Bug 1223028: Exhaust server-originated commands

The Python client does not currently exhaust all the command
requests originating from the server as pointed out by :bhsu in
https://bugzilla.mozilla.org/show_bug.cgi?id=1211503#c12.

This prevents making multiple calls to runEmulatorCmd and runEmulatorShell
inside executeScript/executeJSScript/executeAsyncScript.  This failure
makes marionette-webapi fail.

We loop through all the commands originating from the server until we
get sent back a response.

r=dburns

--HG--
extra : commitid : 8oBRRddi4TJ
extra : rebase_source : 98b10ccaba525acd391bf614a91aec1b8f7daf4e
This commit is contained in:
Andreas Tolfsen 2015-11-09 15:54:10 +00:00
Родитель 4d78a9aa16
Коммит 942d6c9426
3 изменённых файлов: 56 добавлений и 17 удалений

Просмотреть файл

@ -12,30 +12,27 @@ class TestEmulatorContent(MarionetteTestCase):
@skip_if_desktop
def test_emulator_cmd(self):
self.marionette.set_script_timeout(10000)
expected = ["<build>",
"OK"]
result = self.marionette.execute_async_script("""
runEmulatorCmd("avd name", marionetteScriptFinished)
""");
self.assertEqual(result, expected)
expected = ["<build>", "OK"]
res = self.marionette.execute_async_script(
"runEmulatorCmd('avd name', marionetteScriptFinished)");
self.assertEqual(res, expected)
@skip_if_desktop
def test_emulator_shell(self):
self.marionette.set_script_timeout(10000)
expected = ["Hello World!"]
result = self.marionette.execute_async_script("""
runEmulatorShell(["echo", "Hello World!"], marionetteScriptFinished)
""");
self.assertEqual(result, expected)
res = self.marionette.execute_async_script(
"runEmulatorShell(['echo', 'Hello World!'], marionetteScriptFinished)")
self.assertEqual(res, expected)
@skip_if_desktop
def test_emulator_order(self):
self.marionette.set_script_timeout(10000)
self.assertRaises(MarionetteException,
self.marionette.execute_async_script,
"""runEmulatorCmd("gsm status", function(result) {});
marionetteScriptFinished(true);
""");
with self.assertRaises(MarionetteException):
self.marionette.execute_async_script("""
runEmulatorCmd("gsm status", function(res) {});
marionetteScriptFinished(true);
""")
class TestEmulatorChrome(TestEmulatorContent):
@ -132,6 +129,24 @@ class TestEmulatorCallbacks(MarionetteTestCase):
with self.assertRaisesRegexp(JavascriptException, "TypeError"):
self.marionette.execute_async_script("runEmulatorCmd()")
def test_multiple_callbacks(self):
res = self.marionette.execute_async_script("""
runEmulatorCmd("what");
runEmulatorCmd("ho");
marionetteScriptFinished("Frobisher");
""")
self.assertEqual("Frobisher", res)
# This should work, but requires work on emulator callbacks:
"""
def test_multiple_nested_callbacks(self):
res = self.marionette.execute_async_script('''
runEmulatorCmd("what", function(res) {
runEmulatorCmd("ho", marionetteScriptFinished);
});''')
self.assertEqual("cmd response", res)
"""
def escape(word):
return "'%s'" % word

Просмотреть файл

@ -671,6 +671,27 @@ class Marionette(object):
@do_crash_check
def _send_message(self, name, params=None, key=None):
"""Send a blocking message to the server.
Marionette provides an asynchronous, non-blocking interface and
this attempts to paper over this by providing a synchronous API
to the user.
In particular, the Python client can be instructed to carry out
a sequence of instructions on the connected emulator. For this
reason, if ``execute_script``, ``execute_js_script``, or
``execute_async_script`` is called, it will loop until all
commands requested from the server have been exhausted, and we
receive our expected response.
:param name: Requested command key.
:param params: Optional dictionary of key/value arguments.
:param key: Optional key to extract from response.
:returns: Full response from the server, or if `key` is given,
the value of said key in the response.
"""
if not self.session_id and name != "newSession":
raise errors.MarionetteException("Please start a session")
@ -692,13 +713,16 @@ class Marionette(object):
returncode = self.instance.runner.wait(timeout=self.DEFAULT_STARTUP_TIMEOUT)
raise IOError("process died with returncode %s" % returncode)
raise
except socket.timeout:
self.session = None
self.window = None
self.client.close()
raise errors.TimeoutException("Connection timed out")
if isinstance(msg, transport.Command):
# support execution of commands on the client,
# loop until we receive our expected response
while isinstance(msg, transport.Command):
if msg.name == "runEmulatorCmd":
self.emulator_callback_id = msg.params.get("id")
msg = self._emulator_cmd(msg.params["emulator_cmd"])

Просмотреть файл

@ -114,7 +114,7 @@ ContentSender.prototype.send = function(name, args) {
let rmFn = msg => {
if (this.curId !== msg.json.command_id) {
logger.warn("Skipping out-of-sync response from listener: " +
`Expected response to \`${name}' with ID ${this.curId}, ` +
`Expected response to ${name} with ID ${this.curId}, ` +
"but got: " + msg.name + msg.json.toSource());
return;
}