зеркало из https://github.com/mozilla/gecko-dev.git
Back out fbd8fdb7c544 (bug 805831) for build failures
This commit is contained in:
Родитель
0169a197cf
Коммит
95b4fda2c5
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@ -119,12 +119,6 @@ public:
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return newColor;
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}
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uint32_t ToABGR() const
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{
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return uint32_t(r * 255.0f) | uint32_t(g * 255.0f) << 8 |
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uint32_t(b * 255.0f) << 16 | uint32_t(a * 255.0f) << 24;
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}
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Float r, g, b, a;
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};
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@ -466,7 +466,6 @@ void nsCSSRendering::Init()
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NS_ASSERTION(!gInlineBGData, "Init called twice");
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gInlineBGData = new InlineBackgroundData();
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gGradientCache = new GradientCache();
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nsCSSBorderRenderer::Init();
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}
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// Clean up any global variables used by nsCSSRendering.
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@ -476,7 +475,6 @@ void nsCSSRendering::Shutdown()
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gInlineBGData = nullptr;
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delete gGradientCache;
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gGradientCache = nullptr;
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nsCSSBorderRenderer::Shutdown();
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}
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/**
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@ -26,154 +26,11 @@
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#include "nsINameSpaceManager.h"
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#include "nsBlockFrame.h"
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#include "sampler.h"
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#include "nsExpirationTracker.h"
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#include "gfxContext.h"
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#include "nsCSSRenderingBorders.h"
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#include "mozilla/gfx/2D.h"
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#include "gfx2DGlue.h"
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using namespace mozilla;
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using namespace mozilla::gfx;
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struct BorderGradientCacheKey : public PLDHashEntryHdr {
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typedef const BorderGradientCacheKey& KeyType;
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typedef const BorderGradientCacheKey* KeyTypePointer;
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enum { ALLOW_MEMMOVE = true };
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const uint32_t mColor1;
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const uint32_t mColor2;
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const BackendType mBackendType;
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BorderGradientCacheKey(const Color& aColor1, const Color& aColor2,
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BackendType aBackendType)
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: mColor1(aColor1.ToABGR()), mColor2(aColor2.ToABGR())
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, mBackendType(aBackendType)
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{ }
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BorderGradientCacheKey(const BorderGradientCacheKey* aOther)
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: mColor1(aOther->mColor1), mColor2(aOther->mColor2)
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, mBackendType(aOther->mBackendType)
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{ }
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static PLDHashNumber
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HashKey(const KeyTypePointer aKey)
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{
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PLDHashNumber hash = 0;
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hash = AddToHash(hash, aKey->mColor1);
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hash = AddToHash(hash, aKey->mColor2);
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hash = AddToHash(hash, aKey->mBackendType);
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return hash;
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}
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bool KeyEquals(KeyTypePointer aKey) const
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{
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return (aKey->mColor1 == mColor1) &&
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(aKey->mColor2 == mColor2) &&
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(aKey->mBackendType == mBackendType);
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}
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static KeyTypePointer KeyToPointer(KeyType aKey)
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{
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return &aKey;
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}
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};
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/**
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* This class is what is cached. It need to be allocated in an object separated
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* to the cache entry to be able to be tracked by the nsExpirationTracker.
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* */
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struct BorderGradientCacheData {
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BorderGradientCacheData(GradientStops* aStops, const BorderGradientCacheKey& aKey)
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: mStops(aStops), mKey(aKey)
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{}
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BorderGradientCacheData(const BorderGradientCacheData& aOther)
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: mStops(aOther.mStops),
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mKey(aOther.mKey)
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{ }
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nsExpirationState *GetExpirationState() {
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return &mExpirationState;
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}
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nsExpirationState mExpirationState;
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RefPtr<GradientStops> mStops;
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BorderGradientCacheKey mKey;
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};
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/**
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* This class implements a cache with no maximum size, that retains the
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* gradient stops used to draw border corners.
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*
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* The key is formed by the two gradient stops, they're always both located
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* at an offset of 0.5. So they can generously be reused. The key also includes
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* the backend type a certain gradient was created for.
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*
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* An entry stays in the cache as long as it is used often.
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*
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* This code was pretty bluntly stolen and modified from nsCSSRendering.
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*/
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class BorderGradientCache MOZ_FINAL : public nsExpirationTracker<BorderGradientCacheData,4>
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{
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public:
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BorderGradientCache()
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: nsExpirationTracker<BorderGradientCacheData, 4>(GENERATION_MS)
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{
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mHashEntries.Init();
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mTimerPeriod = GENERATION_MS;
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}
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virtual void NotifyExpired(BorderGradientCacheData* aObject)
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{
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// This will free the gfxPattern.
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RemoveObject(aObject);
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mHashEntries.Remove(aObject->mKey);
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}
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BorderGradientCacheData* Lookup(const Color& aColor1, const Color& aColor2,
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BackendType aBackendType)
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{
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BorderGradientCacheData* gradient =
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mHashEntries.Get(BorderGradientCacheKey(aColor1, aColor2, aBackendType));
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if (gradient) {
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MarkUsed(gradient);
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}
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return gradient;
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}
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// Returns true if we successfully register the gradient in the cache, false
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// otherwise.
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bool RegisterEntry(BorderGradientCacheData* aValue)
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{
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nsresult rv = AddObject(aValue);
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if (NS_FAILED(rv)) {
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// We are OOM, and we cannot track this object. We don't want stall
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// entries in the hash table (since the expiration tracker is responsible
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// for removing the cache entries), so we avoid putting that entry in the
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// table, which is a good things considering we are short on memory
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// anyway, we probably don't want to retain things.
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return false;
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}
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mHashEntries.Put(aValue->mKey, aValue);
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return true;
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}
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protected:
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uint32_t mTimerPeriod;
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static const uint32_t GENERATION_MS = 4000;
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/**
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* FIXME use nsTHashtable to avoid duplicating the BorderGradientCacheKey.
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* This is analogous to the issue for the generic gradient cache:
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* https://bugzilla.mozilla.org/show_bug.cgi?id=785794
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*/
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nsClassHashtable<BorderGradientCacheKey, BorderGradientCacheData> mHashEntries;
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};
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/**
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* nsCSSRendering::PaintBorder
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* nsCSSRendering::PaintOutline
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@ -265,8 +122,6 @@ typedef enum {
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CORNER_DOT
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} CornerStyle;
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static BorderGradientCache* gBorderGradientCache = nullptr;
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nsCSSBorderRenderer::nsCSSBorderRenderer(int32_t aAppUnitsPerPixel,
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gfxContext* aDestContext,
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gfxRect& aOuterRect,
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@ -307,18 +162,6 @@ nsCSSBorderRenderer::nsCSSBorderRenderer(int32_t aAppUnitsPerPixel,
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mAvoidStroke = false;
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}
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void
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nsCSSBorderRenderer::Init()
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{
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gBorderGradientCache = new BorderGradientCache();
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}
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void
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nsCSSBorderRenderer::Shutdown()
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{
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delete gBorderGradientCache;
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}
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/* static */ void
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nsCSSBorderRenderer::ComputeInnerRadii(const gfxCornerSizes& aRadii,
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const gfxFloat *aBorderSizes,
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@ -1219,7 +1062,7 @@ nsCSSBorderRenderer::CreateCornerGradient(mozilla::css::Corner aCorner,
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{ -1, -1 },
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{ +1, -1 },
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{ +1, +1 } };
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// Sides which form the 'width' and 'height' for the calculation of the angle
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// for our gradient.
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const int cornerWidth[4] = { 3, 1, 1, 3 };
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@ -1260,87 +1103,6 @@ nsCSSBorderRenderer::CreateCornerGradient(mozilla::css::Corner aCorner,
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return pattern.forget();
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}
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TemporaryRef<GradientStops>
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nsCSSBorderRenderer::CreateCornerGradient(mozilla::css::Corner aCorner,
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const gfxRGBA &aFirstColor,
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const gfxRGBA &aSecondColor,
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DrawTarget *aDT,
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Point &aPoint1,
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Point &aPoint2)
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{
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typedef struct { gfxFloat a, b; } twoFloats;
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const twoFloats gradientCoeff[4] = { { -1, +1 },
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{ -1, -1 },
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{ +1, -1 },
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{ +1, +1 } };
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// Sides which form the 'width' and 'height' for the calculation of the angle
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// for our gradient.
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const int cornerWidth[4] = { 3, 1, 1, 3 };
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const int cornerHeight[4] = { 0, 0, 2, 2 };
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gfxPoint cornerOrigin = mOuterRect.AtCorner(aCorner);
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gfxPoint pat1, pat2;
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pat1.x = cornerOrigin.x +
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mBorderWidths[cornerHeight[aCorner]] * gradientCoeff[aCorner].a;
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pat1.y = cornerOrigin.y +
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mBorderWidths[cornerWidth[aCorner]] * gradientCoeff[aCorner].b;
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pat2.x = cornerOrigin.x -
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mBorderWidths[cornerHeight[aCorner]] * gradientCoeff[aCorner].a;
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pat2.y = cornerOrigin.y -
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mBorderWidths[cornerWidth[aCorner]] * gradientCoeff[aCorner].b;
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float gradientOffset = 0.25 / sqrt(pow(mBorderWidths[cornerHeight[aCorner]], 2) +
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pow(mBorderWidths[cornerHeight[aCorner]], 2));
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aPoint1 = Point(pat1.x, pat1.y);
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aPoint2 = Point(pat2.x, pat2.y);
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Color firstColor = ToColor(aFirstColor);
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Color secondColor = ToColor(aSecondColor);
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BorderGradientCacheData *data =
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gBorderGradientCache->Lookup(firstColor, secondColor, aDT->GetType());
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if (!data) {
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// Having two corners, both with reversed color stops is pretty common
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// for certain border types. Let's optimize it!
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data = gBorderGradientCache->Lookup(secondColor, firstColor, aDT->GetType());
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if (data) {
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Point tmp = aPoint1;
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aPoint1 = aPoint2;
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aPoint2 = tmp;
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}
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}
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RefPtr<GradientStops> stops;
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if (data) {
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stops = data->mStops;
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} else {
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GradientStop rawStops[2];
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// This is only guaranteed to give correct (and in some cases more correct)
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// rendering with the Direct2D Azure and Quartz Cairo backends. For other
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// cairo backends it could create un-antialiased border corner transitions
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// since that at least used to be pixman's behaviour for hard stops.
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rawStops[0].color = firstColor;
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rawStops[0].offset = 0.5;
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rawStops[1].color = secondColor;
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rawStops[1].offset = 0.5;
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stops = aDT->CreateGradientStops(rawStops, 2);
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data = new BorderGradientCacheData(stops, BorderGradientCacheKey(firstColor, secondColor, aDT->GetType()));
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if (!gBorderGradientCache->RegisterEntry(data)) {
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delete data;
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}
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}
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return stops;
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}
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typedef struct { gfxFloat a, b; } twoFloats;
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void
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@ -1521,162 +1283,6 @@ nsCSSBorderRenderer::DrawNoCompositeColorSolidBorder()
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}
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}
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void
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nsCSSBorderRenderer::DrawNoCompositeColorSolidBorderAzure()
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{
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DrawTarget *dt = mContext->GetDrawTarget();
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const gfxFloat alpha = 0.55191497064665766025;
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const twoFloats cornerMults[4] = { { -1, 0 },
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{ 0, -1 },
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{ +1, 0 },
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{ 0, +1 } };
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const twoFloats centerAdjusts[4] = { { 0, +0.5 },
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{ -0.5, 0 },
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{ 0, -0.5 },
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{ +0.5, 0 } };
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Point pc, pci, p0, p1, p2, p3, pd, p3i;
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gfxCornerSizes innerRadii;
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ComputeInnerRadii(mBorderRadii, mBorderWidths, &innerRadii);
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gfxRect strokeRect = mOuterRect;
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strokeRect.Deflate(gfxMargin(mBorderWidths[3] / 2.0, mBorderWidths[0] / 2.0,
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mBorderWidths[1] / 2.0, mBorderWidths[2] / 2.0));
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ColorPattern colorPat(Color(0, 0, 0, 0));
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LinearGradientPattern gradPat(Point(), Point(), NULL);
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NS_FOR_CSS_CORNERS(i) {
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// the corner index -- either 1 2 3 0 (cw) or 0 3 2 1 (ccw)
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mozilla::css::Corner c = mozilla::css::Corner((i+1) % 4);
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mozilla::css::Corner prevCorner = mozilla::css::Corner(i);
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// i+2 and i+3 respectively. These are used to index into the corner
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// multiplier table, and were deduced by calculating out the long form
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// of each corner and finding a pattern in the signs and values.
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int i1 = (i+1) % 4;
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int i2 = (i+2) % 4;
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int i3 = (i+3) % 4;
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pc = ToPoint(mOuterRect.AtCorner(c));
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pci = ToPoint(mInnerRect.AtCorner(c));
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nscolor firstColor, secondColor;
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if (IsVisible(mBorderStyles[i]) && IsVisible(mBorderStyles[i1])) {
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firstColor = mBorderColors[i];
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secondColor = mBorderColors[i1];
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} else if (IsVisible(mBorderStyles[i])) {
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firstColor = mBorderColors[i];
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secondColor = mBorderColors[i];
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} else {
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firstColor = mBorderColors[i1];
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secondColor = mBorderColors[i1];
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}
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RefPtr<PathBuilder> builder = dt->CreatePathBuilder();
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Point strokeStart, strokeEnd;
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strokeStart.x = mOuterRect.AtCorner(prevCorner).x +
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mBorderCornerDimensions[prevCorner].width * cornerMults[i2].a;
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strokeStart.y = mOuterRect.AtCorner(prevCorner).y +
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mBorderCornerDimensions[prevCorner].height * cornerMults[i2].b;
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strokeEnd.x = pc.x + mBorderCornerDimensions[c].width * cornerMults[i].a;
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strokeEnd.y = pc.y + mBorderCornerDimensions[c].height * cornerMults[i].b;
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strokeStart.x += centerAdjusts[i].a * mBorderWidths[i];
|
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strokeStart.y += centerAdjusts[i].b * mBorderWidths[i];
|
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strokeEnd.x += centerAdjusts[i].a * mBorderWidths[i];
|
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strokeEnd.y += centerAdjusts[i].b * mBorderWidths[i];
|
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|
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builder->MoveTo(strokeStart);
|
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builder->LineTo(strokeEnd);
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RefPtr<Path> path = builder->Finish();
|
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dt->Stroke(path, ColorPattern(Color::FromABGR(mBorderColors[i])), StrokeOptions(mBorderWidths[i]));
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Pattern *pattern;
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if (firstColor != secondColor) {
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gradPat.mStops = CreateCornerGradient(c, firstColor, secondColor, dt, gradPat.mBegin, gradPat.mEnd);
|
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pattern = &gradPat;
|
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} else {
|
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colorPat.mColor = Color::FromABGR(firstColor);
|
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pattern = &colorPat;
|
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}
|
||||
|
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builder = dt->CreatePathBuilder();
|
||||
|
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if (mBorderRadii[c].width > 0 && mBorderRadii[c].height > 0) {
|
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p0.x = pc.x + cornerMults[i].a * mBorderRadii[c].width;
|
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p0.y = pc.y + cornerMults[i].b * mBorderRadii[c].height;
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||||
|
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p3.x = pc.x + cornerMults[i3].a * mBorderRadii[c].width;
|
||||
p3.y = pc.y + cornerMults[i3].b * mBorderRadii[c].height;
|
||||
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p1.x = p0.x + alpha * cornerMults[i2].a * mBorderRadii[c].width;
|
||||
p1.y = p0.y + alpha * cornerMults[i2].b * mBorderRadii[c].height;
|
||||
|
||||
p2.x = p3.x - alpha * cornerMults[i3].a * mBorderRadii[c].width;
|
||||
p2.y = p3.y - alpha * cornerMults[i3].b * mBorderRadii[c].height;
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||||
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Point cornerStart;
|
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cornerStart.x = pc.x + cornerMults[i].a * mBorderCornerDimensions[c].width;
|
||||
cornerStart.y = pc.y + cornerMults[i].b * mBorderCornerDimensions[c].height;
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||||
|
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builder->MoveTo(cornerStart);
|
||||
builder->LineTo(p0);
|
||||
|
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builder->BezierTo(p1, p2, p3);
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||||
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Point outerCornerEnd;
|
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outerCornerEnd.x = pc.x + cornerMults[i3].a * mBorderCornerDimensions[c].width;
|
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outerCornerEnd.y = pc.y + cornerMults[i3].b * mBorderCornerDimensions[c].height;
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||||
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builder->LineTo(outerCornerEnd);
|
||||
|
||||
p0.x = pci.x + cornerMults[i].a * innerRadii[c].width;
|
||||
p0.y = pci.y + cornerMults[i].b * innerRadii[c].height;
|
||||
|
||||
p3i.x = pci.x + cornerMults[i3].a * innerRadii[c].width;
|
||||
p3i.y = pci.y + cornerMults[i3].b * innerRadii[c].height;
|
||||
|
||||
p1.x = p0.x + alpha * cornerMults[i2].a * innerRadii[c].width;
|
||||
p1.y = p0.y + alpha * cornerMults[i2].b * innerRadii[c].height;
|
||||
|
||||
p2.x = p3i.x - alpha * cornerMults[i3].a * innerRadii[c].width;
|
||||
p2.y = p3i.y - alpha * cornerMults[i3].b * innerRadii[c].height;
|
||||
builder->LineTo(p3i);
|
||||
builder->BezierTo(p2, p1, p0);
|
||||
builder->Close();
|
||||
path = builder->Finish();
|
||||
dt->Fill(path, *pattern);
|
||||
} else {
|
||||
Point c1, c2, c3, c4;
|
||||
|
||||
c1.x = pc.x + cornerMults[i].a * mBorderCornerDimensions[c].width;
|
||||
c1.y = pc.y + cornerMults[i].b * mBorderCornerDimensions[c].height;
|
||||
c2 = pc;
|
||||
c3.x = pc.x + cornerMults[i3].a * mBorderCornerDimensions[c].width;
|
||||
c3.y = pc.y + cornerMults[i3].b * mBorderCornerDimensions[c].height;
|
||||
|
||||
builder->MoveTo(c1);
|
||||
builder->LineTo(c2);
|
||||
builder->LineTo(c3);
|
||||
builder->LineTo(pci);
|
||||
builder->Close();
|
||||
|
||||
path = builder->Finish();
|
||||
|
||||
dt->Fill(path, *pattern);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
nsCSSBorderRenderer::DrawRectangularCompositeColors()
|
||||
{
|
||||
|
@ -1906,11 +1512,7 @@ nsCSSBorderRenderer::DrawBorders()
|
|||
if (allBordersSolid && !hasCompositeColors &&
|
||||
!mAvoidStroke)
|
||||
{
|
||||
if (mContext->IsCairo()) {
|
||||
DrawNoCompositeColorSolidBorder();
|
||||
} else {
|
||||
DrawNoCompositeColorSolidBorderAzure();
|
||||
}
|
||||
DrawNoCompositeColorSolidBorder();
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
#include "nsStyleStruct.h"
|
||||
|
||||
#include "gfxContext.h"
|
||||
#include "mozilla/gfx/2D.h"
|
||||
|
||||
// define this to enable a bunch of debug dump info
|
||||
#undef DEBUG_NEW_BORDERS
|
||||
|
@ -75,9 +74,6 @@ struct nsCSSBorderRenderer {
|
|||
int aSkipSides,
|
||||
nscolor aBackgroundColor);
|
||||
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
|
||||
gfxCornerSizes mBorderCornerDimensions;
|
||||
|
||||
// destination context
|
||||
|
@ -189,24 +185,12 @@ struct nsCSSBorderRenderer {
|
|||
const gfxRGBA &aFirstColor,
|
||||
const gfxRGBA &aSecondColor);
|
||||
|
||||
// Azure variant of CreateCornerGradient.
|
||||
mozilla::TemporaryRef<mozilla::gfx::GradientStops>
|
||||
nsCSSBorderRenderer::CreateCornerGradient(mozilla::css::Corner aCorner,
|
||||
const gfxRGBA &aFirstColor,
|
||||
const gfxRGBA &aSecondColor,
|
||||
mozilla::gfx::DrawTarget *aDT,
|
||||
mozilla::gfx::Point &aPoint1,
|
||||
mozilla::gfx::Point &aPoint2);
|
||||
|
||||
// Draw a solid color border that is uniformly the same width.
|
||||
void DrawSingleWidthSolidBorder();
|
||||
|
||||
// Draw any border which is solid on all sides and does not use
|
||||
// CompositeColors.
|
||||
void DrawNoCompositeColorSolidBorder();
|
||||
// Draw any border which is solid on all sides and does not use
|
||||
// CompositeColors. Using Azure.
|
||||
void DrawNoCompositeColorSolidBorderAzure();
|
||||
|
||||
// Draw a solid border that has no border radius (i.e. is rectangular) and
|
||||
// uses CompositeColors.
|
||||
|
|
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