зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1745199 - Mark layer-rules-cssom and layer-statement-before-import as intermittent, a=testonly
Differential Revision: https://phabricator.services.mozilla.com/D134290
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Родитель
963b01097f
Коммит
90db003a0b
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@ -1,24 +1,9 @@
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[layer-rules-cssom.html]
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[Import into anonymous layer]
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expected:
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if not fission and (os == "win") and not debug: PASS
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if not fission and (os == "mac"): PASS
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if fission: PASS
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if not fission and (os == "linux") and not debug: [FAIL, PASS]
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FAIL
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expected: [PASS, FAIL]
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[Import into named layer]
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expected:
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if not fission and (os == "win") and not debug: PASS
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if not fission and (os == "mac"): PASS
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if fission: PASS
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if not fission and (os == "linux") and not debug: [FAIL, PASS]
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FAIL
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expected: [PASS, FAIL]
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[Import without layer]
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expected:
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if not fission and (os == "win") and not debug: PASS
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if not fission and (os == "mac"): PASS
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if fission: PASS
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if not fission and (os == "linux") and not debug: [FAIL, PASS]
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FAIL
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expected: [PASS, FAIL]
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@ -2,50 +2,26 @@
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expected: ERROR
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[length and item]
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expected:
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if (os == "win") and debug and not fission and (processor == "x86_64") and swgl: [PASS, FAIL]
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if (os == "win") and debug and not fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and swgl: [PASS, FAIL]
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if os == "android": FAIL
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if (os == "win") and debug and (processor == "x86_64") and not swgl: FAIL
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if (os == "linux") and not fission and not swgl and debug: FAIL
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if (os == "linux") and not fission and not swgl and not debug: [FAIL, PASS]
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if (os == "win") and not debug and (processor == "x86"): [PASS, FAIL]
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[PASS, FAIL]
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[insertRule before imports]
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expected: FAIL
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[insertRule after imports]
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expected:
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if (os == "win") and debug and not fission and (processor == "x86_64") and swgl: [PASS, FAIL]
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if (os == "win") and debug and not fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and swgl: [PASS, FAIL]
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if os == "android": FAIL
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if (os == "win") and debug and (processor == "x86_64") and not swgl: FAIL
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if (os == "linux") and not fission and not swgl and debug: FAIL
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if (os == "linux") and not fission and not swgl and not debug: [FAIL, PASS]
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if (os == "win") and not debug and (processor == "x86"): [PASS, FAIL]
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[PASS, FAIL]
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[insert other rules to pre-import layer statements fails]
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expected: FAIL
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[deleteRule before imports]
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expected:
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if (os == "win") and debug and not fission and (processor == "x86_64") and swgl: [PASS, FAIL]
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if (os == "win") and debug and not fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and swgl: [PASS, FAIL]
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if os == "android": FAIL
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if (os == "linux") and not fission and not swgl and debug: FAIL
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if (os == "win") and debug and (processor == "x86_64") and not swgl: FAIL
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if (os == "linux") and not fission and not swgl and not debug: [FAIL, PASS]
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if (os == "win") and not debug and (processor == "x86"): [PASS, FAIL]
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[PASS, FAIL]
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[deleteRule after imports]
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expected:
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if (os == "win") and debug and not fission and (processor == "x86_64") and swgl: [PASS, FAIL]
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if (os == "win") and debug and not fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and swgl: [PASS, FAIL]
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if os == "android": FAIL
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if (os == "linux") and not fission and not swgl and debug: FAIL
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if (os == "win") and debug and (processor == "x86_64") and not swgl: FAIL
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if (os == "linux") and not fission and not swgl and not debug: [FAIL, PASS]
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if (os == "win") and not debug and (processor == "x86"): [PASS, FAIL]
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[PASS, FAIL]
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