Bug 1089199. Fix ANGLE mingw build again

--HG--
extra : rebase_source : 0c87b90882eb5f25a8402deb4f14a2563f6db10e
This commit is contained in:
Jeff Muizelaar 2014-10-25 15:28:57 -04:00
Родитель eeea1d09b8
Коммит 94dae61499
3 изменённых файлов: 5 добавлений и 6 удалений

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@ -1,3 +1,3 @@
#define ANGLE_COMMIT_HASH "fc329b4537cf"
#define ANGLE_COMMIT_HASH "7a2ba5a15abc"
#define ANGLE_COMMIT_HASH_SIZE 12
#define ANGLE_COMMIT_DATE "2014-10-09 15:05:59 -0400"
#define ANGLE_COMMIT_DATE "2014-10-25 15:19:56 -0400"

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@ -55,7 +55,6 @@ DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
USE_LIBS += [ 'libGLESv2' ]
EXTRA_DSO_LDOPTS += [ '../libGLESv2/libGLESv2.lib' ]
SharedLibrary('libEGL')

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@ -119,7 +119,6 @@ UNIFIED_SOURCES += [
'renderer/d3d/d3d9/VertexBuffer9.cpp',
'renderer/d3d/d3d9/VertexDeclarationCache.cpp',
'renderer/d3d/DynamicHLSL.cpp',
'renderer/d3d/HLSLCompiler.cpp',
'renderer/d3d/ImageD3D.cpp',
'renderer/d3d/IndexBuffer.cpp',
'renderer/d3d/IndexDataManager.cpp',
@ -151,6 +150,7 @@ UNIFIED_SOURCES += [
SOURCES += [
'../compiler/translator/glslang_lex.cpp',
'../compiler/translator/glslang_tab.cpp',
'renderer/d3d/HLSLCompiler.cpp',
'renderer/loadimageSSE2.cpp',
]
SOURCES['renderer/loadimageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
@ -216,7 +216,7 @@ LOCAL_INCLUDES += [ '../../include', '../../src' ]
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
EXTRA_DSO_LDOPTS += [ 'd3d9.lib', 'dxguid.lib' ]
OS_LIBS += [ 'd3d9', 'dxguid' ]
else:
EXTRA_DSO_LDOPTS += [
'\'%s/lib/%s/d3d9.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
@ -228,5 +228,5 @@ SharedLibrary('libGLESv2')
RCFILE = SRCDIR + '/libGLESv2.rc'
DEFFILE = SRCDIR + '/libGLESv2.def'
DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }'
SOURCES['renderer/d3d/HLSLCompiler.cpp'].flags += ['-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES=\'{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }\'']