From 8da2509c8ba386d3c6aadf1d973c418f1adfd442 Mon Sep 17 00:00:00 2001 From: Robert O'Callahan Date: Thu, 4 Mar 2010 14:38:00 +1300 Subject: [PATCH] Backed out changeset b35354fe21e3 --- content/canvas/src/Makefile.in | 1 + content/canvas/src/SimpleBuffer.cpp | 144 + content/canvas/src/SimpleBuffer.h | 146 + content/canvas/src/WebGLArrays.cpp | 2421 +++++++++++++++++ content/canvas/src/WebGLArrays.h | 344 +++ content/canvas/src/WebGLContext.cpp | 2 - content/canvas/src/WebGLContext.h | 3 +- content/canvas/src/WebGLContextGL.cpp | 3 +- content/canvas/src/localgl.h | 14 +- .../canvas/nsICanvasRenderingContextGL.idl | 357 +++ .../nsICanvasRenderingContextGLBuffer.idl | 91 + .../nsICanvasRenderingContextGLWeb20.idl | 249 ++ 12 files changed, 3762 insertions(+), 13 deletions(-) create mode 100644 content/canvas/src/SimpleBuffer.cpp create mode 100644 content/canvas/src/SimpleBuffer.h create mode 100644 content/canvas/src/WebGLArrays.cpp create mode 100644 content/canvas/src/WebGLArrays.h create mode 100644 dom/interfaces/canvas/nsICanvasRenderingContextGL.idl create mode 100644 dom/interfaces/canvas/nsICanvasRenderingContextGLBuffer.idl create mode 100644 dom/interfaces/canvas/nsICanvasRenderingContextGLWeb20.idl diff --git a/content/canvas/src/Makefile.in b/content/canvas/src/Makefile.in index 98d4185c7659..d0f4098fc042 100644 --- a/content/canvas/src/Makefile.in +++ b/content/canvas/src/Makefile.in @@ -91,6 +91,7 @@ CPPSRCS += \ glwrap.cpp \ nsGLPbuffer.cpp \ nsGLPbufferOSMesa.cpp \ + SimpleBuffer.cpp \ $(NULL) CPPSRCS += nsGLPbuffer$(WEBGL_PLATFORM).cpp diff --git a/content/canvas/src/SimpleBuffer.cpp b/content/canvas/src/SimpleBuffer.cpp new file mode 100644 index 000000000000..9b33a8c88e0e --- /dev/null +++ b/content/canvas/src/SimpleBuffer.cpp @@ -0,0 +1,144 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2007 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Vladimir Vukicevic (original author) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "SimpleBuffer.h" + +using namespace mozilla; + +#define FOO(_x,_y) JSBool _x (JSContext *cx, JSObject *obj, jsuint offset, jsuint count, _y *dest) { return 0; } + +FOO(js_ArrayToJSUint8Buffer, JSUint8) +FOO(js_ArrayToJSUint16Buffer, JSUint16) +FOO(js_ArrayToJSUint32Buffer, JSUint32) +FOO(js_ArrayToJSInt8Buffer, JSInt8) +FOO(js_ArrayToJSInt16Buffer, JSInt16) +FOO(js_ArrayToJSInt32Buffer, JSInt32) +FOO(js_ArrayToJSDoubleBuffer, jsdouble) + +PRBool +SimpleBuffer::InitFromJSArray(PRUint32 typeParam, + PRUint32 sizeParam, + JSContext *ctx, + JSObject *arrayObj, + jsuint arrayLen) +{ + if (typeParam == LOCAL_GL_SHORT) { + Prepare(typeParam, sizeParam, arrayLen); + short *ptr = (short*) data; + + if (!js_ArrayToJSInt16Buffer(ctx, arrayObj, 0, arrayLen, ptr)) { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + int32 iv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToECMAInt32(ctx, jv, &iv); + *ptr++ = (short) iv; + } + } + } else if (typeParam == LOCAL_GL_FLOAT) { + Prepare(typeParam, sizeParam, arrayLen); + float *ptr = (float*) data; + double *tmpd = new double[arrayLen]; + if (js_ArrayToJSDoubleBuffer(ctx, arrayObj, 0, arrayLen, tmpd)) { + for (PRUint32 i = 0; i < arrayLen; i++) + ptr[i] = (float) tmpd[i]; + } else { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + jsdouble dv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToNumber(ctx, jv, &dv); + *ptr++ = (float) dv; + } + } + delete [] tmpd; + } else if (typeParam == LOCAL_GL_UNSIGNED_BYTE) { + Prepare(typeParam, sizeParam, arrayLen); + unsigned char *ptr = (unsigned char*) data; + if (!js_ArrayToJSUint8Buffer(ctx, arrayObj, 0, arrayLen, ptr)) { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + uint32 iv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToECMAUint32(ctx, jv, &iv); + *ptr++ = (unsigned char) iv; + } + } + } else if (typeParam == LOCAL_GL_UNSIGNED_SHORT) { + Prepare(typeParam, sizeParam, arrayLen); + PRUint16 *ptr = (PRUint16*) data; + if (!js_ArrayToJSUint16Buffer(ctx, arrayObj, 0, arrayLen, ptr)) { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + uint32 iv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToECMAUint32(ctx, jv, &iv); + *ptr++ = (unsigned short) iv; + } + } + } else if (typeParam == LOCAL_GL_UNSIGNED_INT) { + Prepare(typeParam, sizeParam, arrayLen); + PRUint32 *ptr = (PRUint32*) data; + if (!js_ArrayToJSUint32Buffer(ctx, arrayObj, 0, arrayLen, ptr)) { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + uint32 iv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToECMAUint32(ctx, jv, &iv); + *ptr++ = iv; + } + } + } else if (typeParam == LOCAL_GL_INT) { + Prepare(typeParam, sizeParam, arrayLen); + PRInt32 *ptr = (PRInt32*) data; + if (!js_ArrayToJSInt32Buffer(ctx, arrayObj, 0, arrayLen, ptr)) { + for (PRUint32 i = 0; i < arrayLen; i++) { + jsval jv; + int32 iv; + ::JS_GetElement(ctx, arrayObj, i, &jv); + ::JS_ValueToECMAInt32(ctx, jv, &iv); + *ptr++ = iv; + } + } + } else { + return PR_FALSE; + } + + return PR_TRUE; +} + diff --git a/content/canvas/src/SimpleBuffer.h b/content/canvas/src/SimpleBuffer.h new file mode 100644 index 000000000000..0d4150cefb7d --- /dev/null +++ b/content/canvas/src/SimpleBuffer.h @@ -0,0 +1,146 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2007 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Vladimir Vukicevic (original author) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#ifndef SIMPLEBUFFER_H_ +#define SIMPLEBUFFER_H_ + +#include "nsICanvasRenderingContextWebGL.h" +#include "localgl.h" + +#include "jsapi.h" + +namespace mozilla { + +class SimpleBuffer { +public: + SimpleBuffer() + : type(LOCAL_GL_FLOAT), data(nsnull), length(0), capacity(0), sizePerVertex(0) + { } + + SimpleBuffer(PRUint32 typeParam, + PRUint32 sizeParam, + JSContext *ctx, + JSObject *arrayObj, + jsuint arrayLen) + : type(LOCAL_GL_FLOAT), data(nsnull), length(0), capacity(0), sizePerVertex(0) + { + InitFromJSArray(typeParam, sizeParam, ctx, arrayObj, arrayLen); + } + + PRBool InitFromJSArray(PRUint32 typeParam, + PRUint32 sizeParam, + JSContext *ctx, + JSObject *arrayObj, + jsuint arrayLen); + + ~SimpleBuffer() { + Release(); + } + + inline PRBool Valid() { + return data != nsnull; + } + + inline PRUint32 ElementSize() { + if (type == LOCAL_GL_FLOAT) return sizeof(float); + if (type == LOCAL_GL_SHORT) return sizeof(short); + if (type == LOCAL_GL_UNSIGNED_SHORT) return sizeof(unsigned short); + if (type == LOCAL_GL_BYTE) return 1; + if (type == LOCAL_GL_UNSIGNED_BYTE) return 1; + if (type == LOCAL_GL_INT) return sizeof(int); + if (type == LOCAL_GL_UNSIGNED_INT) return sizeof(unsigned int); + if (type == LOCAL_GL_DOUBLE) return sizeof(double); + return 1; + } + + void Clear() { + Release(); + } + + void Set(PRUint32 t, PRUint32 spv, PRUint32 count, void* vals) { + Prepare(t, spv, count); + + if (count) + memcpy(data, vals, count*ElementSize()); + } + + void Prepare(PRUint32 t, PRUint32 spv, PRUint32 count) { + if (count == 0) { + Release(); + } else { + type = t; + EnsureCapacity(PR_FALSE, count*ElementSize()); + length = count; + sizePerVertex = spv; + } + } + + void Release() { + if (data) + free(data); + length = 0; + capacity = 0; + data = nsnull; + } + + void Zero() { + memset(data, 0, capacity); + } + + void EnsureCapacity(PRBool preserve, PRUint32 cap) { + if (capacity >= cap) + return; + + void* newdata = malloc(cap); + if (preserve && length) + memcpy(newdata, data, length*ElementSize()); + free(data); + data = newdata; + capacity = cap; + } + + PRUint32 type; + void* data; + PRUint32 length; // # of elements + PRUint32 capacity; // bytes! + PRUint32 sizePerVertex; // OpenGL "size" param; num coordinates per vertex +}; + +} + +#endif diff --git a/content/canvas/src/WebGLArrays.cpp b/content/canvas/src/WebGLArrays.cpp new file mode 100644 index 000000000000..0e24d18423a0 --- /dev/null +++ b/content/canvas/src/WebGLArrays.cpp @@ -0,0 +1,2421 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2009 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Mark Steele + * Vladimir Vukicevic + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "WebGLArrays.h" + +#include "NativeJSContext.h" + +// TODO: +// XXX: fix overflow in integer mult in ::Set! +// XXX: get rid of code duplication, use inline helpers, templates, or macros +// XXX: Prepare/Zero in initializers is inefficient, we should really +// just be doing calloc +// XXX: array Set() shouldn't call into the inner Set(), because that +// repeats the length check and is probably not getting inlined +// write benchmarks + +using namespace mozilla; + +nsresult +NS_NewWebGLArrayBuffer(nsISupports **aResult) +{ + nsIWebGLArrayBuffer *wgab = new WebGLArrayBuffer(); + if (!wgab) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgab); + return NS_OK; +} + +WebGLArrayBuffer::WebGLArrayBuffer(PRUint32 length) +{ + EnsureCapacity(PR_FALSE, length); +} + +NS_IMETHODIMP +WebGLArrayBuffer::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + /* Constructor: WebGLArrayBuffer(n) */ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + if (length == 0) + return NS_ERROR_FAILURE; + + EnsureCapacity(PR_FALSE, length); + + return NS_OK; + } + + return NS_ERROR_DOM_SYNTAX_ERR; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLArrayBuffer::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = capacity; + return NS_OK; +} + +/* [noscript, notxpcom] voidPtr GetNativeArrayBuffer (); */ +NS_IMETHODIMP_(WebGLArrayBuffer *) WebGLArrayBuffer::GetNativeArrayBuffer() +{ + return this; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLArrayBuffer::NativePointer() +{ + return data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLArrayBuffer::NativeSize() +{ + return capacity; +} + +/* + * WebGLFloatArray + */ + +nsresult +NS_NewWebGLFloatArray(nsISupports **aResult) +{ + nsIWebGLFloatArray *wgfa = new WebGLFloatArray(); + if (!wgfa) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgfa); + return NS_OK; +} + +WebGLFloatArray::WebGLFloatArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length * sizeof(float)); +} + +WebGLFloatArray::WebGLFloatArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLFloatArray::WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_FLOAT, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLFloatArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_FLOAT, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_FLOAT, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if (byteOffset % sizeof(float)) + return NS_ERROR_FAILURE; + + if ((byteOffset + (length * sizeof(float))) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) { + mLength = length; + } else { + if ((mBuffer->capacity - byteOffset) % sizeof(float)) + return NS_ERROR_FAILURE; + + mLength = (mBuffer->capacity - byteOffset) / sizeof(float); + } + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLFloatArray::GetBuffer(nsIWebGLArrayBuffer **aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLFloatArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLFloatArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength * sizeof(float); + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLFloatArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLFloatArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLFloatArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLFloatArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] float get (in unsigned long index); */ +NS_IMETHODIMP WebGLFloatArray::Get(PRUint32 index, float *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + float *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLFloatArray::Set(PRUint32 index, float value) +{ + if (index >= mLength) + return; + + float *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLFloatArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + jsdouble value; + ::JS_ValueToNumber(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, (float) value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLFloatArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLFloatArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLFloatArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLFloatArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLFloatArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + float val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLFloatArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + float val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = (float) JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + jsdouble dval; + ok = JS_ValueToNumber(cx, *vp, &dval); + val = (float) dval; + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, val); + return NS_OK; +} + +NS_IMETHODIMP WebGLFloatArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLByteArray + */ + +nsresult +NS_NewWebGLByteArray(nsISupports **aResult) +{ + nsIWebGLByteArray *wgba = new WebGLByteArray(); + if (!wgba) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgba); + return NS_OK; +} + +WebGLByteArray::WebGLByteArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length); +} + +WebGLByteArray::WebGLByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLByteArray::WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLByteArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_BYTE, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if ((byteOffset + length) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) + mLength = length; + else + mLength = (mBuffer->capacity - byteOffset); + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLByteArray::GetBuffer(nsIWebGLArrayBuffer **aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLByteArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLByteArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength; + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLByteArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLByteArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLByteArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLByteArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] long get (in unsigned long index); */ +NS_IMETHODIMP WebGLByteArray::Get(PRUint32 index, PRInt32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + char *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLByteArray::Set(PRUint32 index, char value) +{ + if (index >= mLength) + return; + + char *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLByteArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + int32 value; + ::JS_ValueToECMAInt32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, (char) value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLByteArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLByteArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLByteArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLByteArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLByteArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRInt32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_SUCCESS_I_DID_SOMETHING; +} + +NS_IMETHODIMP WebGLByteArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + int32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAInt32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, (char) val); + return NS_SUCCESS_I_DID_SOMETHING; +} + +NS_IMETHODIMP WebGLByteArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLUnsignedByteArray + */ + +nsresult +NS_NewWebGLUnsignedByteArray(nsISupports **aResult) +{ + nsIWebGLUnsignedByteArray *wguba = new WebGLUnsignedByteArray(); + if (!wguba) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wguba); + return NS_OK; +} + +WebGLUnsignedByteArray::WebGLUnsignedByteArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length); +} + +WebGLUnsignedByteArray::WebGLUnsignedByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLUnsignedByteArray::WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLUnsignedByteArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_UNSIGNED_BYTE, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if ((byteOffset + length) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) + mLength = length; + else + mLength = (mBuffer->capacity - byteOffset); + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLUnsignedByteArray::GetBuffer(nsIWebGLArrayBuffer **aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLUnsignedByteArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLUnsignedByteArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength; + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLUnsignedByteArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLUnsignedByteArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLUnsignedByteArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLUnsignedByteArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] unsigned long get (in unsigned long index); */ +NS_IMETHODIMP WebGLUnsignedByteArray::Get(PRUint32 index, PRUint32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + unsigned char *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLUnsignedByteArray::Set(PRUint32 index, unsigned char value) +{ + if (index >= mLength) + return; + + unsigned char *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLUnsignedByteArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + uint32 value; + ::JS_ValueToECMAUint32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, (unsigned char) value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLUnsignedByteArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLUnsignedByteArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLUnsignedByteArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLUnsignedByteArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLUnsignedByteArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRUint32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedByteArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + uint32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, (unsigned char) val); + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedByteArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLShortArray + */ + +nsresult +NS_NewWebGLShortArray(nsISupports **aResult) +{ + nsIWebGLShortArray *wgsa = new WebGLShortArray(); + if (!wgsa) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgsa); + return NS_OK; +} + +WebGLShortArray::WebGLShortArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length * sizeof(short)); +} + +WebGLShortArray::WebGLShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLShortArray::WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_SHORT, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLShortArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_SHORT, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_SHORT, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if (byteOffset % sizeof(short)) + return NS_ERROR_FAILURE; + + if ((byteOffset + (length * sizeof(short))) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) { + mLength = length; + } else { + if ((mBuffer->capacity - byteOffset) % sizeof(short)) + return NS_ERROR_FAILURE; + + mLength = (mBuffer->capacity - byteOffset) / sizeof(short); + } + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLShortArray::GetBuffer(nsIWebGLArrayBuffer * *aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLShortArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLShortArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength * sizeof(short); + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLShortArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLShortArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLShortArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLShortArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] long get (in unsigned long index); */ +NS_IMETHODIMP WebGLShortArray::Get(PRUint32 index, PRInt32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + short *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLShortArray::Set(PRUint32 index, short value) +{ + if (index >= mLength) + return; + + short *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLShortArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + int32 value; + ::JS_ValueToECMAInt32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, (short) value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLShortArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLShortArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLShortArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLShortArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLShortArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRInt32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLShortArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + int32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAInt32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, (short) val); + return NS_OK; +} + +NS_IMETHODIMP WebGLShortArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLUnsignedShortArray + */ + +nsresult +NS_NewWebGLUnsignedShortArray(nsISupports **aResult) +{ + nsIWebGLUnsignedShortArray *wgusa = new WebGLUnsignedShortArray(); + if (!wgusa) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgusa); + return NS_OK; +} + +WebGLUnsignedShortArray::WebGLUnsignedShortArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length * sizeof(short)); +} + +WebGLUnsignedShortArray::WebGLUnsignedShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLUnsignedShortArray::WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_SHORT, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLUnsignedShortArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_UNSIGNED_SHORT, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_SHORT, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if (byteOffset % sizeof(short)) + return NS_ERROR_FAILURE; + + if ((byteOffset + (length * sizeof(short))) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) { + mLength = length; + } else { + if ((mBuffer->capacity - byteOffset) % sizeof(short)) + return NS_ERROR_FAILURE; + + mLength = (mBuffer->capacity - byteOffset) / sizeof(short); + } + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLUnsignedShortArray::GetBuffer(nsIWebGLArrayBuffer * *aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLUnsignedShortArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLUnsignedShortArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength * sizeof(short); + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLUnsignedShortArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLUnsignedShortArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLUnsignedShortArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLUnsignedShortArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] unsigned long get (in unsigned long index); */ +NS_IMETHODIMP WebGLUnsignedShortArray::Get(PRUint32 index, PRUint32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + unsigned short *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLUnsignedShortArray::Set(PRUint32 index, unsigned short value) +{ + if (index >= mLength) + return; + + unsigned short *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLUnsignedShortArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + uint32 value; + ::JS_ValueToECMAUint32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, (unsigned short) value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLUnsignedShortArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLUnsignedShortArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLUnsignedShortArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLUnsignedShortArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLUnsignedShortArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRUint32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedShortArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + uint32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, (unsigned short) val); + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedShortArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLIntArray + */ + +nsresult +NS_NewWebGLIntArray(nsISupports **aResult) +{ + nsIWebGLIntArray *wgia = new WebGLIntArray(); + if (!wgia) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wgia); + return NS_OK; +} + +WebGLIntArray::WebGLIntArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length * sizeof(int)); +} + +WebGLIntArray::WebGLIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLIntArray::WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_INT, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLIntArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_INT, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_INT, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if (byteOffset % sizeof(int)) + return NS_ERROR_FAILURE; + + if ((byteOffset + (length * sizeof(int))) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) { + mLength = length; + } else { + if ((mBuffer->capacity - byteOffset) % sizeof(int)) + return NS_ERROR_FAILURE; + + mLength = (mBuffer->capacity - byteOffset) / sizeof(int); + } + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLIntArray::GetBuffer(nsIWebGLArrayBuffer * *aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLIntArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLIntArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength * sizeof(int); + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLIntArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLIntArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLIntArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLIntArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] long get (in unsigned long index); */ +NS_IMETHODIMP WebGLIntArray::Get(PRUint32 index, PRInt32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + int *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLIntArray::Set(PRUint32 index, int value) +{ + if (index >= mLength) + return; + + int *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLIntArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + int32 value; + ::JS_ValueToECMAInt32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLIntArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLIntArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLIntArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLIntArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLIntArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRInt32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLIntArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + int32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAInt32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, val); + return NS_OK; +} + +NS_IMETHODIMP WebGLIntArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +/* + * WebGLUnsignedIntArray + */ + +nsresult +NS_NewWebGLUnsignedIntArray(nsISupports **aResult) +{ + nsIWebGLUnsignedIntArray *wguia = new WebGLUnsignedIntArray(); + if (!wguia) + return NS_ERROR_OUT_OF_MEMORY; + + NS_ADDREF(*aResult = wguia); + return NS_OK; +} + +WebGLUnsignedIntArray::WebGLUnsignedIntArray(PRUint32 length) + : mOffset(0), mLength(length) +{ + mBuffer = new WebGLArrayBuffer(length * sizeof(int)); +} + +WebGLUnsignedIntArray::WebGLUnsignedIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length) + : mBuffer(buffer), mOffset(offset), mLength(length) +{ +} + +WebGLUnsignedIntArray::WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen) + : mOffset(0), mLength(arrayLen) +{ + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_INT, 1, cx, arrayObj, arrayLen); +} + +NS_IMETHODIMP +WebGLUnsignedIntArray::Initialize(nsISupports *owner, + JSContext *cx, + JSObject *obj, + PRUint32 argc, + jsval *argv) +{ + if (JSVAL_IS_NUMBER(argv[0])) { + uint32 length; + ::JS_ValueToECMAUint32(cx, argv[0], &length); + mBuffer = new WebGLArrayBuffer(); + mBuffer->Prepare(LOCAL_GL_UNSIGNED_INT, 1, length); + mBuffer->Zero(); + mLength = length; + } else { + JSObject *arrayObj; + jsuint arrayLen; + jsuint byteOffset = 0; + jsuint length = 0; + + if (!::JS_ConvertArguments(cx, argc, argv, "o/uu", &arrayObj, &byteOffset, &length) || + arrayObj == NULL) + { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + if (::JS_IsArrayObject(cx, arrayObj) && + ::JS_GetArrayLength(cx, arrayObj, &arrayLen)) + { + mBuffer = new WebGLArrayBuffer(); + mBuffer->InitFromJSArray(LOCAL_GL_UNSIGNED_INT, 1, cx, arrayObj, arrayLen); + mLength = arrayLen; + } else { + nsCOMPtr canvasObj; + nsresult rv; + rv = nsContentUtils::XPConnect()->WrapJS(cx, arrayObj, NS_GET_IID(nsIWebGLArrayBuffer), getter_AddRefs(canvasObj)); + if (NS_FAILED(rv) || !canvasObj) { + return NS_ERROR_DOM_SYNTAX_ERR; + } + + mBuffer = canvasObj->GetNativeArrayBuffer(); + + if (byteOffset % sizeof(int)) + return NS_ERROR_FAILURE; + + if ((byteOffset + (length * sizeof(int))) > mBuffer->capacity) + return NS_ERROR_FAILURE; + + if (length > 0) { + mLength = length; + } else { + if ((mBuffer->capacity - byteOffset) % sizeof(int)) + return NS_ERROR_FAILURE; + + mLength = (mBuffer->capacity - byteOffset) / sizeof(int); + } + } + } + + return NS_OK; +} + +/* readonly attribute nsIWebGLArrayBuffer buffer; */ +NS_IMETHODIMP WebGLUnsignedIntArray::GetBuffer(nsIWebGLArrayBuffer * *aBuffer) +{ + NS_ADDREF(*aBuffer = mBuffer); + return NS_OK; +} + +/* readonly attribute unsigned long byteOffset; */ +NS_IMETHODIMP WebGLUnsignedIntArray::GetByteOffset(PRUint32 *aByteOffset) +{ + *aByteOffset = mOffset; + return NS_OK; +} + +/* readonly attribute unsigned long byteLength; */ +NS_IMETHODIMP WebGLUnsignedIntArray::GetByteLength(PRUint32 *aByteLength) +{ + *aByteLength = mLength * sizeof(int); + return NS_OK; +} + +/* attribute unsigned long length; */ +NS_IMETHODIMP WebGLUnsignedIntArray::GetLength(PRUint32 *aLength) +{ + *aLength = mLength; + return NS_OK; +} + +/* unsigned long alignedSizeInBytes (); */ +NS_IMETHODIMP WebGLUnsignedIntArray::AlignedSizeInBytes(PRUint32 *retval) +{ + *retval = mBuffer->capacity; + return NS_OK; +} + +/* nsIWebGLArray slice (in unsigned long offset, in unsigned long length); */ +NS_IMETHODIMP WebGLUnsignedIntArray::Slice(PRUint32 offset, PRUint32 length, nsIWebGLArray **retval) +{ + if (length == 0) + return NS_ERROR_FAILURE; + + if (offset + length > mBuffer->capacity) + return NS_ERROR_FAILURE; + + nsIWebGLArray *wga = new WebGLUnsignedIntArray(mBuffer, offset, length); + NS_ADDREF(*retval = wga); + return NS_OK; +} + +/* [IndexGetter] unsigned long get (in unsigned long index); */ +NS_IMETHODIMP WebGLUnsignedIntArray::Get(PRUint32 index, PRUint32 *retval) +{ + if (index >= mLength) + return NS_ERROR_FAILURE; + + unsigned int *values = static_cast(mBuffer->data); + *retval = values[index]; + + return NS_OK; +} + +void +WebGLUnsignedIntArray::Set(PRUint32 index, unsigned int value) +{ + if (index >= mLength) + return; + + unsigned int *values = static_cast(mBuffer->data); + values[index] = value; +} + +/* void set (); */ +NS_IMETHODIMP WebGLUnsignedIntArray::Set() +{ + NativeJSContext js; + if (NS_FAILED(js.error)) + return js.error; + + if (js.argc < 1 || js.argc > 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + if (JSVAL_IS_NUMBER(js.argv[0])) { + if (js.argc != 2) + return NS_ERROR_DOM_SYNTAX_ERR; + + uint32 index; + ::JS_ValueToECMAUint32(js.ctx, js.argv[0], &index); + + uint32 value; + ::JS_ValueToECMAUint32(js.ctx, js.argv[1], &value); + + if (index >= mLength) + return NS_ERROR_FAILURE; + + Set(index, value); + } else { + return NS_ERROR_NOT_IMPLEMENTED; + } + + return NS_OK; +} + +NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeType() +{ + return mBuffer->type; +} + +/* [noscript, notxpcom] voidPtr nativePointer (); */ +NS_IMETHODIMP_(void *) WebGLUnsignedIntArray::NativePointer() +{ + return mBuffer->data; +} + +/* [noscript, notxpcom] unsigned long nativeSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeSize() +{ + return mBuffer->capacity; +} + +/* [noscript, notxpcom] unsigned long nativeElementSize (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeElementSize() +{ + return mBuffer->ElementSize(); +} + +/* [noscript, notxpcom] unsigned long nativeCount (); */ +NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeCount() +{ + return mBuffer->length; +} + +// nsIXPCScriptable +#define XPC_MAP_CLASSNAME WebGLUnsignedIntArray +#define XPC_MAP_QUOTED_CLASSNAME "WebGLUnsignedIntArray" +#define XPC_MAP_WANT_SETPROPERTY +#define XPC_MAP_WANT_GETPROPERTY +#define XPC_MAP_WANT_NEWRESOLVE +#define XPC_MAP_FLAGS nsIXPCScriptable::USE_JSSTUB_FOR_ADDPROPERTY +#include "xpc_map_end.h" + +PRBool WebGLUnsignedIntArray::JSValToIndex(JSContext *cx, jsval id, uint32 *retval) { + PRBool ok = PR_FALSE; + uint32 index; + + if (JSVAL_IS_INT(id)) { + index = JSVAL_TO_INT(id); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, id, &index); + } + + if (!ok || index >= mLength) + return PR_FALSE; + + *retval = index; + return PR_TRUE; +} + +NS_IMETHODIMP WebGLUnsignedIntArray::GetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRUint32 val; + Get(index, &val); + *_retval = JS_NewNumberValue(cx, val, vp); + + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedIntArray::SetProperty(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, jsval * vp, PRBool *_retval) +{ + uint32 index; + uint32 val; + + if (!JSValToIndex(cx, id, &index)) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + PRBool ok = PR_FALSE; + + if (JSVAL_IS_INT(*vp)) { + val = JSVAL_TO_INT(*vp); + ok = PR_TRUE; + } else { + ok = JS_ValueToECMAUint32(cx, *vp, &val); + } + + if (!ok) { + *_retval = PR_FALSE; + return NS_ERROR_INVALID_ARG; + } + + Set(index, val); + return NS_OK; +} + +NS_IMETHODIMP WebGLUnsignedIntArray::NewResolve(nsIXPConnectWrappedNative *wrapper, JSContext * cx, + JSObject * obj, jsval id, PRUint32 flags, JSObject * *objp, + PRBool *_retval) +{ + uint32 index; + PRBool ok = JSValToIndex(cx, id, &index); + + if (ok) { + *_retval = PR_TRUE; + *objp = obj; + } else { + *_retval = PR_FALSE; + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + + +/* + * XPCOM AddRef/Release/QI + */ +NS_IMPL_ADDREF(WebGLArrayBuffer) +NS_IMPL_RELEASE(WebGLArrayBuffer) + +NS_INTERFACE_MAP_BEGIN(WebGLArrayBuffer) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArrayBuffer) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLArrayBuffer) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLArrayBuffer) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLFloatArray) +NS_IMPL_RELEASE(WebGLFloatArray) + +NS_INTERFACE_MAP_BEGIN(WebGLFloatArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLFloatArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLFloatArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLFloatArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLByteArray) +NS_IMPL_RELEASE(WebGLByteArray) + +NS_INTERFACE_MAP_BEGIN(WebGLByteArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLByteArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLByteArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLByteArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLUnsignedByteArray) +NS_IMPL_RELEASE(WebGLUnsignedByteArray) + +NS_INTERFACE_MAP_BEGIN(WebGLUnsignedByteArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLUnsignedByteArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLUnsignedByteArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLUnsignedByteArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLShortArray) +NS_IMPL_RELEASE(WebGLShortArray) + +NS_INTERFACE_MAP_BEGIN(WebGLShortArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLShortArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLShortArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLShortArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLUnsignedShortArray) +NS_IMPL_RELEASE(WebGLUnsignedShortArray) + +NS_INTERFACE_MAP_BEGIN(WebGLUnsignedShortArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLUnsignedShortArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLUnsignedShortArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLUnsignedShortArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLIntArray) +NS_IMPL_RELEASE(WebGLIntArray) + +NS_INTERFACE_MAP_BEGIN(WebGLIntArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLIntArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLIntArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLIntArray) +NS_INTERFACE_MAP_END + +NS_IMPL_ADDREF(WebGLUnsignedIntArray) +NS_IMPL_RELEASE(WebGLUnsignedIntArray) + +NS_INTERFACE_MAP_BEGIN(WebGLUnsignedIntArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLArray) + NS_INTERFACE_MAP_ENTRY(nsIWebGLUnsignedIntArray) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIWebGLUnsignedIntArray) + NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer) + NS_INTERFACE_MAP_ENTRY(nsIXPCScriptable) + NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLUnsignedIntArray) +NS_INTERFACE_MAP_END diff --git a/content/canvas/src/WebGLArrays.h b/content/canvas/src/WebGLArrays.h new file mode 100644 index 000000000000..ae8242183fa3 --- /dev/null +++ b/content/canvas/src/WebGLArrays.h @@ -0,0 +1,344 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2009 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Mark Steele + * Vladimir Vukicevic + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#ifndef WEBGLARRAYS_H_ +#define WEBGLARRAYS_H_ + +#include + +#include "nsTArray.h" +#include "nsDataHashtable.h" +#include "nsRefPtrHashtable.h" +#include "nsHashKeys.h" + +#include "nsICanvasRenderingContextWebGL.h" +#include "nsICanvasRenderingContextInternal.h" +#include "nsIJSNativeInitializer.h" +#include "nsIXPCScriptable.h" + +#include "SimpleBuffer.h" + +namespace mozilla { + +// +// array wrapper classes +// + +// XXX refactor buffer stuff +class WebGLArrayBuffer : + public nsIWebGLArrayBuffer, + public nsIJSNativeInitializer, + public SimpleBuffer +{ +public: + + WebGLArrayBuffer() { } + WebGLArrayBuffer(PRUint32 length); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAYBUFFER + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); +}; + +class WebGLArray +{ + +}; + +class WebGLFloatArray : + public nsIXPCScriptable, + public nsIWebGLFloatArray, + public nsIJSNativeInitializer +{ +public: + WebGLFloatArray() : + mOffset(0), mLength(0) { } + + WebGLFloatArray(PRUint32 length); + WebGLFloatArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLFLOATARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, float value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLByteArray : + public nsIXPCScriptable, + public nsIWebGLByteArray, + public nsIJSNativeInitializer +{ +public: + WebGLByteArray() : + mOffset(0), mLength(0) { } + + WebGLByteArray(PRUint32 length); + WebGLByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLBYTEARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, char value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLUnsignedByteArray : + public nsIXPCScriptable, + public nsIWebGLUnsignedByteArray, + public nsIJSNativeInitializer +{ +public: + WebGLUnsignedByteArray() : + mOffset(0), mLength(0) { } + + WebGLUnsignedByteArray(PRUint32 length); + WebGLUnsignedByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLUNSIGNEDBYTEARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, unsigned char value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLShortArray : + public nsIXPCScriptable, + public nsIWebGLShortArray, + public nsIJSNativeInitializer +{ +public: + WebGLShortArray() : + mOffset(0), mLength(0) { } + + WebGLShortArray(PRUint32 length); + WebGLShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLSHORTARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, short value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLUnsignedShortArray : + public nsIXPCScriptable, + public nsIWebGLUnsignedShortArray, + public nsIJSNativeInitializer +{ +public: + WebGLUnsignedShortArray() : + mOffset(0), mLength(0) { } + + WebGLUnsignedShortArray(PRUint32 length); + WebGLUnsignedShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLUNSIGNEDSHORTARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, unsigned short value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLIntArray : + public nsIXPCScriptable, + public nsIWebGLIntArray, + public nsIJSNativeInitializer +{ +public: + WebGLIntArray() : + mOffset(0), mLength(0) { } + + WebGLIntArray(PRUint32 length); + WebGLIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLINTARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, int value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +class WebGLUnsignedIntArray : + public nsIXPCScriptable, + public nsIWebGLUnsignedIntArray, + public nsIJSNativeInitializer +{ +public: + WebGLUnsignedIntArray() : + mOffset(0), mLength(0) { } + + WebGLUnsignedIntArray(PRUint32 length); + WebGLUnsignedIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length); + WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen); + + NS_DECL_ISUPPORTS + NS_DECL_NSIWEBGLARRAY + NS_DECL_NSIWEBGLUNSIGNEDINTARRAY + NS_DECL_NSIXPCSCRIPTABLE + + NS_IMETHOD Initialize(nsISupports* aOwner, + JSContext* aCx, + JSObject* aObj, + PRUint32 aArgc, + jsval* aArgv); + + void Set(PRUint32 index, unsigned int value); + PRBool JSValToIndex(JSContext *cx, jsval id, uint32 *retval); + +protected: + nsRefPtr mBuffer; + PRUint32 mOffset; + PRUint32 mLength; + PRUint32 mSize; + PRUint32 mElementSize; + PRUint32 mCount; +}; + +} /* namespace mozilla */ + + +#endif /* WEBGLARRAYS_H_ */ diff --git a/content/canvas/src/WebGLContext.cpp b/content/canvas/src/WebGLContext.cpp index abed9f9fa6de..f43f29403e19 100644 --- a/content/canvas/src/WebGLContext.cpp +++ b/content/canvas/src/WebGLContext.cpp @@ -12,8 +12,6 @@ #include "gfxContext.h" #include "gfxPattern.h" -#include "localgl.h" - #include "CanvasUtils.h" #include "NativeJSContext.h" diff --git a/content/canvas/src/WebGLContext.h b/content/canvas/src/WebGLContext.h index c9dbbaa438a8..06295374a0d8 100644 --- a/content/canvas/src/WebGLContext.h +++ b/content/canvas/src/WebGLContext.h @@ -55,10 +55,9 @@ #include "nsIDOMHTMLElement.h" #include "nsIJSNativeInitializer.h" +#include "SimpleBuffer.h" #include "nsGLPbuffer.h" -#include "localgl.h" - class nsIDocShell; namespace mozilla { diff --git a/content/canvas/src/WebGLContextGL.cpp b/content/canvas/src/WebGLContextGL.cpp index d4736a4a9b6c..370afb981b16 100644 --- a/content/canvas/src/WebGLContextGL.cpp +++ b/content/canvas/src/WebGLContextGL.cpp @@ -52,6 +52,7 @@ #include "CanvasUtils.h" #include "NativeJSContext.h" +#include "SimpleBuffer.h" #include "jstypedarray.h" @@ -2404,7 +2405,7 @@ WebGLContext::ValidateGL() // Note: GL_MAX_TEXTURE_UNITS is fixed at 4 for most desktop hardware, // even though the hardware supports much more. The // GL_MAX_{COMBINED_}TEXTURE_IMAGE_UNITS value is the accurate - // value. For GLES2, GL_MAX_TEXTURE_UNITS is still correct. + // value. For GLES2, GL_MAX_TEXTURE_UNITS is still correc.t gl->fGetIntegerv(LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &val); if (val == 0) { LogMessage("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS is 0!"); diff --git a/content/canvas/src/localgl.h b/content/canvas/src/localgl.h index 905bee3bc671..1773ea6ab73f 100644 --- a/content/canvas/src/localgl.h +++ b/content/canvas/src/localgl.h @@ -36,11 +36,9 @@ * * ***** END LICENSE BLOCK ***** */ -#if !defined(LOCALGL_H_) +#if !defined(LOCALGL_H_) && !defined(__gl_h_) #define LOCALGL_H_ - -#if !defined(__gl_h_) #define __gl_h_ #if defined(__APPLE__XXX) @@ -68,8 +66,8 @@ typedef double GLclampd; typedef void GLvoid; typedef char GLchar; -typedef ptrdiff_t GLsizeiptr; -typedef ptrdiff_t GLintptr; +typedef PRInt32 GLsizeiptr; +typedef PRInt32 GLintptr; #ifndef GLAPIENTRY # ifdef WIN32 @@ -81,8 +79,6 @@ typedef ptrdiff_t GLintptr; # endif #endif -#endif /* __gl_h_ */ - #define LOCAL_GL_VERSION_1_1 1 #define LOCAL_GL_ACCUM 0x0100 #define LOCAL_GL_LOAD 0x0101 @@ -849,7 +845,9 @@ typedef ptrdiff_t GLintptr; #define LOCAL_GL_DYNAMIC_COPY 0x88EA #define LOCAL_GL_SAMPLES_PASSED 0x8914 #define LOCAL_GL_VERSION_2_0 1 -#define LOCAL_GL_BLEND_EQUATION_RGB 0x8009 +#ifndef GL_BLEND_EQUATION_RGB +#define LOCAL_GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#endif #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 diff --git a/dom/interfaces/canvas/nsICanvasRenderingContextGL.idl b/dom/interfaces/canvas/nsICanvasRenderingContextGL.idl new file mode 100644 index 000000000000..1bb2bb5865f0 --- /dev/null +++ b/dom/interfaces/canvas/nsICanvasRenderingContextGL.idl @@ -0,0 +1,357 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is canvas 3D. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2007 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Vladimir Vukicevic + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + + +#include "nsISupports.idl" + +interface nsIDOMHTMLCanvasElement; + +[scriptable, uuid(0f3d8dae-7d43-490b-93e9-5ff908ac6ff5)] +interface nsICanvasRenderingContextGL : nsISupports +{ + readonly attribute nsIDOMHTMLCanvasElement canvas; + + /** + ** GL constants + **/ + const PRUint32 DEPTH_BUFFER_BIT = 0x00000100; + const PRUint32 STENCIL_BUFFER_BIT = 0x00000400; + const PRUint32 COLOR_BUFFER_BIT = 0x00004000; + const PRUint32 POINTS = 0x0000; + const PRUint32 LINES = 0x0001; + const PRUint32 LINE_LOOP = 0x0002; + const PRUint32 LINE_STRIP = 0x0003; + const PRUint32 TRIANGLES = 0x0004; + const PRUint32 TRIANGLE_STRIP = 0x0005; + const PRUint32 TRIANGLE_FAN = 0x0006; + const PRUint32 ZERO = 0; + const PRUint32 ONE = 1; + const PRUint32 SRC_COLOR = 0x0300; + const PRUint32 ONE_MINUS_SRC_COLOR = 0x0301; + const PRUint32 SRC_ALPHA = 0x0302; + const PRUint32 ONE_MINUS_SRC_ALPHA = 0x0303; + const PRUint32 DST_ALPHA = 0x0304; + const PRUint32 ONE_MINUS_DST_ALPHA = 0x0305; + const PRUint32 DST_COLOR = 0x0306; + const PRUint32 ONE_MINUS_DST_COLOR = 0x0307; + const PRUint32 SRC_ALPHA_SATURATE = 0x0308; + const PRUint32 FUNC_ADD = 0x8006; + const PRUint32 BLEND_EQUATION = 0x8009; + const PRUint32 BLEND_EQUATION_RGB = 0x8009; + const PRUint32 BLEND_EQUATION_ALPHA = 0x883D; + const PRUint32 FUNC_SUBTRACT = 0x800A; + const PRUint32 FUNC_REVERSE_SUBTRACT = 0x800B; + const PRUint32 BLEND_DST_RGB = 0x80C8; + const PRUint32 BLEND_SRC_RGB = 0x80C9; + const PRUint32 BLEND_DST_ALPHA = 0x80CA; + const PRUint32 BLEND_SRC_ALPHA = 0x80CB; + const PRUint32 CONSTANT_COLOR = 0x8001; + const PRUint32 ONE_MINUS_CONSTANT_COLOR = 0x8002; + const PRUint32 CONSTANT_ALPHA = 0x8003; + const PRUint32 ONE_MINUS_CONSTANT_ALPHA = 0x8004; + const PRUint32 BLEND_COLOR = 0x8005; + const PRUint32 ARRAY_BUFFER = 0x8892; + const PRUint32 ELEMENT_ARRAY_BUFFER = 0x8893; + const PRUint32 ARRAY_BUFFER_BINDING = 0x8894; + const PRUint32 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; + const PRUint32 STREAM_DRAW = 0x88E0; + const PRUint32 STATIC_DRAW = 0x88E4; + const PRUint32 DYNAMIC_DRAW = 0x88E8; + const PRUint32 BUFFER_SIZE = 0x8764; + const PRUint32 BUFFER_USAGE = 0x8765; + const PRUint32 CURRENT_VERTEX_ATTRIB = 0x8626; + const PRUint32 FRONT = 0x0404; + const PRUint32 BACK = 0x0405; + const PRUint32 FRONT_AND_BACK = 0x0408; + const PRUint32 TEXTURE_2D = 0x0DE1; + const PRUint32 CULL_FACE = 0x0B44; + const PRUint32 BLEND = 0x0BE2; + const PRUint32 DITHER = 0x0BD0; + const PRUint32 STENCIL_TEST = 0x0B90; + const PRUint32 DEPTH_TEST = 0x0B71; + const PRUint32 SCISSOR_TEST = 0x0C11; + const PRUint32 POLYGON_OFFSET_FILL = 0x8037; + const PRUint32 SAMPLE_ALPHA_TO_COVERAGE = 0x809E; + const PRUint32 SAMPLE_COVERAGE = 0x80A0; + const PRUint32 NO_ERROR = 0; + const PRUint32 INVALID_ENUM = 0x0500; + const PRUint32 INVALID_VALUE = 0x0501; + const PRUint32 INVALID_OPERATION = 0x0502; + const PRUint32 OUT_OF_MEMORY = 0x0505; + const PRUint32 CW = 0x0900; + const PRUint32 CCW = 0x0901; + const PRUint32 LINE_WIDTH = 0x0B21; + const PRUint32 ALIASED_POINT_SIZE_RANGE = 0x846D; + const PRUint32 ALIASED_LINE_WIDTH_RANGE = 0x846E; + const PRUint32 CULL_FACE_MODE = 0x0B45; + const PRUint32 FRONT_FACE = 0x0B46; + const PRUint32 DEPTH_RANGE = 0x0B70; + const PRUint32 DEPTH_WRITEMASK = 0x0B72; + const PRUint32 DEPTH_CLEAR_VALUE = 0x0B73; + const PRUint32 DEPTH_FUNC = 0x0B74; + const PRUint32 STENCIL_CLEAR_VALUE = 0x0B91; + const PRUint32 STENCIL_FUNC = 0x0B92; + const PRUint32 STENCIL_FAIL = 0x0B94; + const PRUint32 STENCIL_PASS_DEPTH_FAIL = 0x0B95; + const PRUint32 STENCIL_PASS_DEPTH_PASS = 0x0B96; + const PRUint32 STENCIL_REF = 0x0B97; + const PRUint32 STENCIL_VALUE_MASK = 0x0B93; + const PRUint32 STENCIL_WRITEMASK = 0x0B98; + const PRUint32 STENCIL_BACK_FUNC = 0x8800; + const PRUint32 STENCIL_BACK_FAIL = 0x8801; + const PRUint32 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; + const PRUint32 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; + const PRUint32 STENCIL_BACK_REF = 0x8CA3; + const PRUint32 STENCIL_BACK_VALUE_MASK = 0x8CA4; + const PRUint32 STENCIL_BACK_WRITEMASK = 0x8CA5; + const PRUint32 VIEWPORT = 0x0BA2; + const PRUint32 SCISSOR_BOX = 0x0C10; + const PRUint32 COLOR_CLEAR_VALUE = 0x0C22; + const PRUint32 COLOR_WRITEMASK = 0x0C23; + const PRUint32 UNPACK_ALIGNMENT = 0x0CF5; + const PRUint32 PACK_ALIGNMENT = 0x0D05; + const PRUint32 MAX_TEXTURE_SIZE = 0x0D33; + const PRUint32 MAX_VIEWPORT_DIMS = 0x0D3A; + const PRUint32 SUBPIXEL_BITS = 0x0D50; + const PRUint32 RED_BITS = 0x0D52; + const PRUint32 GREEN_BITS = 0x0D53; + const PRUint32 BLUE_BITS = 0x0D54; + const PRUint32 ALPHA_BITS = 0x0D55; + const PRUint32 DEPTH_BITS = 0x0D56; + const PRUint32 STENCIL_BITS = 0x0D57; + const PRUint32 POLYGON_OFFSET_UNITS = 0x2A00; + const PRUint32 POLYGON_OFFSET_FACTOR = 0x8038; + const PRUint32 TEXTURE_BINDING_2D = 0x8069; + const PRUint32 SAMPLE_BUFFERS = 0x80A8; + const PRUint32 SAMPLES = 0x80A9; + const PRUint32 SAMPLE_COVERAGE_VALUE = 0x80AA; + const PRUint32 SAMPLE_COVERAGE_INVERT = 0x80AB; + const PRUint32 NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; + const PRUint32 COMPRESSED_TEXTURE_FORMATS = 0x86A3; + const PRUint32 DONT_CARE = 0x1100; + const PRUint32 FASTEST = 0x1101; + const PRUint32 NICEST = 0x1102; + const PRUint32 GENERATE_MIPMAP_HINT = 0x8192; + const PRUint32 BYTE = 0x1400; + const PRUint32 UNSIGNED_BYTE = 0x1401; + const PRUint32 SHORT = 0x1402; + const PRUint32 UNSIGNED_SHORT = 0x1403; + const PRUint32 INT = 0x1404; + const PRUint32 UNSIGNED_INT = 0x1405; + const PRUint32 FLOAT = 0x1406; + const PRUint32 FIXED = 0x140C; + const PRUint32 DEPTH_COMPONENT = 0x1902; + const PRUint32 ALPHA = 0x1906; + const PRUint32 RGB = 0x1907; + const PRUint32 RGBA = 0x1908; + const PRUint32 LUMINANCE = 0x1909; + const PRUint32 LUMINANCE_ALPHA = 0x190A; + const PRUint32 UNSIGNED_SHORT_4_4_4_4 = 0x8033; + const PRUint32 UNSIGNED_SHORT_5_5_5_1 = 0x8034; + const PRUint32 UNSIGNED_SHORT_5_6_5 = 0x8363; + const PRUint32 FRAGMENT_SHADER = 0x8B30; + const PRUint32 VERTEX_SHADER = 0x8B31; + const PRUint32 MAX_VERTEX_ATTRIBS = 0x8869; + const PRUint32 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; + const PRUint32 MAX_VARYING_VECTORS = 0x8DFC; + const PRUint32 MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; + const PRUint32 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; + const PRUint32 MAX_TEXTURE_IMAGE_UNITS = 0x8872; + const PRUint32 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; + const PRUint32 SHADER_TYPE = 0x8B4F; + const PRUint32 DELETE_STATUS = 0x8B80; + const PRUint32 LINK_STATUS = 0x8B82; + const PRUint32 VALIDATE_STATUS = 0x8B83; + const PRUint32 ATTACHED_SHADERS = 0x8B85; + const PRUint32 ACTIVE_UNIFORMS = 0x8B86; + const PRUint32 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; + const PRUint32 ACTIVE_ATTRIBUTES = 0x8B89; + const PRUint32 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; + const PRUint32 SHADING_LANGUAGE_VERSION = 0x8B8C; + const PRUint32 CURRENT_PROGRAM = 0x8B8D; + const PRUint32 NEVER = 0x0200; + const PRUint32 LESS = 0x0201; + const PRUint32 EQUAL = 0x0202; + const PRUint32 LEQUAL = 0x0203; + const PRUint32 GREATER = 0x0204; + const PRUint32 NOTEQUAL = 0x0205; + const PRUint32 GEQUAL = 0x0206; + const PRUint32 ALWAYS = 0x0207; + const PRUint32 KEEP = 0x1E00; + const PRUint32 REPLACE = 0x1E01; + const PRUint32 INCR = 0x1E02; + const PRUint32 DECR = 0x1E03; + const PRUint32 INVERT = 0x150A; + const PRUint32 INCR_WRAP = 0x8507; + const PRUint32 DECR_WRAP = 0x8508; + const PRUint32 VENDOR = 0x1F00; + const PRUint32 RENDERER = 0x1F01; + const PRUint32 VERSION = 0x1F02; + const PRUint32 EXTENSIONS = 0x1F03; + const PRUint32 NEAREST = 0x2600; + const PRUint32 LINEAR = 0x2601; + const PRUint32 NEAREST_MIPMAP_NEAREST = 0x2700; + const PRUint32 LINEAR_MIPMAP_NEAREST = 0x2701; + const PRUint32 NEAREST_MIPMAP_LINEAR = 0x2702; + const PRUint32 LINEAR_MIPMAP_LINEAR = 0x2703; + const PRUint32 TEXTURE_MAG_FILTER = 0x2800; + const PRUint32 TEXTURE_MIN_FILTER = 0x2801; + const PRUint32 TEXTURE_WRAP_S = 0x2802; + const PRUint32 TEXTURE_WRAP_T = 0x2803; + const PRUint32 TEXTURE = 0x1702; + const PRUint32 TEXTURE_CUBE_MAP = 0x8513; + const PRUint32 TEXTURE_BINDING_CUBE_MAP = 0x8514; + const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; + const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; + const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; + const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; + const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; + const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; + const PRUint32 MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; + const PRUint32 TEXTURE0 = 0x84C0; + const PRUint32 TEXTURE1 = 0x84C1; + const PRUint32 TEXTURE2 = 0x84C2; + const PRUint32 TEXTURE3 = 0x84C3; + const PRUint32 TEXTURE4 = 0x84C4; + const PRUint32 TEXTURE5 = 0x84C5; + const PRUint32 TEXTURE6 = 0x84C6; + const PRUint32 TEXTURE7 = 0x84C7; + const PRUint32 TEXTURE8 = 0x84C8; + const PRUint32 TEXTURE9 = 0x84C9; + const PRUint32 TEXTURE10 = 0x84CA; + const PRUint32 TEXTURE11 = 0x84CB; + const PRUint32 TEXTURE12 = 0x84CC; + const PRUint32 TEXTURE13 = 0x84CD; + const PRUint32 TEXTURE14 = 0x84CE; + const PRUint32 TEXTURE15 = 0x84CF; + const PRUint32 TEXTURE16 = 0x84D0; + const PRUint32 TEXTURE17 = 0x84D1; + const PRUint32 TEXTURE18 = 0x84D2; + const PRUint32 TEXTURE19 = 0x84D3; + const PRUint32 TEXTURE20 = 0x84D4; + const PRUint32 TEXTURE21 = 0x84D5; + const PRUint32 TEXTURE22 = 0x84D6; + const PRUint32 TEXTURE23 = 0x84D7; + const PRUint32 TEXTURE24 = 0x84D8; + const PRUint32 TEXTURE25 = 0x84D9; + const PRUint32 TEXTURE26 = 0x84DA; + const PRUint32 TEXTURE27 = 0x84DB; + const PRUint32 TEXTURE28 = 0x84DC; + const PRUint32 TEXTURE29 = 0x84DD; + const PRUint32 TEXTURE30 = 0x84DE; + const PRUint32 TEXTURE31 = 0x84DF; + const PRUint32 ACTIVE_TEXTURE = 0x84E0; + const PRUint32 REPEAT = 0x2901; + const PRUint32 CLAMP_TO_EDGE = 0x812F; + const PRUint32 MIRRORED_REPEAT = 0x8370; + const PRUint32 FLOAT_VEC2 = 0x8B50; + const PRUint32 FLOAT_VEC3 = 0x8B51; + const PRUint32 FLOAT_VEC4 = 0x8B52; + const PRUint32 INT_VEC2 = 0x8B53; + const PRUint32 INT_VEC3 = 0x8B54; + const PRUint32 INT_VEC4 = 0x8B55; + const PRUint32 BOOL = 0x8B56; + const PRUint32 BOOL_VEC2 = 0x8B57; + const PRUint32 BOOL_VEC3 = 0x8B58; + const PRUint32 BOOL_VEC4 = 0x8B59; + const PRUint32 FLOAT_MAT2 = 0x8B5A; + const PRUint32 FLOAT_MAT3 = 0x8B5B; + const PRUint32 FLOAT_MAT4 = 0x8B5C; + const PRUint32 SAMPLER_2D = 0x8B5E; + const PRUint32 SAMPLER_CUBE = 0x8B60; + const PRUint32 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; + const PRUint32 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; + const PRUint32 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; + const PRUint32 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; + const PRUint32 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; + const PRUint32 VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; + const PRUint32 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; + const PRUint32 IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; + const PRUint32 IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; + const PRUint32 COMPILE_STATUS = 0x8B81; + const PRUint32 INFO_LOG_LENGTH = 0x8B84; + const PRUint32 SHADER_SOURCE_LENGTH = 0x8B88; + const PRUint32 SHADER_COMPILER = 0x8DFA; + const PRUint32 SHADER_BINARY_FORMATS = 0x8DF8; + const PRUint32 NUM_SHADER_BINARY_FORMATS = 0x8DF9; + const PRUint32 LOW_FLOAT = 0x8DF0; + const PRUint32 MEDIUM_FLOAT = 0x8DF1; + const PRUint32 HIGH_FLOAT = 0x8DF2; + const PRUint32 LOW_INT = 0x8DF3; + const PRUint32 MEDIUM_INT = 0x8DF4; + const PRUint32 HIGH_INT = 0x8DF5; + const PRUint32 FRAMEBUFFER = 0x8D40; + const PRUint32 RENDERBUFFER = 0x8D41; + const PRUint32 RGBA4 = 0x8056; + const PRUint32 RGB5_A1 = 0x8057; + const PRUint32 RGB565 = 0x8D62; + const PRUint32 DEPTH_COMPONENT16 = 0x81A5; + const PRUint32 STENCIL_INDEX = 0x1901; + const PRUint32 STENCIL_INDEX8 = 0x8D48; + const PRUint32 RENDERBUFFER_WIDTH = 0x8D42; + const PRUint32 RENDERBUFFER_HEIGHT = 0x8D43; + const PRUint32 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; + const PRUint32 RENDERBUFFER_RED_SIZE = 0x8D50; + const PRUint32 RENDERBUFFER_GREEN_SIZE = 0x8D51; + const PRUint32 RENDERBUFFER_BLUE_SIZE = 0x8D52; + const PRUint32 RENDERBUFFER_ALPHA_SIZE = 0x8D53; + const PRUint32 RENDERBUFFER_DEPTH_SIZE = 0x8D54; + const PRUint32 RENDERBUFFER_STENCIL_SIZE = 0x8D55; + const PRUint32 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; + const PRUint32 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; + const PRUint32 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; + const PRUint32 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; + const PRUint32 COLOR_ATTACHMENT0 = 0x8CE0; + const PRUint32 DEPTH_ATTACHMENT = 0x8D00; + const PRUint32 STENCIL_ATTACHMENT = 0x8D20; + const PRUint32 NONE = 0; + const PRUint32 FRAMEBUFFER_COMPLETE = 0x8CD5; + const PRUint32 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; + const PRUint32 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; + const PRUint32 FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; + const PRUint32 FRAMEBUFFER_UNSUPPORTED = 0x8CDD; + const PRUint32 FRAMEBUFFER_BINDING = 0x8CA6; + const PRUint32 RENDERBUFFER_BINDING = 0x8CA7; + const PRUint32 MAX_RENDERBUFFER_SIZE = 0x84E8; + const PRUint32 INVALID_FRAMEBUFFER_OPERATION = 0x0506; + const PRUint32 MULTISAMPLE = 0x809D; + + // Other + void swapBuffers (); + +}; diff --git a/dom/interfaces/canvas/nsICanvasRenderingContextGLBuffer.idl b/dom/interfaces/canvas/nsICanvasRenderingContextGLBuffer.idl new file mode 100644 index 000000000000..e240c448a55b --- /dev/null +++ b/dom/interfaces/canvas/nsICanvasRenderingContextGLBuffer.idl @@ -0,0 +1,91 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is canvas 3D. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2007 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Vladimir Vukicevic + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "nsISupports.idl" + +interface nsICanvasRenderingContextGL; + +[scriptable, uuid(14eb51cd-febe-41fa-b833-4c599719121e)] +interface nsICanvasRenderingContextGLBuffer : nsISupports +{ + readonly attribute nsICanvasRenderingContextGL ownerContext; + readonly attribute PRBool disposed; + + // immediately free the memory held by this buffer, + // even before this object is destroyed (e.g. by the JS GC) + void dispose(); + + readonly attribute PRUint32 usage; // either STATIC_DRAW or DYNAMIC_DRAW + readonly attribute PRUint32 length; // number of elements + readonly attribute PRUint32 type; // type of each element +}; + +[scriptable, uuid(27a45ca4-0847-4f2e-8e32-6d4966ff3e56)] +interface nsICanvasRenderingContextGLTexture : nsISupports +{ + readonly attribute nsICanvasRenderingContextGL ownerContext; + readonly attribute PRBool disposed; + + const PRUint32 TARGET_2D = 0; + const PRUint32 TARGET_RECT = 1; + + readonly attribute PRUint32 target; + + // in pixels; the texture coordinates + // are 0..w/h for TARGET_RECT, or 0.0 .. 1.0 + // for TARGET_2D + readonly attribute PRUint32 width; + readonly attribute PRUint32 height; + + const PRUint32 FILTER_TYPE_MAG = 0; + const PRUint32 FILTER_TYPE_MIN = 1; + const PRUint32 FILTER_NEAREST = 0; + const PRUint32 FILTER_LINER = 1; + + void setFilter (in PRUint32 filterType, in PRUint32 filterMode); + + const PRUint32 WRAP_TYPE_S = 0; + const PRUint32 WRAP_TYPE_T = 0; + + const PRUint32 WRAP_CLAMP_TO_EDGE = 1; + const PRUint32 WRAP_REPEAT = 3; + const PRUint32 WRAP_MIRRORED_REPEAT = 4; + + void setWrap (in PRUint32 wrapType, in PRUint32 wrapMode); +}; + diff --git a/dom/interfaces/canvas/nsICanvasRenderingContextGLWeb20.idl b/dom/interfaces/canvas/nsICanvasRenderingContextGLWeb20.idl new file mode 100644 index 000000000000..785e00cdbbd8 --- /dev/null +++ b/dom/interfaces/canvas/nsICanvasRenderingContextGLWeb20.idl @@ -0,0 +1,249 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is canvas 3D. + * + * The Initial Developer of the Original Code is + * Mozilla Corporation. + * Portions created by the Initial Developer are Copyright (C) 2006 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Vladimir Vukicevic + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "nsICanvasRenderingContextGL.idl" +#include "nsICanvasRenderingContextGLBuffer.idl" + +interface nsIDOMHTMLElement; + +[scriptable, uuid(209a9c93-495e-4085-a3e4-29354b404cc4)] +interface nsICanvasRenderingContextGLWeb20 : nsICanvasRenderingContextGL +{ + void activeTexture (in PRUint32 texture); + + void attachShader (in PRUint32 program, in PRUint32 shader); + void bindAttribLocation (in PRUint32 program, in PRUint32 index, in string name); + + void bindBuffer (in PRUint32 target, in PRUint32 buffer); + void bindTexture (in PRUint32 target, in PRUint32 texid); + + void blendColor (in float red, in float green, in float blue, in float alpha); + void blendEquation (in PRUint32 mode); + void blendEquationSeparate (in PRUint32 modeRGB, in PRUint32 modeAlpha); + void blendFunc (in PRUint32 sfactor, in PRUint32 dfactor); + void blendFuncSeparate (in PRUint32 srcRGB, in PRUint32 dstRGB, in PRUint32 srcAlpha, in PRUint32 dstAlpha); + + + void bufferData (/*in PRUint32 target, in object[] array, in PRUint32 type, in PRUint32 usage*/); + void bufferSubData (/*in PRUint32 target, in PRUint32 offset, in object[] array, in PRUint32 type*/); + + void clear (in PRUint32 mask); + void clearColor (in float red, in float green, in float blue, in float alpha); + void clearDepth (in float depth); + void clearStencil (in PRInt32 s); + void colorMask (in boolean red, in boolean green, in boolean blue, in boolean alpha); + // NO compressedTexImage2D + // NO compressedTexSubImage2D + + void copyTexImage2D (in PRUint32 target, in PRInt32 level, in PRUint32 internalFormat, in PRInt32 x, in PRInt32 y, in PRUint32 width, in PRUint32 height, in PRInt32 border); + void copyTexSubImage2D (in PRUint32 target, in PRInt32 level, in PRInt32 xoffset, in PRInt32 yoffset, in PRInt32 x, in PRInt32 y, in PRUint32 width, in PRUint32 height); + + PRUint32 createProgram (); + PRUint32 createShader (in PRUint32 type); + void cullFace (in PRUint32 face); + + void deleteBuffers (/*in PRUint32[] buffers*/); + void deleteTextures (/*in PRUint32[] textures*/); + void deleteProgram (in PRUint32 program); + void deleteShader (in PRUint32 shader); + void detachShader (in PRUint32 program, in PRUint32 shader); + void depthFunc (in PRUint32 func); + void depthMask (in boolean flag); + void depthRange (in float zNear, in float zFar); + void disable (in PRUint32 mode); + void disableVertexAttribArray (in PRUint32 index); + void drawArrays (in PRUint32 mode, in PRUint32 first, in PRUint32 count); + void drawElements (/*in PRUint32 mode, in PRUint32 count, in PRUint32 type, in PRUint32[] indices*/); + void enable (in PRUint32 mode); + void enableVertexAttribArray (in PRUint32 index); + void finish(); + void flush(); + void frontFace (in PRUint32 face); + + // getActiveAttrib returns an object: { name: "..", size: .., type: .. } + void getActiveAttrib (in PRUint32 program, in PRUint32 index); + + // getActiveUniform returns an object: { name: "..", size: .., type: .. } + void getActiveUniform (in PRUint32 program, in PRUint32 index); + + // returns an array of shader IDs + void getAttachedShaders (in PRUint32 program); + + PRInt32 getAttribLocation (in PRUint32 program, in string name); + + // getBooleanv, getIntegerv, getFloatv, getDoublev, getString + // are all rolled into a single function that uses scriptable + // magic to return the right type of jsobj. Colors are always + // returned as normalized floats (0.0 .. 1.0). + + void getParameter (in PRUint32 pname); + void getBufferParameter (in PRUint32 target, in PRUint32 pname); + + void genBuffers (in PRUint32 n); + void genTextures (in PRUint32 n); + + void generateMipmap (in PRUint32 target); + + PRUint32 getError (); + + void getProgramParameter (in PRUint32 program, in PRUint32 pname); + + string getProgramInfoLog (in PRUint32 program); + + void getTexParameter(in PRUint32 target, in PRUint32 pname); + + void getUniform (in PRUint32 program, in PRUint32 location); + PRInt32 getUniformLocation (in PRUint32 program, in string name); + + void getVertexAttrib (in PRUint32 index, in PRUint32 pname); + // NO void getVertexAttribPointerv + + void hint (in PRUint32 target, in PRUint32 mode); + + boolean isBuffer (in PRUint32 buffer); + boolean isEnabled (in PRUint32 cap); + boolean isProgram (in PRUint32 program); + boolean isShader (in PRUint32 shader); + boolean isTexture (in PRUint32 texture); + + void lineWidth (in float width); + void linkProgram (in PRUint32 program); + + // NO pixelStore + + void pixelStore (in PRUint32 pname, in PRInt32 param); + + void polygonOffset (in float factor, in float units); + + void readPixels (in PRUint32 x, in PRUint32 y, in PRUint32 width, in PRUint32 height, in PRUint32 format, in PRUint32 type); + + void sampleCoverage (in float value, in boolean invert); + void scissor (in PRInt32 x, in PRInt32 y, in PRInt32 width, in PRInt32 height); + void stencilFunc (in PRUint32 func, in PRInt32 ref, in PRUint32 mask); + void stencilFuncSeparate (in PRUint32 face, in PRUint32 func, in PRInt32 ref, in PRUint32 mask); + void stencilMask (in PRUint32 mask); + void stencilMaskSeparate (in PRUint32 face, in PRUint32 mask); + void stencilOp (in PRUint32 fail, in PRUint32 zfail, in PRUint32 zpass); + void stencilOpSeparate (in PRUint32 face, in PRUint32 fail, in PRUint32 zfail, in PRUint32 zpass); + + void texSubImage2D (); + void texImage2D (); + void texSubImage2DHTML (in PRUint32 target, in PRUint32 level, in PRInt32 x, in PRInt32 y, in nsIDOMHTMLElement imageOrCanvas); + void texImage2DHTML (in PRUint32 target, in PRUint32 level, in nsIDOMHTMLElement imageOrCanvas); + + void texParameter(); + + // YES void texSubImage2DHTML (...); + + void uniform1i(in PRUint32 id, in PRInt32 x); + void uniform2i(in PRUint32 id, in PRInt32 x, in PRInt32 y); + void uniform3i(in PRUint32 id, in PRInt32 x, in PRInt32 y, in PRInt32 z); + void uniform4i(in PRUint32 id, in PRInt32 x, in PRInt32 y, in PRInt32 z, in PRInt32 w); + + void uniform1iv(/*in PRUint32 id, in int[] array */); + void uniform2iv(/*in PRUint32 id, in int[] array */); + void uniform3iv(/*in PRUint32 id, in int[] array */); + void uniform4iv(/*in PRUint32 id, in int[] array */); + + void uniform1f(in PRUint32 id, in float x); + void uniform2f(in PRUint32 id, in float x, in float y); + void uniform3f(in PRUint32 id, in float x, in float y, in float z); + void uniform4f(in PRUint32 id, in float x, in float y, in float z, in float w); + + void uniform1fv(/*in PRUint32 id, in float[] array */); + void uniform2fv(/*in PRUint32 id, in float[] array */); + void uniform3fv(/*in PRUint32 id, in float[] array */); + void uniform4fv(/*in PRUint32 id, in float[] array */); + + void uniformMatrix2fv(/*in PRUint32 id, in float[] array */); + void uniformMatrix3fv(/*in PRUint32 id, in float[] array */); + void uniformMatrix4fv(/*in PRUint32 id, in float[] array */); + + void useProgram (in PRUint32 program); + void validateProgram (in PRUint32 program); + + void vertexAttrib1f(in PRUint32 id, in float x); + void vertexAttrib2f(in PRUint32 id, in float x, in float y); + void vertexAttrib3f(in PRUint32 id, in float x, in float y, in float z); + void vertexAttrib4f(in PRUint32 id, in float x, in float y, in float z, in float w); + + void vertexAttrib1fv(/*in PRUint32 id, in float[] array*/); + void vertexAttrib2fv(/*in PRUint32 id, in float[] array*/); + void vertexAttrib3fv(/*in PRUint32 id, in float[] array*/); + void vertexAttrib4fv(/*in PRUint32 id, in float[] array*/); + + void vertexAttribPointer (/*in PRUint32 index, in PRInt32 size, in PRUint32 type, in PRBool normalized, in PRUint32 stride, in Object[] array*/); + + void viewport (in PRInt32 x, in PRInt32 y, in PRInt32 width, in PRInt32 height); + + void compileShader (in PRUint32 shader); + void getShaderParameter (in PRUint32 shader, in PRUint32 pname); + string getShaderInfoLog (in PRUint32 shader); + string getShaderSource (in PRUint32 shader); + void shaderSource(in PRUint32 shader, in string source); + + void getImageData (in PRUint32 x, in PRUint32 y, in PRUint32 width, in PRUint32 height); + + // + // framebuffer_object methods + // + + void bindRenderbuffer (in PRUint32 target, in PRUint32 renderbuffer); + boolean isRenderbuffer (in PRUint32 renderbuffer); + void deleteRenderbuffers (/*in PRUint32[] renderbuffers*/); + void genRenderbuffers (in PRUint32 n); + + void renderbufferStorage (in PRUint32 target, in PRUint32 internalFormat, in PRUint32 width, in PRUint32 height); + + void getRenderbufferParameter (in PRUint32 target, in PRUint32 pname); + + void bindFramebuffer (in PRUint32 target, in PRUint32 framebuffer); + boolean isFramebuffer (in PRUint32 framebuffer); + void deleteFramebuffers (/*in PRUint32[] framebuffers*/); + void genFramebuffers (in PRUint32 n); + + PRUint32 checkFramebufferStatus (in PRUint32 target); + + void framebufferTexture2D (in PRUint32 target, in PRUint32 attachmentPoint, in PRUint32 textureTarget, in PRUint32 texture, in PRInt32 level); + + void framebufferRenderbuffer (in PRUint32 target, in PRUint32 attachmentPoint, in PRUint32 renderbufferTarget, in PRUint32 renderbuffer); + + void getFramebufferAttachmentParameter (in PRUint32 target, in PRUint32 attachment, in PRUint32 pname); + +}; +