зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1488279 - Reorder the member variables of Animation, r=hiro
--HG-- extra : rebase_source : efe0da082de85c58edb68e030837bceae7faf7d5
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@ -60,8 +60,8 @@ public:
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explicit Animation(nsIGlobalObject* aGlobal)
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: DOMEventTargetHelper(aGlobal)
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, mPlaybackRate(1.0)
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, mPendingState(PendingState::NotPending)
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, mAnimationIndex(sNextAnimationIndex++)
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, mPendingState(PendingState::NotPending)
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, mFinishedAtLastComposeStyle(false)
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, mIsRelevant(false)
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, mFinishedIsResolved(false)
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@ -568,15 +568,6 @@ protected:
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// See http://drafts.csswg.org/web-animations/#current-finished-promise
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RefPtr<Promise> mFinished;
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// Indicates if the animation is in the pending state (and what state it is
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// waiting to enter when it finished pending). We use this rather than
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// checking if this animation is tracked by a PendingAnimationTracker because
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// the animation will continue to be pending even after it has been removed
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// from the PendingAnimationTracker while it is waiting for the next tick
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// (see TriggerOnNextTick for details).
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enum class PendingState { NotPending, PlayPending, PausePending };
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PendingState mPendingState;
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static uint64_t sNextAnimationIndex;
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// The relative position of this animation within the global animation list.
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@ -588,12 +579,25 @@ protected:
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// possible for two different objects to have the same index.
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uint64_t mAnimationIndex;
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// Indicates if the animation is in the pending state (and what state it is
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// waiting to enter when it finished pending). We use this rather than
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// checking if this animation is tracked by a PendingAnimationTracker because
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// the animation will continue to be pending even after it has been removed
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// from the PendingAnimationTracker while it is waiting for the next tick
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// (see TriggerOnNextTick for details).
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enum class PendingState : uint8_t
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{
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NotPending,
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PlayPending,
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PausePending
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};
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PendingState mPendingState;
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bool mFinishedAtLastComposeStyle;
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// Indicates that the animation should be exposed in an element's
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// getAnimations() list.
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bool mIsRelevant;
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RefPtr<MicroTaskRunnable> mFinishNotificationTask;
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// True if mFinished is resolved or would be resolved if mFinished has
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// yet to be created. This is not set when mFinished is rejected since
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// in that case mFinished is immediately reset to represent a new current
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@ -605,6 +609,8 @@ protected:
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// the main thread.
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bool mSyncWithGeometricAnimations;
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RefPtr<MicroTaskRunnable> mFinishNotificationTask;
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nsString mId;
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};
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