEnabled, bool, true);
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@ -5404,7 +5404,7 @@ pref("dom.vr.display.rafMaxDuration", 50);
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// VR test system.
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pref("dom.vr.test.enabled", false);
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// Enable the VR Service, which interfaces with VR hardware in a separate thread
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pref("dom.vr.service.enabled", true);
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pref("dom.vr.service.enabled", false);
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// If the user puts a finger down on an element and we think the user
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// might be executing a pan gesture, how long do we wait before
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