зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset 8fa0cbe4a54d (bug 817194) for build failures
This commit is contained in:
Родитель
fd6266fd98
Коммит
a4e9089af7
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@ -526,11 +526,11 @@ nsDOMMutationObserver::TakeRecords(
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}
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void
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nsDOMMutationObserver::GetObservingInfo(nsTArray<Nullable<MutationObservingInfo> >& aResult)
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nsDOMMutationObserver::GetObservingInfo(nsTArray<Nullable<MutationObservingInfoInitializer> >& aResult)
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{
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aResult.SetCapacity(mReceivers.Count());
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for (int32_t i = 0; i < mReceivers.Count(); ++i) {
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MutationObservingInfo& info = aResult.AppendElement()->SetValue();
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MutationObservingInfoInitializer& info = aResult.AppendElement()->SetValue();
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nsMutationReceiver* mr = mReceivers[i];
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info.mChildList = mr->ChildList();
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info.mAttributes = mr->Attributes();
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@ -26,7 +26,7 @@
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#include "nsIDocument.h"
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class nsDOMMutationObserver;
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using mozilla::dom::MutationObservingInfo;
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using mozilla::dom::MutationObservingInfoInitializer;
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class nsDOMMutationRecord : public nsISupports,
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public nsWrapperCache
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@ -379,7 +379,7 @@ public:
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void HandleMutation();
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void GetObservingInfo(nsTArray<Nullable<MutationObservingInfo> >& aResult);
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void GetObservingInfo(nsTArray<Nullable<MutationObservingInfoInitializer> >& aResult);
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mozilla::dom::MutationCallback* MutationCallback() { return mCallback; }
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@ -911,7 +911,7 @@ WebGLContext::GetCanvasLayer(nsDisplayListBuilder* aBuilder,
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}
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void
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WebGLContext::GetContextAttributes(Nullable<dom::WebGLContextAttributes> &retval)
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WebGLContext::GetContextAttributes(Nullable<dom::WebGLContextAttributesInitializer> &retval)
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{
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retval.SetNull();
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if (IsContextLost())
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@ -76,6 +76,7 @@ namespace dom {
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class ImageData;
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struct WebGLContextAttributes;
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struct WebGLContextAttributesInitializer;
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template<typename> struct Nullable;
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}
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@ -257,7 +258,7 @@ public:
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GLsizei DrawingBufferWidth() const { return IsContextLost() ? 0 : mWidth; }
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GLsizei DrawingBufferHeight() const { return IsContextLost() ? 0 : mHeight; }
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void GetContextAttributes(dom::Nullable<dom::WebGLContextAttributes>& retval);
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void GetContextAttributes(dom::Nullable<dom::WebGLContextAttributesInitializer>& retval);
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bool IsContextLost() const { return mContextStatus != ContextNotLost; }
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void GetSupportedExtensions(JSContext *cx, dom::Nullable< nsTArray<nsString> > &retval);
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JSObject* GetExtension(JSContext* cx, const nsAString& aName, ErrorResult& rv);
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@ -492,7 +492,7 @@ MediaRecorder::CreateAndDispatchBlobEvent(Session *aSession)
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return NS_ERROR_DOM_SECURITY_ERR;
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}
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BlobEventInit init;
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BlobEventInitInitializer init;
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init.mBubbles = false;
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init.mCancelable = false;
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init.mData = aSession->GetEncodedData();
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@ -713,7 +713,7 @@ SpeechRecognition::Start(ErrorResult& aRv)
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NS_ENSURE_SUCCESS_VOID(rv);
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AutoSafeJSContext cx;
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MediaStreamConstraints constraints;
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MediaStreamConstraintsInitializer constraints;
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constraints.mAudio.SetAsBoolean() = true;
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if (!mTestConfig.mFakeFSMEvents) {
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@ -4999,7 +4999,7 @@ nsGlobalWindow::DispatchResizeEvent(const nsIntSize& aSize)
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AutoSafeJSContext cx;
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JSAutoCompartment ac(cx, mJSObject);
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DOMWindowResizeEventDetail detail;
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DOMWindowResizeEventDetailInitializer detail;
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detail.mWidth = aSize.width;
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detail.mHeight = aSize.height;
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JS::Rooted<JS::Value> detailValue(cx);
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@ -3544,13 +3544,9 @@ for (uint32_t i = 0; i < length; ++i) {
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assert not isOptional
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typeName = CGDictionary.makeDictionaryName(type.inner)
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if not isMember:
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# Since we're not a member and not nullable or optional, no one will
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# see our real type, so we can do the fast version of the dictionary
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# that doesn't pre-initialize members.
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typeName = "detail::Fast" + typeName
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actualTypeName = typeName
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declType = CGGeneric(typeName)
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declType = CGGeneric(actualTypeName)
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# We do manual default value handling here, because we
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# actually do want a jsval, and we only handle null anyway
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@ -4428,7 +4424,8 @@ def getRetvalDeclarationForType(returnType, descriptorProvider,
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return result, True, rooter, None
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if returnType.isDictionary():
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nullable = returnType.nullable()
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dictName = CGDictionary.makeDictionaryName(returnType.unroll().inner)
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dictName = (CGDictionary.makeDictionaryName(returnType.unroll().inner) +
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"Initializer")
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result = CGGeneric(dictName)
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if not isMember and typeNeedsRooting(returnType):
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if nullable:
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@ -8382,20 +8379,7 @@ if (""",
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visibility="public",
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body=self.getMemberInitializer(m))
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for m in self.memberInfo]
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ctors = [
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ClassConstructor(
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[],
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visibility="public",
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body=(
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"// Safe to pass a null context if we pass a null value\n"
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"Init(nullptr, JS::NullHandleValue);")),
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ClassConstructor(
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[Argument("int", "")],
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visibility="protected",
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explicit=True,
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bodyInHeader=True,
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body='// Do nothing here; this is used by our "Fast" subclass')
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]
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ctors = [ClassConstructor([], bodyInHeader=True, visibility="public")]
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methods = []
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if self.needToInitIds:
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@ -8429,23 +8413,17 @@ if (""",
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disallowCopyConstruction=disallowCopyConstruction)
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fastDictionaryCtor = ClassConstructor(
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[],
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initializerCtor = ClassConstructor([],
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visibility="public",
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bodyInHeader=True,
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baseConstructors=["%s(42)" % selfName],
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body="// Doesn't matter what int we pass to the parent constructor"
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)
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fastStruct = CGClass("Fast" + selfName,
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body=(
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"// Safe to pass a null context if we pass a null value\n"
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"Init(nullptr, JS::NullHandleValue);"))
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initializerStruct = CGClass(selfName + "Initializer",
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bases=[ClassBase(selfName)],
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constructors=[fastDictionaryCtor],
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constructors=[initializerCtor],
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isStruct=True)
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return CGList([struct,
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CGNamespace.build(['detail'],
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fastStruct)],
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"\n")
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return CGList([struct, initializerStruct])
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def deps(self):
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return self.dictionary.getDeps()
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@ -587,7 +587,7 @@ public:
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// Dictionary tests
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void PassDictionary(JSContext*, const Dict&);
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void ReceiveDictionary(JSContext*, Dict&);
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void ReceiveNullableDictionary(JSContext*, Nullable<Dict>&);
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void ReceiveNullableDictionary(JSContext*, Nullable<DictInitializer>&);
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void PassOtherDictionary(const GrandparentDict&);
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void PassSequenceOfDictionaries(JSContext*, const Sequence<Dict>&);
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void PassDictionaryOrLong(JSContext*, const Dict&);
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@ -134,7 +134,7 @@ BrowserElementParent::DispatchOpenWindowEvent(Element* aOpenerFrameElement,
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// aFeatures.
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// Create the event's detail object.
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OpenWindowEventDetail detail;
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OpenWindowEventDetailInitializer detail;
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detail.mUrl = aURL;
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detail.mName = aName;
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detail.mFeatures = aFeatures;
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@ -307,7 +307,7 @@ NS_IMETHODIMP DispatchAsyncScrollEventRunnable::Run()
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NS_ENSURE_TRUE(globalObject, NS_ERROR_UNEXPECTED);
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// Create the event's detail object.
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AsyncScrollEventDetail detail;
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AsyncScrollEventDetailInitializer detail;
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detail.mLeft = mContentRect.x;
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detail.mTop = mContentRect.y;
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detail.mWidth = mContentRect.width;
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@ -244,7 +244,7 @@ GamepadService::FireButtonEvent(EventTarget* aTarget,
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{
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nsString name = aValue == 1.0L ? NS_LITERAL_STRING("gamepadbuttondown") :
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NS_LITERAL_STRING("gamepadbuttonup");
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GamepadButtonEventInit init;
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GamepadButtonEventInitInitializer init;
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init.mBubbles = false;
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init.mCancelable = false;
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init.mGamepad = aGamepad;
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@ -307,7 +307,7 @@ GamepadService::FireAxisMoveEvent(EventTarget* aTarget,
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uint32_t aAxis,
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double aValue)
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{
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GamepadAxisMoveEventInit init;
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GamepadAxisMoveEventInitInitializer init;
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init.mBubbles = false;
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init.mCancelable = false;
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init.mGamepad = aGamepad;
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@ -388,7 +388,7 @@ GamepadService::FireConnectionEvent(EventTarget* aTarget,
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{
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nsString name = aConnected ? NS_LITERAL_STRING("gamepadconnected") :
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NS_LITERAL_STRING("gamepaddisconnected");
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GamepadEventInit init;
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GamepadEventInitInitializer init;
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init.mBubbles = false;
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init.mCancelable = false;
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init.mGamepad = aGamepad;
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@ -239,7 +239,7 @@ void
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nsDeviceSensors::FireDOMLightEvent(mozilla::dom::EventTarget* aTarget,
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double aValue)
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{
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DeviceLightEventInit init;
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DeviceLightEventInitInitializer init;
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init.mBubbles = true;
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init.mCancelable = false;
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init.mValue = aValue;
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@ -258,7 +258,7 @@ nsDeviceSensors::FireDOMProximityEvent(mozilla::dom::EventTarget* aTarget,
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double aMin,
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double aMax)
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{
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DeviceProximityEventInit init;
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DeviceProximityEventInitInitializer init;
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init.mBubbles = true;
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init.mCancelable = false;
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init.mValue = aValue;
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@ -289,7 +289,7 @@ void
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nsDeviceSensors::FireDOMUserProximityEvent(mozilla::dom::EventTarget* aTarget,
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bool aNear)
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{
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UserProximityEventInit init;
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UserProximityEventInitInitializer init;
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init.mBubbles = true;
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init.mCancelable = false;
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init.mNear = aNear;
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