Bug 963773 - determine offset inside scrolling container for Australis customize mode drag placeholder UI to make things work when scrolling, r=jaws

--HG--
extra : rebase_source : d83881b1adbe23ca692bd62b7c60e766efe50819
This commit is contained in:
Gijs Kruitbosch 2014-02-25 22:57:22 +00:00
Родитель fec09a4c8f
Коммит 8e7ba8d788
2 изменённых файлов: 26 добавлений и 3 удалений

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@ -1688,7 +1688,15 @@ CustomizeMode.prototype = {
let dragY = aEvent.clientY - this._dragOffset.y;
// Ensure this is within the container
let bounds = expectedParent.getBoundingClientRect();
let boundsContainer = expectedParent;
// NB: because the panel UI itself is inside a scrolling container, we need
// to use the parent bounds (otherwise, if the panel UI is scrolled down,
// the numbers we get are in window coordinates which leads to various kinds
// of weirdness)
if (boundsContainer == this.panelUIContents) {
boundsContainer = boundsContainer.parentNode;
}
let bounds = boundsContainer.getBoundingClientRect();
dragX = Math.min(bounds.right, Math.max(dragX, bounds.left));
dragY = Math.min(bounds.bottom, Math.max(dragY, bounds.top));
@ -1700,6 +1708,16 @@ CustomizeMode.prototype = {
}
} else {
let positionManager = DragPositionManager.getManagerForArea(aAreaElement);
// Make it relative to the container:
dragX -= bounds.left;
// NB: but if we're in the panel UI, we need to use the actual panel
// contents instead of the scrolling container to determine our origin
// offset against:
if (expectedParent == this.panelUIContents) {
dragY -= this.panelUIContents.getBoundingClientRect().top;
} else {
dragY -= bounds.top;
}
// Find the closest node:
targetNode = positionManager.find(aAreaElement, dragX, dragY, aDraggedItemId);
}

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@ -21,6 +21,7 @@ function AreaPositionManager(aContainer) {
this._containerInfo = {
left: containerRect.left,
right: containerRect.right,
top: containerRect.top,
width: containerRect.width
};
this._inPanel = aContainer.id == CustomizableUI.AREA_PANEL;
@ -76,10 +77,14 @@ AreaPositionManager.prototype = {
find: function(aContainer, aX, aY, aDraggedItemId) {
let closest = null;
let minCartesian = Number.MAX_VALUE;
let containerX = this._containerInfo.left;
let containerY = this._containerInfo.top;
for (let node of aContainer.children) {
let coordinates = this._lazyStoreGet(node);
let hDiff = coordinates.x - aX;
let vDiff = coordinates.y - aY;
let offsetX = coordinates.x - containerX;
let offsetY = coordinates.y - containerY;
let hDiff = offsetX - aX;
let vDiff = offsetY - aY;
// For wide widgets, we're always going to be further from the center
// horizontally. Compensate:
if (this.isWide(node)) {