servo: Merge #2500 - Workqueue cleanups (from brendanzab:workqueue); r=pcwalton

cc. @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: 14ae870d75187225e2072f1062850a310c3ed8d2
This commit is contained in:
Brendan Zabarauskas 2014-05-28 19:16:05 -04:00
Родитель 066e8db6b1
Коммит aa42b9e344
1 изменённых файлов: 37 добавлений и 38 удалений

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@ -18,66 +18,65 @@ use std::task::TaskOpts;
/// A unit of work.
///
/// The type parameter `QUD` stands for "queue user data" and represents global custom data for the
/// entire work queue, and the type parameter `WUD` stands for "work user data" and represents
/// custom data specific to each unit of work.
pub struct WorkUnit<QUD,WUD> {
/// # Type parameters
///
/// - `QueueData`: global custom data for the entire work queue.
/// - `WorkData`: custom data specific to each unit of work.
pub struct WorkUnit<QueueData, WorkData> {
/// The function to execute.
pub fun: extern "Rust" fn(WUD, &mut WorkerProxy<QUD,WUD>),
pub fun: extern "Rust" fn(WorkData, &mut WorkerProxy<QueueData, WorkData>),
/// Arbitrary data.
pub data: WUD,
pub data: WorkData,
}
/// Messages from the supervisor to the worker.
enum WorkerMsg<QUD,WUD> {
enum WorkerMsg<QueueData, WorkData> {
/// Tells the worker to start work.
StartMsg(Worker<WorkUnit<QUD,WUD>>, *mut AtomicUint, *QUD),
StartMsg(Worker<WorkUnit<QueueData, WorkData>>, *mut AtomicUint, *QueueData),
/// Tells the worker to stop. It can be restarted again with a `StartMsg`.
StopMsg,
/// Tells the worker thread to terminate.
ExitMsg,
}
/// Messages to the supervisor.
enum SupervisorMsg<QUD,WUD> {
enum SupervisorMsg<QueueData, WorkData> {
FinishedMsg,
ReturnDequeMsg(uint, Worker<WorkUnit<QUD,WUD>>),
ReturnDequeMsg(uint, Worker<WorkUnit<QueueData, WorkData>>),
}
/// Information that the supervisor thread keeps about the worker threads.
struct WorkerInfo<QUD,WUD> {
struct WorkerInfo<QueueData, WorkData> {
/// The communication channel to the workers.
chan: Sender<WorkerMsg<QUD,WUD>>,
chan: Sender<WorkerMsg<QueueData, WorkData>>,
/// The buffer pool for this deque.
pool: BufferPool<WorkUnit<QUD,WUD>>,
pool: BufferPool<WorkUnit<QueueData, WorkData>>,
/// The worker end of the deque, if we have it.
deque: Option<Worker<WorkUnit<QUD,WUD>>>,
deque: Option<Worker<WorkUnit<QueueData, WorkData>>>,
/// The thief end of the work-stealing deque.
thief: Stealer<WorkUnit<QUD,WUD>>,
thief: Stealer<WorkUnit<QueueData, WorkData>>,
}
/// Information specific to each worker thread that the thread keeps.
struct WorkerThread<QUD,WUD> {
struct WorkerThread<QueueData, WorkData> {
/// The index of this worker.
index: uint,
/// The communication port from the supervisor.
port: Receiver<WorkerMsg<QUD,WUD>>,
port: Receiver<WorkerMsg<QueueData, WorkData>>,
/// The communication channel on which messages are sent to the supervisor.
chan: Sender<SupervisorMsg<QUD,WUD>>,
chan: Sender<SupervisorMsg<QueueData, WorkData>>,
/// The thief end of the work-stealing deque for all other workers.
other_deques: Vec<Stealer<WorkUnit<QUD,WUD>>>,
other_deques: Vec<Stealer<WorkUnit<QueueData, WorkData>>>,
/// The random number generator for this worker.
rng: XorShiftRng,
}
static SPIN_COUNT: uint = 1000;
impl<QUD:Send,WUD:Send> WorkerThread<QUD,WUD> {
impl<QueueData: Send, WorkData: Send> WorkerThread<QueueData, WorkData> {
/// The main logic. This function starts up the worker and listens for
/// messages.
pub fn start(&mut self) {
fn start(&mut self) {
loop {
// Wait for a start message.
let (mut deque, ref_count, queue_data) = match self.port.recv() {
@ -160,16 +159,16 @@ impl<QUD:Send,WUD:Send> WorkerThread<QUD,WUD> {
}
/// A handle to the work queue that individual work units have.
pub struct WorkerProxy<'a,QUD,WUD> {
pub worker: &'a mut Worker<WorkUnit<QUD,WUD>>,
pub ref_count: *mut AtomicUint,
pub queue_data: *QUD,
pub struct WorkerProxy<'a, QueueData, WorkData> {
worker: &'a mut Worker<WorkUnit<QueueData, WorkData>>,
ref_count: *mut AtomicUint,
queue_data: *QueueData,
}
impl<'a,QUD,WUD:Send> WorkerProxy<'a,QUD,WUD> {
impl<'a, QueueData, WorkData: Send> WorkerProxy<'a, QueueData, WorkData> {
/// Enqueues a block into the work queue.
#[inline]
pub fn push(&mut self, work_unit: WorkUnit<QUD,WUD>) {
pub fn push(&mut self, work_unit: WorkUnit<QueueData, WorkData>) {
unsafe {
drop((*self.ref_count).fetch_add(1, SeqCst));
}
@ -178,7 +177,7 @@ impl<'a,QUD,WUD:Send> WorkerProxy<'a,QUD,WUD> {
/// Retrieves the queue user data.
#[inline]
pub fn user_data<'a>(&'a self) -> &'a QUD {
pub fn user_data<'a>(&'a self) -> &'a QueueData {
unsafe {
cast::transmute(self.queue_data)
}
@ -186,21 +185,21 @@ impl<'a,QUD,WUD:Send> WorkerProxy<'a,QUD,WUD> {
}
/// A work queue on which units of work can be submitted.
pub struct WorkQueue<QUD,WUD> {
pub struct WorkQueue<QueueData, WorkData> {
/// Information about each of the workers.
workers: Vec<WorkerInfo<QUD,WUD>>,
workers: Vec<WorkerInfo<QueueData, WorkData>>,
/// A port on which deques can be received from the workers.
port: Receiver<SupervisorMsg<QUD,WUD>>,
port: Receiver<SupervisorMsg<QueueData, WorkData>>,
/// The amount of work that has been enqueued.
pub work_count: uint,
work_count: uint,
/// Arbitrary user data.
pub data: QUD,
pub data: QueueData,
}
impl<QUD:Send,WUD:Send> WorkQueue<QUD,WUD> {
impl<QueueData: Send, WorkData: Send> WorkQueue<QueueData, WorkData> {
/// Creates a new work queue and spawns all the threads associated with
/// it.
pub fn new(task_name: &'static str, thread_count: uint, user_data: QUD) -> WorkQueue<QUD,WUD> {
pub fn new(task_name: &'static str, thread_count: uint, user_data: QueueData) -> WorkQueue<QueueData, WorkData> {
// Set up data structures.
let (supervisor_chan, supervisor_port) = channel();
let (mut infos, mut threads) = (vec!(), vec!());
@ -253,7 +252,7 @@ impl<QUD:Send,WUD:Send> WorkQueue<QUD,WUD> {
/// Enqueues a block into the work queue.
#[inline]
pub fn push(&mut self, work_unit: WorkUnit<QUD,WUD>) {
pub fn push(&mut self, work_unit: WorkUnit<QueueData, WorkData>) {
match self.workers.get_mut(0).deque {
None => {
fail!("tried to push a block but we don't have the deque?!")