Bug 1081286 - WebGL2: account for the fact that SRGB formats break the 1:1 mapping between sized formats and (unsized format, type) pairs - r=jgilbert

This commit is contained in:
Benoit Jacob 2014-10-11 19:07:33 -04:00
Родитель aec785a65a
Коммит 9293e8da7b
2 изменённых файлов: 29 добавлений и 11 удалений

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@ -3875,13 +3875,9 @@ WebGLContext::TexSubImage2D_base(TexImageTarget texImageTarget, GLint level,
const WebGLTexture::ImageInfo& imageInfo = tex->ImageInfoAt(texImageTarget, level);
const TexInternalFormat existingEffectiveInternalFormat = imageInfo.EffectiveInternalFormat();
TexInternalFormat existingUnsizedInternalFormat = LOCAL_GL_NONE;
TexType existingType = LOCAL_GL_NONE;
UnsizedInternalFormatAndTypeFromEffectiveInternalFormat(existingEffectiveInternalFormat,
&existingUnsizedInternalFormat,
&existingType);
if (!ValidateTexImage(2, texImageTarget, level, existingUnsizedInternalFormat.get(),
if (!ValidateTexImage(2, texImageTarget, level,
existingEffectiveInternalFormat.get(),
xoffset, yoffset, 0,
width, height, 0,
0, format, type, func))
@ -3892,7 +3888,7 @@ WebGLContext::TexSubImage2D_base(TexImageTarget texImageTarget, GLint level,
if (!ValidateTexInputData(type, jsArrayType, func))
return;
if (type != existingType) {
if (type != TypeFromInternalFormat(existingEffectiveInternalFormat)) {
return ErrorInvalidOperation("texSubImage2D: type differs from that of the existing image");
}

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@ -1142,22 +1142,44 @@ WebGLContext::ValidateTexImage(GLuint dims, TexImageTarget texImageTarget,
if (!ValidateTexImageFormatAndType(format, type, func))
return false;
if (!TexInternalFormat::IsValueLegal(internalFormat)) {
ErrorInvalidEnum("%s: invalid internalformat enum %s", info, EnumName(internalFormat));
return false;
}
TexInternalFormat unsizedInternalFormat =
UnsizedInternalFormatFromInternalFormat(internalFormat);
if (IsCompressedFunc(func)) {
if (!ValidateCompTexImageInternalFormat(internalFormat, func)) {
return false;
}
} else if (IsCopyFunc(func)) {
if (!ValidateCopyTexImageInternalFormat(internalFormat, func)) {
if (!ValidateCopyTexImageInternalFormat(unsizedInternalFormat.get(), func)) {
return false;
}
} else if (format != internalFormat) {
} else if (format != unsizedInternalFormat) {
if (IsWebGL2()) {
// In WebGL2, it's OK to have internalformat != format if internalformat is the sized
// internal format corresponding to the (format, type) pair according to Table 3.2
// in the OpenGL ES 3.0.3 spec.
if (internalFormat != EffectiveInternalFormatFromInternalFormatAndType(format, type)) {
ErrorInvalidOperation("%s: internalformat does not match format and type", info);
return false;
bool exceptionallyAllowed = false;
if (internalFormat == LOCAL_GL_SRGB8_ALPHA8 &&
format == LOCAL_GL_RGBA &&
type == LOCAL_GL_UNSIGNED_BYTE)
{
exceptionallyAllowed = true;
}
else if (internalFormat == LOCAL_GL_SRGB8 &&
format == LOCAL_GL_RGB &&
type == LOCAL_GL_UNSIGNED_BYTE)
{
exceptionallyAllowed = true;
}
if (!exceptionallyAllowed) {
ErrorInvalidOperation("%s: internalformat does not match format and type", info);
return false;
}
}
} else {
// in WebGL 1, format must be equal to internalformat