зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1709408 - Avoid using GL_EXT_color_buffer_float on some PowerVR devices. r=kvark
We are seeing lots of crashes on various x86 PowerVR Rogue G6430 devices during the draw calls for GPU cache updates. The crash appears to only affect x86 devices with this specific GPU. It seems likely that EXT_color_buffer_float is buggy, so disable usage of it on such devices. The GPU cache will fall back to using texture uploads instead of scatter shader updates. Differential Revision: https://phabricator.services.mozilla.com/D114355
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@ -1582,8 +1582,14 @@ impl Device {
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supports_extension(&extensions, "GL_ARB_copy_image")
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};
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// We have seen crashes on x86 PowerVR Rogue G6430 devices during GPU cache
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// updates using the scatter shader. It seems likely that GL_EXT_color_buffer_float
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// is broken. See bug 1709408.
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let is_x86_powervr_rogue_g6430 = renderer_name.starts_with("PowerVR Rogue G6430")
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&& cfg!(target_arch = "x86");
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let supports_color_buffer_float = match gl.get_type() {
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gl::GlType::Gl => true,
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gl::GlType::Gles if is_x86_powervr_rogue_g6430 => false,
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gl::GlType::Gles => supports_extension(&extensions, "GL_EXT_color_buffer_float"),
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};
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