зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1612941 - make WR report shader name and features in output for interop with SWGL. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D65595 --HG-- extra : moz-landing-system : lando
This commit is contained in:
Родитель
40944f2575
Коммит
9b5568ef68
|
@ -270,8 +270,21 @@ fn build_shader_prefix_string<F: FnMut(&str)>(
|
|||
// GLSL requires that the version number comes first.
|
||||
output(gl_version_string);
|
||||
|
||||
let mut features_key = String::new();
|
||||
for feat in features.lines() {
|
||||
const PREFIX: &'static str = "#define WR_FEATURE_";
|
||||
if let Some(i) = feat.find(PREFIX) {
|
||||
if i + PREFIX.len() < feat.len() {
|
||||
if !features_key.is_empty() {
|
||||
features_key.push_str("_");
|
||||
}
|
||||
features_key.push_str(&feat[i + PREFIX.len() ..]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Insert the shader name to make debugging easier.
|
||||
let name_string = format!("// {}\n", base_filename);
|
||||
let name_string = format!("// shader: {} {}\n", base_filename, features_key);
|
||||
output(&name_string);
|
||||
|
||||
// Define a constant depending on whether we are compiling VS or FS.
|
||||
|
|
Загрузка…
Ссылка в новой задаче