зеркало из https://github.com/mozilla/gecko-dev.git
Bug 654787 - part4: Keep decoding to MDSM in ReaderProxy when looping is on; r=jwwang
MozReview-Commit-ID: 4oVaUmDUeFJ --HG-- extra : rebase_source : fc6e9b945f3730424b3722c4f7f35f59b8867a7e
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7f6de174cb
Коммит
9fc6572690
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@ -19,6 +19,7 @@ ReaderProxy::ReaderProxy(AbstractThread* aOwnerThread,
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, mDuration(aReader->OwnerThread(),
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media::NullableTimeUnit(),
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"ReaderProxy::mDuration (Mirror)")
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, mSeamlessLoopingBlocked(false)
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, mSeamlessLoopingEnabled(false)
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{
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// Must support either heuristic buffering or WaitForData().
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@ -67,15 +68,42 @@ ReaderProxy::OnAudioDataRequestFailed(const MediaResult& aError)
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{
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MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn());
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if (mSeamlessLoopingBlocked || !mSeamlessLoopingEnabled ||
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aError.Code() != NS_ERROR_DOM_MEDIA_END_OF_STREAM) {
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return AudioDataPromise::CreateAndReject(aError, __func__);
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}
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// For seamless looping, the demuxer is sought to the beginning and then
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// keep requesting decoded data in advance, upon receiving EOS.
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// The MDSM will not be aware of the EOS and keep receiving decoded data
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// as usual while looping is on.
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RefPtr<ReaderProxy> self = this;
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RefPtr<MediaFormatReader> reader = mReader;
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ResetDecode(TrackInfo::kAudioTrack);
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return Seek(SeekTarget(media::TimeUnit::Zero(), SeekTarget::Accurate))
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->Then(mReader->OwnerThread(),
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__func__,
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[reader]() { return reader->RequestAudioData(); },
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[](const SeekRejectValue& aReject) {
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return AudioDataPromise::CreateAndReject(aReject.mError, __func__);
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})
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->Then(mOwnerThread,
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__func__,
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[self](RefPtr<AudioData> aAudio) {
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return self->OnAudioDataRequestCompleted(aAudio.forget());
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},
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[](const MediaResult& aError) {
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return AudioDataPromise::CreateAndReject(aError, __func__);
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});
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}
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RefPtr<ReaderProxy::AudioDataPromise>
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ReaderProxy::RequestAudioData()
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{
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MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn());
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MOZ_ASSERT(!mShutdown);
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mSeamlessLoopingBlocked = false;
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return InvokeAsync(mReader->OwnerThread(),
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mReader.get(),
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__func__,
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@ -93,6 +121,7 @@ ReaderProxy::RequestVideoData(const media::TimeUnit& aTimeThreshold)
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MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn());
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MOZ_ASSERT(!mShutdown);
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mSeamlessLoopingBlocked = false;
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const auto threshold = aTimeThreshold > media::TimeUnit::Zero()
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? aTimeThreshold + StartTime()
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: aTimeThreshold;
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@ -119,6 +148,7 @@ RefPtr<ReaderProxy::SeekPromise>
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ReaderProxy::Seek(const SeekTarget& aTarget)
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{
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MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn());
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mSeamlessLoopingBlocked = true;
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SeekTarget adjustedTarget = aTarget;
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adjustedTarget.SetTime(adjustedTarget.GetTime() + StartTime());
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return InvokeAsync(mReader->OwnerThread(),
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@ -109,6 +109,8 @@ private:
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// Duration, mirrored from the state machine task queue.
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Mirror<media::NullableTimeUnit> mDuration;
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// To prevent seamless looping while seeking.
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bool mSeamlessLoopingBlocked;
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// Indicates whether we should loop the media.
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bool mSeamlessLoopingEnabled;
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};
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