зеркало из https://github.com/mozilla/gecko-dev.git
Workaround brokenness of __builtin_frame_address(0) on gcc 4.1 (as shipped with FC5, at least). b=331436 r=brendan
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@ -2442,7 +2442,16 @@ struct stack_frame {
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static stack_frame* getStackFrame()
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{
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stack_frame* currentFrame;
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(currentFrame));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(currentFrame));
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#else
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// It would be nice if this worked uniformly, but at least on i386 and
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// x86_64, it stopped working with gcc 4.1, because it points to the
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// end of the saved registers instead of the start.
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currentFrame = (stack_frame*)__builtin_frame_address(0);
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#endif
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currentFrame = currentFrame->next;
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return currentFrame;
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}
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@ -73,9 +73,9 @@ JS_PUBLIC_API(void) JS_Assert(const char *s, const char *file, JSIntn ln)
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JSCallsite js_calltree_root = {0, NULL, NULL, 0, NULL, NULL, NULL, NULL};
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static JSCallsite *
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CallTree(uint32 *bp)
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CallTree(void **bp)
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{
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uint32 *bpup, *bpdown, pc;
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void **bpup, **bpdown, *pc;
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JSCallsite *parent, *site, **csp;
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Dl_info info;
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int ok, offset;
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@ -85,9 +85,9 @@ CallTree(uint32 *bp)
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/* Reverse the stack frame list to avoid recursion. */
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bpup = NULL;
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for (;;) {
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bpdown = (uint32*) bp[0];
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bp[0] = (uint32) bpup;
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if ((uint32*) bpdown[0] < bpdown)
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bpdown = (void**) bp[0];
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bp[0] = (void*) bpup;
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if ((void**) bpdown[0] < bpdown)
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break;
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bpup = bp;
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bp = bpdown;
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@ -96,8 +96,8 @@ CallTree(uint32 *bp)
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/* Reverse the stack again, finding and building a path in the tree. */
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parent = &js_calltree_root;
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do {
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bpup = (uint32*) bp[0];
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bp[0] = (uint32) bpdown;
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bpup = (void**) bp[0];
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bp[0] = (void*) bpdown;
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pc = bp[1];
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csp = &parent->kids;
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@ -125,7 +125,7 @@ CallTree(uint32 *bp)
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* XXX static syms are masked by nearest lower global
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*/
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info.dli_fname = info.dli_sname = NULL;
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ok = dladdr((void*) pc, &info);
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ok = dladdr(pc, &info);
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if (ok < 0) {
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fprintf(stderr, "dladdr failed!\n");
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return NULL;
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@ -169,12 +169,21 @@ CallTree(uint32 *bp)
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JSCallsite *
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JS_Backtrace(int skip)
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{
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uint32 *bp, *bpdown;
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void **bp, **bpdown;
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/* Stack walking code adapted from Kipp's "leaky". */
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bp = (uint32*) __builtin_frame_address(0);
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(bp));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(bp));
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#else
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// It would be nice if this worked uniformly, but at least on i386 and
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// x86_64, it stopped working with gcc 4.1, because it points to the
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// end of the saved registers instead of the start.
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bp = (void**) __builtin_frame_address(0);
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#endif
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while (--skip >= 0) {
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bpdown = (uint32*) *bp++;
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bpdown = (void**) *bp++;
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if (bpdown < bp)
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break;
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bp = bpdown;
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@ -93,7 +93,7 @@ static int enableRTCSignals(bool enable);
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#if defined(i386) || defined(_i386)
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static void CrawlStack(malloc_log_entry* me, void* frame_ptr, char* first)
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{
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u_long* bp = (u_long*)frame_ptr;
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void** bp = (void**)frame_ptr;
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u_long numpcs = 0;
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#ifdef JPROF_PTHREAD_HACK
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@ -106,8 +106,8 @@ static void CrawlStack(malloc_log_entry* me, void* frame_ptr, char* first)
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int skip = 2;
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#endif
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while (numpcs < MAX_STACK_CRAWL) {
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u_long* nextbp = (u_long*) *bp++;
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u_long pc = *bp;
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void** nextbp = (void**) *bp++;
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void* pc = *bp;
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#ifdef JPROF_PTHREAD_HACK
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if ((pc < 0x08000000) || ((pc > 0x7fffffff) && (skip <= 0)) || (nextbp < bp)) {
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#else
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@ -180,7 +180,18 @@ Log(u_long aTime, char *first)
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me.delTime = aTime;
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CrawlStack(&me, __builtin_frame_address(0), first);
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void *bp;
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(bp));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(bp));
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#else
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// It would be nice if this worked uniformly, but at least on i386 and
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// x86_64, it stopped working with gcc 4.1, because it points to the
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// end of the saved registers instead of the start.
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bp = __builtin_frame_address(0);
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#endif
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CrawlStack(&me, bp, first);
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#ifndef NTO
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write(gLogFD, &me, offsetof(malloc_log_entry, pcs) + me.numpcs*sizeof(char*));
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@ -1005,10 +1005,10 @@ static callsite *calltree(int skip)
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#else /*XP_UNIX*/
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static callsite *calltree(uint32 *bp)
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static callsite *calltree(void **bp)
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{
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logfile *fp = logfp;
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uint32 *bpup, *bpdown, pc;
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void **bpup, **bpdown, *pc;
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uint32 depth, nkids;
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callsite *parent, *site, **csp, *tmp;
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Dl_info info;
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@ -1026,9 +1026,9 @@ static callsite *calltree(uint32 *bp)
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/* Reverse the stack frame list to avoid recursion. */
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bpup = NULL;
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for (depth = 0; ; depth++) {
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bpdown = (uint32*) bp[0];
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bp[0] = (uint32) bpup;
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if ((uint32*) bpdown[0] < bpdown)
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bpdown = (void**) bp[0];
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bp[0] = (void*) bpup;
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if ((void**) bpdown[0] < bpdown)
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break;
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bpup = bp;
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bp = bpdown;
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@ -1040,8 +1040,8 @@ static callsite *calltree(uint32 *bp)
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/* Reverse the stack again, finding and building a path in the tree. */
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parent = &calltree_root;
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do {
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bpup = (uint32*) bp[0];
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bp[0] = (uint32) bpdown;
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bpup = (void**) bp[0];
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bp[0] = (void*) bpdown;
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pc = bp[1];
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csp = &parent->kids;
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@ -1338,7 +1338,7 @@ backtrace(int skip)
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callsite *
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backtrace(int skip)
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{
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uint32 *bp, *bpdown;
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void **bp, **bpdown;
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callsite *site, **key;
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PLHashNumber hash;
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PLHashEntry **hep, *he;
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@ -1348,9 +1348,18 @@ backtrace(int skip)
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suppress_tracing++;
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/* Stack walking code adapted from Kipp's "leaky". */
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bp = (uint32*) __builtin_frame_address(0);
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(bp));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(bp));
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#else
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// It would be nice if this worked uniformly, but at least on i386 and
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// x86_64, it stopped working with gcc 4.1, because it points to the
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// end of the saved registers instead of the start.
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bp = (void**) __builtin_frame_address(0);
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#endif
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while (--skip >= 0) {
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bpdown = (uint32*) *bp++;
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bpdown = (void**) *bp++;
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if (bpdown < bp)
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break;
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bp = bpdown;
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@ -91,7 +91,17 @@ void DumpStackToFile(FILE* aStream)
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// Stack walking code courtesy Kipp's "leaky".
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// Get the frame pointer
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void **bp = (void**) __builtin_frame_address(0);
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void **bp;
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(bp));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(bp));
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#else
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// It would be nice if this worked uniformly, but at least on i386 and
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// x86_64, it stopped working with gcc 4.1, because it points to the
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// end of the saved registers instead of the start.
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bp = (void**) __builtin_frame_address(0);
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#endif
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int skip = 2;
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for ( ; (void**)*bp > bp; bp = (void**)*bp) {
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