Backed out changeset c1559b3712f2 (bug 1309988) for causing merge conflicts with m-c/autoland

--HG--
extra : rebase_source : e747785b847c7016340f17eccea36eaa43b1aa84
This commit is contained in:
Carsten "Tomcat" Book 2016-10-21 16:59:13 +02:00
Родитель 5fa2daa9c4
Коммит 9187572fe4
5 изменённых файлов: 16 добавлений и 11 удалений

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@ -68,7 +68,7 @@ VRDisplayHost::RemoveLayer(VRLayerParent *aLayer)
#if defined(XP_WIN)
void
VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const uint32_t& aInputFrameID,
VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const int32_t& aInputFrameID,
PTextureParent* aTexture, const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect)
{
@ -78,10 +78,15 @@ VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const uint32_t& aInputFrameID,
// us to build browser UX that remains responsive even when content does
// not consistently submit frames.
uint32_t inputFrameID = aInputFrameID;
int32_t inputFrameID = aInputFrameID;
if (inputFrameID == 0) {
inputFrameID = mInputFrameID;
}
if (inputFrameID < 0) {
// Sanity check to prevent invalid memory access on builds with assertions
// disabled.
inputFrameID = 0;
}
VRHMDSensorState sensorState = mLastSensorState[inputFrameID % kMaxLatencyFrames];
// It is possible to get a cache miss on mLastSensorState if latency is
@ -121,7 +126,7 @@ VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const uint32_t& aInputFrameID,
#else
void
VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const uint32_t& aInputFrameID,
VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const int32_t& aInputFrameID,
PTextureParent* aTexture, const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect)
{
@ -150,4 +155,4 @@ VRControllerHost::VRControllerHost(VRDeviceType aType)
VRControllerHost::~VRControllerHost()
{
MOZ_COUNT_DTOR(VRControllerHost);
}
}

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@ -44,7 +44,7 @@ public:
virtual void NotifyVSync() { };
void SubmitFrame(VRLayerParent* aLayer,
const uint32_t& aInputFrameID,
const int32_t& aInputFrameID,
mozilla::layers::PTextureParent* aTexture,
const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect);
@ -77,7 +77,7 @@ protected:
// conservative value.
static const int kMaxLatencyFrames = 100;
VRHMDSensorState mLastSensorState[kMaxLatencyFrames];
uint32_t mInputFrameID;
int32_t mInputFrameID;
private:
VRDisplayInfo mLastUpdateDisplayInfo;

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@ -178,7 +178,7 @@ struct VRDisplayInfo
struct VRHMDSensorState {
double timestamp;
uint32_t inputFrameID;
int32_t inputFrameID;
VRDisplayCapabilityFlags flags;
float orientation[4];
float position[3];

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@ -40,7 +40,7 @@ VRManagerChild::VRManagerChild()
: TextureForwarder()
, mDisplaysInitialized(false)
, mGamepadManager(nullptr)
, mInputFrameID(0)
, mInputFrameID(-1)
, mMessageLoop(MessageLoop::current())
, mFrameRequestCallbackCounter(0)
, mBackend(layers::LayersBackend::LAYERS_NONE)
@ -306,7 +306,7 @@ VRManagerChild::RefreshVRDisplaysWithCallback(dom::Navigator* aNavigator)
return success;
}
uint32_t
int
VRManagerChild::GetInputFrameID()
{
return mInputFrameID;

Просмотреть файл

@ -47,7 +47,7 @@ public:
// Indicate that an observer should no longer receive VR events.
void RemoveListener(dom::VREventObserver* aObserver);
uint32_t GetInputFrameID();
int GetInputFrameID();
bool GetVRDisplays(nsTArray<RefPtr<VRDisplayClient> >& aDisplays);
bool RefreshVRDisplaysWithCallback(dom::Navigator* aNavigator);
@ -157,7 +157,7 @@ private:
nsTArray<dom::Navigator*> mNavigatorCallbacks;
dom::GamepadManager* mGamepadManager;
uint32_t mInputFrameID;
int32_t mInputFrameID;
MessageLoop* mMessageLoop;