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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Mozilla browser.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1999 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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* Rod Spears <rods@netscape.com>
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* Kevin McCluskey <kmcclusk@netscape.com>
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* Mike Pinkerton <pinkerton@netscape.com>
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* ... and other people
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*/
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#include "nsISupports.idl"
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#include "nsIWidget.idl"
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%{ C++
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#include "nsRect.h"
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#include "nsIMouseListener.h"
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#include "nsIMenuListener.h"
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#include "nsIImage.h"
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#include "prthread.h"
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#include "nsGUIEvent.h"
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// forward declarations
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struct nsRect;
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class nsIMenuBar;
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%}
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[ptr] native nsIMenuBar(nsIMenuBar);
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typedef long nsBorderStyle;
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typedef long nsWindowType;
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[uuid(491359ea-1dd2-11b2-af7c-bb0346efd9b6)]
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interface nsIWindow : nsIWidget
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{
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/*
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* types of windows
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*/
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const long eWindowType_toplevel = 0;
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const long eWindowType_dialog = 1;
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const long eWindowType_popup = 2;
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const long eWindowType_child = 3;
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/*
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* Border styles
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*/
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// no border, titlebar, etc.. opposite of all
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const long eBorderStyle_none = 0;
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// all window decorations
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const long eBorderStyle_all = 1 << 0;
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// enables the border on the window. these are only for decoration and are not resize hadles
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const long eBorderStyle_border = 1 << 1;
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// enables the resize handles for the window. if this is set, border is implied to also be set
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const long eBorderStyle_resizeh = 1 << 2;
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// enables the titlebar for the window
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const long eBorderStyle_title = 1 << 3;
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// enables the window menu button on the title bar. this being on should force the title bar to display
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const long eBorderStyle_menu = 1 << 4;
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// enables the minimize button so the user can minimize the window.
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// turned off for tranient windows since they can not be minimized seperate from their parent
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const long eBorderStyle_minimize = 1 << 5;
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// enables the maxmize button so the user can maximize the window
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const long eBorderStyle_maximize = 1 << 6;
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// show the close button
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const long eBorderStyle_close = 1 << 7;
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// whatever the OS wants... i.e. don't do anything
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const long eBorderStyle_default = -1;
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/**
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* initialize a window
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*
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* The widget represents a window that can be drawn into. It also is the
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* base class for user-interface widgets such as buttons and text boxes.
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*
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* All the arguments can be NULL in which case a top level window
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* with size 0 is created. The event callback function has to be
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* provided only if the caller wants to deal with the events this
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* widget receives. The event callback is basically a preprocess
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* hook called synchronously. The return value determines whether
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* the event goes to the default window procedure or it is hidden
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* to the os. The assumption is that if the event handler returns
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* false the widget does not see the event. The widget should not
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* automatically clear the window to the background color. The
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* calling code must handle paint messages and clear the background
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* itself.
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*
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* @param aWindowType type of window to create
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* @param aBorderStyle border style of the window to create
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*
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*/
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void initWindowStyle(in nsWindowType aWindowType,
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in nsBorderStyle aBorderStyle);
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/**
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* Make the window modal
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*
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*
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*
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*/
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void setModal(in boolean modal);
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/**
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* Gets the width and height of the borders
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* @param aWidth the width of the border
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* @param aHeight the height of the border
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*
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*/
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void getBorderSize(out PRInt32 aWidth, out PRInt32 aHeight);
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/**
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* Scroll this widget.
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*
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* @param aDx amount to scroll along the x-axis
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* @param aDy amount to scroll along the y-axis.
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* @param aClipRect clipping rectangle to limit the scroll to.
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*
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*/
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void scroll(in PRInt32 aDx, in PRInt32 aDy, in nsRect aClipRect);
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/**
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* Scroll an area of this widget.
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*
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* @param aRect source rectangle to scroll in the widget
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* @param aDx x offset from the source
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* @param aDy y offset from the source
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*
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*/
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void scrollRect(in nsRectRef aSrcRect, in PRInt32 aDx, in PRInt32 aDy);
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/**
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* Set the widget's MenuBar.
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* Must be called after Create.
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*
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* @param aMenuBar the menubar
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*/
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void setMenuBar(in nsIMenuBar aMenuBar);
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/**
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* Set the widget's MenuBar's visibility
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*
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* @param aShow PR_TRUE to show, PR_FALSE to hide
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*/
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void showMenuBar(in PRBool aShow);
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/**
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* When adjustments are to made to a whole set of child widgets, call this
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* before resizing/positioning the child windows to minimize repaints. Must
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* be followed by EndResizingChildren() after child windows have been
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* adjusted.
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*
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*/
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void beginResizingChildren();
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/**
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* Call this when finished adjusting child windows. Must be preceded by
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* BeginResizingChildren().
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*
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*/
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void endResizingChildren();
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/* ATTRIBUTES */
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/**
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* Window type
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*/
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readonly attribute nsWindowType windowType;
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/**
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* Border style
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*/
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readonly attribute nsBorderStyle borderStyle;
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};
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