Bug 1378771 - Reduce the minimum painted layer width down to 8 pixels. r=jrmuizel

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Nicolas Silva 2017-07-13 13:59:29 +02:00
Родитель e3a0a40a0f
Коммит 8d659cbd93
1 изменённых файлов: 4 добавлений и 4 удалений

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@ -401,10 +401,10 @@ ComputeBufferRect(const IntRect& aRequestedRect)
IntRect rect(aRequestedRect);
// Set a minimum width to guarantee a minimum size of buffers we
// allocate (and work around problems on some platforms with smaller
// dimensions). 64 is the magic number needed to work around the
// rendering glitch, and guarantees image rows can be SIMD'd for
// even r5g6b5 surfaces pretty much everywhere.
rect.width = std::max(aRequestedRect.width, 64);
// dimensions). 64 used to be the magic number needed to work around
// a rendering glitch on b2g (see bug 788411). Now that we don't support
// this device anymore we should be fine with 8 pixels as the minimum.
rect.width = std::max(aRequestedRect.width, 8);
return rect;
}