Source-Repo: https://github.com/servo/servo
Source-Revision: 897c9dbc070a1565f17ada06bf2e47a9f06e5ec1
This commit is contained in:
Brian Anderson 2012-04-16 23:41:08 -07:00
Родитель 51eb8e8cc3
Коммит b721726182
1 изменённых файлов: 76 добавлений и 14 удалений

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@ -4,6 +4,13 @@ import azure::bindgen::*;
import azure::cairo;
import azure::cairo::bindgen::*;
// FIXME: Busy wait hack
fn sleep() {
iter::repeat(100000u) {||
task::yield();
}
}
// A function for spawning into the platform's main thread
fn on_osmain<T: send>(f: fn~(comm::port<T>)) -> comm::chan<T> {
let builder = task::builder();
@ -27,10 +34,15 @@ enum osmain_msg {
}
enum draw_msg {
dm_draw,
dm_draw(model),
dm_exit(comm::chan<()>)
}
type model = {
x1: int, y1: int, w1: int, h1: int,
x2: int, y2: int, w2: int, h2: int
};
fn main() {
// The platform event handler thread
let osmain_ch = on_osmain::<osmain_msg> {|po|
@ -112,11 +124,19 @@ fn main() {
comm::send(osmain_ch, om_get_draw_target(comm::chan(draw_target_po)));
let draw_target = comm::recv(draw_target_po);
let black_color = {
r: 0f as azure::AzFloat,
g: 0f as azure::AzFloat,
b: 0f as azure::AzFloat,
a: 1f as azure::AzFloat
};
let black_pattern = AzCreateColorPattern(ptr::addr_of(black_color));
let red_color = {
r: 1f as azure::AzFloat,
g: 0f as azure::AzFloat,
b: 0f as azure::AzFloat,
a: 0.8f as azure::AzFloat
a: 0.5f as azure::AzFloat
};
let red_pattern = AzCreateColorPattern(ptr::addr_of(red_color));
@ -124,19 +144,31 @@ fn main() {
r: 0f as azure::AzFloat,
g: 1f as azure::AzFloat,
b: 0f as azure::AzFloat,
a: 0.8f as azure::AzFloat
a: 0.5f as azure::AzFloat
};
let green_pattern = AzCreateColorPattern(ptr::addr_of(green_color));
let mut exit_confirm_ch = none;
loop {
alt comm::recv::<draw_msg>(po) {
dm_draw {
dm_draw(model) {
let black_rect = {
x: 0 as azure::AzFloat,
y: 0 as azure::AzFloat,
width: 800 as azure::AzFloat,
height: 600 as azure::AzFloat,
};
AzDrawTargetFillRect(
draw_target,
ptr::addr_of(black_rect),
unsafe { unsafe::reinterpret_cast(black_pattern) }
);
let red_rect = {
x: 100f as azure::AzFloat,
y: 100f as azure::AzFloat,
width: 200f as azure::AzFloat,
height: 200f as azure::AzFloat
x: model.x1 as azure::AzFloat,
y: model.y1 as azure::AzFloat,
width: model.w1 as azure::AzFloat,
height: model.h1 as azure::AzFloat
};
AzDrawTargetFillRect(
draw_target,
@ -144,10 +176,10 @@ fn main() {
unsafe { unsafe::reinterpret_cast(red_pattern) }
);
let green_rect = {
x: 200f as azure::AzFloat,
y: 200f as azure::AzFloat,
width: 200f as azure::AzFloat,
height: 200f as azure::AzFloat
x: model.x2 as azure::AzFloat,
y: model.y2 as azure::AzFloat,
width: model.w2 as azure::AzFloat,
height: model.h2 as azure::AzFloat
};
AzDrawTargetFillRect(
draw_target,
@ -172,6 +204,37 @@ fn main() {
comm::send(exit_confirm_ch.get(), ());
};
// The model
let model_ch = task::spawn_listener {|po|
let mut x1 = 100;
let mut y1 = 100;
let mut w1 = 200;
let mut h1 = 200;
let mut x2 = 200;
let mut y2 = 200;
let mut w2 = 300;
let mut h2 = 300;
while !comm::peek(po) {
let model = {
x1: x1, y1: y1, w1: w1, h1: h1,
x2: x2, y2: y2, w2: w2, h2: h2
};
comm::send(draw_ch, dm_draw(model));
sleep();
x1 += 1;
y1 += 1;
x2 -= 1;
y2 -= 1;
if x1 > 800 { x1 = 0 }
if y1 > 600 { y1 = 0 }
if x2 < 0 { x2 = 800 }
if y2 < 0 { y2 = 600 }
}
};
// The keyboard handler
task::spawn {||
let key_po = comm::port();
@ -179,6 +242,7 @@ fn main() {
loop {
alt comm::recv(key_po) {
_ {
comm::send(model_ch, ());
let draw_exit_confirm_po = comm::port();
comm::send(draw_ch, dm_exit(comm::chan(draw_exit_confirm_po)));
comm::recv(draw_exit_confirm_po);
@ -188,6 +252,4 @@ fn main() {
}
}
}
comm::send(draw_ch, dm_draw);
}