зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset caf7cc8417e8 (bug 1727488) for causing bp-hybrid bustages. CLOSED TREE
This commit is contained in:
Родитель
3d1ff6d7f9
Коммит
8dd046d72c
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@ -158,6 +158,7 @@ enum class CompositableType : uint8_t {
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UNKNOWN,
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CONTENT_TILED, // tiled painted layer
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IMAGE, // image with single buffering
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IMAGE_BRIDGE, // ImageBridge protocol
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CONTENT_SINGLE, // painted layer interface, single buffering
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CONTENT_DOUBLE, // painted layer interface, double buffering
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COUNT
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@ -72,6 +72,8 @@ class RefLayer;
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class HostLayer;
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class FocusTarget;
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class KnowsCompositor;
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class ShadowableLayer;
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class ShadowLayerForwarder;
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class LayerManagerComposite;
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class TransactionIdAllocator;
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class FrameUniformityData;
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@ -46,6 +46,7 @@
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#include "mozilla/layers/LayerManagerComposite.h" // for HostLayer
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#include "mozilla/layers/LayersMessages.h" // for SpecificLayerAttributes, CompositorAnimations (ptr only), ContainerLayerAt...
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#include "mozilla/layers/LayersTypes.h" // for EventRegions, operator<<, CompositionPayload, CSSTransformMatrix, MOZ_LAYE...
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#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
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#include "nsBaseHashtable.h" // for nsBaseHashtable<>::Iterator, nsBaseHashtable<>::LookupResult
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#include "nsISupportsUtils.h" // for NS_ADDREF, NS_RELEASE
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#include "nsPrintfCString.h" // for nsPrintfCString
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@ -1157,6 +1158,8 @@ void Layer::Dump(std::stringstream& aStream, const char* aPrefix,
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bool dumpCompositorTexture = gfxEnv::DumpCompositorTextures() &&
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AsHostLayer() &&
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AsHostLayer()->GetCompositableHost();
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bool dumpClientTexture = gfxEnv::DumpPaint() && AsShadowableLayer() &&
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AsShadowableLayer()->GetCompositableClient();
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nsCString layerId(Name());
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layerId.Append('-');
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layerId.AppendInt((uint64_t)this);
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@ -1164,7 +1167,7 @@ void Layer::Dump(std::stringstream& aStream, const char* aPrefix,
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if (aDumpHtml) {
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aStream << nsPrintfCString(R"(<li><a id="%p" )", this).get();
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#ifdef MOZ_DUMP_PAINTING
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if (dumpCompositorTexture) {
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if (dumpCompositorTexture || dumpClientTexture) {
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aStream << nsPrintfCString(R"lit(href="javascript:ViewImage('%s')")lit",
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layerId.BeginReading())
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.get();
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@ -1177,11 +1180,29 @@ void Layer::Dump(std::stringstream& aStream, const char* aPrefix,
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#ifdef MOZ_DUMP_PAINTING
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if (dumpCompositorTexture) {
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AsHostLayer()->GetCompositableHost()->Dump(aStream, aPrefix, aDumpHtml);
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} else if (dumpClientTexture) {
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if (aDumpHtml) {
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aStream << nsPrintfCString(R"(<script>array["%s"]=")",
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layerId.BeginReading())
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.get();
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}
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AsShadowableLayer()->GetCompositableClient()->Dump(
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aStream, aPrefix, aDumpHtml, TextureDumpMode::DoNotCompress);
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if (aDumpHtml) {
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aStream << R"(";</script>)";
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}
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}
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#endif
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if (aDumpHtml) {
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aStream << "</a>";
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#ifdef MOZ_DUMP_PAINTING
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if (dumpClientTexture) {
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aStream << nsPrintfCString("<br><img id=\"%s\">\n",
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layerId.BeginReading())
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.get();
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}
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#endif
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}
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if (Layer* mask = GetMaskLayer()) {
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@ -74,6 +74,7 @@ class CompositorAnimations;
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class CanvasLayer;
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class RefLayer;
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class HostLayer;
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class ShadowableLayer;
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class SpecificLayerAttributes;
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class Compositor;
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class TransformData;
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@ -917,6 +918,12 @@ class Layer {
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*/
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virtual HostLayer* AsHostLayer() { return nullptr; }
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/**
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* Dynamic cast to a ShadowableLayer. Return null if this is not a
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* ShadowableLayer. Can be used anytime.
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*/
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virtual ShadowableLayer* AsShadowableLayer() { return nullptr; }
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// These getters can be used anytime. They return the effective
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// values that should be used when drawing this layer to screen,
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// accounting for this layer possibly being a shadow.
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@ -23,7 +23,12 @@
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#endif
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#define MOZ_LAYERS_LOG(_args) \
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MOZ_LOG(LayerManager::GetLog(), LogLevel::Debug, _args)
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#define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args)
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#define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args) \
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do { \
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if (layer->AsShadowableLayer()) { \
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MOZ_LOG(LayerManager::GetLog(), LogLevel::Debug, _args); \
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} \
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} while (0)
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#define INVALID_OVERLAY -1
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@ -7,8 +7,8 @@
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#include "PersistentBufferProvider.h"
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#include "Layers.h"
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#include "mozilla/layers/ShadowLayers.h"
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/layers/TextureForwarder.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/Maybe.h"
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@ -26,6 +26,7 @@
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/gfx/Rect.h" // for Rect, IntRect
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#include "mozilla/gfx/Types.h" // for ExtendMode::ExtendMode::CLAMP, etc
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#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
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#include "mozilla/layers/TextureClient.h" // for TextureClient
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#include "nsLayoutUtils.h" // for invalidation debugging
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@ -11,6 +11,7 @@
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#include "gfxPoint.h" // for IntSize, gfxPoint
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#include "gfxUtils.h" // for gfxUtils
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#include "ipc/ShadowLayers.h" // for ShadowLayerForwarder
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#include "mozilla/ArrayUtils.h" // for ArrayLength
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#include "mozilla/gfx/2D.h" // for DrawTarget, Factory
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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@ -376,7 +377,9 @@ ContentClient::BufferDecision ContentClient::CalculateBufferForPaint(
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mode = SurfaceMode::SURFACE_SINGLE_CHANNEL_ALPHA;
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#else
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if (!aLayer->GetParent() ||
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!aLayer->GetParent()->SupportsComponentAlphaChildren()) {
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!aLayer->GetParent()->SupportsComponentAlphaChildren() ||
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!aLayer->AsShadowableLayer() ||
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!aLayer->AsShadowableLayer()->HasShadow()) {
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mode = SurfaceMode::SURFACE_SINGLE_CHANNEL_ALPHA;
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} else {
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contentType = gfxContentType::COLOR;
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@ -24,6 +24,7 @@
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#include "mozilla/layers/CompositorTypes.h" // for CompositableType, etc
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder
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#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
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#include "mozilla/layers/TextureClientOGL.h" // for SurfaceTextureClient
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#include "mozilla/mozalloc.h" // for operator delete, etc
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@ -47,6 +48,9 @@ already_AddRefed<ImageClient> ImageClient::CreateImageClient(
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result =
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new ImageClientSingle(aForwarder, aFlags, CompositableType::IMAGE);
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break;
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case CompositableType::IMAGE_BRIDGE:
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result = new ImageClientBridge(aForwarder, aFlags);
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break;
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case CompositableType::UNKNOWN:
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result = nullptr;
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break;
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@ -273,5 +277,29 @@ ImageClient::ImageClient(CompositableForwarder* aFwd, TextureFlags aFlags,
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mType(aType),
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mLastUpdateGenerationCounter(0) {}
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ImageClientBridge::ImageClientBridge(CompositableForwarder* aFwd,
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TextureFlags aFlags)
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: ImageClient(aFwd, aFlags, CompositableType::IMAGE_BRIDGE) {}
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bool ImageClientBridge::UpdateImage(ImageContainer* aContainer,
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uint32_t aContentFlags) {
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if (!GetForwarder() || !mLayer) {
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return false;
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}
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if (mAsyncContainerHandle == aContainer->GetAsyncContainerHandle()) {
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return true;
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}
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mAsyncContainerHandle = aContainer->GetAsyncContainerHandle();
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if (!mAsyncContainerHandle) {
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// If we couldn't contact a working ImageBridgeParent, just return.
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return true;
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}
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static_cast<ShadowLayerForwarder*>(GetForwarder())
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->AttachAsyncCompositable(mAsyncContainerHandle, mLayer);
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return true;
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}
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} // namespace layers
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} // namespace mozilla
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@ -118,6 +118,24 @@ class ImageClientSingle : public ImageClient {
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nsTArray<Buffer> mBuffers;
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};
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/**
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* Image class to be used for async image uploads using the image bridge
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* protocol.
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* We store the ImageBridge id in the TextureClientIdentifier.
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*/
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class ImageClientBridge : public ImageClient {
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public:
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ImageClientBridge(CompositableForwarder* aFwd, TextureFlags aFlags);
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bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) override;
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bool Connect(ImageContainer* aImageContainer) override { return false; }
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TextureInfo GetTextureInfo() const override { return TextureInfo(mType); }
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protected:
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CompositableHandle mAsyncContainerHandle;
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};
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} // namespace layers
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} // namespace mozilla
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@ -33,6 +33,7 @@
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#include "mozilla/layers/ImageBridgeChild.h"
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/PTextureChild.h"
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#include "mozilla/layers/ShadowLayers.h"
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#include "mozilla/layers/TextureClientOGL.h"
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#include "mozilla/layers/TextureClientRecycleAllocator.h"
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#include "mozilla/layers/TextureRecorded.h"
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@ -1033,6 +1034,13 @@ bool TextureClient::InitIPDLActor(CompositableForwarder* aForwarder) {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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return false;
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}
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if (ShadowLayerForwarder* forwarder = aForwarder->AsLayerForwarder()) {
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// Do the DOM labeling.
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if (nsISerialEventTarget* target = forwarder->GetEventTarget()) {
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forwarder->GetCompositorBridgeChild()->ReplaceEventTargetForActor(
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mActor, target);
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}
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}
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mActor->mCompositableForwarder = aForwarder;
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mActor->mUsesImageBridge =
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aForwarder->GetTextureForwarder()->UsesImageBridge();
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@ -1051,6 +1059,12 @@ bool TextureClient::InitIPDLActor(CompositableForwarder* aForwarder) {
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mExternalImageId =
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aForwarder->GetTextureForwarder()->GetNextExternalImageId();
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nsISerialEventTarget* target = nullptr;
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// Get the layers id if the forwarder is a ShadowLayerForwarder.
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if (ShadowLayerForwarder* forwarder = aForwarder->AsLayerForwarder()) {
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target = forwarder->GetEventTarget();
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}
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ReadLockDescriptor readLockDescriptor = null_t();
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if (mReadLock) {
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mReadLock->Serialize(readLockDescriptor, GetAllocator()->GetParentPid());
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@ -1058,7 +1072,7 @@ bool TextureClient::InitIPDLActor(CompositableForwarder* aForwarder) {
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PTextureChild* actor = aForwarder->GetTextureForwarder()->CreateTexture(
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desc, readLockDescriptor, aForwarder->GetCompositorBackendType(),
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GetFlags(), mSerial, mExternalImageId, nullptr);
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GetFlags(), mSerial, mExternalImageId, target);
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if (!actor) {
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gfxCriticalNote << static_cast<int32_t>(desc.type()) << ", "
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@ -110,6 +110,9 @@ already_AddRefed<CompositableHost> CompositableHost::Create(
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const TextureInfo& aTextureInfo, bool aUseWebRender) {
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RefPtr<CompositableHost> result;
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switch (aTextureInfo.mCompositableType) {
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case CompositableType::IMAGE_BRIDGE:
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NS_ERROR("Cannot create an image bridge compositable this way");
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break;
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case CompositableType::CONTENT_TILED:
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result = new TiledContentHost(aTextureInfo);
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break;
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@ -22,6 +22,7 @@ class CompositableClient;
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class CompositableHandle;
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class ImageContainer;
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class PTextureChild;
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class ShadowLayerForwarder;
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class SurfaceDescriptorTiles;
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class TextureClient;
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class ThebesBufferData;
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@ -111,6 +112,8 @@ class CompositableForwarder : public KnowsCompositor {
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static uint32_t GetMaxFileDescriptorsPerMessage();
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virtual ShadowLayerForwarder* AsLayerForwarder() { return nullptr; }
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protected:
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nsTArray<RefPtr<TextureClient>> mTexturesToRemove;
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nsTArray<RefPtr<CompositableClient>> mCompositableClientsToRemove;
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@ -11,6 +11,7 @@
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#include "ImageBridgeParent.h" // for ImageBridgeParent
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#include "ImageContainer.h" // for ImageContainer
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#include "Layers.h" // for Layer, etc
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#include "ShadowLayers.h" // for ShadowLayerForwarder
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#include "SynchronousTask.h"
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/Monitor.h" // for Monitor, MonitorAutoLock
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@ -402,6 +403,10 @@ void ImageBridgeChild::EndTransaction() {
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cset.AppendElements(&mTxn->mOperations.front(), mTxn->mOperations.size());
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}
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if (!IsSameProcess()) {
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ShadowLayerForwarder::PlatformSyncBeforeUpdate();
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}
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if (!SendUpdate(cset, mTxn->mDestroyedActors, GetFwdTransactionId())) {
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NS_WARNING("could not send async texture transaction");
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return;
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@ -1,122 +0,0 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "KnowsCompositor.h"
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/ImageBridgeChild.h"
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namespace mozilla {
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namespace layers {
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void KnowsCompositor::IdentifyTextureHost(
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const TextureFactoryIdentifier& aIdentifier) {
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auto lock = mData.Lock();
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lock.ref().mTextureFactoryIdentifier = aIdentifier;
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lock.ref().mSyncObject =
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SyncObjectClient::CreateSyncObjectClientForContentDevice(
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aIdentifier.mSyncHandle);
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}
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KnowsCompositor::KnowsCompositor()
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: mData("KnowsCompositorMutex"), mSerial(++sSerialCounter) {}
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KnowsCompositor::~KnowsCompositor() = default;
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KnowsCompositorMediaProxy::KnowsCompositorMediaProxy(
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const TextureFactoryIdentifier& aIdentifier) {
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auto lock = mData.Lock();
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lock.ref().mTextureFactoryIdentifier = aIdentifier;
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// overwrite mSerial's value set by the parent class because we use the same
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// serial as the KnowsCompositor we are proxying.
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mThreadSafeAllocator = ImageBridgeChild::GetSingleton();
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lock.ref().mSyncObject = mThreadSafeAllocator->GetSyncObject();
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}
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KnowsCompositorMediaProxy::~KnowsCompositorMediaProxy() = default;
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TextureForwarder* KnowsCompositorMediaProxy::GetTextureForwarder() {
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return mThreadSafeAllocator->GetTextureForwarder();
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}
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LayersIPCActor* KnowsCompositorMediaProxy::GetLayersIPCActor() {
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return mThreadSafeAllocator->GetLayersIPCActor();
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}
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ActiveResourceTracker* KnowsCompositorMediaProxy::GetActiveResourceTracker() {
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return mThreadSafeAllocator->GetActiveResourceTracker();
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}
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void KnowsCompositorMediaProxy::SyncWithCompositor() {
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mThreadSafeAllocator->SyncWithCompositor();
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}
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bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface) {
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return aSurface.type() != SurfaceDescriptor::T__None &&
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aSurface.type() != SurfaceDescriptor::Tnull_t;
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}
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uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor) {
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MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
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MOZ_RELEASE_ASSERT(
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aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer,
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"GFX: surface descriptor is not the right type.");
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auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
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if (memOrShmem.type() == MemoryOrShmem::TShmem) {
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return memOrShmem.get_Shmem().get<uint8_t>();
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} else {
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return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
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||||
}
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}
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already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(
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const SurfaceDescriptor& aDescriptor) {
|
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if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
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return nullptr;
|
||||
}
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uint8_t* data = GetAddressFromDescriptor(aDescriptor);
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auto rgb =
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aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
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uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
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return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
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rgb.format());
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}
|
||||
|
||||
already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(
|
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const SurfaceDescriptor& aDescriptor) {
|
||||
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
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||||
auto rgb =
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||||
aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
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||||
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
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||||
return gfx::Factory::CreateDrawTargetForData(
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gfx::BackendType::SKIA, data, rgb.size(), stride, rgb.format());
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||||
}
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||||
|
||||
void DestroySurfaceDescriptor(IShmemAllocator* aAllocator,
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||||
SurfaceDescriptor* aSurface) {
|
||||
MOZ_ASSERT(aSurface);
|
||||
|
||||
SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
|
||||
switch (desc.data().type()) {
|
||||
case MemoryOrShmem::TShmem: {
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||||
aAllocator->DeallocShmem(desc.data().get_Shmem());
|
||||
break;
|
||||
}
|
||||
case MemoryOrShmem::Tuintptr_t: {
|
||||
uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
|
||||
GfxMemoryImageReporter::WillFree(ptr);
|
||||
delete[] ptr;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
MOZ_CRASH("surface type not implemented!");
|
||||
}
|
||||
*aSurface = SurfaceDescriptor();
|
||||
}
|
||||
|
||||
} // namespace layers
|
||||
} // namespace mozilla
|
|
@ -6,8 +6,9 @@
|
|||
|
||||
#include "LayerTransactionChild.h"
|
||||
#include "mozilla/gfx/Logging.h"
|
||||
#include "mozilla/mozalloc.h" // for operator delete, etc
|
||||
#include "nsTArray.h" // for nsTArray
|
||||
#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder
|
||||
#include "mozilla/mozalloc.h" // for operator delete, etc
|
||||
#include "nsTArray.h" // for nsTArray
|
||||
#include "mozilla/layers/TextureClient.h"
|
||||
|
||||
namespace mozilla {
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "mozilla/gfx/Point.h"
|
||||
#include "mozilla/layers/PLayerTransaction.h"
|
||||
#include "mozilla/layers/ShadowLayers.h"
|
||||
#include "mozilla/layers/LayerManagerComposite.h"
|
||||
#include "mozilla/layers/CompositorTypes.h"
|
||||
|
||||
|
@ -17,6 +18,9 @@ using namespace mozilla::gl;
|
|||
namespace mozilla {
|
||||
namespace layers {
|
||||
|
||||
/*static*/
|
||||
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}
|
||||
|
||||
/*static*/
|
||||
void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() {}
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "mozilla/layers/LayerManagerComposite.h"
|
||||
#include "mozilla/layers/LayersMessageUtils.h"
|
||||
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
|
||||
#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder, etc
|
||||
#include "mozilla/mozalloc.h" // for operator new
|
||||
#include "gfxEnv.h"
|
||||
#include "nsCOMPtr.h" // for already_AddRefed
|
||||
|
@ -102,6 +103,17 @@ already_AddRefed<gfxXlibSurface> SurfaceDescriptorX11::OpenForeign() const {
|
|||
return surf->CairoStatus() ? nullptr : surf.forget();
|
||||
}
|
||||
|
||||
/*static*/
|
||||
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {
|
||||
if (UsingXCompositing()) {
|
||||
// If we're using X surfaces, then we need to finish all pending
|
||||
// operations on the back buffers before handing them to the
|
||||
// parent, otherwise the surface might be used by the parent's
|
||||
// Display in between two operations queued by our Display.
|
||||
FinishX(DefaultXDisplay());
|
||||
}
|
||||
}
|
||||
|
||||
/*static*/
|
||||
void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() {
|
||||
if (UsingXCompositing()) {
|
||||
|
|
|
@ -0,0 +1,972 @@
|
|||
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "ShadowLayers.h"
|
||||
|
||||
#include <set> // for _Rb_tree_const_iterator, etc
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "IPDLActor.h"
|
||||
#include "ISurfaceAllocator.h" // for IsSurfaceDescriptorValid
|
||||
#include "Layers.h" // for Layer
|
||||
#include "RenderTrace.h" // for RenderTraceScope
|
||||
#include "gfx2DGlue.h" // for Moz2D transition helpers
|
||||
#include "gfxPlatform.h" // for gfxImageFormat, gfxPlatform
|
||||
#include "ipc/IPCMessageUtils.h" // for gfxContentType, null_t
|
||||
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
|
||||
#include "mozilla/gfx/Point.h" // for IntSize
|
||||
#include "mozilla/layers/CompositableClient.h" // for CompositableClient, etc
|
||||
#include "mozilla/layers/CompositorBridgeChild.h"
|
||||
#include "mozilla/layers/ContentClient.h"
|
||||
#include "mozilla/layers/ImageBridgeChild.h"
|
||||
#include "mozilla/layers/ImageDataSerializer.h"
|
||||
#include "mozilla/layers/LayerTransactionChild.h"
|
||||
#include "mozilla/layers/LayersMessages.h" // for Edit, etc
|
||||
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
|
||||
#include "mozilla/layers/LayersTypes.h" // for MOZ_LAYERS_LOG
|
||||
#include "mozilla/layers/PTextureChild.h"
|
||||
#include "mozilla/layers/SyncObject.h"
|
||||
#ifdef XP_DARWIN
|
||||
# include "mozilla/layers/TextureSync.h"
|
||||
#endif
|
||||
#include "ShadowLayerUtils.h"
|
||||
#include "mozilla/ProfilerLabels.h"
|
||||
#include "mozilla/ReentrantMonitor.h"
|
||||
#include "mozilla/StaticPrefs_layers.h"
|
||||
#include "mozilla/layers/TextureClient.h" // for TextureClient
|
||||
#include "mozilla/mozalloc.h" // for operator new, etc
|
||||
#include "nsIXULRuntime.h" // for BrowserTabsRemoteAutostart
|
||||
#include "nsTArray.h" // for AutoTArray, nsTArray, etc
|
||||
#include "nsTHashSet.h"
|
||||
#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
class Shmem;
|
||||
} // namespace ipc
|
||||
|
||||
namespace layers {
|
||||
|
||||
using namespace mozilla::gfx;
|
||||
using namespace mozilla::gl;
|
||||
using namespace mozilla::ipc;
|
||||
|
||||
class ClientTiledLayerBuffer;
|
||||
|
||||
typedef nsTArray<SurfaceDescriptor> BufferArray;
|
||||
typedef nsTArray<Edit> EditVector;
|
||||
typedef nsTHashSet<ShadowableLayer*> ShadowableLayerSet;
|
||||
typedef nsTArray<OpDestroy> OpDestroyVector;
|
||||
|
||||
class Transaction {
|
||||
public:
|
||||
Transaction()
|
||||
: mTargetRotation(ROTATION_0),
|
||||
mTargetOrientation(hal::eScreenOrientation_None),
|
||||
mOpen(false),
|
||||
mRotationChanged(false) {}
|
||||
|
||||
void Begin(const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
|
||||
hal::ScreenOrientation aOrientation) {
|
||||
mOpen = true;
|
||||
mTargetBounds = aTargetBounds;
|
||||
if (aRotation != mTargetRotation) {
|
||||
// the first time this is called, mRotationChanged will be false if
|
||||
// aRotation is 0, but we should be OK because for the first transaction
|
||||
// we should only compose if it is non-empty. See the caller(s) of
|
||||
// RotationChanged.
|
||||
mRotationChanged = true;
|
||||
}
|
||||
mTargetRotation = aRotation;
|
||||
mTargetOrientation = aOrientation;
|
||||
}
|
||||
void AddEdit(const Edit& aEdit) {
|
||||
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
|
||||
mCset.AppendElement(aEdit);
|
||||
}
|
||||
void AddEdit(const CompositableOperation& aEdit) { AddEdit(Edit(aEdit)); }
|
||||
|
||||
void AddNoSwapPaint(const CompositableOperation& aPaint) {
|
||||
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
|
||||
mPaints.AppendElement(Edit(aPaint));
|
||||
}
|
||||
void AddMutant(ShadowableLayer* aLayer) {
|
||||
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
|
||||
mMutants.Insert(aLayer);
|
||||
}
|
||||
void AddSimpleMutant(ShadowableLayer* aLayer) {
|
||||
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
|
||||
mSimpleMutants.Insert(aLayer);
|
||||
}
|
||||
void End() {
|
||||
mCset.Clear();
|
||||
mPaints.Clear();
|
||||
mMutants.Clear();
|
||||
mSimpleMutants.Clear();
|
||||
mDestroyedActors.Clear();
|
||||
mOpen = false;
|
||||
mRotationChanged = false;
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return mCset.IsEmpty() && mPaints.IsEmpty() && mMutants.IsEmpty() &&
|
||||
mSimpleMutants.IsEmpty() && mDestroyedActors.IsEmpty();
|
||||
}
|
||||
bool RotationChanged() const { return mRotationChanged; }
|
||||
bool Finished() const { return !mOpen && Empty(); }
|
||||
|
||||
bool Opened() const { return mOpen; }
|
||||
|
||||
EditVector mCset;
|
||||
nsTArray<CompositableOperation> mPaints;
|
||||
OpDestroyVector mDestroyedActors;
|
||||
ShadowableLayerSet mMutants;
|
||||
ShadowableLayerSet mSimpleMutants;
|
||||
gfx::IntRect mTargetBounds;
|
||||
ScreenRotation mTargetRotation;
|
||||
hal::ScreenOrientation mTargetOrientation;
|
||||
|
||||
private:
|
||||
bool mOpen;
|
||||
bool mRotationChanged;
|
||||
|
||||
// disabled
|
||||
Transaction(const Transaction&);
|
||||
Transaction& operator=(const Transaction&);
|
||||
};
|
||||
struct AutoTxnEnd final {
|
||||
explicit AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
|
||||
~AutoTxnEnd() { mTxn->End(); }
|
||||
Transaction* mTxn;
|
||||
};
|
||||
|
||||
void KnowsCompositor::IdentifyTextureHost(
|
||||
const TextureFactoryIdentifier& aIdentifier) {
|
||||
auto lock = mData.Lock();
|
||||
lock.ref().mTextureFactoryIdentifier = aIdentifier;
|
||||
|
||||
lock.ref().mSyncObject =
|
||||
SyncObjectClient::CreateSyncObjectClientForContentDevice(
|
||||
aIdentifier.mSyncHandle);
|
||||
}
|
||||
|
||||
KnowsCompositor::KnowsCompositor()
|
||||
: mData("KnowsCompositorMutex"), mSerial(++sSerialCounter) {}
|
||||
|
||||
KnowsCompositor::~KnowsCompositor() = default;
|
||||
|
||||
KnowsCompositorMediaProxy::KnowsCompositorMediaProxy(
|
||||
const TextureFactoryIdentifier& aIdentifier) {
|
||||
auto lock = mData.Lock();
|
||||
lock.ref().mTextureFactoryIdentifier = aIdentifier;
|
||||
// overwrite mSerial's value set by the parent class because we use the same
|
||||
// serial as the KnowsCompositor we are proxying.
|
||||
mThreadSafeAllocator = ImageBridgeChild::GetSingleton();
|
||||
lock.ref().mSyncObject = mThreadSafeAllocator->GetSyncObject();
|
||||
}
|
||||
|
||||
KnowsCompositorMediaProxy::~KnowsCompositorMediaProxy() = default;
|
||||
|
||||
TextureForwarder* KnowsCompositorMediaProxy::GetTextureForwarder() {
|
||||
return mThreadSafeAllocator->GetTextureForwarder();
|
||||
}
|
||||
|
||||
LayersIPCActor* KnowsCompositorMediaProxy::GetLayersIPCActor() {
|
||||
return mThreadSafeAllocator->GetLayersIPCActor();
|
||||
}
|
||||
|
||||
ActiveResourceTracker* KnowsCompositorMediaProxy::GetActiveResourceTracker() {
|
||||
return mThreadSafeAllocator->GetActiveResourceTracker();
|
||||
}
|
||||
|
||||
void KnowsCompositorMediaProxy::SyncWithCompositor() {
|
||||
mThreadSafeAllocator->SyncWithCompositor();
|
||||
}
|
||||
|
||||
RefPtr<KnowsCompositor> ShadowLayerForwarder::GetForMedia() {
|
||||
return MakeAndAddRef<KnowsCompositorMediaProxy>(
|
||||
GetTextureFactoryIdentifier());
|
||||
}
|
||||
|
||||
ShadowLayerForwarder::ShadowLayerForwarder(
|
||||
ClientLayerManager* aClientLayerManager)
|
||||
: mClientLayerManager(aClientLayerManager),
|
||||
mThread(NS_GetCurrentThread()),
|
||||
mDiagnosticTypes(DiagnosticTypes::NO_DIAGNOSTIC),
|
||||
mIsFirstPaint(false),
|
||||
mNextLayerHandle(1) {
|
||||
mTxn = new Transaction();
|
||||
mEventTarget = GetMainThreadSerialEventTarget();
|
||||
|
||||
MOZ_ASSERT(mEventTarget || !XRE_IsContentProcess());
|
||||
mActiveResourceTracker = MakeUnique<ActiveResourceTracker>(
|
||||
1000, "CompositableForwarder", mEventTarget);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
struct ReleaseOnMainThreadTask : public Runnable {
|
||||
UniquePtr<T> mObj;
|
||||
|
||||
explicit ReleaseOnMainThreadTask(UniquePtr<T>& aObj)
|
||||
: Runnable("layers::ReleaseOnMainThreadTask"), mObj(std::move(aObj)) {}
|
||||
|
||||
NS_IMETHOD Run() override {
|
||||
mObj = nullptr;
|
||||
return NS_OK;
|
||||
}
|
||||
};
|
||||
|
||||
ShadowLayerForwarder::~ShadowLayerForwarder() {
|
||||
MOZ_ASSERT(mTxn->Finished(), "unfinished transaction?");
|
||||
delete mTxn;
|
||||
if (mShadowManager) {
|
||||
mShadowManager->SetForwarder(nullptr);
|
||||
if (NS_IsMainThread()) {
|
||||
mShadowManager->Destroy();
|
||||
} else {
|
||||
if (mEventTarget) {
|
||||
mEventTarget->Dispatch(
|
||||
NewRunnableMethod("LayerTransactionChild::Destroy", mShadowManager,
|
||||
&LayerTransactionChild::Destroy),
|
||||
nsIEventTarget::DISPATCH_NORMAL);
|
||||
} else {
|
||||
NS_DispatchToMainThread(
|
||||
NewRunnableMethod("layers::LayerTransactionChild::Destroy",
|
||||
mShadowManager, &LayerTransactionChild::Destroy));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!NS_IsMainThread()) {
|
||||
RefPtr<ReleaseOnMainThreadTask<ActiveResourceTracker>> event =
|
||||
new ReleaseOnMainThreadTask<ActiveResourceTracker>(
|
||||
mActiveResourceTracker);
|
||||
if (mEventTarget) {
|
||||
mEventTarget->Dispatch(event.forget(), nsIEventTarget::DISPATCH_NORMAL);
|
||||
} else {
|
||||
NS_DispatchToMainThread(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::BeginTransaction(
|
||||
const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
|
||||
hal::ScreenOrientation aOrientation) {
|
||||
MOZ_ASSERT(IPCOpen(), "no manager to forward to");
|
||||
MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
|
||||
UpdateFwdTransactionId();
|
||||
mTxn->Begin(aTargetBounds, aRotation, aOrientation);
|
||||
}
|
||||
|
||||
static const LayerHandle& Shadow(ShadowableLayer* aLayer) {
|
||||
return aLayer->GetShadow();
|
||||
}
|
||||
|
||||
template <typename OpCreateT>
|
||||
static void CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer) {
|
||||
aTxn->AddEdit(OpCreateT(Shadow(aLayer)));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::CreatedPaintedLayer(ShadowableLayer* aThebes) {
|
||||
CreatedLayer<OpCreatePaintedLayer>(mTxn, aThebes);
|
||||
}
|
||||
void ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer) {
|
||||
CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
|
||||
}
|
||||
void ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage) {
|
||||
CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
|
||||
}
|
||||
void ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor) {
|
||||
CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
|
||||
}
|
||||
void ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas) {
|
||||
CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
|
||||
}
|
||||
void ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef) {
|
||||
CreatedLayer<OpCreateRefLayer>(mTxn, aRef);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant) {
|
||||
mTxn->AddMutant(aMutant);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::MutatedSimple(ShadowableLayer* aMutant) {
|
||||
mTxn->AddSimpleMutant(aMutant);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot) {
|
||||
mTxn->AddEdit(OpSetRoot(Shadow(aRoot)));
|
||||
}
|
||||
void ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
|
||||
ShadowableLayer* aChild,
|
||||
ShadowableLayer* aAfter) {
|
||||
if (!aChild->HasShadow()) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (aAfter && !aAfter->HasShadow()) {
|
||||
aAfter = aAfter->AsLayer()->GetPrevSibling()
|
||||
? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
|
||||
: nullptr;
|
||||
}
|
||||
|
||||
if (aAfter) {
|
||||
mTxn->AddEdit(
|
||||
OpInsertAfter(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
|
||||
} else {
|
||||
mTxn->AddEdit(OpPrependChild(Shadow(aContainer), Shadow(aChild)));
|
||||
}
|
||||
}
|
||||
void ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
|
||||
ShadowableLayer* aChild) {
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n",
|
||||
aContainer->AsLayer(), aChild->AsLayer()));
|
||||
|
||||
if (!aChild->HasShadow()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mTxn->AddEdit(OpRemoveChild(Shadow(aContainer), Shadow(aChild)));
|
||||
}
|
||||
void ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer,
|
||||
ShadowableLayer* aChild,
|
||||
ShadowableLayer* aAfter) {
|
||||
if (!aChild->HasShadow()) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (aAfter && !aAfter->HasShadow()) {
|
||||
aAfter = aAfter->AsLayer()->GetPrevSibling()
|
||||
? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
|
||||
: nullptr;
|
||||
}
|
||||
|
||||
if (aAfter) {
|
||||
MOZ_LAYERS_LOG(
|
||||
("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p",
|
||||
aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer()));
|
||||
mTxn->AddEdit(
|
||||
OpRepositionChild(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
|
||||
} else {
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p",
|
||||
aContainer->AsLayer(), aChild->AsLayer()));
|
||||
mTxn->AddEdit(OpRaiseToTopChild(Shadow(aContainer), Shadow(aChild)));
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
void ShadowLayerForwarder::CheckSurfaceDescriptor(
|
||||
const SurfaceDescriptor* aDescriptor) const {
|
||||
if (!aDescriptor) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (aDescriptor->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer &&
|
||||
aDescriptor->get_SurfaceDescriptorBuffer().data().type() ==
|
||||
MemoryOrShmem::TShmem) {
|
||||
const Shmem& shmem =
|
||||
aDescriptor->get_SurfaceDescriptorBuffer().data().get_Shmem();
|
||||
shmem.AssertInvariants();
|
||||
MOZ_ASSERT(mShadowManager &&
|
||||
mShadowManager->IsTrackingSharedMemory(shmem.mSegment));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void ShadowLayerForwarder::UseTiledLayerBuffer(
|
||||
CompositableClient* aCompositable,
|
||||
const SurfaceDescriptorTiles& aTileLayerDescriptor) {
|
||||
MOZ_ASSERT(aCompositable);
|
||||
|
||||
if (!aCompositable->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mTxn->AddNoSwapPaint(
|
||||
CompositableOperation(aCompositable->GetIPCHandle(),
|
||||
OpUseTiledLayerBuffer(aTileLayerDescriptor)));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::UpdateTextureRegion(
|
||||
CompositableClient* aCompositable,
|
||||
const ThebesBufferData& aThebesBufferData,
|
||||
const nsIntRegion& aUpdatedRegion) {
|
||||
MOZ_ASSERT(aCompositable);
|
||||
|
||||
if (!aCompositable->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mTxn->AddNoSwapPaint(CompositableOperation(
|
||||
aCompositable->GetIPCHandle(),
|
||||
OpPaintTextureRegion(aThebesBufferData, aUpdatedRegion)));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::UseTextures(
|
||||
CompositableClient* aCompositable,
|
||||
const nsTArray<TimedTextureClient>& aTextures) {
|
||||
MOZ_ASSERT(aCompositable);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::UseComponentAlphaTextures(
|
||||
CompositableClient* aCompositable, TextureClient* aTextureOnBlack,
|
||||
TextureClient* aTextureOnWhite) {
|
||||
MOZ_ASSERT(aCompositable);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static bool AddOpDestroy(Transaction* aTxn, const OpDestroy& op) {
|
||||
if (!aTxn->Opened()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
aTxn->mDestroyedActors.AppendElement(op);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::DestroyInTransaction(PTextureChild* aTexture) {
|
||||
return AddOpDestroy(mTxn, OpDestroy(aTexture));
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::DestroyInTransaction(
|
||||
const CompositableHandle& aHandle) {
|
||||
return AddOpDestroy(mTxn, OpDestroy(aHandle));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::RemoveTextureFromCompositable(
|
||||
CompositableClient* aCompositable, TextureClient* aTexture) {
|
||||
MOZ_ASSERT(aCompositable);
|
||||
MOZ_ASSERT(aTexture);
|
||||
MOZ_ASSERT(aTexture->GetIPDLActor());
|
||||
MOZ_RELEASE_ASSERT(aTexture->GetIPDLActor()->GetIPCChannel() ==
|
||||
mShadowManager->GetIPCChannel());
|
||||
if (!aCompositable->IsConnected() || !aTexture->GetIPDLActor()) {
|
||||
// We don't have an actor anymore, don't try to use it!
|
||||
return;
|
||||
}
|
||||
|
||||
mTxn->AddEdit(CompositableOperation(
|
||||
aCompositable->GetIPCHandle(),
|
||||
OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::InWorkerThread() {
|
||||
return GetTextureForwarder()->GetThread()->IsOnCurrentThread();
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SendPaintTime(TransactionId aId,
|
||||
TimeDuration aPaintTime) {
|
||||
if (!IPCOpen() || !mShadowManager->SendPaintTime(aId, aPaintTime)) {
|
||||
NS_WARNING("Could not send paint times over IPC");
|
||||
}
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::EndTransaction(
|
||||
const nsIntRegion& aRegionToClear, TransactionId aId,
|
||||
bool aScheduleComposite, uint32_t aPaintSequenceNumber,
|
||||
bool aIsRepeatTransaction, const mozilla::VsyncId& aVsyncId,
|
||||
const mozilla::TimeStamp& aVsyncStart,
|
||||
const mozilla::TimeStamp& aRefreshStart,
|
||||
const mozilla::TimeStamp& aTransactionStart, bool aContainsSVG,
|
||||
const nsCString& aURL, bool* aSent,
|
||||
const nsTArray<CompositionPayload>& aPayload) {
|
||||
*aSent = false;
|
||||
|
||||
TransactionInfo info;
|
||||
|
||||
MOZ_ASSERT(IPCOpen(), "no manager to forward to");
|
||||
if (!IPCOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Maybe<TimeStamp> startTime;
|
||||
if (StaticPrefs::layers_acceleration_draw_fps()) {
|
||||
startTime = Some(TimeStamp::Now());
|
||||
}
|
||||
|
||||
GetCompositorBridgeChild()->WillEndTransaction();
|
||||
|
||||
MOZ_ASSERT(aId.IsValid());
|
||||
|
||||
AUTO_PROFILER_LABEL("ShadowLayerForwarder::EndTransaction", GRAPHICS);
|
||||
|
||||
RenderTraceScope rendertrace("Foward Transaction", "000091");
|
||||
MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");
|
||||
|
||||
DiagnosticTypes diagnostics =
|
||||
gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
|
||||
if (mDiagnosticTypes != diagnostics) {
|
||||
mDiagnosticTypes = diagnostics;
|
||||
mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
|
||||
}
|
||||
|
||||
AutoTxnEnd _(mTxn);
|
||||
|
||||
if (mTxn->Empty() && !mTxn->RotationChanged()) {
|
||||
MOZ_LAYERS_LOG(
|
||||
("[LayersForwarder] 0-length cset (?) and no rotation event, skipping "
|
||||
"Update()"));
|
||||
return true;
|
||||
}
|
||||
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));
|
||||
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));
|
||||
|
||||
nsTArray<OpSetSimpleLayerAttributes> setSimpleAttrs;
|
||||
for (ShadowableLayer* shadow : mTxn->mSimpleMutants) {
|
||||
if (!shadow->HasShadow()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Layer* mutant = shadow->AsLayer();
|
||||
setSimpleAttrs.AppendElement(OpSetSimpleLayerAttributes(
|
||||
Shadow(shadow), mutant->GetSimpleAttributes()));
|
||||
}
|
||||
|
||||
nsTArray<OpSetLayerAttributes> setAttrs;
|
||||
|
||||
// We purposely add attribute-change ops to the final changeset
|
||||
// before we add paint ops. This allows layers to record the
|
||||
// attribute changes before new pixels arrive, which can be useful
|
||||
// for setting up back/front buffers.
|
||||
RenderTraceScope rendertrace2("Foward Transaction", "000092");
|
||||
for (ShadowableLayer* shadow : mTxn->mMutants) {
|
||||
if (!shadow->HasShadow()) {
|
||||
continue;
|
||||
}
|
||||
Layer* mutant = shadow->AsLayer();
|
||||
MOZ_ASSERT(!!mutant, "unshadowable layer?");
|
||||
|
||||
OpSetLayerAttributes op;
|
||||
op.layer() = Shadow(shadow);
|
||||
|
||||
LayerAttributes& attrs = op.attrs();
|
||||
CommonLayerAttributes& common = attrs.common();
|
||||
common.visibleRegion() = mutant->GetVisibleRegion();
|
||||
common.eventRegions() = mutant->GetEventRegions();
|
||||
common.useClipRect() = !!mutant->GetClipRect();
|
||||
common.clipRect() =
|
||||
(common.useClipRect() ? *mutant->GetClipRect() : ParentLayerIntRect());
|
||||
if (Layer* maskLayer = mutant->GetMaskLayer()) {
|
||||
common.maskLayer() = Shadow(maskLayer->AsShadowableLayer());
|
||||
} else {
|
||||
common.maskLayer() = LayerHandle();
|
||||
}
|
||||
common.compositorAnimations().id() = mutant->GetCompositorAnimationsId();
|
||||
common.compositorAnimations().animations() =
|
||||
mutant->GetAnimations().Clone();
|
||||
common.invalidRegion() = mutant->GetInvalidRegion().GetRegion();
|
||||
common.scrollMetadata() = mutant->GetAllScrollMetadata().Clone();
|
||||
for (size_t i = 0; i < mutant->GetAncestorMaskLayerCount(); i++) {
|
||||
auto layer =
|
||||
Shadow(mutant->GetAncestorMaskLayerAt(i)->AsShadowableLayer());
|
||||
common.ancestorMaskLayers().AppendElement(layer);
|
||||
}
|
||||
nsCString log;
|
||||
mutant->GetDisplayListLog(log);
|
||||
common.displayListLog() = log;
|
||||
|
||||
attrs.specific() = null_t();
|
||||
mutant->FillSpecificAttributes(attrs.specific());
|
||||
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));
|
||||
|
||||
setAttrs.AppendElement(op);
|
||||
}
|
||||
|
||||
if (mTxn->mCset.IsEmpty() && mTxn->mPaints.IsEmpty() && setAttrs.IsEmpty() &&
|
||||
!mTxn->RotationChanged()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
info.cset() = std::move(mTxn->mCset);
|
||||
info.setSimpleAttrs() = std::move(setSimpleAttrs);
|
||||
info.setAttrs() = std::move(setAttrs);
|
||||
info.paints() = std::move(mTxn->mPaints);
|
||||
info.toDestroy() = mTxn->mDestroyedActors.Clone();
|
||||
info.fwdTransactionId() = GetFwdTransactionId();
|
||||
info.id() = aId;
|
||||
info.isFirstPaint() = mIsFirstPaint;
|
||||
info.focusTarget() = mFocusTarget;
|
||||
info.scheduleComposite() = aScheduleComposite;
|
||||
info.paintSequenceNumber() = aPaintSequenceNumber;
|
||||
info.isRepeatTransaction() = aIsRepeatTransaction;
|
||||
info.vsyncId() = aVsyncId;
|
||||
info.vsyncStart() = aVsyncStart;
|
||||
info.refreshStart() = aRefreshStart;
|
||||
info.transactionStart() = aTransactionStart;
|
||||
info.url() = aURL;
|
||||
info.containsSVG() = aContainsSVG;
|
||||
#if defined(ENABLE_FRAME_LATENCY_LOG)
|
||||
info.fwdTime() = TimeStamp::Now();
|
||||
#endif
|
||||
info.payload() = aPayload.Clone();
|
||||
|
||||
TargetConfig targetConfig(mTxn->mTargetBounds, mTxn->mTargetRotation,
|
||||
mTxn->mTargetOrientation, aRegionToClear);
|
||||
info.targetConfig() = targetConfig;
|
||||
|
||||
if (!GetTextureForwarder()->IsSameProcess()) {
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
|
||||
PlatformSyncBeforeUpdate();
|
||||
}
|
||||
|
||||
if (startTime) {
|
||||
mPaintTiming.serializeMs() =
|
||||
(TimeStamp::Now() - startTime.value()).ToMilliseconds();
|
||||
startTime = Some(TimeStamp::Now());
|
||||
}
|
||||
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
|
||||
RenderTraceScope rendertrace3("Forward Transaction", "000093");
|
||||
if (!mShadowManager->SendUpdate(info)) {
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (startTime) {
|
||||
mPaintTiming.sendMs() =
|
||||
(TimeStamp::Now() - startTime.value()).ToMilliseconds();
|
||||
mShadowManager->SendRecordPaintTimes(mPaintTiming);
|
||||
}
|
||||
|
||||
*aSent = true;
|
||||
mIsFirstPaint = false;
|
||||
mFocusTarget = FocusTarget();
|
||||
MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
|
||||
return true;
|
||||
}
|
||||
|
||||
RefPtr<CompositableClient> ShadowLayerForwarder::FindCompositable(
|
||||
const CompositableHandle& aHandle) {
|
||||
CompositableClient* client = nullptr;
|
||||
if (!mCompositables.Get(aHandle.Value(), &client)) {
|
||||
return nullptr;
|
||||
}
|
||||
return client;
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SetLayersObserverEpoch(LayersObserverEpoch aEpoch) {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
Unused << mShadowManager->SendSetLayersObserverEpoch(aEpoch);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::UpdateTextureLocks() {
|
||||
#ifdef XP_DARWIN
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto compositorBridge = GetCompositorBridgeChild();
|
||||
if (compositorBridge) {
|
||||
auto pid = compositorBridge->OtherPid();
|
||||
TextureSync::UpdateTextureLocks(pid);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SyncTextures(const nsTArray<uint64_t>& aSerials) {
|
||||
#ifdef XP_DARWIN
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto compositorBridge = GetCompositorBridgeChild();
|
||||
if (compositorBridge) {
|
||||
auto pid = compositorBridge->OtherPid();
|
||||
TextureSync::WaitForTextures(pid, aSerials);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::ReleaseLayer(const LayerHandle& aHandle) {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
Unused << mShadowManager->SendReleaseLayer(aHandle);
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::IPCOpen() const {
|
||||
return HasShadowManager() && mShadowManager->IPCOpen();
|
||||
}
|
||||
|
||||
/**
|
||||
* We bail out when we have no shadow manager. That can happen when the
|
||||
* layer manager is created by the preallocated process.
|
||||
* See bug 914843 for details.
|
||||
*/
|
||||
LayerHandle ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer) {
|
||||
return LayerHandle(mNextLayerHandle++);
|
||||
}
|
||||
|
||||
#if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
|
||||
|
||||
/*static*/
|
||||
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}
|
||||
|
||||
#endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
|
||||
|
||||
void ShadowLayerForwarder::Connect(CompositableClient* aCompositable,
|
||||
ImageContainer* aImageContainer) {
|
||||
#ifdef GFX_COMPOSITOR_LOGGING
|
||||
printf("ShadowLayerForwarder::Connect(Compositable)\n");
|
||||
#endif
|
||||
MOZ_ASSERT(aCompositable);
|
||||
MOZ_ASSERT(mShadowManager);
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
static uint64_t sNextID = 1;
|
||||
uint64_t id = sNextID++;
|
||||
|
||||
mCompositables.InsertOrUpdate(id, aCompositable);
|
||||
|
||||
CompositableHandle handle(id);
|
||||
aCompositable->InitIPDL(handle);
|
||||
mShadowManager->SendNewCompositable(handle, aCompositable->GetTextureInfo());
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::Attach(CompositableClient* aCompositable,
|
||||
ShadowableLayer* aLayer) {
|
||||
MOZ_ASSERT(aLayer);
|
||||
MOZ_ASSERT(aCompositable);
|
||||
mTxn->AddEdit(
|
||||
OpAttachCompositable(Shadow(aLayer), aCompositable->GetIPCHandle()));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::AttachAsyncCompositable(
|
||||
const CompositableHandle& aHandle, ShadowableLayer* aLayer) {
|
||||
MOZ_ASSERT(aLayer);
|
||||
MOZ_ASSERT(aHandle);
|
||||
mTxn->AddEdit(OpAttachAsyncCompositable(Shadow(aLayer), aHandle));
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SetShadowManager(
|
||||
PLayerTransactionChild* aShadowManager) {
|
||||
mShadowManager = static_cast<LayerTransactionChild*>(aShadowManager);
|
||||
mShadowManager->SetForwarder(this);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::StopReceiveAsyncParentMessge() {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
mShadowManager->SetForwarder(nullptr);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::ClearCachedResources() {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
mShadowManager->SendClearCachedResources();
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::ScheduleComposite() {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
mShadowManager->SendScheduleComposite();
|
||||
}
|
||||
|
||||
bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface) {
|
||||
return aSurface.type() != SurfaceDescriptor::T__None &&
|
||||
aSurface.type() != SurfaceDescriptor::Tnull_t;
|
||||
}
|
||||
|
||||
uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor) {
|
||||
MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
|
||||
MOZ_RELEASE_ASSERT(
|
||||
aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer,
|
||||
"GFX: surface descriptor is not the right type.");
|
||||
|
||||
auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
|
||||
if (memOrShmem.type() == MemoryOrShmem::TShmem) {
|
||||
return memOrShmem.get_Shmem().get<uint8_t>();
|
||||
} else {
|
||||
return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
|
||||
}
|
||||
}
|
||||
|
||||
already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(
|
||||
const SurfaceDescriptor& aDescriptor) {
|
||||
if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
|
||||
return nullptr;
|
||||
}
|
||||
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
|
||||
auto rgb =
|
||||
aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
|
||||
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
|
||||
return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
|
||||
rgb.format());
|
||||
}
|
||||
|
||||
already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(
|
||||
const SurfaceDescriptor& aDescriptor) {
|
||||
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
|
||||
auto rgb =
|
||||
aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
|
||||
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
|
||||
return gfx::Factory::CreateDrawTargetForData(
|
||||
gfx::BackendType::SKIA, data, rgb.size(), stride, rgb.format());
|
||||
}
|
||||
|
||||
void DestroySurfaceDescriptor(IShmemAllocator* aAllocator,
|
||||
SurfaceDescriptor* aSurface) {
|
||||
MOZ_ASSERT(aSurface);
|
||||
|
||||
SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
|
||||
switch (desc.data().type()) {
|
||||
case MemoryOrShmem::TShmem: {
|
||||
aAllocator->DeallocShmem(desc.data().get_Shmem());
|
||||
break;
|
||||
}
|
||||
case MemoryOrShmem::Tuintptr_t: {
|
||||
uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
|
||||
GfxMemoryImageReporter::WillFree(ptr);
|
||||
delete[] ptr;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
MOZ_CRASH("surface type not implemented!");
|
||||
}
|
||||
*aSurface = SurfaceDescriptor();
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::AllocSurfaceDescriptor(const gfx::IntSize& aSize,
|
||||
gfxContentType aContent,
|
||||
SurfaceDescriptor* aBuffer) {
|
||||
if (!IPCOpen()) {
|
||||
return false;
|
||||
}
|
||||
return AllocSurfaceDescriptorWithCaps(aSize, aContent, DEFAULT_BUFFER_CAPS,
|
||||
aBuffer);
|
||||
}
|
||||
|
||||
bool ShadowLayerForwarder::AllocSurfaceDescriptorWithCaps(
|
||||
const gfx::IntSize& aSize, gfxContentType aContent, uint32_t aCaps,
|
||||
SurfaceDescriptor* aBuffer) {
|
||||
if (!IPCOpen()) {
|
||||
return false;
|
||||
}
|
||||
gfx::SurfaceFormat format =
|
||||
gfxPlatform::GetPlatform()->Optimal2DFormatForContent(aContent);
|
||||
size_t size = ImageDataSerializer::ComputeRGBBufferSize(aSize, format);
|
||||
if (!size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MemoryOrShmem bufferDesc;
|
||||
if (GetTextureForwarder()->IsSameProcess()) {
|
||||
uint8_t* data = new (std::nothrow) uint8_t[size];
|
||||
if (!data) {
|
||||
return false;
|
||||
}
|
||||
GfxMemoryImageReporter::DidAlloc(data);
|
||||
memset(data, 0, size);
|
||||
bufferDesc = reinterpret_cast<uintptr_t>(data);
|
||||
} else {
|
||||
mozilla::ipc::Shmem shmem;
|
||||
if (!GetTextureForwarder()->AllocUnsafeShmem(size, OptimalShmemType(),
|
||||
&shmem)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bufferDesc = std::move(shmem);
|
||||
}
|
||||
|
||||
// Use an intermediate buffer by default. Skipping the intermediate buffer is
|
||||
// only possible in certain configurations so let's keep it simple here for
|
||||
// now.
|
||||
const bool hasIntermediateBuffer = true;
|
||||
*aBuffer = SurfaceDescriptorBuffer(
|
||||
RGBDescriptor(aSize, format, hasIntermediateBuffer), bufferDesc);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* static */
|
||||
bool ShadowLayerForwarder::IsShmem(SurfaceDescriptor* aSurface) {
|
||||
return aSurface &&
|
||||
(aSurface->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer) &&
|
||||
(aSurface->get_SurfaceDescriptorBuffer().data().type() ==
|
||||
MemoryOrShmem::TShmem);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::DestroySurfaceDescriptor(
|
||||
SurfaceDescriptor* aSurface) {
|
||||
MOZ_ASSERT(aSurface);
|
||||
MOZ_ASSERT(IPCOpen());
|
||||
if (!IPCOpen() || !aSurface) {
|
||||
return;
|
||||
}
|
||||
|
||||
::mozilla::layers::DestroySurfaceDescriptor(GetTextureForwarder(), aSurface);
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::UpdateFwdTransactionId() {
|
||||
auto compositorBridge = GetCompositorBridgeChild();
|
||||
if (compositorBridge) {
|
||||
compositorBridge->UpdateFwdTransactionId();
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t ShadowLayerForwarder::GetFwdTransactionId() {
|
||||
auto compositorBridge = GetCompositorBridgeChild();
|
||||
MOZ_DIAGNOSTIC_ASSERT(compositorBridge);
|
||||
return compositorBridge ? compositorBridge->GetFwdTransactionId() : 0;
|
||||
}
|
||||
|
||||
CompositorBridgeChild* ShadowLayerForwarder::GetCompositorBridgeChild() {
|
||||
if (mCompositorBridgeChild) {
|
||||
return mCompositorBridgeChild;
|
||||
}
|
||||
if (!mShadowManager) {
|
||||
return nullptr;
|
||||
}
|
||||
mCompositorBridgeChild =
|
||||
static_cast<CompositorBridgeChild*>(mShadowManager->Manager());
|
||||
return mCompositorBridgeChild;
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SyncWithCompositor() {
|
||||
auto compositorBridge = GetCompositorBridgeChild();
|
||||
if (compositorBridge && compositorBridge->IPCOpen()) {
|
||||
compositorBridge->SendSyncWithCompositor();
|
||||
}
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::ReleaseCompositable(
|
||||
const CompositableHandle& aHandle) {
|
||||
AssertInForwarderThread();
|
||||
if (!DestroyInTransaction(aHandle)) {
|
||||
if (!IPCOpen()) {
|
||||
return;
|
||||
}
|
||||
mShadowManager->SendReleaseCompositable(aHandle);
|
||||
}
|
||||
mCompositables.Remove(aHandle.Value());
|
||||
}
|
||||
|
||||
void ShadowLayerForwarder::SynchronouslyShutdown() {
|
||||
if (IPCOpen()) {
|
||||
mShadowManager->SendShutdownSync();
|
||||
mShadowManager->MarkDestroyed();
|
||||
}
|
||||
}
|
||||
|
||||
ShadowableLayer::~ShadowableLayer() {
|
||||
if (mShadow) {
|
||||
mForwarder->ReleaseLayer(GetShadow());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace layers
|
||||
} // namespace mozilla
|
|
@ -0,0 +1,473 @@
|
|||
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef mozilla_layers_ShadowLayers_h
|
||||
#define mozilla_layers_ShadowLayers_h 1
|
||||
|
||||
#include <stddef.h> // for size_t
|
||||
#include <stdint.h> // for uint64_t
|
||||
#include "gfxTypes.h"
|
||||
#include "mozilla/Attributes.h" // for override
|
||||
#include "mozilla/gfx/Rect.h"
|
||||
#include "mozilla/WidgetUtils.h" // for ScreenRotation
|
||||
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
|
||||
#include "mozilla/HalScreenConfiguration.h" // for ScreenOrientation
|
||||
#include "mozilla/layers/CompositableForwarder.h"
|
||||
#include "mozilla/layers/FocusTarget.h"
|
||||
#include "mozilla/layers/LayersTypes.h"
|
||||
#include "mozilla/layers/TextureForwarder.h"
|
||||
#include "mozilla/layers/CompositorTypes.h" // for OpenMode, etc
|
||||
#include "mozilla/layers/CompositorBridgeChild.h"
|
||||
#include "nsCOMPtr.h" // for already_AddRefed
|
||||
#include "nsRegion.h" // for nsIntRegion
|
||||
#include "nsTArrayForwardDeclare.h" // for nsTArray
|
||||
#include "nsTHashMap.h"
|
||||
#include "nsIWidget.h"
|
||||
#include <vector>
|
||||
|
||||
namespace mozilla {
|
||||
namespace layers {
|
||||
|
||||
class ClientLayerManager;
|
||||
class CompositorBridgeChild;
|
||||
class FixedSizeSmallShmemSectionAllocator;
|
||||
class ImageContainer;
|
||||
class Layer;
|
||||
class PLayerTransactionChild;
|
||||
class LayerTransactionChild;
|
||||
class ShadowableLayer;
|
||||
class SurfaceDescriptor;
|
||||
class TextureClient;
|
||||
class ThebesBuffer;
|
||||
class ThebesBufferData;
|
||||
class Transaction;
|
||||
|
||||
/**
|
||||
* We want to share layer trees across thread contexts and address
|
||||
* spaces for several reasons; chief among them
|
||||
*
|
||||
* - a parent process can paint a child process's layer tree while
|
||||
* the child process is blocked, say on content script. This is
|
||||
* important on mobile devices where UI responsiveness is key.
|
||||
*
|
||||
* - a dedicated "compositor" process can asynchronously (wrt the
|
||||
* browser process) composite and animate layer trees, allowing a
|
||||
* form of pipeline parallelism between compositor/browser/content
|
||||
*
|
||||
* - a dedicated "compositor" process can take all responsibility for
|
||||
* accessing the GPU, which is desirable on systems with
|
||||
* buggy/leaky drivers because the compositor process can die while
|
||||
* browser and content live on (and failover mechanisms can be
|
||||
* installed to quickly bring up a replacement compositor)
|
||||
*
|
||||
* The Layers model has a crisply defined API, which makes it easy to
|
||||
* safely "share" layer trees. The ShadowLayers API extends Layers to
|
||||
* allow a remote, parent process to access a child process's layer
|
||||
* tree.
|
||||
*
|
||||
* ShadowLayerForwarder publishes a child context's layer tree to a
|
||||
* parent context. This comprises recording layer-tree modifications
|
||||
* into atomic transactions and pushing them over IPC.
|
||||
*
|
||||
* LayerManagerComposite grafts layer subtrees published by child-context
|
||||
* ShadowLayerForwarder(s) into a parent-context layer tree.
|
||||
*
|
||||
* (Advanced note: because our process tree may have a height >2, a
|
||||
* non-leaf subprocess may both receive updates from child processes
|
||||
* and publish them to parent processes. Put another way,
|
||||
* LayerManagers may be both LayerManagerComposites and
|
||||
* ShadowLayerForwarders.)
|
||||
*
|
||||
* There are only shadow types for layers that have different shadow
|
||||
* vs. not-shadow behavior. ColorLayers and ContainerLayers behave
|
||||
* the same way in both regimes (so far).
|
||||
*
|
||||
*
|
||||
* The mecanism to shadow the layer tree on the compositor through IPC works as
|
||||
* follows:
|
||||
* The layer tree is managed on the content thread, and shadowed in the
|
||||
* compositor thread. The shadow layer tree is only kept in sync with whatever
|
||||
* happens in the content thread. To do this we use IPDL protocols. IPDL is a
|
||||
* domain specific language that describes how two processes or thread should
|
||||
* communicate. C++ code is generated from .ipdl files to implement the message
|
||||
* passing, synchronization and serialization logic. To use the generated code
|
||||
* we implement classes that inherit the generated IPDL actor. the ipdl actors
|
||||
* of a protocol PX are PXChild or PXParent (the generated class), and we
|
||||
* conventionally implement XChild and XParent. The Parent side of the protocol
|
||||
* is the one that lives on the compositor thread. Think of IPDL actors as
|
||||
* endpoints of communication. they are useful to send messages and also to
|
||||
* dispatch the message to the right actor on the other side. One nice property
|
||||
* of an IPDL actor is that when an actor, say PXChild is sent in a message, the
|
||||
* PXParent comes out in the other side. we use this property a lot to dispatch
|
||||
* messages to the right layers and compositable, each of which have their own
|
||||
* ipdl actor on both side.
|
||||
*
|
||||
* Most of the synchronization logic happens in layer transactions and
|
||||
* compositable transactions.
|
||||
* A transaction is a set of changes to the layers and/or the compositables
|
||||
* that are sent and applied together to the compositor thread to keep the
|
||||
* LayerComposite in a coherent state.
|
||||
* Layer transactions maintain the shape of the shadow layer tree, and
|
||||
* synchronize the texture data held by compositables. Layer transactions
|
||||
* are always between the content thread and the compositor thread.
|
||||
* Compositable transactions are subset of a layer transaction with which only
|
||||
* compositables and textures can be manipulated, and does not always originate
|
||||
* from the content thread. (See CompositableForwarder.h and ImageBridgeChild.h)
|
||||
*/
|
||||
|
||||
class ShadowLayerForwarder final : public LayersIPCActor,
|
||||
public CompositableForwarder,
|
||||
public LegacySurfaceDescriptorAllocator {
|
||||
friend class ClientLayerManager;
|
||||
|
||||
public:
|
||||
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ShadowLayerForwarder, override);
|
||||
|
||||
/**
|
||||
* Setup the IPDL actor for aCompositable to be part of layers
|
||||
* transactions.
|
||||
*/
|
||||
void Connect(CompositableClient* aCompositable,
|
||||
ImageContainer* aImageContainer) override;
|
||||
|
||||
/**
|
||||
* Adds an edit in the layers transaction in order to attach
|
||||
* the corresponding compositable and layer on the compositor side.
|
||||
* Connect must have been called on aCompositable beforehand.
|
||||
*/
|
||||
void Attach(CompositableClient* aCompositable, ShadowableLayer* aLayer);
|
||||
|
||||
/**
|
||||
* Adds an edit in the transaction in order to attach a Compositable that
|
||||
* is not managed by this ShadowLayerForwarder (for example, by ImageBridge
|
||||
* in the case of async-video).
|
||||
* Since the compositable is not managed by this forwarder, we can't use
|
||||
* the compositable or it's IPDL actor here, so we use an ID instead, that
|
||||
* is matched on the compositor side.
|
||||
*/
|
||||
void AttachAsyncCompositable(const CompositableHandle& aHandle,
|
||||
ShadowableLayer* aLayer);
|
||||
|
||||
/**
|
||||
* Begin recording a transaction to be forwarded atomically to a
|
||||
* LayerManagerComposite.
|
||||
*/
|
||||
void BeginTransaction(const gfx::IntRect& aTargetBounds,
|
||||
ScreenRotation aRotation,
|
||||
hal::ScreenOrientation aOrientation);
|
||||
|
||||
/**
|
||||
* The following methods may only be called after BeginTransaction()
|
||||
* but before EndTransaction(). They mirror the LayerManager
|
||||
* interface in Layers.h.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Notify the shadow manager that a new, "real" layer has been
|
||||
* created, and a corresponding shadow layer should be created in
|
||||
* the compositing process.
|
||||
*/
|
||||
void CreatedPaintedLayer(ShadowableLayer* aThebes);
|
||||
void CreatedContainerLayer(ShadowableLayer* aContainer);
|
||||
void CreatedImageLayer(ShadowableLayer* aImage);
|
||||
void CreatedColorLayer(ShadowableLayer* aColor);
|
||||
void CreatedCanvasLayer(ShadowableLayer* aCanvas);
|
||||
void CreatedRefLayer(ShadowableLayer* aRef);
|
||||
|
||||
/**
|
||||
* At least one attribute of |aMutant| has changed, and |aMutant|
|
||||
* needs to sync to its shadow layer. This initial implementation
|
||||
* forwards all attributes when any of the appropriate attribute
|
||||
* set is mutated.
|
||||
*/
|
||||
void Mutated(ShadowableLayer* aMutant);
|
||||
void MutatedSimple(ShadowableLayer* aMutant);
|
||||
|
||||
void SetRoot(ShadowableLayer* aRoot);
|
||||
/**
|
||||
* Insert |aChild| after |aAfter| in |aContainer|. |aAfter| can be
|
||||
* nullptr to indicated that |aChild| should be appended to the end of
|
||||
* |aContainer|'s child list.
|
||||
*/
|
||||
void InsertAfter(ShadowableLayer* aContainer, ShadowableLayer* aChild,
|
||||
ShadowableLayer* aAfter = nullptr);
|
||||
void RemoveChild(ShadowableLayer* aContainer, ShadowableLayer* aChild);
|
||||
void RepositionChild(ShadowableLayer* aContainer, ShadowableLayer* aChild,
|
||||
ShadowableLayer* aAfter = nullptr);
|
||||
|
||||
/**
|
||||
* Set aMaskLayer as the mask on aLayer.
|
||||
* Note that only image layers are properly supported
|
||||
* LayerTransactionParent::UpdateMask and accompanying ipdl
|
||||
* will need changing to update properties for other kinds
|
||||
* of mask layer.
|
||||
*/
|
||||
void SetMask(ShadowableLayer* aLayer, ShadowableLayer* aMaskLayer);
|
||||
|
||||
/**
|
||||
* See CompositableForwarder::UseTiledLayerBuffer
|
||||
*/
|
||||
void UseTiledLayerBuffer(
|
||||
CompositableClient* aCompositable,
|
||||
const SurfaceDescriptorTiles& aTileLayerDescriptor) override;
|
||||
|
||||
void ReleaseCompositable(const CompositableHandle& aHandle) override;
|
||||
bool DestroyInTransaction(PTextureChild* aTexture) override;
|
||||
bool DestroyInTransaction(const CompositableHandle& aHandle);
|
||||
|
||||
void RemoveTextureFromCompositable(CompositableClient* aCompositable,
|
||||
TextureClient* aTexture) override;
|
||||
|
||||
/**
|
||||
* Communicate to the compositor that aRegion in the texture identified by
|
||||
* aLayer and aIdentifier has been updated to aThebesBuffer.
|
||||
*/
|
||||
void UpdateTextureRegion(CompositableClient* aCompositable,
|
||||
const ThebesBufferData& aThebesBufferData,
|
||||
const nsIntRegion& aUpdatedRegion) override;
|
||||
|
||||
/**
|
||||
* See CompositableForwarder::UseTextures
|
||||
*/
|
||||
void UseTextures(CompositableClient* aCompositable,
|
||||
const nsTArray<TimedTextureClient>& aTextures) override;
|
||||
void UseComponentAlphaTextures(CompositableClient* aCompositable,
|
||||
TextureClient* aClientOnBlack,
|
||||
TextureClient* aClientOnWhite) override;
|
||||
|
||||
/**
|
||||
* Used for debugging to tell the compositor how long this frame took to
|
||||
* paint.
|
||||
*/
|
||||
void SendPaintTime(TransactionId aId, TimeDuration aPaintTime);
|
||||
|
||||
/**
|
||||
* End the current transaction and forward it to LayerManagerComposite.
|
||||
* |aReplies| are directions from the LayerManagerComposite to the
|
||||
* caller of EndTransaction().
|
||||
*/
|
||||
bool EndTransaction(const nsIntRegion& aRegionToClear, TransactionId aId,
|
||||
bool aScheduleComposite, uint32_t aPaintSequenceNumber,
|
||||
bool aIsRepeatTransaction,
|
||||
const mozilla::VsyncId& aVsyncId,
|
||||
const mozilla::TimeStamp& aVsyncTime,
|
||||
const mozilla::TimeStamp& aRefreshStart,
|
||||
const mozilla::TimeStamp& aTransactionStart,
|
||||
bool aContainsSVG, const nsCString& aURL, bool* aSent,
|
||||
const nsTArray<CompositionPayload>& aPayload =
|
||||
nsTArray<CompositionPayload>());
|
||||
|
||||
/**
|
||||
* Set an actor through which layer updates will be pushed.
|
||||
*/
|
||||
void SetShadowManager(PLayerTransactionChild* aShadowManager);
|
||||
|
||||
void StopReceiveAsyncParentMessge();
|
||||
|
||||
void ClearCachedResources();
|
||||
|
||||
void ScheduleComposite();
|
||||
|
||||
/**
|
||||
* True if this is forwarding to a LayerManagerComposite.
|
||||
*/
|
||||
bool HasShadowManager() const { return !!mShadowManager; }
|
||||
LayerTransactionChild* GetShadowManager() const {
|
||||
return mShadowManager.get();
|
||||
}
|
||||
|
||||
// Send a synchronous message asking the LayerTransactionParent in the
|
||||
// compositor to shutdown.
|
||||
void SynchronouslyShutdown();
|
||||
|
||||
/**
|
||||
* The following Alloc/Open/Destroy interfaces abstract over the
|
||||
* details of working with surfaces that are shared across
|
||||
* processes. They provide the glue between C++ Layers and the
|
||||
* LayerComposite IPC system.
|
||||
*
|
||||
* The basic lifecycle is
|
||||
*
|
||||
* - a Layer needs a buffer. Its ShadowableLayer subclass calls
|
||||
* AllocBuffer(), then calls one of the Created*Buffer() methods
|
||||
* above to transfer the (temporary) front buffer to its
|
||||
* LayerComposite in the other process. The Layer needs a
|
||||
* gfxASurface to paint, so the ShadowableLayer uses
|
||||
* OpenDescriptor(backBuffer) to get that surface, and hands it
|
||||
* out to the Layer.
|
||||
*
|
||||
* - a Layer has painted new pixels. Its ShadowableLayer calls one
|
||||
* of the Painted*Buffer() methods above with the back buffer
|
||||
* descriptor. This notification is forwarded to the LayerComposite,
|
||||
* which uses OpenDescriptor() to access the newly-painted pixels.
|
||||
* The LayerComposite then updates its front buffer in a Layer- and
|
||||
* platform-dependent way, and sends a surface descriptor back to
|
||||
* the ShadowableLayer that becomes its new back back buffer.
|
||||
*
|
||||
* - a Layer wants to destroy its buffers. Its ShadowableLayer
|
||||
* calls Destroyed*Buffer(), which gives up control of the back
|
||||
* buffer descriptor. The actual back buffer surface is then
|
||||
* destroyed using DestroySharedSurface() just before notifying
|
||||
* the parent process. When the parent process is notified, the
|
||||
* LayerComposite also calls DestroySharedSurface() on its front
|
||||
* buffer, and the double-buffer pair is gone.
|
||||
*/
|
||||
|
||||
bool IPCOpen() const override;
|
||||
|
||||
/**
|
||||
* Construct a shadow of |aLayer| on the "other side", at the
|
||||
* LayerManagerComposite.
|
||||
*/
|
||||
LayerHandle ConstructShadowFor(ShadowableLayer* aLayer);
|
||||
|
||||
/**
|
||||
* Flag the next paint as the first for a document.
|
||||
*/
|
||||
void SetIsFirstPaint() { mIsFirstPaint = true; }
|
||||
bool GetIsFirstPaint() const { return mIsFirstPaint; }
|
||||
|
||||
/**
|
||||
* Set the current focus target to be sent with the next paint.
|
||||
*/
|
||||
void SetFocusTarget(const FocusTarget& aFocusTarget) {
|
||||
mFocusTarget = aFocusTarget;
|
||||
}
|
||||
|
||||
void SetLayersObserverEpoch(LayersObserverEpoch aEpoch);
|
||||
|
||||
static void PlatformSyncBeforeUpdate();
|
||||
|
||||
bool AllocSurfaceDescriptor(const gfx::IntSize& aSize,
|
||||
gfxContentType aContent,
|
||||
SurfaceDescriptor* aBuffer) override;
|
||||
|
||||
bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
|
||||
gfxContentType aContent, uint32_t aCaps,
|
||||
SurfaceDescriptor* aBuffer) override;
|
||||
|
||||
void DestroySurfaceDescriptor(SurfaceDescriptor* aSurface) override;
|
||||
|
||||
void UpdateFwdTransactionId() override;
|
||||
uint64_t GetFwdTransactionId() override;
|
||||
|
||||
void UpdateTextureLocks();
|
||||
void SyncTextures(const nsTArray<uint64_t>& aSerials);
|
||||
|
||||
void ReleaseLayer(const LayerHandle& aHandle);
|
||||
|
||||
bool InForwarderThread() override { return NS_IsMainThread(); }
|
||||
|
||||
PaintTiming& GetPaintTiming() { return mPaintTiming; }
|
||||
|
||||
ShadowLayerForwarder* AsLayerForwarder() override { return this; }
|
||||
|
||||
// Returns true if aSurface wraps a Shmem.
|
||||
static bool IsShmem(SurfaceDescriptor* aSurface);
|
||||
|
||||
void SyncWithCompositor() override;
|
||||
|
||||
TextureForwarder* GetTextureForwarder() override {
|
||||
return GetCompositorBridgeChild();
|
||||
}
|
||||
LayersIPCActor* GetLayersIPCActor() override { return this; }
|
||||
|
||||
ActiveResourceTracker* GetActiveResourceTracker() override {
|
||||
return mActiveResourceTracker.get();
|
||||
}
|
||||
|
||||
CompositorBridgeChild* GetCompositorBridgeChild();
|
||||
|
||||
nsISerialEventTarget* GetEventTarget() { return mEventTarget; };
|
||||
|
||||
bool IsThreadSafe() const override { return false; }
|
||||
|
||||
RefPtr<KnowsCompositor> GetForMedia() override;
|
||||
|
||||
protected:
|
||||
virtual ~ShadowLayerForwarder();
|
||||
|
||||
explicit ShadowLayerForwarder(ClientLayerManager* aClientLayerManager);
|
||||
|
||||
#ifdef DEBUG
|
||||
void CheckSurfaceDescriptor(const SurfaceDescriptor* aDescriptor) const;
|
||||
#else
|
||||
void CheckSurfaceDescriptor(const SurfaceDescriptor* aDescriptor) const {}
|
||||
#endif
|
||||
|
||||
RefPtr<CompositableClient> FindCompositable(
|
||||
const CompositableHandle& aHandle);
|
||||
|
||||
bool InWorkerThread();
|
||||
|
||||
RefPtr<LayerTransactionChild> mShadowManager;
|
||||
RefPtr<CompositorBridgeChild> mCompositorBridgeChild;
|
||||
|
||||
private:
|
||||
ClientLayerManager* mClientLayerManager;
|
||||
Transaction* mTxn;
|
||||
nsCOMPtr<nsISerialEventTarget> mThread;
|
||||
DiagnosticTypes mDiagnosticTypes;
|
||||
bool mIsFirstPaint;
|
||||
FocusTarget mFocusTarget;
|
||||
UniquePtr<ActiveResourceTracker> mActiveResourceTracker;
|
||||
uint64_t mNextLayerHandle;
|
||||
nsTHashMap<nsUint64HashKey, CompositableClient*> mCompositables;
|
||||
PaintTiming mPaintTiming;
|
||||
/**
|
||||
* ShadowLayerForwarder might dispatch tasks to main while puppet widget and
|
||||
* browserChild don't exist anymore; therefore we hold the event target since
|
||||
* its lifecycle is independent of these objects.
|
||||
*/
|
||||
nsCOMPtr<nsISerialEventTarget> mEventTarget;
|
||||
};
|
||||
|
||||
class CompositableClient;
|
||||
|
||||
/**
|
||||
* A ShadowableLayer is a Layer can be shared with a parent context
|
||||
* through a ShadowLayerForwarder. A ShadowableLayer maps to a
|
||||
* Shadow*Layer in a parent context.
|
||||
*
|
||||
* Note that ShadowLayers can themselves be ShadowableLayers.
|
||||
*/
|
||||
class ShadowableLayer {
|
||||
public:
|
||||
virtual ~ShadowableLayer();
|
||||
|
||||
virtual Layer* AsLayer() = 0;
|
||||
|
||||
/**
|
||||
* True if this layer has a shadow in a parent process.
|
||||
*/
|
||||
bool HasShadow() { return mShadow.IsValid(); }
|
||||
|
||||
/**
|
||||
* Return the IPC handle to a Shadow*Layer referring to this if one
|
||||
* exists, nullptr if not.
|
||||
*/
|
||||
const LayerHandle& GetShadow() { return mShadow; }
|
||||
|
||||
void SetShadow(ShadowLayerForwarder* aForwarder, const LayerHandle& aShadow) {
|
||||
MOZ_ASSERT(!mShadow, "can't have two shadows (yet)");
|
||||
mForwarder = aForwarder;
|
||||
mShadow = aShadow;
|
||||
}
|
||||
|
||||
virtual CompositableClient* GetCompositableClient() { return nullptr; }
|
||||
|
||||
protected:
|
||||
ShadowableLayer() = default;
|
||||
|
||||
private:
|
||||
RefPtr<ShadowLayerForwarder> mForwarder;
|
||||
LayerHandle mShadow;
|
||||
};
|
||||
|
||||
} // namespace layers
|
||||
} // namespace mozilla
|
||||
|
||||
#endif // ifndef mozilla_layers_ShadowLayers_h
|
|
@ -191,6 +191,7 @@ EXPORTS.mozilla.layers += [
|
|||
"ipc/LayerTreeOwnerTracker.h",
|
||||
"ipc/RefCountedShmem.h",
|
||||
"ipc/RemoteContentController.h",
|
||||
"ipc/ShadowLayers.h",
|
||||
"ipc/SharedPlanarYCbCrImage.h",
|
||||
"ipc/SharedRGBImage.h",
|
||||
"ipc/SharedSurfacesChild.h",
|
||||
|
@ -444,13 +445,13 @@ UNIFIED_SOURCES += [
|
|||
"ipc/ImageBridgeChild.cpp",
|
||||
"ipc/ImageBridgeParent.cpp",
|
||||
"ipc/ISurfaceAllocator.cpp",
|
||||
"ipc/KnowsCompositor.cpp",
|
||||
"ipc/LayerAnimationUtils.cpp",
|
||||
"ipc/LayerTransactionChild.cpp",
|
||||
"ipc/LayerTransactionParent.cpp",
|
||||
"ipc/LayerTreeOwnerTracker.cpp",
|
||||
"ipc/RefCountedShmem.cpp",
|
||||
"ipc/RemoteContentController.cpp",
|
||||
"ipc/ShadowLayers.cpp",
|
||||
"ipc/SharedPlanarYCbCrImage.cpp",
|
||||
"ipc/SharedRGBImage.cpp",
|
||||
"ipc/SharedSurfacesChild.cpp",
|
||||
|
|
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