Bug 580165 - Clean up dead code related to missing screen managers in widget. r=jimm

--HG--
extra : rebase_source : e472caf15d50a835ce06ad761f72d130371d442a
This commit is contained in:
Matthew O'Connor 2016-03-09 00:10:00 +01:00
Родитель c49879aa7a
Коммит ac2ca00f06
1 изменённых файлов: 20 добавлений и 31 удалений

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@ -1834,42 +1834,31 @@ NS_METHOD nsWindow::ConstrainPosition(bool aAllowSlop,
RECT screenRect;
nsCOMPtr<nsIScreenManager> screenmgr = do_GetService(sScreenManagerContractID);
if (screenmgr) {
nsCOMPtr<nsIScreen> screen;
int32_t left, top, width, height;
if (!screenmgr) {
return NS_ERROR_NOT_AVAILABLE;
}
nsCOMPtr<nsIScreen> screen;
int32_t left, top, width, height;
screenmgr->ScreenForRect(*aX, *aY, logWidth, logHeight,
getter_AddRefs(screen));
if (screen) {
if (mSizeMode != nsSizeMode_Fullscreen) {
// For normalized windows, use the desktop work area.
screen->GetAvailRectDisplayPix(&left, &top, &width, &height);
} else {
// For full screen windows, use the desktop.
screen->GetRectDisplayPix(&left, &top, &width, &height);
}
screenRect.left = left;
screenRect.right = left + width;
screenRect.top = top;
screenRect.bottom = top + height;
screenmgr->ScreenForRect(*aX, *aY, logWidth, logHeight,
getter_AddRefs(screen));
if (mSizeMode != nsSizeMode_Fullscreen) {
// For normalized windows, use the desktop work area.
nsresult rv = screen->GetAvailRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return rv;
}
} else {
if (mWnd) {
HDC dc = ::GetDC(mWnd);
if (dc) {
if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
if (mSizeMode != nsSizeMode_Fullscreen) {
::SystemParametersInfo(SPI_GETWORKAREA, 0, &screenRect, 0);
} else {
screenRect.left = screenRect.top = 0;
screenRect.right = GetSystemMetrics(SM_CXFULLSCREEN);
screenRect.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
}
}
::ReleaseDC(mWnd, dc);
}
// For full screen windows, use the desktop.
nsresult rv = screen->GetRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return rv;
}
}
screenRect.left = left;
screenRect.right = left + width;
screenRect.top = top;
screenRect.bottom = top + height;
if (aAllowSlop) {
if (*aX < screenRect.left - logWidth + kWindowPositionSlop)