Bug 1855732 - Make wasm-gc trailer sizes available to the tenured-heap's when-to-GC decision-making machinery. r=jonco.

For trailer blocks whose owning Wasm{Struct,Array}Objects make it into the
tenured heap, we have to tell the tenured heap how big those trailers are in
order to get major GCs to happen sufficiently frequently.  If we don't do
that, programs that allocate many such objects with big trailers can end up
with wildly excessive space use, because the tenured heap's when-to-GC
heuristics are unaware that each (relatively small) Wasm{Struct,Array}Object
is "shadowed" by a large amount of malloc'd space, and so major collection
happens far too infrequently.

The changes are simple -- they just notify the the tenured heap's accounting
system by calling `AddCellMemory` when an object enters the tenured heap and
`GCContext::removeCellMemory` when an object leaves the tenured heap (is
finalized).

Some comments have been updated.

As a ridealong, the bizarrely-misnamed `MallocedBlockCache::allowSlow` has
been renamed to `::allocSlow`.

Differential Revision: https://phabricator.services.mozilla.com/D191093
This commit is contained in:
Julian Seward 2023-10-18 12:49:58 +00:00
Родитель 151633bf92
Коммит 95ab6db5d9
5 изменённых файлов: 119 добавлений и 24 удалений

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@ -160,7 +160,8 @@ enum class GCAbortReason {
_(SharedArrayRawBuffer) \
_(XDRBufferElements) \
_(GlobalObjectData) \
_(ProxyExternalValueArray)
_(ProxyExternalValueArray) \
_(WasmTrailerBlock)
#define JS_FOR_EACH_MEMORY_USE(_) \
JS_FOR_EACH_PUBLIC_MEMORY_USE(_) \

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@ -16,7 +16,7 @@ MallocedBlockCache::~MallocedBlockCache() { clear(); }
// This is the fallback path for MallocedBlockCache::alloc. Do not call this
// directly, since it doesn't handle all cases by itself. See ::alloc for
// further comments.
PointerAndUint7 MallocedBlockCache::allowSlow(size_t size) {
PointerAndUint7 MallocedBlockCache::allocSlow(size_t size) {
// We're never expected to handle zero-sized blocks.
MOZ_ASSERT(size > 0);

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@ -70,11 +70,11 @@ class MallocedBlockCache {
~MallocedBlockCache();
// Allocation and freeing. Use `alloc` to allocate. `allowSlow` is
// Allocation and freeing. Use `alloc` to allocate. `allocSlow` is
// `alloc`s fallback path. Do not call it directly, since it doesn't handle
// all cases by itself.
[[nodiscard]] inline PointerAndUint7 alloc(size_t size);
[[nodiscard]] MOZ_NEVER_INLINE PointerAndUint7 allowSlow(size_t size);
[[nodiscard]] MOZ_NEVER_INLINE PointerAndUint7 allocSlow(size_t size);
inline void free(PointerAndUint7 blockAndListID);
@ -132,7 +132,7 @@ inline PointerAndUint7 MallocedBlockCache::alloc(size_t size) {
}
// Fallback path for all other cases.
return allowSlow(size);
return allocSlow(size);
}
inline void MallocedBlockCache::free(PointerAndUint7 blockAndListID) {

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@ -31,6 +31,7 @@
#include "vm/TypedArrayObject.h"
#include "vm/Uint8Clamped.h"
#include "gc/GCContext-inl.h" // GCContext::removeCellMemory
#include "gc/ObjectKind-inl.h"
using mozilla::AssertedCast;
@ -67,10 +68,11 @@ using namespace wasm;
// a js::MallocedBlockCache -- and the intention is that trailers are
// allocated from this pool and freed back into it whenever possible.
//
// (b) WasmArrayObject::createArray and WasmStructObject::createStructOOL
// always request trailer allocation from the nursery's cache (a). If the
// cache cannot honour the request directly it will allocate directly from
// js_malloc; we hope this happens only infrequently.
// (b) WasmArrayObject::createArrayNonEmpty and
// WasmStructObject::createStructOOL always request trailer allocation
// from the nursery's cache (a). If the cache cannot honour the request
// directly it will allocate directly from js_malloc; we hope this happens
// only infrequently.
//
// (c) The allocated block is returned as a js::PointerAndUint7, a pair that
// holds the trailer block pointer and an auxiliary tag that the
@ -81,7 +83,7 @@ using namespace wasm;
// of and do not interact with js::PointerAndUint7, and nor does any
// JIT-generated code.
//
// (d) Still in WasmArrayObject::createArray and
// (d) Still in WasmArrayObject::createArrayNonEmpty and
// WasmStructObject::createStructOOL, if the object was allocated in the
// nursery, then the resulting js::PointerAndUint7 is "registered" with
// the nursery by handing it to Nursery::registerTrailer.
@ -89,16 +91,15 @@ using namespace wasm;
// (e) When a minor collection happens (Nursery::doCollection), we are
// notified of objects that are moved by calls to the ::obj_moved methods
// in this file. For those objects that have been tenured, the raw
// trailer pointer is "deregistered" with the nursery by handing it to
// Nursery::deregisterTrailer.
// trailer pointer is "unregistered" with the nursery by handing it to
// Nursery::unregisterTrailer.
//
// (f) Still during minor collection: The nursery now knows both the set of
// trailer blocks added, and those removed because the corresponding
// object has been tenured. The difference between these two sets (that
// is, `added - removed`) is the set of trailer blocks corresponding to
// blocks that didn't get tenured. That set is computed and freed (back
// to the nursery's js::MallocedBlockCache) by
// :Nursery::freeTrailerBlocks.
// to the nursery's js::MallocedBlockCache) by Nursery::freeTrailerBlocks.
//
// (g) At the end of minor collection, the added and removed sets are made
// empty, and the cycle begins again.
@ -108,11 +109,17 @@ using namespace wasm;
// js_free. This mechanism exists so as to ensure that unused blocks do
// not remain in the cache indefinitely.
//
// (i) For objects that got tenured, we are eventually notified of their death
// (i) In order that the tenured heap is collected "often enough" in the case
// where the trailer blocks are large (relative to their owning objects),
// we have to tell the tenured heap about the sizes of trailers entering
// and leaving it. This is done via calls to AddCellMemory and
// GCContext::removeCellMemory.
//
// (j) For objects that got tenured, we are eventually notified of their death
// by a call to the ::obj_finalize methods below. At that point we hand
// their block pointers to js_free.
//
// (j) When the nursery is eventually destroyed, all blocks in its block cache
// (k) When the nursery is eventually destroyed, all blocks in its block cache
// are handed to js_free. Hence, at process exit, provided all nurseries
// are first collected and then their destructors run, no C++ heap blocks
// are leaked.
@ -122,18 +129,25 @@ using namespace wasm;
// the nursery -- are cycled through the nursery's block cache.
//
// Trailers associated with tenured blocks cannot participate though; they are
// always returned to js_free. It would be possible to enable them to
// participate by changing their owning object's OOL data pointer to be a
// always returned to js_free. Making them participate is difficult: it would
// require changing their owning object's OOL data pointer to be a
// js::PointerAndUint7 rather than a raw `void*`, so that then the blocks
// could be released to the cache in the ::obj_finalize methods. This would
// however require changes in the generated code for array element and OOL
// struct element accesses.
//
// It would also lead to threading difficulties, because the ::obj_finalize
// methods run on a background thread, whilst allocation from the cache
// happens on the main thread, but the MallocedBlockCache is not thread safe.
// Making it thread safe would entail adding a locking mechanism, but that's
// potentially slow and so negates the point of having a cache at all.
//
// Here's a short summary of the trailer block life cycle:
//
// * allocated:
//
// - in WasmArrayObject::createArray / WasmStructObject::createStructOOL
// - in WasmArrayObject::createArrayNonEmpty
// and WasmStructObject::createStructOOL
//
// - by calling the nursery's MallocBlockCache alloc method
//
@ -426,15 +440,23 @@ WasmArrayObject* WasmArrayObject::createArrayNonEmpty(
}
if (MOZ_LIKELY(js::gc::IsInsideNursery(arrayObj))) {
// We need to register the OOL area with the nursery, so it will be
// freed after GCing of the nursery if `arrayObj_` doesn't make it into
// the tenured heap.
// We need to register the OOL area with the nursery, so it will be freed
// after GCing of the nursery if `arrayObj_` doesn't make it into the
// tenured heap. Note, the nursery will keep a running total of the
// current trailer block sizes, so it can decide to do a (minor)
// collection if that becomes excessive.
if (MOZ_UNLIKELY(
!nursery.registerTrailer(outlineData, outlineBytes.value()))) {
nursery.mallocedBlockCache().free(outlineData);
ReportOutOfMemory(cx);
return nullptr;
}
} else {
MOZ_ASSERT(arrayObj->isTenured());
// Register the trailer size with the major GC mechanism, so that can also
// is able to decide if that space use warrants a (major) collection.
AddCellMemory(arrayObj, outlineBytes.value() + TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
}
js::gc::gcprobes::CreateObject(arrayObj);
@ -513,10 +535,27 @@ void WasmArrayObject::obj_trace(JSTracer* trc, JSObject* object) {
/* static */
void WasmArrayObject::obj_finalize(JS::GCContext* gcx, JSObject* object) {
// This method, and also ::obj_moved and the WasmStructObject equivalents,
// assumes that the object's TypeDef (as reachable via its SuperTypeVector*)
// stays alive at least as long as the object.
WasmArrayObject& arrayObj = object->as<WasmArrayObject>();
MOZ_ASSERT((arrayObj.data_ == nullptr) == (arrayObj.numElements_ == 0));
if (arrayObj.data_) {
// Free the trailer block. Unfortunately we can't give it back to the
// malloc'd block cache because we might not be running on the main
// thread, and the cache isn't thread-safe.
js_free(arrayObj.data_);
// And tell the tenured-heap accounting machinery that the trailer has
// been freed.
const TypeDef& typeDef = arrayObj.typeDef();
MOZ_ASSERT(typeDef.isArrayType());
size_t trailerSize = size_t(arrayObj.numElements_) *
size_t(typeDef.arrayType().elementType_.size());
// Ensured by WasmArrayObject::createArrayNonEmpty.
MOZ_RELEASE_ASSERT(trailerSize <= size_t(MaxArrayPayloadBytes));
gcx->removeCellMemory(&arrayObj, trailerSize + TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
// For safety
arrayObj.data_ = nullptr;
}
}
@ -529,8 +568,21 @@ size_t WasmArrayObject::obj_moved(JSObject* obj, JSObject* old) {
MOZ_ASSERT(obj->isTenured());
WasmArrayObject& arrayObj = obj->as<WasmArrayObject>();
if (arrayObj.data_) {
// Tell the nursery that the trailer is no longer associated with an
// object in the nursery, since the object has been moved to the tenured
// heap.
Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery();
nursery.unregisterTrailer(arrayObj.data_);
// Tell the tenured-heap accounting machinery that the trailer is now
// associated with the tenured heap.
const TypeDef& typeDef = arrayObj.typeDef();
MOZ_ASSERT(typeDef.isArrayType());
size_t trailerSize = size_t(arrayObj.numElements_) *
size_t(typeDef.arrayType().elementType_.size());
// Ensured by WasmArrayObject::createArrayNonEmpty.
MOZ_RELEASE_ASSERT(trailerSize <= size_t(MaxArrayPayloadBytes));
AddCellMemory(&arrayObj, trailerSize + TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
}
}
return 0;
@ -632,16 +684,26 @@ void WasmStructObject::obj_trace(JSTracer* trc, JSObject* object) {
/* static */
void WasmStructObject::obj_finalize(JS::GCContext* gcx, JSObject* object) {
// See corresponding comments in WasmArrayObject::obj_finalize.
WasmStructObject& structObj = object->as<WasmStructObject>();
if (structObj.outlineData_) {
js_free(structObj.outlineData_);
const TypeDef& typeDef = structObj.typeDef();
MOZ_ASSERT(typeDef.isStructType());
uint32_t totalBytes = typeDef.structType().size_;
uint32_t inlineBytes, outlineBytes;
WasmStructObject::getDataByteSizes(totalBytes, &inlineBytes, &outlineBytes);
MOZ_ASSERT(inlineBytes == WasmStructObject_MaxInlineBytes);
MOZ_ASSERT(outlineBytes > 0);
gcx->removeCellMemory(&structObj, outlineBytes + TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
structObj.outlineData_ = nullptr;
}
}
/* static */
size_t WasmStructObject::obj_moved(JSObject* obj, JSObject* old) {
// See also, corresponding comments in WasmArrayObject::obj_moved.
MOZ_ASSERT(!IsInsideNursery(obj));
if (IsInsideNursery(old)) {
// It's been tenured.
@ -652,6 +714,15 @@ size_t WasmStructObject::obj_moved(JSObject* obj, JSObject* old) {
MOZ_ASSERT(structObj.outlineData_);
Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery();
nursery.unregisterTrailer(structObj.outlineData_);
const TypeDef& typeDef = structObj.typeDef();
MOZ_ASSERT(typeDef.isStructType());
uint32_t totalBytes = typeDef.structType().size_;
uint32_t inlineBytes, outlineBytes;
WasmStructObject::getDataByteSizes(totalBytes, &inlineBytes, &outlineBytes);
MOZ_ASSERT(inlineBytes == WasmStructObject_MaxInlineBytes);
MOZ_ASSERT(outlineBytes > 0);
AddCellMemory(&structObj, outlineBytes + TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
}
return 0;
}

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@ -14,6 +14,7 @@
#include "gc/Allocator.h"
#include "gc/GCProbes.h"
#include "gc/Pretenuring.h"
#include "gc/ZoneAllocator.h" // AddCellMemory
#include "vm/JSContext.h"
#include "vm/JSObject.h"
#include "vm/Probes.h"
@ -24,6 +25,22 @@
using js::wasm::FieldType;
namespace js::wasm {
// For trailer blocks whose owning Wasm{Struct,Array}Objects make it into the
// tenured heap, we have to tell the tenured heap how big those trailers are
// in order to get major GCs to happen sufficiently frequently. In an attempt
// to make the numbers more accurate, for each block we overstate the size by
// the following amount, on the assumption that:
//
// * mozjemalloc has an overhead of at least one word per block
//
// * the malloc-cache mechanism rounds up small block sizes to the nearest 16;
// hence the average increase is 16 / 2.
static const size_t TrailerBlockOverhead = (16 / 2) + (1 * sizeof(void*));
} // namespace js::wasm
namespace js {
//=========================================================================
@ -492,13 +509,19 @@ MOZ_ALWAYS_INLINE WasmStructObject* WasmStructObject::createStructOOL(
memset(&(structObj->inlineData_[0]), 0, inlineBytes);
memset(outlineData.pointer(), 0, outlineBytes);
}
if (MOZ_LIKELY(js::gc::IsInsideNursery(structObj))) {
// See corresponding comment in WasmArrayObject::createArray.
// See corresponding comment in WasmArrayObject::createArrayNonEmpty.
if (MOZ_UNLIKELY(!nursery.registerTrailer(outlineData, outlineBytes))) {
nursery.mallocedBlockCache().free(outlineData);
ReportOutOfMemory(cx);
return nullptr;
}
} else {
// See corresponding comment in WasmArrayObject::createArrayNonEmpty.
MOZ_ASSERT(structObj->isTenured());
AddCellMemory(structObj, outlineBytes + wasm::TrailerBlockOverhead,
MemoryUse::WasmTrailerBlock);
}
js::gc::gcprobes::CreateObject(structObj);