зеркало из https://github.com/mozilla/gecko-dev.git
Bug 626343. Revert accidental addition of unrelated debugging code in 73f7643d522d. a=oops DONTBUILD
This commit is contained in:
Родитель
be11aca054
Коммит
b029b9451c
|
@ -758,21 +758,8 @@ ContainerState::CreateOrRecycleThebesLayer(nsIFrame* aActiveScrolledRoot)
|
|||
// Set up transform so that 0,0 in the Thebes layer corresponds to the
|
||||
// (pixel-snapped) top-left of the aActiveScrolledRoot.
|
||||
nsPoint offset = mBuilder->ToReferenceFrame(aActiveScrolledRoot);
|
||||
nsIntPoint pixOffset;
|
||||
pixOffset.x = NSToIntRound(NSAppUnitsToFloatPixels(offset.x, float(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel())));
|
||||
pixOffset.y = NSToIntRound(NSAppUnitsToFloatPixels(offset.y, float(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel())));
|
||||
nsIntPoint pixOffset2 = offset.ToNearestPixels(
|
||||
nsIntPoint pixOffset = offset.ToNearestPixels(
|
||||
aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel());
|
||||
if (pixOffset != pixOffset2) {
|
||||
printf("offset %d %d offset/60 %d %d pixoffset %d %d pixoffset2 %d %d", offset.x, offset.y, offset.x/60, offset.y/60, pixOffset.x, pixOffset.y, pixOffset2.x, pixOffset2.y);
|
||||
if (offset.y % 60 == 0) printf(" exact");
|
||||
if ((offset.y / 60)*60 == offset.y) printf(" exact2");
|
||||
printf(" float val %f double val %fL", NSAppUnitsToFloatPixels(offset.y, float(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel())),
|
||||
double(offset.y)/double(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel()));
|
||||
printf("\n");
|
||||
}
|
||||
pixOffset.x = NSToIntRound(float(double(offset.x)/double(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel())));
|
||||
pixOffset.y = NSToIntRound(float(double(offset.y)/double(aActiveScrolledRoot->PresContext()->AppUnitsPerDevPixel())));
|
||||
gfxMatrix matrix;
|
||||
matrix.Translate(gfxPoint(pixOffset.x, pixOffset.y));
|
||||
layer->SetTransform(gfx3DMatrix::From2D(matrix));
|
||||
|
|
Загрузка…
Ссылка в новой задаче