зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1209774 - Transform from GDK coords to layout device pixels before calling DispatchEvent. r=karlt
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Родитель
24d5f445ce
Коммит
b591904211
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@ -531,10 +531,6 @@ nsWindow::DispatchEvent(WidgetGUIEvent* aEvent, nsEventStatus& aStatus)
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debug_DumpEvent(stdout, aEvent->widget, aEvent,
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nsAutoCString("something"), 0);
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#endif
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// Translate the mouse event into device pixels.
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aEvent->refPoint.x = GdkCoordToDevicePixels(aEvent->refPoint.x);
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aEvent->refPoint.y = GdkCoordToDevicePixels(aEvent->refPoint.y);
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aStatus = nsEventStatus_eIgnore;
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nsIWidgetListener* listener =
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mAttachedWidgetListener ? mAttachedWidgetListener : mWidgetListener;
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@ -2439,9 +2435,7 @@ nsWindow::OnEnterNotifyEvent(GdkEventCrossing *aEvent)
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WidgetMouseEvent event(true, eMouseEnterIntoWidget, this,
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WidgetMouseEvent::eReal);
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event.refPoint.x = nscoord(aEvent->x);
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event.refPoint.y = nscoord(aEvent->y);
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event.refPoint = GdkPointToDevicePixels({aEvent->x, aEvent->y});
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event.time = aEvent->time;
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event.timeStamp = GetEventTimeStamp(aEvent->time);
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@ -2482,9 +2476,7 @@ nsWindow::OnLeaveNotifyEvent(GdkEventCrossing *aEvent)
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WidgetMouseEvent event(true, eMouseExitFromWidget, this,
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WidgetMouseEvent::eReal);
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event.refPoint.x = nscoord(aEvent->x);
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event.refPoint.y = nscoord(aEvent->y);
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event.refPoint = GdkPointToDevicePixels({aEvent->x, aEvent->y});
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event.time = aEvent->time;
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event.timeStamp = GetEventTimeStamp(aEvent->time);
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@ -2549,8 +2541,7 @@ nsWindow::OnMotionNotifyEvent(GdkEventMotion *aEvent)
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event.time = xevent.xmotion.time;
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event.timeStamp = GetEventTimeStamp(xevent.xmotion.time);
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#else
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event.refPoint.x = nscoord(aEvent->x);
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event.refPoint.y = nscoord(aEvent->y);
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event.refPoint = GdkPointToDevicePixels({aEvent->x, aEvent->y});
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modifierState = aEvent->state;
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@ -2561,11 +2552,10 @@ nsWindow::OnMotionNotifyEvent(GdkEventMotion *aEvent)
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else {
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// XXX see OnScrollEvent()
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if (aEvent->window == mGdkWindow) {
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event.refPoint.x = nscoord(aEvent->x);
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event.refPoint.y = nscoord(aEvent->y);
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event.refPoint = GdkPointToDevicePixels({aEvent->x, aEvent->y});
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} else {
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LayoutDeviceIntPoint point(NSToIntFloor(aEvent->x_root),
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NSToIntFloor(aEvent->y_root));
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LayoutDeviceIntPoint point = GdkPointToDevicePixels(
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{aEvent->x_root, aEvent->y_root});
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event.refPoint = point - WidgetToScreenOffset();
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}
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@ -2638,11 +2628,10 @@ nsWindow::InitButtonEvent(WidgetMouseEvent& aEvent,
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{
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// XXX see OnScrollEvent()
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if (aGdkEvent->window == mGdkWindow) {
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aEvent.refPoint.x = nscoord(aGdkEvent->x);
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aEvent.refPoint.y = nscoord(aGdkEvent->y);
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aEvent.refPoint = GdkPointToDevicePixels({aGdkEvent->x, aGdkEvent->y});
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} else {
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LayoutDeviceIntPoint point(NSToIntFloor(aGdkEvent->x_root),
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NSToIntFloor(aGdkEvent->y_root));
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LayoutDeviceIntPoint point = GdkPointToDevicePixels(
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{aGdkEvent->x_root, aGdkEvent->y_root});
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aEvent.refPoint = point - WidgetToScreenOffset();
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}
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@ -3161,14 +3150,13 @@ nsWindow::OnScrollEvent(GdkEventScroll *aEvent)
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if (aEvent->window == mGdkWindow) {
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// we are the window that the event happened on so no need for expensive WidgetToScreenOffset
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wheelEvent.refPoint.x = nscoord(aEvent->x);
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wheelEvent.refPoint.y = nscoord(aEvent->y);
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wheelEvent.refPoint = GdkPointToDevicePixels({aEvent->x, aEvent->y});
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} else {
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// XXX we're never quite sure which GdkWindow the event came from due to our custom bubbling
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// in scroll_event_cb(), so use ScreenToWidget to translate the screen root coordinates into
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// coordinates relative to this widget.
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LayoutDeviceIntPoint point(NSToIntFloor(aEvent->x_root),
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NSToIntFloor(aEvent->y_root));
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LayoutDeviceIntPoint point = GdkPointToDevicePixels(
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{aEvent->x_root, aEvent->y_root});
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wheelEvent.refPoint = point - WidgetToScreenOffset();
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}
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