servo: Merge #13957 - Track overflow:scroll stacking contexts with ScrollRootId instead of StackingContextId (from mrobinson:scroll_root); r=glennw

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---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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- [ ] There are tests for these changes OR
- [x] These changes do not require tests because this PR should not change behavior.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 3a3f3192a87dbcd5d05efb82a1f4dde23f9c4cf7

--HG--
rename : servo/resources/shaders/box_shadow.fs.glsl => servo/resources/shaders/cs_box_shadow.fs.glsl
rename : servo/resources/shaders/ps_box_shadow.glsl => servo/resources/shaders/cs_box_shadow.glsl
This commit is contained in:
Martin Robinson 2016-10-30 15:27:56 -05:00
Родитель fac49d9715
Коммит 9a67ba798b
31 изменённых файлов: 540 добавлений и 301 удалений

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@ -11,7 +11,7 @@ use euclid::{Point2D, Size2D};
use euclid::point::TypedPoint2D; use euclid::point::TypedPoint2D;
use euclid::scale_factor::ScaleFactor; use euclid::scale_factor::ScaleFactor;
use euclid::size::TypedSize2D; use euclid::size::TypedSize2D;
use gfx_traits::{DevicePixel, LayerPixel, StackingContextId}; use gfx_traits::{DevicePixel, LayerPixel, ScrollRootId};
use gfx_traits::{Epoch, FrameTreeId, FragmentType}; use gfx_traits::{Epoch, FrameTreeId, FragmentType};
use gleam::gl; use gleam::gl;
use gleam::gl::types::{GLint, GLsizei}; use gleam::gl::types::{GLint, GLsizei};
@ -74,13 +74,13 @@ impl ConvertPipelineIdFromWebRender for webrender_traits::PipelineId {
} }
} }
trait ConvertStackingContextFromWebRender { trait ConvertScrollRootIdFromWebRender {
fn from_webrender(&self) -> StackingContextId; fn from_webrender(&self) -> ScrollRootId;
} }
impl ConvertStackingContextFromWebRender for webrender_traits::ServoStackingContextId { impl ConvertScrollRootIdFromWebRender for webrender_traits::ServoScrollRootId {
fn from_webrender(&self) -> StackingContextId { fn from_webrender(&self) -> ScrollRootId {
StackingContextId::new_of_type(self.1, self.0.from_webrender()) ScrollRootId(self.0)
} }
} }
@ -1312,7 +1312,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
let mut stacking_context_scroll_states_per_pipeline = HashMap::new(); let mut stacking_context_scroll_states_per_pipeline = HashMap::new();
for scroll_layer_state in self.webrender_api.get_scroll_layer_state() { for scroll_layer_state in self.webrender_api.get_scroll_layer_state() {
let stacking_context_scroll_state = StackingContextScrollState { let stacking_context_scroll_state = StackingContextScrollState {
stacking_context_id: scroll_layer_state.stacking_context_id.from_webrender(), scroll_root_id: scroll_layer_state.scroll_root_id.from_webrender(),
scroll_offset: scroll_layer_state.scroll_offset, scroll_offset: scroll_layer_state.scroll_offset,
}; };
let pipeline_id = scroll_layer_state.pipeline_id; let pipeline_id = scroll_layer_state.pipeline_id;

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@ -20,7 +20,7 @@ use euclid::{Matrix4D, Point2D, Rect, Size2D};
use euclid::num::{One, Zero}; use euclid::num::{One, Zero};
use euclid::rect::TypedRect; use euclid::rect::TypedRect;
use euclid::side_offsets::SideOffsets2D; use euclid::side_offsets::SideOffsets2D;
use gfx_traits::{ScrollPolicy, StackingContextId}; use gfx_traits::{ScrollPolicy, ScrollRootId, StackingContextId};
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use ipc_channel::ipc::IpcSharedMemory; use ipc_channel::ipc::IpcSharedMemory;
use msg::constellation_msg::PipelineId; use msg::constellation_msg::PipelineId;
@ -215,9 +215,11 @@ impl DisplayList {
// the DOM-side code has already translated the point for us (e.g. in // the DOM-side code has already translated the point for us (e.g. in
// `Window::hit_test_query()`) by now. // `Window::hit_test_query()`) by now.
if !is_fixed && stacking_context.id != StackingContextId::root() { if !is_fixed && stacking_context.id != StackingContextId::root() {
if let Some(scroll_offset) = scroll_offsets.get(&stacking_context.id) { if let Some(scroll_root_id) = stacking_context.overflow_scroll_id {
translated_point.x -= Au::from_f32_px(scroll_offset.x); if let Some(scroll_offset) = scroll_offsets.get(&scroll_root_id) {
translated_point.y -= Au::from_f32_px(scroll_offset.y); translated_point.x -= Au::from_f32_px(scroll_offset.x);
translated_point.y -= Au::from_f32_px(scroll_offset.y);
}
} }
} }
@ -386,7 +388,7 @@ pub struct StackingContext {
pub children: Vec<StackingContext>, pub children: Vec<StackingContext>,
/// If this StackingContext scrolls its overflow area, this will contain the id. /// If this StackingContext scrolls its overflow area, this will contain the id.
pub overflow_scroll_id: Option<StackingContextId>, pub overflow_scroll_id: Option<ScrollRootId>,
} }
impl StackingContext { impl StackingContext {
@ -403,7 +405,7 @@ impl StackingContext {
perspective: Matrix4D<f32>, perspective: Matrix4D<f32>,
establishes_3d_context: bool, establishes_3d_context: bool,
scroll_policy: ScrollPolicy, scroll_policy: ScrollPolicy,
scroll_id: Option<StackingContextId>) scroll_root_id: Option<ScrollRootId>)
-> StackingContext { -> StackingContext {
StackingContext { StackingContext {
id: id, id: id,
@ -418,7 +420,7 @@ impl StackingContext {
establishes_3d_context: establishes_3d_context, establishes_3d_context: establishes_3d_context,
scroll_policy: scroll_policy, scroll_policy: scroll_policy,
children: Vec::new(), children: Vec::new(),
overflow_scroll_id: scroll_id, overflow_scroll_id: scroll_root_id,
} }
} }
@ -1194,7 +1196,7 @@ impl WebRenderImageInfo {
} }
/// The type of the scroll offset list. This is only populated if WebRender is in use. /// The type of the scroll offset list. This is only populated if WebRender is in use.
pub type ScrollOffsetMap = HashMap<StackingContextId, Point2D<f32>>; pub type ScrollOffsetMap = HashMap<ScrollRootId, Point2D<f32>>;
pub trait SimpleMatrixDetection { pub trait SimpleMatrixDetection {

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@ -162,6 +162,58 @@ impl StackingContextId {
} }
} }
/// A unique ID for every scrolling root.
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, HeapSizeOf, PartialEq, Serialize)]
pub struct ScrollRootId(
/// The identifier for this StackingContext, derived from the Flow's memory address
/// and fragment type. As a space optimization, these are combined into a single word.
pub usize
);
impl ScrollRootId {
/// Returns a new stacking context ID for a special stacking context.
fn next_special_id() -> usize {
// We shift this left by 2 to make room for the fragment type ID.
((NEXT_SPECIAL_STACKING_CONTEXT_ID.fetch_add(1, Ordering::SeqCst) + 1) << 2) &
SPECIAL_STACKING_CONTEXT_ID_MASK
}
#[inline]
pub fn new_of_type(id: usize, fragment_type: FragmentType) -> ScrollRootId {
debug_assert_eq!(id & (fragment_type as usize), 0);
if fragment_type == FragmentType::FragmentBody {
ScrollRootId(id)
} else {
ScrollRootId(ScrollRootId::next_special_id() | (fragment_type as usize))
}
}
/// Returns the stacking context ID for the outer document/layout root.
#[inline]
pub fn root() -> ScrollRootId {
ScrollRootId(0)
}
/// Returns true if this is a special stacking context.
///
/// A special stacking context is a stacking context that is one of (a) the outer stacking
/// context of an element with `overflow: scroll`; (b) generated content; (c) both (a) and (b).
#[inline]
pub fn is_special(&self) -> bool {
(self.0 & !SPECIAL_STACKING_CONTEXT_ID_MASK) == 0
}
#[inline]
pub fn id(&self) -> usize {
self.0 & !3
}
#[inline]
pub fn fragment_type(&self) -> FragmentType {
FragmentType::from_usize(self.0 & 3)
}
}
/// The type of fragment that a stacking context represents. /// The type of fragment that a stacking context represents.
/// ///
/// This can only ever grow to maximum 4 entries. That's because we cram the value of this enum /// This can only ever grow to maximum 4 entries. That's because we cram the value of this enum

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@ -44,6 +44,7 @@ use flow_ref::FlowRef;
use fragment::{CoordinateSystem, Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{CoordinateSystem, Fragment, FragmentBorderBoxIterator, Overflow};
use fragment::SpecificFragmentInfo; use fragment::SpecificFragmentInfo;
use gfx::display_list::{ClippingRegion, StackingContext}; use gfx::display_list::{ClippingRegion, StackingContext};
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use model::{CollapsibleMargins, IntrinsicISizes, MarginCollapseInfo, MaybeAuto}; use model::{CollapsibleMargins, IntrinsicISizes, MarginCollapseInfo, MaybeAuto};
@ -2162,8 +2163,10 @@ impl Flow for BlockFlow {
} }
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.collect_stacking_contexts_for_block(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.collect_stacking_contexts_for_block(parent, parent_scroll_root_id);
} }
fn build_display_list(&mut self, state: &mut DisplayListBuildState) { fn build_display_list(&mut self, state: &mut DisplayListBuildState) {

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@ -28,7 +28,7 @@ use gfx::display_list::{GradientStop, IframeDisplayItem, ImageDisplayItem, WebGL
use gfx::display_list::{LineDisplayItem, OpaqueNode}; use gfx::display_list::{LineDisplayItem, OpaqueNode};
use gfx::display_list::{SolidColorDisplayItem, StackingContext, StackingContextType}; use gfx::display_list::{SolidColorDisplayItem, StackingContext, StackingContextType};
use gfx::display_list::{TextDisplayItem, TextOrientation, WebRenderImageInfo}; use gfx::display_list::{TextDisplayItem, TextOrientation, WebRenderImageInfo};
use gfx_traits::{ScrollPolicy, StackingContextId, color}; use gfx_traits::{ScrollPolicy, ScrollRootId, StackingContextId, color};
use inline::{FIRST_FRAGMENT_OF_ELEMENT, InlineFlow, LAST_FRAGMENT_OF_ELEMENT}; use inline::{FIRST_FRAGMENT_OF_ELEMENT, InlineFlow, LAST_FRAGMENT_OF_ELEMENT};
use ipc_channel::ipc; use ipc_channel::ipc;
use list_item::ListItemFlow; use list_item::ListItemFlow;
@ -78,6 +78,7 @@ pub struct DisplayListBuildState<'a> {
pub shared_layout_context: &'a SharedLayoutContext, pub shared_layout_context: &'a SharedLayoutContext,
pub items: Vec<DisplayItem>, pub items: Vec<DisplayItem>,
pub stacking_context_id_stack: Vec<StackingContextId>, pub stacking_context_id_stack: Vec<StackingContextId>,
pub scroll_root_id_stack: Vec<ScrollRootId>,
} }
impl<'a> DisplayListBuildState<'a> { impl<'a> DisplayListBuildState<'a> {
@ -88,6 +89,7 @@ impl<'a> DisplayListBuildState<'a> {
shared_layout_context: shared_layout_context, shared_layout_context: shared_layout_context,
items: Vec::new(), items: Vec::new(),
stacking_context_id_stack: vec!(stacking_context_id), stacking_context_id_stack: vec!(stacking_context_id),
scroll_root_id_stack: vec!(ScrollRootId::root()),
} }
} }
@ -95,7 +97,7 @@ impl<'a> DisplayListBuildState<'a> {
self.items.push(display_item); self.items.push(display_item);
} }
fn stacking_context_id(&self) -> StackingContextId { pub fn stacking_context_id(&self) -> StackingContextId {
self.stacking_context_id_stack.last().unwrap().clone() self.stacking_context_id_stack.last().unwrap().clone()
} }
@ -108,6 +110,19 @@ impl<'a> DisplayListBuildState<'a> {
assert!(!self.stacking_context_id_stack.is_empty()); assert!(!self.stacking_context_id_stack.is_empty());
} }
pub fn scroll_root_id(&mut self) -> ScrollRootId {
self.scroll_root_id_stack.last().unwrap().clone()
}
pub fn push_scroll_root_id(&mut self, id: ScrollRootId) {
self.scroll_root_id_stack.push(id);
}
pub fn pop_scroll_root_id(&mut self) {
self.scroll_root_id_stack.pop();
assert!(!self.scroll_root_id_stack.is_empty());
}
fn create_base_display_item(&self, fn create_base_display_item(&self,
bounds: &Rect<Au>, bounds: &Rect<Au>,
clip: &ClippingRegion, clip: &ClippingRegion,
@ -299,7 +314,7 @@ pub trait FragmentDisplayListBuilding {
base_flow: &BaseFlow, base_flow: &BaseFlow,
scroll_policy: ScrollPolicy, scroll_policy: ScrollPolicy,
mode: StackingContextCreationMode, mode: StackingContextCreationMode,
scroll_id: Option<StackingContextId>) scroll_root_id: Option<ScrollRootId>)
-> StackingContext; -> StackingContext;
/// Returns the 4D matrix representing this fragment's transform. /// Returns the 4D matrix representing this fragment's transform.
@ -1356,7 +1371,7 @@ impl FragmentDisplayListBuilding for Fragment {
base_flow: &BaseFlow, base_flow: &BaseFlow,
scroll_policy: ScrollPolicy, scroll_policy: ScrollPolicy,
mode: StackingContextCreationMode, mode: StackingContextCreationMode,
scroll_id: Option<StackingContextId>) scroll_root_id: Option<ScrollRootId>)
-> StackingContext { -> StackingContext {
let scrolls_overflow_area = mode == StackingContextCreationMode::ScrollWrapper; let scrolls_overflow_area = mode == StackingContextCreationMode::ScrollWrapper;
let border_box = let border_box =
@ -1431,7 +1446,7 @@ impl FragmentDisplayListBuilding for Fragment {
perspective, perspective,
establishes_3d_context, establishes_3d_context,
scroll_policy, scroll_policy,
scroll_id) scroll_root_id)
} }
fn adjust_clipping_region_for_children(&self, fn adjust_clipping_region_for_children(&self,
@ -1687,7 +1702,9 @@ impl FragmentDisplayListBuilding for Fragment {
} }
pub trait BlockFlowDisplayListBuilding { pub trait BlockFlowDisplayListBuilding {
fn collect_stacking_contexts_for_block(&mut self, parent: &mut StackingContext); fn collect_stacking_contexts_for_block(&mut self,
parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId);
fn build_display_list_for_block(&mut self, fn build_display_list_for_block(&mut self,
state: &mut DisplayListBuildState, state: &mut DisplayListBuildState,
border_painting_mode: BorderPaintingMode); border_painting_mode: BorderPaintingMode);
@ -1704,17 +1721,29 @@ pub trait BlockFlowDisplayListBuilding {
} }
impl BlockFlowDisplayListBuilding for BlockFlow { impl BlockFlowDisplayListBuilding for BlockFlow {
fn collect_stacking_contexts_for_block(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts_for_block(&mut self,
parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
let block_stacking_context_type = self.block_stacking_context_type(); let block_stacking_context_type = self.block_stacking_context_type();
if block_stacking_context_type == BlockStackingContextType::NonstackingContext { if block_stacking_context_type == BlockStackingContextType::NonstackingContext {
self.base.stacking_context_id = parent.id; self.base.stacking_context_id = parent.id;
self.base.collect_stacking_contexts_for_children(parent); self.base.collect_stacking_contexts_for_children(parent, parent_scroll_root_id);
return; return;
} }
let has_scrolling_overflow = self.has_scrolling_overflow();
let stacking_context_id = StackingContextId::new_of_type(self.fragment.node.id() as usize, let stacking_context_id = StackingContextId::new_of_type(self.fragment.node.id() as usize,
self.fragment.fragment_type()); self.fragment.fragment_type());
let has_scrolling_overflow = self.has_scrolling_overflow();
let scroll_root_id = if has_scrolling_overflow {
ScrollRootId::new_of_type(self.fragment.node.id() as usize,
self.fragment.fragment_type())
} else {
parent_scroll_root_id
};
self.base.scroll_root_id = scroll_root_id;
self.base.stacking_context_id = stacking_context_id; self.base.stacking_context_id = stacking_context_id;
if block_stacking_context_type == BlockStackingContextType::PseudoStackingContext { if block_stacking_context_type == BlockStackingContextType::PseudoStackingContext {
@ -1731,7 +1760,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
ScrollPolicy::Scrollable, ScrollPolicy::Scrollable,
creation_mode, creation_mode,
None); None);
self.base.collect_stacking_contexts_for_children(&mut new_context); self.base.collect_stacking_contexts_for_children(&mut new_context, scroll_root_id);
let new_children: Vec<StackingContext> = new_context.children.drain(..).collect(); let new_children: Vec<StackingContext> = new_context.children.drain(..).collect();
let mut non_floating_children = Vec::new(); let mut non_floating_children = Vec::new();
@ -1755,10 +1784,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
}; };
let (creation_mode, internal_id) = if has_scrolling_overflow { let (creation_mode, internal_id) = if has_scrolling_overflow {
(StackingContextCreationMode::ScrollWrapper, (StackingContextCreationMode::ScrollWrapper, Some(self.base.scroll_root_id))
Some(StackingContextId::new_of_type(self.fragment.node.id() as usize,
self.fragment.fragment_type())))
} else { } else {
(StackingContextCreationMode::Normal, None) (StackingContextCreationMode::Normal, None)
}; };
@ -1769,7 +1795,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
scroll_policy, scroll_policy,
creation_mode, creation_mode,
internal_id); internal_id);
self.base.collect_stacking_contexts_for_children(&mut stacking_context); self.base.collect_stacking_contexts_for_children(&mut stacking_context, scroll_root_id);
parent.add_child(stacking_context); parent.add_child(stacking_context);
} }
@ -1859,7 +1885,9 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
} }
pub trait InlineFlowDisplayListBuilding { pub trait InlineFlowDisplayListBuilding {
fn collect_stacking_contexts_for_inline(&mut self, parent: &mut StackingContext); fn collect_stacking_contexts_for_inline(&mut self,
parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId);
fn build_display_list_for_inline_fragment_at_index(&mut self, fn build_display_list_for_inline_fragment_at_index(&mut self,
state: &mut DisplayListBuildState, state: &mut DisplayListBuildState,
index: usize); index: usize);
@ -1867,18 +1895,21 @@ pub trait InlineFlowDisplayListBuilding {
} }
impl InlineFlowDisplayListBuilding for InlineFlow { impl InlineFlowDisplayListBuilding for InlineFlow {
fn collect_stacking_contexts_for_inline(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts_for_inline(&mut self,
parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.base.stacking_context_id = parent.id; self.base.stacking_context_id = parent.id;
self.base.scroll_root_id = parent_scroll_root_id;
for mut fragment in self.fragments.fragments.iter_mut() { for mut fragment in self.fragments.fragments.iter_mut() {
match fragment.specific { match fragment.specific {
SpecificFragmentInfo::InlineBlock(ref mut block_flow) => { SpecificFragmentInfo::InlineBlock(ref mut block_flow) => {
let block_flow = flow_ref::deref_mut(&mut block_flow.flow_ref); let block_flow = flow_ref::deref_mut(&mut block_flow.flow_ref);
block_flow.collect_stacking_contexts(parent); block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
SpecificFragmentInfo::InlineAbsoluteHypothetical(ref mut block_flow) => { SpecificFragmentInfo::InlineAbsoluteHypothetical(ref mut block_flow) => {
let block_flow = flow_ref::deref_mut(&mut block_flow.flow_ref); let block_flow = flow_ref::deref_mut(&mut block_flow.flow_ref);
block_flow.collect_stacking_contexts(parent); block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
_ if fragment.establishes_stacking_context() => { _ if fragment.establishes_stacking_context() => {
fragment.stacking_context_id = fragment.stacking_context_id =

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@ -17,6 +17,7 @@ use flow::{Flow, FlowClass, ImmutableFlowUtils, OpaqueFlow};
use flow::{INLINE_POSITION_IS_STATIC, IS_ABSOLUTELY_POSITIONED}; use flow::{INLINE_POSITION_IS_STATIC, IS_ABSOLUTELY_POSITIONED};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use layout_debug; use layout_debug;
use model::{Direction, IntrinsicISizes, MaybeAuto, MinMaxConstraint}; use model::{Direction, IntrinsicISizes, MaybeAuto, MinMaxConstraint};
use model::{specified, specified_or_none}; use model::{specified, specified_or_none};
@ -956,8 +957,10 @@ impl Flow for FlexFlow {
self.build_display_list_for_flex(state); self.build_display_list_for_flex(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -35,7 +35,7 @@ use flow_list::{FlowList, MutFlowListIterator};
use flow_ref::{self, FlowRef, WeakFlowRef}; use flow_ref::{self, FlowRef, WeakFlowRef};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::{ClippingRegion, StackingContext}; use gfx::display_list::{ClippingRegion, StackingContext};
use gfx_traits::StackingContextId; use gfx_traits::{ScrollRootId, StackingContextId};
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use inline::InlineFlow; use inline::InlineFlow;
use model::{CollapsibleMargins, IntrinsicISizes, MarginCollapseInfo}; use model::{CollapsibleMargins, IntrinsicISizes, MarginCollapseInfo};
@ -223,7 +223,9 @@ pub trait Flow: fmt::Debug + Sync + Send + 'static {
None None
} }
fn collect_stacking_contexts(&mut self, _parent: &mut StackingContext); fn collect_stacking_contexts(&mut self,
_parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId);
/// If this is a float, places it. The default implementation does nothing. /// If this is a float, places it. The default implementation does nothing.
fn place_float_if_applicable<'a>(&mut self) {} fn place_float_if_applicable<'a>(&mut self) {}
@ -935,6 +937,8 @@ pub struct BaseFlow {
/// to 0, but it assigned during the collect_stacking_contexts phase of display /// to 0, but it assigned during the collect_stacking_contexts phase of display
/// list construction. /// list construction.
pub stacking_context_id: StackingContextId, pub stacking_context_id: StackingContextId,
pub scroll_root_id: ScrollRootId,
} }
impl fmt::Debug for BaseFlow { impl fmt::Debug for BaseFlow {
@ -1105,6 +1109,7 @@ impl BaseFlow {
writing_mode: writing_mode, writing_mode: writing_mode,
thread_id: 0, thread_id: 0,
stacking_context_id: StackingContextId::new(0), stacking_context_id: StackingContextId::new(0),
scroll_root_id: ScrollRootId::root(),
} }
} }
@ -1136,9 +1141,11 @@ impl BaseFlow {
return self as *const BaseFlow as usize; return self as *const BaseFlow as usize;
} }
pub fn collect_stacking_contexts_for_children(&mut self, parent: &mut StackingContext) { pub fn collect_stacking_contexts_for_children(&mut self,
parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
for kid in self.children.iter_mut() { for kid in self.children.iter_mut() {
kid.collect_stacking_contexts(parent); kid.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
} }

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@ -19,6 +19,7 @@ use fragment::SpecificFragmentInfo;
use gfx::display_list::{OpaqueNode, StackingContext}; use gfx::display_list::{OpaqueNode, StackingContext};
use gfx::font::FontMetrics; use gfx::font::FontMetrics;
use gfx::font_context::FontContext; use gfx::font_context::FontContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use model::IntrinsicISizesContribution; use model::IntrinsicISizesContribution;
@ -1613,8 +1614,10 @@ impl Flow for InlineFlow {
fn update_late_computed_block_position_if_necessary(&mut self, _: Au) {} fn update_late_computed_block_position_if_necessary(&mut self, _: Au) {}
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.collect_stacking_contexts_for_inline(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.collect_stacking_contexts_for_inline(parent, parent_scroll_root_id);
} }
fn build_display_list(&mut self, state: &mut DisplayListBuildState) { fn build_display_list(&mut self, state: &mut DisplayListBuildState) {

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@ -18,6 +18,7 @@ use fragment::{CoordinateSystem, Fragment, FragmentBorderBoxIterator, GeneratedC
use fragment::Overflow; use fragment::Overflow;
use generated_content; use generated_content;
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use inline::InlineFlow; use inline::InlineFlow;
use script_layout_interface::restyle_damage::RESOLVE_GENERATED_CONTENT; use script_layout_interface::restyle_damage::RESOLVE_GENERATED_CONTENT;
use std::sync::Arc; use std::sync::Arc;
@ -145,8 +146,10 @@ impl Flow for ListItemFlow {
self.build_display_list_for_list_item(state); self.build_display_list_for_list_item(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -17,6 +17,7 @@ use flow::{Flow, FlowClass, OpaqueFlow, mut_base, FragmentationContext};
use flow_ref::{self, FlowRef}; use flow_ref::{self, FlowRef};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use std::cmp::{min, max}; use std::cmp::{min, max};
use std::fmt; use std::fmt;
@ -185,8 +186,10 @@ impl Flow for MulticolFlow {
self.block_flow.build_display_list(state); self.block_flow.build_display_list(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {
@ -267,8 +270,10 @@ impl Flow for MulticolColumnFlow {
self.block_flow.build_display_list(state); self.block_flow.build_display_list(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -15,6 +15,7 @@ use flow::IS_ABSOLUTELY_POSITIONED;
use fragment::FragmentBorderBoxIterator; use fragment::FragmentBorderBoxIterator;
use generated_content::ResolveGeneratedContent; use generated_content::ResolveGeneratedContent;
use gfx::display_list::{DisplayItem, StackingContext}; use gfx::display_list::{DisplayItem, StackingContext};
use gfx_traits::ScrollRootId;
use script_layout_interface::restyle_damage::{REFLOW, STORE_OVERFLOW}; use script_layout_interface::restyle_damage::{REFLOW, STORE_OVERFLOW};
use style::context::StyleContext; use style::context::StyleContext;
use traversal::{AssignBSizes, AssignISizes, BubbleISizes, BuildDisplayList}; use traversal::{AssignBSizes, AssignISizes, BubbleISizes, BuildDisplayList};
@ -78,7 +79,7 @@ pub fn build_display_list_for_subtree(flow_root: &mut Flow,
root_stacking_context: &mut StackingContext, root_stacking_context: &mut StackingContext,
shared_layout_context: &SharedLayoutContext) shared_layout_context: &SharedLayoutContext)
-> Vec<DisplayItem> { -> Vec<DisplayItem> {
flow_root.collect_stacking_contexts(root_stacking_context); flow_root.collect_stacking_contexts(root_stacking_context, ScrollRootId::root());
let mut build_display_list = BuildDisplayList { let mut build_display_list = BuildDisplayList {
state: DisplayListBuildState::new(shared_layout_context, state: DisplayListBuildState::new(shared_layout_context,
flow::base(flow_root).stacking_context_id), flow::base(flow_root).stacking_context_id),

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@ -17,6 +17,7 @@ use flow::{BaseFlow, EarlyAbsolutePositionInfo, Flow, FlowClass, ImmutableFlowUt
use flow_list::MutFlowListIterator; use flow_list::MutFlowListIterator;
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use model::{IntrinsicISizes, IntrinsicISizesContribution, MaybeAuto}; use model::{IntrinsicISizes, IntrinsicISizesContribution, MaybeAuto};
@ -489,8 +490,10 @@ impl Flow for TableFlow {
self.block_flow.build_display_list_for_block(state, border_painting_mode); self.block_flow.build_display_list_for_block(state, border_painting_mode);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -14,6 +14,7 @@ use euclid::Point2D;
use flow::{Flow, FlowClass, OpaqueFlow}; use flow::{Flow, FlowClass, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use std::fmt; use std::fmt;
use std::sync::Arc; use std::sync::Arc;
@ -82,8 +83,10 @@ impl Flow for TableCaptionFlow {
self.block_flow.build_display_list(state); self.block_flow.build_display_list(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -15,6 +15,7 @@ use euclid::{Point2D, Rect, SideOffsets2D, Size2D};
use flow::{self, Flow, FlowClass, IS_ABSOLUTELY_POSITIONED, OpaqueFlow}; use flow::{self, Flow, FlowClass, IS_ABSOLUTELY_POSITIONED, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use model::MaybeAuto; use model::MaybeAuto;
@ -256,8 +257,10 @@ impl Flow for TableCellFlow {
self.block_flow.build_display_list_for_block(state, border_painting_mode) self.block_flow.build_display_list_for_block(state, border_painting_mode)
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -13,6 +13,7 @@ use euclid::Point2D;
use flow::{BaseFlow, Flow, FlowClass, ForceNonfloatedFlag, OpaqueFlow}; use flow::{BaseFlow, Flow, FlowClass, ForceNonfloatedFlag, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow, SpecificFragmentInfo}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow, SpecificFragmentInfo};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use layout_debug; use layout_debug;
use std::cmp::max; use std::cmp::max;
use std::fmt; use std::fmt;
@ -95,7 +96,9 @@ impl Flow for TableColGroupFlow {
// Table columns are invisible. // Table columns are invisible.
fn build_display_list(&mut self, _: &mut DisplayListBuildState) { } fn build_display_list(&mut self, _: &mut DisplayListBuildState) { }
fn collect_stacking_contexts(&mut self, _parent: &mut StackingContext) { } fn collect_stacking_contexts(&mut self,
_parent: &mut StackingContext,
_parent_scroll_root_id: ScrollRootId) {}
fn repair_style(&mut self, _: &Arc<ServoComputedValues>) {} fn repair_style(&mut self, _: &Arc<ServoComputedValues>) {}

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@ -16,6 +16,7 @@ use flow::{self, EarlyAbsolutePositionInfo, Flow, FlowClass, ImmutableFlowUtils,
use flow_list::MutFlowListIterator; use flow_list::MutFlowListIterator;
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use model::MaybeAuto; use model::MaybeAuto;
@ -458,8 +459,10 @@ impl Flow for TableRowFlow {
self.block_flow.build_display_list_for_block(state, border_painting_mode); self.block_flow.build_display_list_for_block(state, border_painting_mode);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -14,6 +14,7 @@ use euclid::Point2D;
use flow::{Flow, FlowClass, OpaqueFlow}; use flow::{Flow, FlowClass, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use layout_debug; use layout_debug;
use rustc_serialize::{Encodable, Encoder}; use rustc_serialize::{Encodable, Encoder};
@ -211,8 +212,10 @@ impl Flow for TableRowGroupFlow {
self.block_flow.build_display_list(state); self.block_flow.build_display_list(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -23,6 +23,7 @@ use floats::FloatKind;
use flow::{Flow, FlowClass, ImmutableFlowUtils, INLINE_POSITION_IS_STATIC, OpaqueFlow}; use flow::{Flow, FlowClass, ImmutableFlowUtils, INLINE_POSITION_IS_STATIC, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx::display_list::StackingContext; use gfx::display_list::StackingContext;
use gfx_traits::ScrollRootId;
use gfx_traits::print_tree::PrintTree; use gfx_traits::print_tree::PrintTree;
use model::MaybeAuto; use model::MaybeAuto;
use std::cmp::{max, min}; use std::cmp::{max, min};
@ -468,8 +469,10 @@ impl Flow for TableWrapperFlow {
self.block_flow.build_display_list(state); self.block_flow.build_display_list(state);
} }
fn collect_stacking_contexts(&mut self, parent: &mut StackingContext) { fn collect_stacking_contexts(&mut self,
self.block_flow.collect_stacking_contexts(parent); parent: &mut StackingContext,
parent_scroll_root_id: ScrollRootId) {
self.block_flow.collect_stacking_contexts(parent, parent_scroll_root_id);
} }
fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) { fn repair_style(&mut self, new_style: &Arc<ServoComputedValues>) {

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@ -264,10 +264,28 @@ impl<'a> BuildDisplayList<'a> {
#[inline] #[inline]
pub fn traverse(&mut self, flow: &mut Flow) { pub fn traverse(&mut self, flow: &mut Flow) {
if self.should_process() { if self.should_process() {
self.state.push_stacking_context_id(flow::base(flow).stacking_context_id); let new_stacking_context =
flow::base(flow).stacking_context_id != self.state.stacking_context_id();
if new_stacking_context {
self.state.push_stacking_context_id(flow::base(flow).stacking_context_id);
}
let new_scroll_root =
flow::base(flow).scroll_root_id != self.state.scroll_root_id();
if new_scroll_root {
self.state.push_scroll_root_id(flow::base(flow).scroll_root_id);
}
flow.build_display_list(&mut self.state); flow.build_display_list(&mut self.state);
flow::mut_base(flow).restyle_damage.remove(REPAINT); flow::mut_base(flow).restyle_damage.remove(REPAINT);
self.state.pop_stacking_context_id();
if new_stacking_context {
self.state.pop_stacking_context_id();
}
if new_scroll_root {
self.state.pop_scroll_root_id();
}
} }
for kid in flow::child_iter_mut(flow) { for kid in flow::child_iter_mut(flow) {

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@ -13,7 +13,7 @@ use euclid::{Point2D, Rect, Size2D};
use gfx::display_list::{BorderRadii, BoxShadowClipMode, ClippingRegion}; use gfx::display_list::{BorderRadii, BoxShadowClipMode, ClippingRegion};
use gfx::display_list::{DisplayItem, DisplayList, DisplayListTraversal}; use gfx::display_list::{DisplayItem, DisplayList, DisplayListTraversal};
use gfx::display_list::{GradientStop, StackingContext, StackingContextType}; use gfx::display_list::{GradientStop, StackingContext, StackingContextType};
use gfx_traits::{FragmentType, ScrollPolicy, StackingContextId}; use gfx_traits::{FragmentType, ScrollPolicy, StackingContextId, ScrollRootId};
use style::computed_values::{image_rendering, mix_blend_mode}; use style::computed_values::{image_rendering, mix_blend_mode};
use style::computed_values::filter::{self, Filter}; use style::computed_values::filter::{self, Filter};
use style::values::computed::BorderStyle; use style::values::computed::BorderStyle;
@ -287,18 +287,16 @@ impl WebRenderStackingContextConverter for StackingContext {
ScrollPolicy::FixedPosition => webrender_traits::ScrollPolicy::Fixed, ScrollPolicy::FixedPosition => webrender_traits::ScrollPolicy::Fixed,
}; };
let webrender_stacking_context_id = self.id.convert_to_webrender(); let scroll_layer_id = if let Some(scroll_root_id) = self.overflow_scroll_id {
Some(frame_builder.next_scroll_layer_id(scroll_root_id))
let scroll_layer_id = if self.overflow_scroll_id.is_some() || } else if self.id == StackingContextId::root() {
self.id == StackingContextId::root() { Some(frame_builder.next_scroll_layer_id(ScrollRootId::root()))
Some(frame_builder.next_scroll_layer_id())
} else { } else {
None None
}; };
let mut sc = let mut sc =
webrender_traits::StackingContext::new(webrender_stacking_context_id, webrender_traits::StackingContext::new(scroll_layer_id,
scroll_layer_id,
webrender_scroll_policy, webrender_scroll_policy,
self.bounds.to_rectf(), self.bounds.to_rectf(),
self.overflow.to_rectf(), self.overflow.to_rectf(),
@ -532,21 +530,25 @@ impl WebRenderFrameBuilder {
id id
} }
pub fn next_scroll_layer_id(&mut self) -> webrender_traits::ScrollLayerId { pub fn next_scroll_layer_id(&mut self,
scroll_root_id: ScrollRootId)
-> webrender_traits::ScrollLayerId {
let scroll_layer_id = self.next_scroll_layer_id; let scroll_layer_id = self.next_scroll_layer_id;
self.next_scroll_layer_id += 1; self.next_scroll_layer_id += 1;
webrender_traits::ScrollLayerId::new(self.root_pipeline_id, scroll_layer_id) webrender_traits::ScrollLayerId::new(self.root_pipeline_id,
scroll_layer_id,
scroll_root_id.convert_to_webrender())
} }
} }
trait WebRenderStackingContextIdConverter { trait WebRenderScrollRootIdConverter {
fn convert_to_webrender(&self) -> webrender_traits::ServoStackingContextId; fn convert_to_webrender(&self) -> webrender_traits::ServoScrollRootId;
} }
impl WebRenderStackingContextIdConverter for StackingContextId { impl WebRenderScrollRootIdConverter for ScrollRootId {
fn convert_to_webrender(&self) -> webrender_traits::ServoStackingContextId { fn convert_to_webrender(&self) -> webrender_traits::ServoScrollRootId {
webrender_traits::ServoStackingContextId(self.fragment_type().convert_to_webrender(), webrender_traits::ServoScrollRootId(self.0)
self.id())
} }
} }

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@ -57,7 +57,7 @@ use gfx::display_list::{StackingContext, StackingContextType, WebRenderImageInfo
use gfx::font; use gfx::font;
use gfx::font_cache_thread::FontCacheThread; use gfx::font_cache_thread::FontCacheThread;
use gfx::font_context; use gfx::font_context;
use gfx_traits::{Epoch, FragmentType, ScrollPolicy, StackingContextId, color}; use gfx_traits::{Epoch, FragmentType, ScrollPolicy, ScrollRootId, StackingContextId, color};
use heapsize::HeapSizeOf; use heapsize::HeapSizeOf;
use ipc_channel::ipc::{self, IpcReceiver, IpcSender}; use ipc_channel::ipc::{self, IpcReceiver, IpcSender};
use ipc_channel::router::ROUTER; use ipc_channel::router::ROUTER;
@ -1285,14 +1285,13 @@ impl LayoutThread {
let mut layout_scroll_states = HashMap::new(); let mut layout_scroll_states = HashMap::new();
for new_scroll_state in &new_scroll_states { for new_scroll_state in &new_scroll_states {
let offset = new_scroll_state.scroll_offset; let offset = new_scroll_state.scroll_offset;
layout_scroll_states.insert(new_scroll_state.stacking_context_id, offset); layout_scroll_states.insert(new_scroll_state.scroll_root_id, offset);
if new_scroll_state.stacking_context_id == StackingContextId::root() { if new_scroll_state.scroll_root_id == ScrollRootId::root() {
script_scroll_states.push((UntrustedNodeAddress::from_id(0), offset)) script_scroll_states.push((UntrustedNodeAddress::from_id(0), offset))
} else if !new_scroll_state.stacking_context_id.is_special() && } else if !new_scroll_state.scroll_root_id.is_special() &&
new_scroll_state.stacking_context_id.fragment_type() == new_scroll_state.scroll_root_id.fragment_type() == FragmentType::FragmentBody {
FragmentType::FragmentBody { let id = new_scroll_state.scroll_root_id.id();
let id = new_scroll_state.stacking_context_id.id();
script_scroll_states.push((UntrustedNodeAddress::from_id(id), offset)) script_scroll_states.push((UntrustedNodeAddress::from_id(id), offset))
} }
} }

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@ -45,7 +45,7 @@ use euclid::scale_factor::ScaleFactor;
use euclid::size::TypedSize2D; use euclid::size::TypedSize2D;
use gfx_traits::DevicePixel; use gfx_traits::DevicePixel;
use gfx_traits::Epoch; use gfx_traits::Epoch;
use gfx_traits::StackingContextId; use gfx_traits::ScrollRootId;
use heapsize::HeapSizeOf; use heapsize::HeapSizeOf;
use hyper::header::Headers; use hyper::header::Headers;
use hyper::method::Method; use hyper::method::Method;
@ -600,8 +600,8 @@ pub enum AnimationTickType {
/// The scroll state of a stacking context. /// The scroll state of a stacking context.
#[derive(Copy, Clone, Debug, Deserialize, Serialize)] #[derive(Copy, Clone, Debug, Deserialize, Serialize)]
pub struct StackingContextScrollState { pub struct StackingContextScrollState {
/// The ID of the stacking context. /// The ID of the scroll root.
pub stacking_context_id: StackingContextId, pub scroll_root_id: ScrollRootId,
/// The scrolling offset of this stacking context. /// The scrolling offset of this stacking context.
pub scroll_offset: Point2D<f32>, pub scroll_offset: Point2D<f32>,
} }

44
servo/components/servo/Cargo.lock сгенерированный
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@ -46,8 +46,8 @@ dependencies = [
"util 0.0.1", "util 0.0.1",
"util_tests 0.0.1", "util_tests 0.0.1",
"webdriver_server 0.0.1", "webdriver_server 0.0.1",
"webrender 0.7.0 (git+https://github.com/servo/webrender)", "webrender 0.8.0 (git+https://github.com/servo/webrender)",
"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)", "webrender_traits 0.8.0 (git+https://github.com/servo/webrender)",
] ]
[[package]] [[package]]
@ -233,7 +233,7 @@ dependencies = [
"offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)", "offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1", "plugins 0.0.1",
"util 0.0.1", "util 0.0.1",
"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)", "webrender_traits 0.8.0 (git+https://github.com/servo/webrender)",
] ]
[[package]] [[package]]
@ -250,7 +250,7 @@ dependencies = [
"plugins 0.0.1", "plugins 0.0.1",
"serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)", "serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)", "serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)", "webrender_traits 0.8.0 (git+https://github.com/servo/webrender)",
] ]
[[package]] [[package]]
@ -338,8 +338,8 @@ dependencies = [
"time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)", "time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)",
"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)", "url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"util 0.0.1", "util 0.0.1",
"webrender 0.7.0 (git+https://github.com/servo/webrender)", "webrender 0.8.0 (git+https://github.com/servo/webrender)",
"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)", "webrender_traits 0.8.0 (git+https://github.com/servo/webrender)",
] ]
[[package]] [[package]]
@ -370,7 +370,7 @@ dependencies = [
"style_traits 0.0.1", "style_traits 0.0.1",
"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)", "url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"util 0.0.1", "util 0.0.1",
"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)", "webrender_traits 0.8.0 (git+https://github.com/servo/webrender)",
] ]
[[package]] [[package]]
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44
servo/ports/cef/Cargo.lock сгенерированный
Просмотреть файл

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@ -0,0 +1,148 @@
#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// See http://asciimath.org to render the equations here.
// The Gaussian function used for blurring:
//
// G_sigma(x) = 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2))
float gauss(float x, float sigma) {
float sigmaPow2 = sigma * sigma;
return 1.0 / sqrt(6.283185307179586 * sigmaPow2) * exp(-(x * x) / (2.0 * sigmaPow2));
}
// An approximation of the error function, which is related to the integral of the Gaussian
// function:
//
// "erf"(x) = 2/sqrt(pi) int_0^x e^(-t^2) dt
// ~~ 1 - 1 / (1 + a_1 x + a_2 x^2 + a_3 x^3 + a_4 x^4)^4
//
// where:
//
// a_1 = 0.278393, a_2 = 0.230389, a_3 = 0.000972, a_4 = 0.078108
//
// This approximation is accurate to `5 xx 10^-4`, more than accurate enough for our purposes.
//
// See: https://en.wikipedia.org/wiki/Error_function#Approximation_with_elementary_functions
float erf(float x) {
bool negative = x < 0.0;
if (negative)
x = -x;
float x2 = x * x;
float x3 = x2 * x;
float x4 = x2 * x2;
float denom = 1.0 + 0.278393 * x + 0.230389 * x2 + 0.000972 * x3 + 0.078108 * x4;
float result = 1.0 - 1.0 / (denom * denom * denom * denom);
return negative ? -result : result;
}
// A useful helper for calculating integrals of the Gaussian function via the error function:
//
// "erf"_sigma(x) = 2 int 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2)) dx
// = "erf"(x/(sigma sqrt(2)))
float erfSigma(float x, float sigma) {
return erf(x / (sigma * 1.4142135623730951));
}
// Returns the blurred color value from the box itself (not counting any rounded corners). `p_0` is
// the vector distance to the top left corner of the box; `p_1` is the vector distance to its
// bottom right corner.
//
// "colorFromRect"_sigma(p_0, p_1)
// = int_{p_{0_y}}^{p_{1_y}} int_{p_{1_x}}^{p_{0_x}} G_sigma(y) G_sigma(x) dx dy
// = 1/4 ("erf"_sigma(p_{1_x}) - "erf"_sigma(p_{0_x}))
// ("erf"_sigma(p_{1_y}) - "erf"_sigma(p_{0_y}))
float colorFromRect(vec2 p0, vec2 p1, float sigma) {
return (erfSigma(p1.x, sigma) - erfSigma(p0.x, sigma)) *
(erfSigma(p1.y, sigma) - erfSigma(p0.y, sigma)) / 4.0;
}
// Returns the `x` coordinate on the ellipse with the given radii for the given `y` coordinate:
//
// "ellipsePoint"(y, y_0, a, b) = a sqrt(1 - ((y - y_0) / b)^2)
float ellipsePoint(float y, float y0, vec2 radii) {
float bStep = (y - y0) / radii.y;
return radii.x * sqrt(1.0 - bStep * bStep);
}
// A helper function to compute the value that needs to be subtracted to accommodate the border
// corners.
//
// "colorCutout"_sigma(x_{0_l}, x_{0_r}, y_0, y_{min}, y_{max}, a, b)
// = int_{y_{min}}^{y_{max}}
// int_{x_{0_r} + "ellipsePoint"(y, y_0, a, b)}^{x_{0_r} + a} G_sigma(y) G_sigma(x) dx
// + int_{x_{0_l} - a}^{x_{0_l} - "ellipsePoint"(y, y_0, a, b)} G_sigma(y) G_sigma(x)
// dx dy
// = int_{y_{min}}^{y_{max}} 1/2 G_sigma(y)
// ("erf"_sigma(x_{0_r} + a) - "erf"_sigma(x_{0_r} + "ellipsePoint"(y, y_0, a, b)) +
// "erf"_sigma(x_{0_l} - "ellipsePoint"(y, y_0, a, b)) - "erf"_sigma(x_{0_l} - a))
//
// with the outer integral evaluated numerically.
float colorCutoutGeneral(float x0l,
float x0r,
float y0,
float yMin,
float yMax,
vec2 radii,
float sigma) {
float sum = 0.0;
for (float y = yMin; y <= yMax; y += 1.0) {
float xEllipsePoint = ellipsePoint(y, y0, radii);
sum += gauss(y, sigma) *
(erfSigma(x0r + radii.x, sigma) - erfSigma(x0r + xEllipsePoint, sigma) +
erfSigma(x0l - xEllipsePoint, sigma) - erfSigma(x0l - radii.x, sigma));
}
return sum / 2.0;
}
// The value that needs to be subtracted to accommodate the top border corners.
float colorCutoutTop(float x0l, float x0r, float y0, vec2 radii, float sigma) {
return colorCutoutGeneral(x0l, x0r, y0, y0, y0 + radii.y, radii, sigma);
}
// The value that needs to be subtracted to accommodate the bottom border corners.
float colorCutoutBottom(float x0l, float x0r, float y0, vec2 radii, float sigma) {
return colorCutoutGeneral(x0l, x0r, y0, y0 - radii.y, y0, radii, sigma);
}
// The blurred color value for the point at `pos` with the top left corner of the box at
// `p_{0_"rect"}` and the bottom right corner of the box at `p_{1_"rect"}`.
float color(vec2 pos, vec2 p0Rect, vec2 p1Rect, vec2 radii, float sigma) {
// Compute the vector distances `p_0` and `p_1`.
vec2 p0 = p0Rect - pos, p1 = p1Rect - pos;
// Compute the basic color `"colorFromRect"_sigma(p_0, p_1)`. This is all we have to do if
// the box is unrounded.
float cRect = colorFromRect(p0, p1, sigma);
if (radii.x == 0.0 || radii.y == 0.0)
return cRect;
// Compute the inner corners of the box, taking border radii into account: `x_{0_l}`,
// `y_{0_t}`, `x_{0_r}`, and `y_{0_b}`.
float x0l = p0.x + radii.x;
float y0t = p1.y - radii.y;
float x0r = p1.x - radii.x;
float y0b = p0.y + radii.y;
// Compute the final color:
//
// "colorFromRect"_sigma(p_0, p_1) -
// ("colorCutoutTop"_sigma(x_{0_l}, x_{0_r}, y_{0_t}, a, b) +
// "colorCutoutBottom"_sigma(x_{0_l}, x_{0_r}, y_{0_b}, a, b))
float cCutoutTop = colorCutoutTop(x0l, x0r, y0t, radii, sigma);
float cCutoutBottom = colorCutoutBottom(x0l, x0r, y0b, radii, sigma);
return cRect - (cCutoutTop + cCutoutBottom);
}
void main(void) {
vec2 pos = vPos.xy;
vec2 p0Rect = vBoxShadowRect.xy, p1Rect = vBoxShadowRect.zw;
vec2 radii = vBorderRadii.xy;
float sigma = vBlurRadius / 2.0;
float value = color(pos, p0Rect, p1Rect, radii, sigma);
value = max(value, 0.0);
oFragColor = vec4(1.0, 1.0, 1.0, vInverted == 1.0 ? 1.0 - value : value);
}

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@ -0,0 +1,10 @@
#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
varying vec2 vPos;
flat varying vec2 vBorderRadii;
flat varying float vBlurRadius;
flat varying vec4 vBoxShadowRect;
flat varying float vInverted;

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@ -0,0 +1,31 @@
#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void) {
CachePrimitiveInstance cpi = fetch_cache_instance(gl_InstanceID);
RenderTaskData task = fetch_render_task(cpi.render_task_index);
BoxShadow bs = fetch_boxshadow(cpi.specific_prim_index);
vec2 p0 = task.data0.xy;
vec2 p1 = p0 + task.data0.zw;
vec2 pos = mix(p0, p1, aPosition.xy);
vBorderRadii = bs.border_radius_edge_size_blur_radius_inverted.xx;
vBlurRadius = bs.border_radius_edge_size_blur_radius_inverted.z;
vInverted = bs.border_radius_edge_size_blur_radius_inverted.w;
vBoxShadowRect = vec4(bs.bs_rect.xy, bs.bs_rect.xy + bs.bs_rect.zw);
// The fragment shader expects logical units, beginning at where the
// blur radius begins.
// The first path of the equation gets the virtual position in
// logical pixels within the patch rectangle (accounting for
// bilinear offset). Then we add the start position of the
// box shadow rect and subtract the blur radius to get the
// virtual coordinates that the FS expects.
vPos = (pos - 1.0 - p0) / uDevicePixelRatio + bs.bs_rect.xy - vec2(2.0 * vBlurRadius);
gl_Position = uTransform * vec4(pos, 0.0, 1.0);
}

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@ -39,7 +39,7 @@ uniform sampler2DArray sCache;
#ifdef WR_VERTEX_SHADER #ifdef WR_VERTEX_SHADER
#define VECS_PER_LAYER 13 #define VECS_PER_LAYER 13
#define VECS_PER_TILE 2 #define VECS_PER_RENDER_TASK 2
#define VECS_PER_PRIM_GEOM 2 #define VECS_PER_PRIM_GEOM 2
#define GRADIENT_HORIZONTAL 0 #define GRADIENT_HORIZONTAL 0
@ -121,18 +121,33 @@ Layer fetch_layer(int index) {
return layer; return layer;
} }
struct RenderTaskData {
vec4 data0;
vec4 data1;
};
RenderTaskData fetch_render_task(int index) {
RenderTaskData task;
ivec2 uv = get_fetch_uv(index, VECS_PER_RENDER_TASK);
task.data0 = texelFetchOffset(sRenderTasks, uv, 0, ivec2(0, 0));
task.data1 = texelFetchOffset(sRenderTasks, uv, 0, ivec2(1, 0));
return task;
}
struct Tile { struct Tile {
vec4 screen_origin_task_origin; vec4 screen_origin_task_origin;
vec4 size_target_index; vec4 size_target_index;
}; };
Tile fetch_tile(int index) { Tile fetch_tile(int index) {
RenderTaskData task = fetch_render_task(index);
Tile tile; Tile tile;
tile.screen_origin_task_origin = task.data0;
ivec2 uv = get_fetch_uv(index, VECS_PER_TILE); tile.size_target_index = task.data1;
tile.screen_origin_task_origin = texelFetchOffset(sRenderTasks, uv, 0, ivec2(0, 0));
tile.size_target_index = texelFetchOffset(sRenderTasks, uv, 0, ivec2(1, 0));
return tile; return tile;
} }
@ -259,6 +274,27 @@ PrimitiveInstance fetch_instance(int index) {
return pi; return pi;
} }
struct CachePrimitiveInstance {
int global_prim_index;
int specific_prim_index;
int render_task_index;
};
CachePrimitiveInstance fetch_cache_instance(int index) {
CachePrimitiveInstance cpi;
int offset = index * 1;
ivec4 data0 = int_data[offset + 0];
cpi.global_prim_index = data0.x;
cpi.specific_prim_index = data0.y;
cpi.render_task_index = data0.z;
return cpi;
}
struct Primitive { struct Primitive {
Layer layer; Layer layer;
Tile tile; Tile tile;
@ -553,7 +589,7 @@ struct BoxShadow {
vec4 src_rect; vec4 src_rect;
vec4 bs_rect; vec4 bs_rect;
vec4 color; vec4 color;
vec4 border_radii_blur_radius_inverted; vec4 border_radius_edge_size_blur_radius_inverted;
}; };
BoxShadow fetch_boxshadow(int index) { BoxShadow fetch_boxshadow(int index) {
@ -564,7 +600,7 @@ BoxShadow fetch_boxshadow(int index) {
bs.src_rect = texelFetchOffset(sData64, uv, 0, ivec2(0, 0)); bs.src_rect = texelFetchOffset(sData64, uv, 0, ivec2(0, 0));
bs.bs_rect = texelFetchOffset(sData64, uv, 0, ivec2(1, 0)); bs.bs_rect = texelFetchOffset(sData64, uv, 0, ivec2(1, 0));
bs.color = texelFetchOffset(sData64, uv, 0, ivec2(2, 0)); bs.color = texelFetchOffset(sData64, uv, 0, ivec2(2, 0));
bs.border_radii_blur_radius_inverted = texelFetchOffset(sData64, uv, 0, ivec2(3, 0)); bs.border_radius_edge_size_blur_radius_inverted = texelFetchOffset(sData64, uv, 0, ivec2(3, 0));
return bs; return bs;
} }

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@ -2,150 +2,8 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// See http://asciimath.org to render the equations here.
// The Gaussian function used for blurring:
//
// G_sigma(x) = 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2))
float gauss(float x, float sigma) {
float sigmaPow2 = sigma * sigma;
return 1.0 / sqrt(6.283185307179586 * sigmaPow2) * exp(-(x * x) / (2.0 * sigmaPow2));
}
// An approximation of the error function, which is related to the integral of the Gaussian
// function:
//
// "erf"(x) = 2/sqrt(pi) int_0^x e^(-t^2) dt
// ~~ 1 - 1 / (1 + a_1 x + a_2 x^2 + a_3 x^3 + a_4 x^4)^4
//
// where:
//
// a_1 = 0.278393, a_2 = 0.230389, a_3 = 0.000972, a_4 = 0.078108
//
// This approximation is accurate to `5 xx 10^-4`, more than accurate enough for our purposes.
//
// See: https://en.wikipedia.org/wiki/Error_function#Approximation_with_elementary_functions
float erf(float x) {
bool negative = x < 0.0;
if (negative)
x = -x;
float x2 = x * x;
float x3 = x2 * x;
float x4 = x2 * x2;
float denom = 1.0 + 0.278393 * x + 0.230389 * x2 + 0.000972 * x3 + 0.078108 * x4;
float result = 1.0 - 1.0 / (denom * denom * denom * denom);
return negative ? -result : result;
}
// A useful helper for calculating integrals of the Gaussian function via the error function:
//
// "erf"_sigma(x) = 2 int 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2)) dx
// = "erf"(x/(sigma sqrt(2)))
float erfSigma(float x, float sigma) {
return erf(x / (sigma * 1.4142135623730951));
}
// Returns the blurred color value from the box itself (not counting any rounded corners). `p_0` is
// the vector distance to the top left corner of the box; `p_1` is the vector distance to its
// bottom right corner.
//
// "colorFromRect"_sigma(p_0, p_1)
// = int_{p_{0_y}}^{p_{1_y}} int_{p_{1_x}}^{p_{0_x}} G_sigma(y) G_sigma(x) dx dy
// = 1/4 ("erf"_sigma(p_{1_x}) - "erf"_sigma(p_{0_x}))
// ("erf"_sigma(p_{1_y}) - "erf"_sigma(p_{0_y}))
float colorFromRect(vec2 p0, vec2 p1, float sigma) {
return (erfSigma(p1.x, sigma) - erfSigma(p0.x, sigma)) *
(erfSigma(p1.y, sigma) - erfSigma(p0.y, sigma)) / 4.0;
}
// Returns the `x` coordinate on the ellipse with the given radii for the given `y` coordinate:
//
// "ellipsePoint"(y, y_0, a, b) = a sqrt(1 - ((y - y_0) / b)^2)
float ellipsePoint(float y, float y0, vec2 radii) {
float bStep = (y - y0) / radii.y;
return radii.x * sqrt(1.0 - bStep * bStep);
}
// A helper function to compute the value that needs to be subtracted to accommodate the border
// corners.
//
// "colorCutout"_sigma(x_{0_l}, x_{0_r}, y_0, y_{min}, y_{max}, a, b)
// = int_{y_{min}}^{y_{max}}
// int_{x_{0_r} + "ellipsePoint"(y, y_0, a, b)}^{x_{0_r} + a} G_sigma(y) G_sigma(x) dx
// + int_{x_{0_l} - a}^{x_{0_l} - "ellipsePoint"(y, y_0, a, b)} G_sigma(y) G_sigma(x)
// dx dy
// = int_{y_{min}}^{y_{max}} 1/2 G_sigma(y)
// ("erf"_sigma(x_{0_r} + a) - "erf"_sigma(x_{0_r} + "ellipsePoint"(y, y_0, a, b)) +
// "erf"_sigma(x_{0_l} - "ellipsePoint"(y, y_0, a, b)) - "erf"_sigma(x_{0_l} - a))
//
// with the outer integral evaluated numerically.
float colorCutoutGeneral(float x0l,
float x0r,
float y0,
float yMin,
float yMax,
vec2 radii,
float sigma) {
float sum = 0.0;
for (float y = yMin; y <= yMax; y += 1.0) {
float xEllipsePoint = ellipsePoint(y, y0, radii);
sum += gauss(y, sigma) *
(erfSigma(x0r + radii.x, sigma) - erfSigma(x0r + xEllipsePoint, sigma) +
erfSigma(x0l - xEllipsePoint, sigma) - erfSigma(x0l - radii.x, sigma));
}
return sum / 2.0;
}
// The value that needs to be subtracted to accommodate the top border corners.
float colorCutoutTop(float x0l, float x0r, float y0, vec2 radii, float sigma) {
return colorCutoutGeneral(x0l, x0r, y0, y0, y0 + radii.y, radii, sigma);
}
// The value that needs to be subtracted to accommodate the bottom border corners.
float colorCutoutBottom(float x0l, float x0r, float y0, vec2 radii, float sigma) {
return colorCutoutGeneral(x0l, x0r, y0, y0 - radii.y, y0, radii, sigma);
}
// The blurred color value for the point at `pos` with the top left corner of the box at
// `p_{0_"rect"}` and the bottom right corner of the box at `p_{1_"rect"}`.
float color(vec2 pos, vec2 p0Rect, vec2 p1Rect, vec2 radii, float sigma) {
// Compute the vector distances `p_0` and `p_1`.
vec2 p0 = p0Rect - pos, p1 = p1Rect - pos;
// Compute the basic color `"colorFromRect"_sigma(p_0, p_1)`. This is all we have to do if
// the box is unrounded.
float cRect = colorFromRect(p0, p1, sigma);
if (radii.x == 0.0 || radii.y == 0.0)
return cRect;
// Compute the inner corners of the box, taking border radii into account: `x_{0_l}`,
// `y_{0_t}`, `x_{0_r}`, and `y_{0_b}`.
float x0l = p0.x + radii.x;
float y0t = p1.y - radii.y;
float x0r = p1.x - radii.x;
float y0b = p0.y + radii.y;
// Compute the final color:
//
// "colorFromRect"_sigma(p_0, p_1) -
// ("colorCutoutTop"_sigma(x_{0_l}, x_{0_r}, y_{0_t}, a, b) +
// "colorCutoutBottom"_sigma(x_{0_l}, x_{0_r}, y_{0_b}, a, b))
float cCutoutTop = colorCutoutTop(x0l, x0r, y0t, radii, sigma);
float cCutoutBottom = colorCutoutBottom(x0l, x0r, y0b, radii, sigma);
return cRect - (cCutoutTop + cCutoutBottom);
}
void main(void) { void main(void) {
vec2 pos = vPos.xy; vec2 uv = min(vec2(1.0), vMirrorPoint - abs(vUv.xy - vMirrorPoint));
vec2 p0Rect = vBoxShadowRect.xy, p1Rect = vBoxShadowRect.zw; uv = mix(vCacheUvRectCoords.xy, vCacheUvRectCoords.zw, uv);
vec2 radii = vBorderRadii.xy; oFragColor = vColor * texture(sCache, vec3(uv, vUv.z));
float sigma = vBlurRadius / 2.0;
float value = color(pos, p0Rect, p1Rect, radii, sigma);
value = max(value, 0.0);
oFragColor = vColor * vec4(1.0, 1.0, 1.0, vInverted == 1.0 ? 1.0 - value : value);
} }

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@ -2,10 +2,8 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
varying vec2 vPos;
flat varying vec4 vColor; flat varying vec4 vColor;
flat varying vec2 vBorderRadii;
flat varying float vBlurRadius; varying vec3 vUv;
flat varying vec4 vBoxShadowRect; flat varying vec2 vMirrorPoint;
flat varying vec4 vSrcRect; flat varying vec4 vCacheUvRectCoords;
flat varying float vInverted;

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@ -13,11 +13,19 @@ void main(void) {
prim.layer, prim.layer,
prim.tile); prim.tile);
vPos = vi.local_clamped_pos; RenderTaskData child_task = fetch_render_task(prim.user_data.z);
vUv.z = child_task.data1.x;
// Constant offsets to inset from bilinear filtering border.
vec2 patch_origin = child_task.data0.xy + vec2(1.0);
vec2 patch_size_device_pixels = child_task.data0.zw - vec2(2.0);
vec2 patch_size = patch_size_device_pixels / uDevicePixelRatio;
vUv.xy = (vi.local_clamped_pos - prim.local_rect.xy) / patch_size;
vMirrorPoint = 0.5 * prim.local_rect.zw / patch_size;
vec2 texture_size = vec2(textureSize(sCache, 0));
vCacheUvRectCoords = vec4(patch_origin, patch_origin + patch_size_device_pixels) / texture_size.xyxy;
vColor = bs.color; vColor = bs.color;
vBorderRadii = bs.border_radii_blur_radius_inverted.xy;
vBlurRadius = bs.border_radii_blur_radius_inverted.z;
vBoxShadowRect = vec4(bs.bs_rect.xy, bs.bs_rect.xy + bs.bs_rect.zw);
vSrcRect = vec4(bs.src_rect.xy, bs.src_rect.xy + bs.src_rect.zw);
vInverted = bs.border_radii_blur_radius_inverted.w;
} }