Bug 948265 - [CSS Filters] Move nsAutoFilterInstance filter region calculations into nsSVGFilterInstance. r=roc

This commit is contained in:
Max Vujovic 2014-02-05 17:04:42 -05:00
Родитель 09762be6af
Коммит a2b1bff11b
5 изменённых файлов: 270 добавлений и 304 удалений

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@ -15,7 +15,7 @@
typedef nsSVGElement SVGFilterElementBase;
class nsSVGFilterFrame;
class nsAutoFilterInstance;
class nsSVGFilterInstance;
nsresult NS_NewSVGFilterElement(nsIContent **aResult,
already_AddRefed<nsINodeInfo> aNodeInfo);
@ -27,7 +27,7 @@ class SVGAnimatedLength;
class SVGFilterElement : public SVGFilterElementBase
{
friend class ::nsSVGFilterFrame;
friend class ::nsAutoFilterInstance;
friend class ::nsSVGFilterInstance;
protected:
friend nsresult (::NS_NewSVGFilterElement(nsIContent **aResult,

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@ -30,74 +30,6 @@ NS_NewSVGFilterFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
NS_IMPL_FRAMEARENA_HELPERS(nsSVGFilterFrame)
/**
* Converts an nsRect that is relative to a filtered frame's origin (i.e. the
* top-left corner of its border box) into filter space.
* Returns the entire filter region (a rect the width/height of aFilterRes) if
* aFrameRect is null, or if the result is too large to be stored in an
* nsIntRect.
*/
static nsIntRect
MapFrameRectToFilterSpace(const nsRect* aRect,
int32_t aAppUnitsPerCSSPx,
const gfxMatrix& aFrameSpaceInCSSPxToFilterSpace,
const gfxIntSize& aFilterRes)
{
nsIntRect rect(0, 0, aFilterRes.width, aFilterRes.height);
if (aRect) {
if (aRect->IsEmpty()) {
return nsIntRect();
}
gfxRect rectInCSSPx =
nsLayoutUtils::RectToGfxRect(*aRect, aAppUnitsPerCSSPx);
gfxRect rectInFilterSpace =
aFrameSpaceInCSSPxToFilterSpace.TransformBounds(rectInCSSPx);
rectInFilterSpace.RoundOut();
nsIntRect intRect;
if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) {
rect = intRect;
}
}
return rect;
}
/**
* Returns the transform from frame space to the coordinate space that
* GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the
* top-left corner of its border box, aka the top left corner of its mRect.
*/
static gfxMatrix
GetUserToFrameSpaceInCSSPxTransform(nsIFrame *aFrame)
{
gfxMatrix userToFrameSpaceInCSSPx;
if ((aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) {
int32_t appUnitsPerCSSPx = aFrame->PresContext()->AppUnitsPerCSSPixel();
// As currently implemented by Mozilla for the purposes of filters, user
// space is the coordinate system established by GetCanvasTM(), since
// that's what we use to set filterToDeviceSpace above. In other words,
// for SVG, user space is actually the coordinate system aTarget
// establishes for _its_ children (i.e. after taking account of any x/y
// and viewBox attributes), not the coordinate system that is established
// for it by its 'transform' attribute (or by its _parent_) as it's
// normally defined. (XXX We should think about fixing this.) The only
// frame type for which these extra transforms are not simply an x/y
// translation is nsSVGInnerSVGFrame, hence we treat it specially here.
if (aFrame->GetType() == nsGkAtoms::svgInnerSVGFrame) {
userToFrameSpaceInCSSPx =
static_cast<nsSVGElement*>(aFrame->GetContent())->
PrependLocalTransformsTo(gfxMatrix());
} else {
gfxPoint targetsUserSpaceOffset =
nsLayoutUtils::RectToGfxRect(aFrame->GetRect(), appUnitsPerCSSPx).
TopLeft();
userToFrameSpaceInCSSPx.Translate(-targetsUserSpaceOffset);
}
}
// else, for all other frames, leave as the identity matrix
return userToFrameSpaceInCSSPx;
}
class MOZ_STACK_CLASS nsSVGFilterFrame::AutoFilterReferencer
{
public:
@ -118,175 +50,6 @@ private:
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};
class MOZ_STACK_CLASS nsAutoFilterInstance {
public:
nsAutoFilterInstance(nsIFrame *aTarget,
nsSVGFilterFrame *aFilterFrame,
nsSVGFilterPaintCallback *aPaint,
const nsRect *aPostFilterDirtyRect,
const nsRect *aPreFilterDirtyRect,
const nsRect *aOverridePreFilterVisualOverflowRect,
const gfxRect *aOverrideBBox = nullptr,
nsIFrame* aTransformRoot = nullptr);
~nsAutoFilterInstance() {}
// If this returns null, then draw nothing. Either the filter draws
// nothing or it is "in error".
nsSVGFilterInstance* get() { return mInstance; }
private:
nsAutoPtr<nsSVGFilterInstance> mInstance;
};
nsAutoFilterInstance::nsAutoFilterInstance(nsIFrame *aTarget,
nsSVGFilterFrame *aFilterFrame,
nsSVGFilterPaintCallback *aPaint,
const nsRect *aPostFilterDirtyRect,
const nsRect *aPreFilterDirtyRect,
const nsRect *aPreFilterVisualOverflowRectOverride,
const gfxRect *aOverrideBBox,
nsIFrame* aTransformRoot)
{
const SVGFilterElement *filter = aFilterFrame->GetFilterContent();
uint16_t filterUnits =
aFilterFrame->GetEnumValue(SVGFilterElement::FILTERUNITS);
uint16_t primitiveUnits =
aFilterFrame->GetEnumValue(SVGFilterElement::PRIMITIVEUNITS);
gfxRect bbox = aOverrideBBox ? *aOverrideBBox : nsSVGUtils::GetBBox(aTarget);
// Get the filter region (in the filtered element's user space):
// XXX if filterUnits is set (or has defaulted) to objectBoundingBox, we
// should send a warning to the error console if the author has used lengths
// with units. This is a common mistake and can result in filterRes being
// *massive* below (because we ignore the units and interpret the number as
// a factor of the bbox width/height). We should also send a warning if the
// user uses a number without units (a future SVG spec should really
// deprecate that, since it's too confusing for a bare number to be sometimes
// interpreted as a fraction of the bounding box and sometimes as user-space
// units). So really only percentage values should be used in this case.
nsSVGLength2 XYWH[4];
NS_ABORT_IF_FALSE(sizeof(filter->mLengthAttributes) == sizeof(XYWH),
"XYWH size incorrect");
memcpy(XYWH, filter->mLengthAttributes, sizeof(filter->mLengthAttributes));
XYWH[0] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_X);
XYWH[1] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_Y);
XYWH[2] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_WIDTH);
XYWH[3] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_HEIGHT);
// The filter region in user space, in user units:
gfxRect filterRegion = nsSVGUtils::GetRelativeRect(filterUnits,
XYWH, bbox, aTarget);
if (filterRegion.Width() <= 0 || filterRegion.Height() <= 0) {
// 0 disables rendering, < 0 is error. dispatch error console warning
// or error as appropriate.
return;
}
// Calculate filterRes (the width and height of the pixel buffer of the
// temporary offscreen surface that we would/will create to paint into when
// painting the entire filtered element) and, if necessary, adjust
// filterRegion out slightly so that it aligns with pixel boundaries of this
// buffer:
gfxIntSize filterRes;
const nsSVGIntegerPair* filterResAttrs =
aFilterFrame->GetIntegerPairValue(SVGFilterElement::FILTERRES);
if (filterResAttrs->IsExplicitlySet()) {
int32_t filterResX = filterResAttrs->GetAnimValue(nsSVGIntegerPair::eFirst);
int32_t filterResY = filterResAttrs->GetAnimValue(nsSVGIntegerPair::eSecond);
if (filterResX <= 0 || filterResY <= 0) {
// 0 disables rendering, < 0 is error. dispatch error console warning?
return;
}
filterRegion.Scale(filterResX, filterResY);
filterRegion.RoundOut();
filterRegion.Scale(1.0 / filterResX, 1.0 / filterResY);
// We don't care if this overflows, because we can handle upscaling/
// downscaling to filterRes
bool overflow;
filterRes =
nsSVGUtils::ConvertToSurfaceSize(gfxSize(filterResX, filterResY),
&overflow);
// XXX we could send a warning to the error console if the author specified
// filterRes doesn't align well with our outer 'svg' device space.
} else {
// Match filterRes as closely as possible to the pixel density of the nearest
// outer 'svg' device space:
gfxMatrix canvasTM =
nsSVGUtils::GetCanvasTM(aTarget, nsISVGChildFrame::FOR_OUTERSVG_TM);
if (canvasTM.IsSingular()) {
// nothing to draw
return;
}
gfxSize scale = canvasTM.ScaleFactors(true);
filterRegion.Scale(scale.width, scale.height);
filterRegion.RoundOut();
// We don't care if this overflows, because we can handle upscaling/
// downscaling to filterRes
bool overflow;
filterRes = nsSVGUtils::ConvertToSurfaceSize(filterRegion.Size(),
&overflow);
filterRegion.Scale(1.0 / scale.width, 1.0 / scale.height);
}
// Get various transforms:
gfxMatrix filterToUserSpace(filterRegion.Width() / filterRes.width, 0.0f,
0.0f, filterRegion.Height() / filterRes.height,
filterRegion.X(), filterRegion.Y());
// Only used (so only set) when we paint:
gfxMatrix filterToDeviceSpace;
if (aPaint) {
filterToDeviceSpace = filterToUserSpace *
nsSVGUtils::GetCanvasTM(aTarget, nsISVGChildFrame::FOR_PAINTING);
}
// Convert the passed in rects from frame to filter space:
int32_t appUnitsPerCSSPx = aTarget->PresContext()->AppUnitsPerCSSPixel();
gfxMatrix filterToFrameSpaceInCSSPx =
filterToUserSpace * GetUserToFrameSpaceInCSSPxTransform(aTarget);
// filterToFrameSpaceInCSSPx is always invertible
gfxMatrix frameSpaceInCSSPxTofilterSpace = filterToFrameSpaceInCSSPx;
frameSpaceInCSSPxTofilterSpace.Invert();
nsIntRect postFilterDirtyRect =
MapFrameRectToFilterSpace(aPostFilterDirtyRect, appUnitsPerCSSPx,
frameSpaceInCSSPxTofilterSpace, filterRes);
nsIntRect preFilterDirtyRect =
MapFrameRectToFilterSpace(aPreFilterDirtyRect, appUnitsPerCSSPx,
frameSpaceInCSSPxTofilterSpace, filterRes);
nsIntRect preFilterVisualOverflowRect;
if (aPreFilterVisualOverflowRectOverride) {
preFilterVisualOverflowRect =
MapFrameRectToFilterSpace(aPreFilterVisualOverflowRectOverride,
appUnitsPerCSSPx,
frameSpaceInCSSPxTofilterSpace, filterRes);
} else {
nsRect preFilterVOR = aTarget->GetPreEffectsVisualOverflowRect();
preFilterVisualOverflowRect =
MapFrameRectToFilterSpace(&preFilterVOR, appUnitsPerCSSPx,
frameSpaceInCSSPxTofilterSpace, filterRes);
}
// Setup instance data
mInstance =
new nsSVGFilterInstance(aTarget, aPaint, filter, bbox, filterRegion,
nsIntSize(filterRes.width, filterRes.height),
filterToDeviceSpace, filterToFrameSpaceInCSSPx,
preFilterVisualOverflowRect, postFilterDirtyRect,
preFilterDirtyRect, primitiveUnits,
aTransformRoot);
}
uint16_t
nsSVGFilterFrame::GetEnumValue(uint32_t aIndex, nsIContent *aDefault)
{
@ -447,13 +210,13 @@ nsSVGFilterFrame::PaintFilteredFrame(nsRenderingContext *aContext,
const nsRect *aDirtyArea,
nsIFrame* aTransformRoot)
{
nsAutoFilterInstance instance(aFilteredFrame, this, aPaintCallback,
aDirtyArea, nullptr, nullptr, nullptr,
aTransformRoot);
if (!instance.get()) {
nsSVGFilterInstance instance(aFilteredFrame, this, aPaintCallback,
aDirtyArea, nullptr, nullptr, nullptr,
aTransformRoot);
if (!instance.IsInitialized()) {
return NS_OK;
}
return instance.get()->Render(aContext->ThebesContext());
return instance.Render(aContext->ThebesContext());
}
static nsRect
@ -477,18 +240,18 @@ nsSVGFilterFrame::GetPostFilterDirtyArea(nsIFrame *aFilteredFrame,
return nsRect();
}
nsAutoFilterInstance instance(aFilteredFrame, this, nullptr, nullptr,
&aPreFilterDirtyRect, nullptr);
if (!instance.get()) {
nsSVGFilterInstance instance(aFilteredFrame, this, nullptr, nullptr,
&aPreFilterDirtyRect);
if (!instance.IsInitialized()) {
return nsRect();
}
// We've passed in the source's dirty area so the instance knows about it.
// Now we can ask the instance to compute the area of the filter output
// that's dirty.
nsIntRect dirtyRect;
nsresult rv = instance.get()->ComputePostFilterDirtyRect(&dirtyRect);
nsresult rv = instance.ComputePostFilterDirtyRect(&dirtyRect);
if (NS_SUCCEEDED(rv)) {
return TransformFilterSpaceToFrameSpace(instance.get(), &dirtyRect);
return TransformFilterSpaceToFrameSpace(&instance, &dirtyRect);
}
return nsRect();
}
@ -497,17 +260,17 @@ nsRect
nsSVGFilterFrame::GetPreFilterNeededArea(nsIFrame *aFilteredFrame,
const nsRect& aPostFilterDirtyRect)
{
nsAutoFilterInstance instance(aFilteredFrame, this, nullptr,
&aPostFilterDirtyRect, nullptr, nullptr);
if (!instance.get()) {
nsSVGFilterInstance instance(aFilteredFrame, this, nullptr,
&aPostFilterDirtyRect);
if (!instance.IsInitialized()) {
return nsRect();
}
// Now we can ask the instance to compute the area of the source
// that's needed.
nsIntRect neededRect;
nsresult rv = instance.get()->ComputeSourceNeededRect(&neededRect);
nsresult rv = instance.ComputeSourceNeededRect(&neededRect);
if (NS_SUCCEEDED(rv)) {
return TransformFilterSpaceToFrameSpace(instance.get(), &neededRect);
return TransformFilterSpaceToFrameSpace(&instance, &neededRect);
}
return nsRect();
}
@ -521,16 +284,16 @@ nsSVGFilterFrame::GetPostFilterBounds(nsIFrame *aFilteredFrame,
!(aFilteredFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
"Non-display SVG do not maintain visual overflow rects");
nsAutoFilterInstance instance(aFilteredFrame, this, nullptr, nullptr,
aPreFilterBounds, aPreFilterBounds,
aOverrideBBox);
if (!instance.get()) {
nsSVGFilterInstance instance(aFilteredFrame, this, nullptr, nullptr,
aPreFilterBounds, aPreFilterBounds,
aOverrideBBox);
if (!instance.IsInitialized()) {
return nsRect();
}
nsIntRect bbox;
nsresult rv = instance.get()->ComputePostFilterExtents(&bbox);
nsresult rv = instance.ComputePostFilterExtents(&bbox);
if (NS_SUCCEEDED(rv)) {
return TransformFilterSpaceToFrameSpace(instance.get(), &bbox);
return TransformFilterSpaceToFrameSpace(&instance, &bbox);
}
return nsRect();
}

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@ -117,7 +117,7 @@ private:
// reference another filter and we don't have a property. Return
// the referenced filter's frame if available, null otherwise.
class AutoFilterReferencer;
friend class nsAutoFilterInstance;
friend class nsSVGFilterInstance;
nsSVGFilterFrame* GetReferencedFilter();
nsSVGFilterFrame* GetReferencedFilterIfNotInUse();

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@ -12,6 +12,7 @@
#include "nsISVGChildFrame.h"
#include "nsRenderingContext.h"
#include "mozilla/dom/SVGFilterElement.h"
#include "nsSVGFilterFrame.h"
#include "nsSVGFilterPaintCallback.h"
#include "nsSVGUtils.h"
#include "SVGContentUtils.h"
@ -22,6 +23,147 @@ using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
nsSVGFilterInstance::nsSVGFilterInstance(nsIFrame *aTargetFrame,
nsSVGFilterFrame *aFilterFrame,
nsSVGFilterPaintCallback *aPaintCallback,
const nsRect *aPostFilterDirtyRect,
const nsRect *aPreFilterDirtyRect,
const nsRect *aPreFilterVisualOverflowRectOverride,
const gfxRect *aOverrideBBox,
nsIFrame* aTransformRoot) :
mTargetFrame(aTargetFrame),
mPaintCallback(aPaintCallback),
mTransformRoot(aTransformRoot),
mInitialized(false) {
mFilterElement = aFilterFrame->GetFilterContent();
mPrimitiveUnits =
aFilterFrame->GetEnumValue(SVGFilterElement::PRIMITIVEUNITS);
mTargetBBox = aOverrideBBox ?
*aOverrideBBox : nsSVGUtils::GetBBox(mTargetFrame);
// Get the filter region (in the filtered element's user space):
// XXX if filterUnits is set (or has defaulted) to objectBoundingBox, we
// should send a warning to the error console if the author has used lengths
// with units. This is a common mistake and can result in filterRes being
// *massive* below (because we ignore the units and interpret the number as
// a factor of the bbox width/height). We should also send a warning if the
// user uses a number without units (a future SVG spec should really
// deprecate that, since it's too confusing for a bare number to be sometimes
// interpreted as a fraction of the bounding box and sometimes as user-space
// units). So really only percentage values should be used in this case.
nsSVGLength2 XYWH[4];
NS_ABORT_IF_FALSE(sizeof(mFilterElement->mLengthAttributes) == sizeof(XYWH),
"XYWH size incorrect");
memcpy(XYWH, mFilterElement->mLengthAttributes,
sizeof(mFilterElement->mLengthAttributes));
XYWH[0] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_X);
XYWH[1] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_Y);
XYWH[2] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_WIDTH);
XYWH[3] = *aFilterFrame->GetLengthValue(SVGFilterElement::ATTR_HEIGHT);
uint16_t filterUnits =
aFilterFrame->GetEnumValue(SVGFilterElement::FILTERUNITS);
// The filter region in user space, in user units:
mFilterRegion = nsSVGUtils::GetRelativeRect(filterUnits,
XYWH, mTargetBBox, mTargetFrame);
if (mFilterRegion.Width() <= 0 || mFilterRegion.Height() <= 0) {
// 0 disables rendering, < 0 is error. dispatch error console warning
// or error as appropriate.
return;
}
// Calculate filterRes (the width and height of the pixel buffer of the
// temporary offscreen surface that we would/will create to paint into when
// painting the entire filtered element) and, if necessary, adjust
// mFilterRegion out slightly so that it aligns with pixel boundaries of this
// buffer:
gfxIntSize filterRes;
const nsSVGIntegerPair* filterResAttrs =
aFilterFrame->GetIntegerPairValue(SVGFilterElement::FILTERRES);
if (filterResAttrs->IsExplicitlySet()) {
int32_t filterResX = filterResAttrs->GetAnimValue(nsSVGIntegerPair::eFirst);
int32_t filterResY = filterResAttrs->GetAnimValue(nsSVGIntegerPair::eSecond);
if (filterResX <= 0 || filterResY <= 0) {
// 0 disables rendering, < 0 is error. dispatch error console warning?
return;
}
mFilterRegion.Scale(filterResX, filterResY);
mFilterRegion.RoundOut();
mFilterRegion.Scale(1.0 / filterResX, 1.0 / filterResY);
// We don't care if this overflows, because we can handle upscaling/
// downscaling to filterRes
bool overflow;
filterRes =
nsSVGUtils::ConvertToSurfaceSize(gfxSize(filterResX, filterResY),
&overflow);
// XXX we could send a warning to the error console if the author specified
// filterRes doesn't align well with our outer 'svg' device space.
} else {
// Match filterRes as closely as possible to the pixel density of the nearest
// outer 'svg' device space:
gfxMatrix canvasTM =
nsSVGUtils::GetCanvasTM(mTargetFrame, nsISVGChildFrame::FOR_OUTERSVG_TM);
if (canvasTM.IsSingular()) {
// nothing to draw
return;
}
gfxSize scale = canvasTM.ScaleFactors(true);
mFilterRegion.Scale(scale.width, scale.height);
mFilterRegion.RoundOut();
// We don't care if this overflows, because we can handle upscaling/
// downscaling to filterRes
bool overflow;
filterRes = nsSVGUtils::ConvertToSurfaceSize(mFilterRegion.Size(),
&overflow);
mFilterRegion.Scale(1.0 / scale.width, 1.0 / scale.height);
}
mFilterSpaceBounds.SetRect(nsIntPoint(0, 0), filterRes);
// Get various transforms:
gfxMatrix filterToUserSpace(mFilterRegion.Width() / filterRes.width, 0.0f,
0.0f, mFilterRegion.Height() / filterRes.height,
mFilterRegion.X(), mFilterRegion.Y());
// Only used (so only set) when we paint:
if (mPaintCallback) {
mFilterSpaceToDeviceSpaceTransform = filterToUserSpace *
nsSVGUtils::GetCanvasTM(mTargetFrame, nsISVGChildFrame::FOR_PAINTING);
}
// Convert the passed in rects from frame to filter space:
mAppUnitsPerCSSPx = mTargetFrame->PresContext()->AppUnitsPerCSSPixel();
mFilterSpaceToFrameSpaceInCSSPxTransform =
filterToUserSpace * GetUserSpaceToFrameSpaceInCSSPxTransform();
// mFilterSpaceToFrameSpaceInCSSPxTransform is always invertible
mFrameSpaceInCSSPxToFilterSpaceTransform =
mFilterSpaceToFrameSpaceInCSSPxTransform;
mFrameSpaceInCSSPxToFilterSpaceTransform.Invert();
mPostFilterDirtyRect = FrameSpaceToFilterSpace(aPostFilterDirtyRect);
mPreFilterDirtyRect = FrameSpaceToFilterSpace(aPreFilterDirtyRect);
if (aPreFilterVisualOverflowRectOverride) {
mTargetBounds =
FrameSpaceToFilterSpace(aPreFilterVisualOverflowRectOverride);
} else {
nsRect preFilterVOR = mTargetFrame->GetPreEffectsVisualOverflowRect();
mTargetBounds = FrameSpaceToFilterSpace(&preFilterVOR);
}
mInitialized = true;
}
float
nsSVGFilterInstance::GetPrimitiveNumber(uint8_t aCtxType, float aValue) const
{
@ -593,3 +735,55 @@ nsSVGFilterInstance::ComputeSourceNeededRect(nsIntRect* aDirty)
return NS_OK;
}
nsIntRect
nsSVGFilterInstance::FrameSpaceToFilterSpace(const nsRect* aRect) const
{
nsIntRect rect = mFilterSpaceBounds;
if (aRect) {
if (aRect->IsEmpty()) {
return nsIntRect();
}
gfxRect rectInCSSPx =
nsLayoutUtils::RectToGfxRect(*aRect, mAppUnitsPerCSSPx);
gfxRect rectInFilterSpace =
mFrameSpaceInCSSPxToFilterSpaceTransform.TransformBounds(rectInCSSPx);
rectInFilterSpace.RoundOut();
nsIntRect intRect;
if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) {
rect = intRect;
}
}
return rect;
}
gfxMatrix
nsSVGFilterInstance::GetUserSpaceToFrameSpaceInCSSPxTransform() const
{
gfxMatrix userToFrameSpaceInCSSPx;
if ((mTargetFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) {
// As currently implemented by Mozilla for the purposes of filters, user
// space is the coordinate system established by GetCanvasTM(), since
// that's what we use to set filterToDeviceSpace above. In other words,
// for SVG, user space is actually the coordinate system aTarget
// establishes for _its_ children (i.e. after taking account of any x/y
// and viewBox attributes), not the coordinate system that is established
// for it by its 'transform' attribute (or by its _parent_) as it's
// normally defined. (XXX We should think about fixing this.) The only
// frame type for which these extra transforms are not simply an x/y
// translation is nsSVGInnerSVGFrame, hence we treat it specially here.
if (mTargetFrame->GetType() == nsGkAtoms::svgInnerSVGFrame) {
userToFrameSpaceInCSSPx =
static_cast<nsSVGElement*>(mTargetFrame->GetContent())->
PrependLocalTransformsTo(gfxMatrix());
} else {
gfxPoint targetsUserSpaceOffset =
nsLayoutUtils::RectToGfxRect(mTargetFrame->GetRect(),
mAppUnitsPerCSSPx).TopLeft();
userToFrameSpaceInCSSPx.Translate(-targetsUserSpaceOffset);
}
}
// else, for all other frames, leave as the identity matrix
return userToFrameSpaceInCSSPx;
}

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@ -24,6 +24,7 @@
class gfxASurface;
class gfxImageSurface;
class nsIFrame;
class nsSVGFilterFrame;
class nsSVGFilterPaintCallback;
namespace mozilla {
@ -60,57 +61,34 @@ class nsSVGFilterInstance
public:
/**
* @param aTargetFrame The frame of the filtered element under consideration.
* @param aFilterFrame The frame of the SVG filter element.
* @param aPaintCallback [optional] The callback that Render() should use to
* paint. Only required if you will call Render().
* @param aFilterElement The filter element referenced by aTargetFrame's
* element.
* @param aTargetBBox The filtered element's bbox, in the filtered element's
* user space.
* @param aFilterRegion The "filter region", in the filtered element's user
* space. The caller must have already expanded the region out so that its
* edges coincide with pixel boundaries in the offscreen surface that
* would/will be created to paint the filter output.
* @param aFilterSpaceSize The size of the user specified "filter region",
* in filter space units.
* @param aFilterSpaceToDeviceSpaceTransform The transform from filter
* space to outer-<svg> device space.
* @param aTargetBounds The pre-filter paint bounds of the filtered element,
* in filter space.
* @param aPostFilterDirtyRect [optional] The bounds of the post-filter area
* that has to be repainted, in filter space. Only required if you will
* call ComputeSourceNeededRect() or Render().
* @param aPreFilterDirtyRect [optional] The bounds of the pre-filter area of
* the filtered element that changed, in filter space. Only required if you
* will call ComputePostFilterDirtyRect().
* @param aPrimitiveUnits The value from the 'primitiveUnits' attribute.
* @param aOverridePreFilterVisualOverflowRect [optional] Use a different
* visual overflow rect for the target element.
* @param aOverrideBBox [optional] Use a different SVG bbox for the target
* element.
* @param aTransformRoot [optional] The transform root frame for painting.
*/
nsSVGFilterInstance(nsIFrame *aTargetFrame,
nsSVGFilterFrame *aFilterFrame,
nsSVGFilterPaintCallback *aPaintCallback,
const mozilla::dom::SVGFilterElement *aFilterElement,
const gfxRect &aTargetBBox,
const gfxRect& aFilterRegion,
const nsIntSize& aFilterSpaceSize,
const gfxMatrix &aFilterSpaceToDeviceSpaceTransform,
const gfxMatrix &aFilterSpaceToFrameSpaceInCSSPxTransform,
const nsIntRect& aTargetBounds,
const nsIntRect& aPostFilterDirtyRect,
const nsIntRect& aPreFilterDirtyRect,
uint16_t aPrimitiveUnits,
nsIFrame* aTransformRoot) :
mTargetFrame(aTargetFrame),
mPaintCallback(aPaintCallback),
mFilterElement(aFilterElement),
mTargetBBox(aTargetBBox),
mFilterSpaceToDeviceSpaceTransform(aFilterSpaceToDeviceSpaceTransform),
mFilterSpaceToFrameSpaceInCSSPxTransform(aFilterSpaceToFrameSpaceInCSSPxTransform),
mFilterRegion(aFilterRegion),
mFilterSpaceBounds(nsIntPoint(0, 0), aFilterSpaceSize),
mTargetBounds(aTargetBounds),
mPostFilterDirtyRect(aPostFilterDirtyRect),
mPreFilterDirtyRect(aPreFilterDirtyRect),
mPrimitiveUnits(aPrimitiveUnits),
mTransformRoot(aTransformRoot) {
}
const nsRect *aPostFilterDirtyRect = nullptr,
const nsRect *aPreFilterDirtyRect = nullptr,
const nsRect *aOverridePreFilterVisualOverflowRect = nullptr,
const gfxRect *aOverrideBBox = nullptr,
nsIFrame* aTransformRoot = nullptr);
/**
* Returns true if the filter instance was created successfully.
*/
bool IsInitialized() const { return mInitialized; }
/**
* Returns the user specified "filter region", in the filtered element's user
@ -209,9 +187,7 @@ public:
return mFilterSpaceToFrameSpaceInCSSPxTransform;
}
int32_t AppUnitsPerCSSPixel() const {
return mTargetFrame->PresContext()->AppUnitsPerCSSPixel();
}
int32_t AppUnitsPerCSSPixel() const { return mAppUnitsPerCSSPx; }
private:
struct SourceInfo {
@ -286,12 +262,31 @@ private:
gfxRect UserSpaceToFilterSpace(const gfxRect& aUserSpace) const;
/**
* Converts an nsRect that is relative to a filtered frame's origin (i.e. the
* top-left corner of its border box) into filter space.
* Returns the entire filter region if aRect is null, or if the result is too
* large to be stored in an nsIntRect.
*/
nsIntRect FrameSpaceToFilterSpace(const nsRect* aRect) const;
/**
* Returns the transform from frame space to the coordinate space that
* GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the
* top-left corner of its border box, aka the top left corner of its mRect.
*/
gfxMatrix GetUserSpaceToFrameSpaceInCSSPxTransform() const;
/**
* The frame for the element that is currently being filtered.
*/
nsIFrame* mTargetFrame;
nsSVGFilterPaintCallback* mPaintCallback;
/**
* The filter element referenced by mTargetFrame's element.
*/
const mozilla::dom::SVGFilterElement* mFilterElement;
/**
@ -299,8 +294,20 @@ private:
*/
gfxRect mTargetBBox;
/**
* The transform from filter space to outer-<svg> device space.
*/
gfxMatrix mFilterSpaceToDeviceSpaceTransform;
/**
* Transform rects between filter space and frame space in CSS pixels.
*/
gfxMatrix mFilterSpaceToFrameSpaceInCSSPxTransform;
gfxMatrix mFrameSpaceInCSSPxToFilterSpaceTransform;
/**
* The "filter region", in the filtered element's user space.
*/
gfxRect mFilterRegion;
nsIntRect mFilterSpaceBounds;
@ -336,6 +343,8 @@ private:
nsIFrame* mTransformRoot;
nsTArray<mozilla::RefPtr<SourceSurface>> mInputImages;
nsTArray<FilterPrimitiveDescription> mPrimitiveDescriptions;
int32_t mAppUnitsPerCSSPx;
bool mInitialized;
};
#endif