Bug 1420298 'layout.display-list.retain.verify' to debug retained-dl - r=mattwoodrow

Setting the 'layout.display-list.retain.verify' gfxPrefs implies
'layout.display-list.build-twice', and then compares the retained-built tree
to the non-retained one, and outputs differences&trees to the terminal.

MozReview-Commit-ID: 3dnyIUTbtH8

--HG--
extra : rebase_source : 36a6b8f029d0bd1339557e7c630906311ecf1254
This commit is contained in:
Gerald Squelart 2017-11-20 17:15:08 +11:00
Родитель 23677e6410
Коммит 91a021aeb0
5 изменённых файлов: 450 добавлений и 1 удалений

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@ -650,6 +650,7 @@ private:
DECL_GFX_PREF(Live, "layout.display-list.build-twice", LayoutDisplayListBuildTwice, bool, false);
DECL_GFX_PREF(Live, "layout.display-list.retain", LayoutRetainDisplayList, bool, true);
DECL_GFX_PREF(Live, "layout.display-list.retain.verify", LayoutVerifyRetainDisplayList, bool, false);
DECL_GFX_PREF(Live, "layout.display-list.rebuild-frame-limit", LayoutRebuildFrameLimit, uint32_t, 500);
DECL_GFX_PREF(Live, "layout.display-list.dump", LayoutDumpDisplayList, bool, false);
DECL_GFX_PREF(Live, "layout.display-list.dump-content", LayoutDumpDisplayListContent, bool, false);

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@ -128,6 +128,7 @@
#include "mozilla/layers/WebRenderLayerManager.h"
#include "prenv.h"
#include "RetainedDisplayListBuilder.h"
#include "DisplayListChecker.h"
#include "TextDrawTarget.h"
#include "nsDeckFrame.h"
#include "nsIEffectiveTLDService.h" // for IsInStyloBlocklist
@ -3845,16 +3846,26 @@ nsLayoutUtils::PaintFrame(gfxContext* aRenderingContext, nsIFrame* aFrame,
builder.IsBuildingLayerEventRegions() &&
nsLayoutUtils::HasDocumentLevelListenersForApzAwareEvents(presShell));
DisplayListChecker beforeMergeChecker;
DisplayListChecker afterMergeChecker;
// Attempt to do a partial build and merge into the existing list.
// This calls BuildDisplayListForStacking context on a subset of the
// viewport.
bool merged = false;
if (useRetainedBuilder) {
if (gfxPrefs::LayoutVerifyRetainDisplayList()) {
beforeMergeChecker.Set(&list, "BM");
}
merged = retainedBuilder->AttemptPartialUpdate(aBackstop);
if (merged && beforeMergeChecker) {
afterMergeChecker.Set(&list, "AM");
}
}
if (merged && gfxPrefs::LayoutDisplayListBuildTwice()) {
if (merged &&
(gfxPrefs::LayoutDisplayListBuildTwice() || afterMergeChecker)) {
merged = false;
if (gfxPrefs::LayersDrawFPS()) {
if (RefPtr<LayerManager> lm = builder.GetWidgetLayerManager()) {
@ -3875,6 +3886,22 @@ nsLayoutUtils::PaintFrame(gfxContext* aRenderingContext, nsIFrame* aFrame,
AddExtraBackgroundItems(builder, list, aFrame, canvasArea, visibleRegion, aBackstop);
builder.LeavePresShell(aFrame, &list);
if (afterMergeChecker) {
DisplayListChecker nonRetainedChecker(&list, "NR");
std::stringstream ss;
ss << "**** Differences between retained-after-merged (AM) and "
<< "non-retained (NR) display lists:";
if (!nonRetainedChecker.CompareList(afterMergeChecker, ss)) {
ss << "\n\n*** non-retained display items:";
nonRetainedChecker.Dump(ss);
ss << "\n\n*** before-merge retained display items:";
beforeMergeChecker.Dump(ss);
ss << "\n\n*** after-merge retained display items:";
afterMergeChecker.Dump(ss);
fprintf(stderr, "%s\n\n", ss.str().c_str());
}
}
}
}

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@ -0,0 +1,371 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DisplayListChecker.h"
#include "nsDisplayList.h"
namespace mozilla {
class DisplayItemBlueprint;
// Stack node used during tree visits, to store the path to a display item.
struct DisplayItemBlueprintStack
{
const DisplayItemBlueprintStack* mPrevious;
const DisplayItemBlueprint* mItem;
// Output stack to aSs, with format "name#index > ... > name#index".
// Returns true if anything was output, false if empty.
bool Output(std::stringstream& aSs) const;
};
// Object representing a list of display items (either the top of the tree, or
// an item's children), with just enough information to compare with another
// tree and output useful debugging information.
class DisplayListBlueprint
{
public:
DisplayListBlueprint(nsDisplayList* aList, const char* aName)
: DisplayListBlueprint(aList, 0, aName)
{
}
DisplayListBlueprint(nsDisplayList* aList,
const char* aName,
unsigned& aIndex)
{
processChildren(aList, aName, aIndex);
}
// Find a display item with the given frame and per-frame key.
// Returns empty string if not found.
std::string Find(const nsIFrame* aFrame, uint32_t aPerFrameKey) const
{
const DisplayItemBlueprintStack stack{ nullptr, nullptr };
return Find(aFrame, aPerFrameKey, stack);
}
std::string Find(const nsIFrame* aFrame,
uint32_t aPerFrameKey,
const DisplayItemBlueprintStack& aStack) const;
// Compare this list with another one, output differences between the two
// into aDiff.
// Differences include: Display items from one tree for which a corresponding
// item (same frame and per-frame key) cannot be found under corresponding
// parent items.
// Returns true if trees are similar, false if different.
bool CompareList(const DisplayListBlueprint& aOther,
std::stringstream& aDiff) const
{
const DisplayItemBlueprintStack stack{ nullptr, nullptr };
const bool ab = CompareList(*this, aOther, aOther, aDiff, stack, stack);
const bool ba =
aOther.CompareList(aOther, *this, *this, aDiff, stack, stack);
return ab && ba;
}
bool CompareList(const DisplayListBlueprint& aRoot,
const DisplayListBlueprint& aOther,
const DisplayListBlueprint& aOtherRoot,
std::stringstream& aDiff,
const DisplayItemBlueprintStack& aStack,
const DisplayItemBlueprintStack& aStackOther) const;
// Output this tree to aSs.
void Dump(std::stringstream& aSs) const { Dump(aSs, 0); }
void Dump(std::stringstream& aSs, unsigned aDepth) const;
private:
// Only used by first constructor, to call the 2nd constructor with an index
// variable on the stack.
DisplayListBlueprint(nsDisplayList* aList, unsigned aIndex, const char* aName)
: DisplayListBlueprint(aList, aName, aIndex)
{
}
void processChildren(nsDisplayList* aList,
const char* aName,
unsigned& aIndex);
std::vector<DisplayItemBlueprint> mItems;
};
// Object representing one display item, with just enough information to
// compare with another item and output useful debugging information.
class DisplayItemBlueprint
{
public:
DisplayItemBlueprint(nsDisplayItem& aItem,
const char* aName,
unsigned& aIndex)
: mListName(aName)
, mIndex(++aIndex)
, mIndexString(WriteIndex(aName, aIndex))
, mIndexStringFW(WriteIndexFW(aName, aIndex))
, mDisplayItemPointer(WriteDisplayItemPointer(aItem))
, mDescription(WriteDescription(aName, aIndex, aItem))
, mFrame(aItem.HasDeletedFrame() ? nullptr : aItem.Frame())
, mPerFrameKey(aItem.GetPerFrameKey())
, mChildren(aItem.GetChildren(), aName, aIndex)
{
}
// Compare this item with another one, based on frame and per-frame key.
// Not recursive! I.e., children are not examined.
bool CompareItem(const DisplayItemBlueprint& aOther,
std::stringstream& aDiff) const
{
return mFrame == aOther.mFrame && mPerFrameKey == aOther.mPerFrameKey;
}
void Dump(std::stringstream& aSs, unsigned aDepth) const;
const char* mListName;
const unsigned mIndex;
const std::string mIndexString;
const std::string mIndexStringFW;
const std::string mDisplayItemPointer;
const std::string mDescription;
// For pointer comparison only, do not dereference!
const nsIFrame* const mFrame;
const uint32_t mPerFrameKey;
const DisplayListBlueprint mChildren;
private:
static std::string WriteIndex(const char* aName, unsigned aIndex)
{
return nsPrintfCString("%s#%u", aName, aIndex).get();
}
static std::string WriteIndexFW(const char* aName, unsigned aIndex)
{
return nsPrintfCString("%s#%4u", aName, aIndex).get();
}
static std::string WriteDisplayItemPointer(nsDisplayItem& aItem)
{
return nsPrintfCString("0x%p", &aItem).get();
}
static std::string WriteDescription(const char* aName,
unsigned aIndex,
nsDisplayItem& aItem)
{
if (aItem.HasDeletedFrame()) {
return nsPrintfCString(
"%s %s#%u 0x%p f=0x0", aItem.Name(), aName, aIndex, &aItem)
.get();
}
const nsIFrame* f = aItem.Frame();
nsAutoString contentData;
#ifdef DEBUG_FRAME_DUMP
f->GetFrameName(contentData);
#endif
nsIContent* content = f->GetContent();
if (content) {
nsString tmp;
if (content->GetID()) {
content->GetID()->ToString(tmp);
contentData.AppendLiteral(" id:");
contentData.Append(tmp);
}
const nsAttrValue* classes =
content->IsElement() ? content->AsElement()->GetClasses() : nullptr;
if (classes) {
classes->ToString(tmp);
contentData.AppendLiteral(" class:");
contentData.Append(tmp);
}
}
return nsPrintfCString("%s %s#%u p=0x%p f=0x%p(%s) key=%" PRIu32,
aItem.Name(),
aName,
aIndex,
&aItem,
f,
NS_ConvertUTF16toUTF8(contentData).get(),
aItem.GetPerFrameKey())
.get();
}
};
void
DisplayListBlueprint::processChildren(nsDisplayList* aList,
const char* aName,
unsigned& aIndex)
{
if (!aList) {
return;
}
const uint32_t n = aList->Count();
if (n == 0) {
return;
}
mItems.reserve(n);
for (nsDisplayItem* item = aList->GetBottom(); item;
item = item->GetAbove()) {
mItems.emplace_back(*item, aName, aIndex);
}
MOZ_ASSERT(mItems.size() == n);
}
bool
DisplayItemBlueprintStack::Output(std::stringstream& aSs) const
{
const bool output = mPrevious ? mPrevious->Output(aSs) : false;
if (mItem) {
if (output) {
aSs << " > ";
}
aSs << mItem->mIndexString;
return true;
}
return output;
}
std::string
DisplayListBlueprint::Find(const nsIFrame* aFrame,
uint32_t aPerFrameKey,
const DisplayItemBlueprintStack& aStack) const
{
for (const DisplayItemBlueprint& item : mItems) {
if (item.mFrame == aFrame && item.mPerFrameKey == aPerFrameKey) {
std::stringstream ss;
if (aStack.Output(ss)) {
ss << " > ";
}
ss << item.mDescription;
return ss.str();
}
const DisplayItemBlueprintStack stack = { &aStack, &item };
std::string s = item.mChildren.Find(aFrame, aPerFrameKey, stack);
if (!s.empty()) {
return s;
}
}
return "";
}
bool
DisplayListBlueprint::CompareList(
const DisplayListBlueprint& aRoot,
const DisplayListBlueprint& aOther,
const DisplayListBlueprint& aOtherRoot,
std::stringstream& aDiff,
const DisplayItemBlueprintStack& aStack,
const DisplayItemBlueprintStack& aStackOther) const
{
bool same = true;
for (const DisplayItemBlueprint& itemBefore : mItems) {
bool found = false;
for (const DisplayItemBlueprint& itemAfter : aOther.mItems) {
if (itemBefore.CompareItem(itemAfter, aDiff)) {
found = true;
const DisplayItemBlueprintStack stack = { &aStack, &itemBefore };
const DisplayItemBlueprintStack stackOther = { &aStackOther,
&itemAfter };
if (!itemBefore.mChildren.CompareList(aRoot,
itemAfter.mChildren,
aOtherRoot,
aDiff,
stack,
stackOther)) {
same = false;
}
break;
}
}
if (!found) {
same = false;
aDiff << "\n";
if (aStack.Output(aDiff)) {
aDiff << " > ";
}
aDiff << itemBefore.mDescription;
aDiff << "\n * Cannot find corresponding item under ";
if (!aStackOther.Output(aDiff)) {
if (!aOtherRoot.mItems.empty()) {
aDiff << aOtherRoot.mItems[0].mListName;
} else {
aDiff << "other root";
}
}
std::string elsewhere =
aOtherRoot.Find(itemBefore.mFrame, itemBefore.mPerFrameKey);
if (!elsewhere.empty()) {
aDiff << "\n * But found: " << elsewhere;
}
}
}
return same;
}
void
DisplayListBlueprint::Dump(std::stringstream& aSs, unsigned aDepth) const
{
for (const DisplayItemBlueprint& item : mItems) {
item.Dump(aSs, aDepth);
}
}
void
DisplayItemBlueprint::Dump(std::stringstream& aSs, unsigned aDepth) const
{
aSs << "\n" << mIndexStringFW << " ";
for (unsigned i = 0; i < aDepth; ++i) {
aSs << " ";
}
aSs << mDescription;
mChildren.Dump(aSs, aDepth + 1);
}
DisplayListChecker::DisplayListChecker()
: mBlueprint(nullptr)
{
}
DisplayListChecker::DisplayListChecker(nsDisplayList* aList, const char* aName)
: mBlueprint(MakeUnique<DisplayListBlueprint>(aList, aName))
{
}
DisplayListChecker::~DisplayListChecker() = default;
void
DisplayListChecker::Set(nsDisplayList* aList, const char* aName)
{
mBlueprint = MakeUnique<DisplayListBlueprint>(aList, aName);
}
// Compare this list with another one, output differences between the two
// into aDiff.
// Differences include: Display items from one tree for which a corresponding
// item (same frame and per-frame key) cannot be found under corresponding
// parent items.
// Returns true if trees are similar, false if different.
bool
DisplayListChecker::CompareList(const DisplayListChecker& aOther,
std::stringstream& aDiff) const
{
MOZ_ASSERT(mBlueprint);
MOZ_ASSERT(aOther.mBlueprint);
return mBlueprint->CompareList(*aOther.mBlueprint, aDiff);
}
void
DisplayListChecker::Dump(std::stringstream& aSs) const
{
MOZ_ASSERT(mBlueprint);
mBlueprint->Dump(aSs);
}
} // namespace mozilla

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@ -0,0 +1,49 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DisplayListChecker_h__
#define DisplayListChecker_h__
#include <sstream>
#include <mozilla/UniquePtr.h>
class nsDisplayList;
namespace mozilla {
class DisplayListBlueprint;
class DisplayListChecker
{
public:
DisplayListChecker();
DisplayListChecker(nsDisplayList* aList, const char* aName);
~DisplayListChecker();
void Set(nsDisplayList* aList, const char* aName);
explicit operator bool() const { return mBlueprint.get(); }
// Compare this list with another one, output differences between the two
// into aDiff.
// Differences include: Display items from one tree for which a corresponding
// item (same frame and per-frame key) cannot be found under corresponding
// parent items.
// Returns true if trees are similar, false if different.
bool CompareList(const DisplayListChecker& aOther,
std::stringstream& aDiff) const;
// Output this tree to aSs.
void Dump(std::stringstream& aSs) const;
private:
UniquePtr<DisplayListBlueprint> mBlueprint;
};
} // namespace mozilla
#endif // DisplayListChecker_h__

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@ -35,6 +35,7 @@ UNIFIED_SOURCES += [
'DisplayItemClip.cpp',
'DisplayItemClipChain.cpp',
'DisplayItemScrollClip.cpp',
'DisplayListChecker.cpp',
'DisplayListClipState.cpp',
'DottedCornerFinder.cpp',
'FrameLayerBuilder.cpp',