зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1291702 - Wrap AudioNode.cpp to 80 character lines. r=karlt
This patch only contains indentation changes, line breaks, and whitespace changes. MozReview-Commit-ID: 1lhRIecxZ4J
This commit is contained in:
Родитель
5424c454d0
Коммит
b16eb24739
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@ -117,7 +117,8 @@ FindIndexOfNode(const nsTArray<InputNode>& aInputNodes, const AudioNode* aNode)
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template <class InputNode>
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static size_t
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FindIndexOfNodeWithPorts(const nsTArray<InputNode>& aInputNodes, const AudioNode* aNode,
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FindIndexOfNodeWithPorts(const nsTArray<InputNode>& aInputNodes,
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const AudioNode* aNode,
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uint32_t aInputPort, uint32_t aOutputPort)
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{
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for (size_t i = 0; i < aInputNodes.Length(); ++i) {
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@ -187,7 +188,8 @@ AudioNode::Connect(AudioNode& aDestination, uint32_t aOutput,
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return nullptr;
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}
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if (FindIndexOfNodeWithPorts(aDestination.mInputNodes, this, aInput, aOutput) !=
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if (FindIndexOfNodeWithPorts(aDestination.mInputNodes,
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this, aInput, aOutput) !=
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nsTArray<AudioNode::InputNode>::NoIndex) {
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// connection already exists.
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return &aDestination;
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@ -237,7 +239,8 @@ AudioNode::Connect(AudioParam& aDestination, uint32_t aOutput,
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return;
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}
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if (FindIndexOfNodeWithPorts(aDestination.InputNodes(), this, INVALID_PORT, aOutput) !=
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if (FindIndexOfNodeWithPorts(aDestination.InputNodes(),
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this, INVALID_PORT, aOutput) !=
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nsTArray<AudioNode::InputNode>::NoIndex) {
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// connection already exists.
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return;
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@ -276,7 +279,8 @@ AudioNode::SendInt32ParameterToStream(uint32_t aIndex, int32_t aValue)
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}
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void
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AudioNode::SendThreeDPointParameterToStream(uint32_t aIndex, const ThreeDPoint& aValue)
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AudioNode::SendThreeDPointParameterToStream(uint32_t aIndex,
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const ThreeDPoint& aValue)
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{
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MOZ_ASSERT(mStream, "How come we don't have a stream here?");
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mStream->SetThreeDPointParameter(aIndex, aValue);
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@ -292,7 +296,9 @@ AudioNode::SendChannelMixingParametersToStream()
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}
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bool
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AudioNode::DisconnectFromOutputIfConnected(AudioNode& aDestination, uint32_t aOutputNodeIndex, uint32_t aInputIndex)
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AudioNode::DisconnectFromOutputIfConnected(AudioNode& aDestination,
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uint32_t aOutputNodeIndex,
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uint32_t aInputIndex)
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{
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WEB_AUDIO_API_LOG("%f: %s %u Disconnect()", Context()->CurrentTime(),
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NodeType(), Id());
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@ -343,7 +349,9 @@ AudioNode::DisconnectFromOutputIfConnected(AudioNode& aDestination, uint32_t aOu
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}
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bool
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AudioNode::DisconnectFromOutputIfConnected(AudioParam& aDestination, uint32_t aOutputParamIndex, uint32_t aInputIndex)
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AudioNode::DisconnectFromOutputIfConnected(AudioParam& aDestination,
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uint32_t aOutputParamIndex,
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uint32_t aInputIndex)
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{
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MOZ_ASSERT(aOutputParamIndex < mOutputParams.Length());
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MOZ_ASSERT(aInputIndex < aDestination.InputNodes().Length());
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@ -367,10 +375,13 @@ AudioNode::DisconnectMatchingDestinationInputs(DestinationType& aDestination,
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Predicate aPredicate)
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{
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bool wasConnected = false;
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for (int32_t inputIndex = aDestination.InputNodes().Length() - 1; inputIndex >= 0; --inputIndex) {
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for (int32_t inputIndex = aDestination.InputNodes().Length() - 1;
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inputIndex >= 0; --inputIndex) {
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const InputNode& input = aDestination.InputNodes()[inputIndex];
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if (aPredicate(input)) {
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if (DisconnectFromOutputIfConnected(aDestination, aDestinationIndex, inputIndex)) {
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if (DisconnectFromOutputIfConnected(aDestination,
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aDestinationIndex,
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inputIndex)) {
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wasConnected = true;
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break;
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}
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@ -382,13 +393,15 @@ AudioNode::DisconnectMatchingDestinationInputs(DestinationType& aDestination,
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void
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AudioNode::Disconnect(ErrorResult& aRv)
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{
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for (int32_t outputIndex = mOutputNodes.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputNodes.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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AudioNode* dest = mOutputNodes[outputIndex];
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DisconnectMatchingDestinationInputs(*dest, outputIndex,
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[](const InputNode&) { return true; });
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}
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for (int32_t outputIndex = mOutputParams.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputParams.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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AudioParam* dest = mOutputParams[outputIndex];
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DisconnectMatchingDestinationInputs(*dest, outputIndex,
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[](const InputNode&) { return true; });
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@ -406,7 +419,8 @@ AudioNode::Disconnect(uint32_t aOutput, ErrorResult& aRv)
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return;
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}
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for (int32_t outputIndex = mOutputNodes.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputNodes.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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AudioNode* dest = mOutputNodes[outputIndex];
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DisconnectMatchingDestinationInputs(*dest, outputIndex,
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[aOutput](const InputNode& aInput) {
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@ -414,7 +428,8 @@ AudioNode::Disconnect(uint32_t aOutput, ErrorResult& aRv)
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});
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}
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for (int32_t outputIndex = mOutputParams.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputParams.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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AudioParam* dest = mOutputParams[outputIndex];
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DisconnectMatchingDestinationInputs(*dest, outputIndex,
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[aOutput](const InputNode& aInput) {
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@ -436,8 +451,10 @@ AudioNode::Disconnect(AudioNode& aDestination, ErrorResult& aRv)
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aRv.Throw(NS_ERROR_DOM_INVALID_ACCESS_ERR);
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return;
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}
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for (int32_t inputIndex = aDestination.mInputNodes.Length() - 1; inputIndex >= 0; --inputIndex) {
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wasConnected |= DisconnectFromOutputIfConnected(aDestination, outputIndex, inputIndex);
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for (int32_t inputIndex = aDestination.mInputNodes.Length() - 1;
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inputIndex >= 0; --inputIndex) {
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wasConnected |=
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DisconnectFromOutputIfConnected(aDestination, outputIndex, inputIndex);
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}
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if (!wasConnected) {
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@ -450,7 +467,9 @@ AudioNode::Disconnect(AudioNode& aDestination, ErrorResult& aRv)
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}
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void
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AudioNode::Disconnect(AudioNode& aDestination, uint32_t aOutput, ErrorResult& aRv)
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AudioNode::Disconnect(AudioNode& aDestination,
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uint32_t aOutput,
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ErrorResult& aRv)
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{
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if (aOutput >= NumberOfOutputs()) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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@ -459,12 +478,14 @@ AudioNode::Disconnect(AudioNode& aDestination, uint32_t aOutput, ErrorResult& aR
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bool wasConnected = false;
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for (int32_t outputIndex = mOutputNodes.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputNodes.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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wasConnected |=
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DisconnectMatchingDestinationInputs(aDestination, outputIndex,
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[aOutput](const InputNode& aInput) {
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return aInput.mOutputPort == aOutput;
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});
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DisconnectMatchingDestinationInputs(
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aDestination, outputIndex,
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[aOutput](const InputNode& aInput) {
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return aInput.mOutputPort == aOutput;
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});
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}
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if (!wasConnected) {
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@ -477,7 +498,10 @@ AudioNode::Disconnect(AudioNode& aDestination, uint32_t aOutput, ErrorResult& aR
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}
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void
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AudioNode::Disconnect(AudioNode& aDestination, uint32_t aOutput, uint32_t aInput, ErrorResult& aRv)
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AudioNode::Disconnect(AudioNode& aDestination,
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uint32_t aOutput,
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uint32_t aInput,
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ErrorResult& aRv)
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{
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if (aOutput >= NumberOfOutputs()) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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@ -491,13 +515,15 @@ AudioNode::Disconnect(AudioNode& aDestination, uint32_t aOutput, uint32_t aInput
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bool wasConnected = false;
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for (int32_t outputIndex = mOutputNodes.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputNodes.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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wasConnected |=
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DisconnectMatchingDestinationInputs(aDestination, outputIndex,
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[aOutput, aInput](const InputNode& aInputNode) {
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return aInputNode.mOutputPort == aOutput &&
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aInputNode.mInputPort == aInput;
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});
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DisconnectMatchingDestinationInputs(
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aDestination, outputIndex,
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[aOutput, aInput](const InputNode& aInputNode) {
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return aInputNode.mOutputPort == aOutput &&
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aInputNode.mInputPort == aInput;
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});
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}
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if (!wasConnected) {
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@ -514,10 +540,13 @@ AudioNode::Disconnect(AudioParam& aDestination, ErrorResult& aRv)
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{
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bool wasConnected = false;
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for (int32_t outputIndex = mOutputParams.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputParams.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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wasConnected |=
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DisconnectMatchingDestinationInputs(aDestination, outputIndex,
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[](const InputNode&) { return true; });
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[](const InputNode&) {
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return true;
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});
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}
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if (!wasConnected) {
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@ -527,7 +556,9 @@ AudioNode::Disconnect(AudioParam& aDestination, ErrorResult& aRv)
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}
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void
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AudioNode::Disconnect(AudioParam& aDestination, uint32_t aOutput, ErrorResult& aRv)
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AudioNode::Disconnect(AudioParam& aDestination,
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uint32_t aOutput,
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ErrorResult& aRv)
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{
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if (aOutput >= NumberOfOutputs()) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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@ -536,7 +567,8 @@ AudioNode::Disconnect(AudioParam& aDestination, uint32_t aOutput, ErrorResult& a
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bool wasConnected = false;
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for (int32_t outputIndex = mOutputParams.Length() - 1; outputIndex >= 0; --outputIndex) {
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for (int32_t outputIndex = mOutputParams.Length() - 1;
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outputIndex >= 0; --outputIndex) {
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wasConnected |=
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DisconnectMatchingDestinationInputs(aDestination, outputIndex,
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[aOutput](const InputNode& aNode) {
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