Bug 1488887. Re-generate FFI header

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Jeff Muizelaar 2018-09-05 21:21:58 -04:00
Родитель 0f8d66ac1c
Коммит a8a962d0ae
1 изменённых файлов: 1 добавлений и 6 удалений

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@ -237,12 +237,7 @@ struct Renderer;
// Offset in number of tiles. // Offset in number of tiles.
struct Tiles; struct Tiles;
// A Transaction is a group of commands to apply atomically to a document. // Represents the work associated to a transaction before scene building.
//
// This mechanism ensures that:
// - no other message can be interleaved between two commands that need to be applied together.
// - no redundant work is performed if two commands in the same transaction cause the scene or
// the frame to be rebuilt.
struct Transaction; struct Transaction;
// The default unit. // The default unit.