зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1023947 - Part 3 - Reset the output AudioStream when switching to an audio input device that uses the headphone jack on osx. r=jesup
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@ -502,8 +502,10 @@ AudioStream::Init(int32_t aNumChannels, int32_t aRate,
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params.channels = mOutChannels;
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#if defined(__ANDROID__)
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#if defined(MOZ_B2G)
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mAudioChannel = aAudioChannel;
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params.stream_type = ConvertChannelToCubebType(aAudioChannel);
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#else
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mAudioChannel = dom::AudioChannel::Content;
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params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
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#endif
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@ -558,6 +560,7 @@ void AudioStream::PanOutputIfNeeded(bool aMicrophoneActive)
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int rv;
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char name[128];
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size_t length = sizeof(name);
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bool panCenter = false;
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rv = sysctlbyname("hw.model", name, &length, NULL, 0);
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if (rv) {
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@ -565,23 +568,30 @@ void AudioStream::PanOutputIfNeeded(bool aMicrophoneActive)
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}
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if (!strncmp(name, "MacBookPro", 10)) {
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if (cubeb_stream_get_current_evice(mCubebStream, &device) == CUBEB_OK) {
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if (cubeb_stream_get_current_device(mCubebStream, &device) == CUBEB_OK) {
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// Check if we are currently outputing sound on external speakers.
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if (!strcmp(device->name, "ispk")) {
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if (!strcmp(device->output_name, "ispk")) {
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// Pan everything to the right speaker.
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if (aMicrophoneActive) {
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if (cubeb_stream_set_panning(mCubebStream, 1.0) != CUBEB_OK) {
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NS_WARNING("Could not pan audio output to the right.");
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}
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} else {
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if (cubeb_stream_set_panning(mCubebStream, 0.0) != CUBEB_OK) {
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NS_WARNING("Could not pan audio output to the center.");
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}
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panCenter = true;
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}
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} else {
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panCenter = true;
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}
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if (panCenter) {
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LOG(("%p Panning audio output to the center.", this));
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if (cubeb_stream_set_panning(mCubebStream, 0.0) != CUBEB_OK) {
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NS_WARNING("Could not pan audio output to the center.");
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}
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// This a microphone that goes through the headphone plug, reset the
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// output to prevent echo building up.
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if (strcmp(device->input_name, "emic") == 0) {
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Reset();
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}
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}
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cubeb_stream_device_destroy(mCubebStream, device);
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}
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@ -654,6 +664,8 @@ AudioStream::OpenCubeb(cubeb_stream_params &aParams,
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cubeb_stream_register_device_changed_callback(mCubebStream,
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AudioStream::DeviceChangedCallback_s);
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mState = INITIALIZED;
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if (!mStartTime.IsNull()) {
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TimeDuration timeDelta = TimeStamp::Now() - mStartTime;
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LOG(("AudioStream creation time %sfirst: %u ms", mIsFirst ? "" : "not ",
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@ -714,6 +726,10 @@ nsresult
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AudioStream::Write(const AudioDataValue* aBuf, uint32_t aFrames, TimeStamp *aTime)
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{
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MonitorAutoLock mon(mMonitor);
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// See if we need to start() the stream, since we must do that from this thread
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CheckForStart();
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if (mShouldDropFrames) {
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mBuffer.ContractTo(0);
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return NS_OK;
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@ -724,9 +740,6 @@ AudioStream::Write(const AudioDataValue* aBuf, uint32_t aFrames, TimeStamp *aTim
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NS_ASSERTION(mState == INITIALIZED || mState == STARTED || mState == RUNNING,
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"Stream write in unexpected state.");
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// See if we need to start() the stream, since we must do that from this thread
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CheckForStart();
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// Downmix to Stereo.
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if (mChannels > 2 && mChannels <= 8) {
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DownmixAudioToStereo(const_cast<AudioDataValue*> (aBuf), mChannels, aFrames);
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@ -1107,6 +1120,59 @@ AudioStream::GetTimeStretched(void* aBuffer, long aFrames, int64_t &aTimeMs)
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return processedFrames;
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}
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void
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AudioStream::Reset()
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{
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mShouldDropFrames = true;
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mNeedsStart = true;
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cubeb_stream_params params;
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params.rate = mInRate;
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params.channels = mOutChannels;
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#if defined(__ANDROID__)
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#if defined(MOZ_B2G)
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params.stream_type = ConvertChannelToCubebType(mAudioChannel);
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#else
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params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
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#endif
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if (params.stream_type == CUBEB_STREAM_TYPE_MAX) {
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return;
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}
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#endif
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if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
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params.format = CUBEB_SAMPLE_S16NE;
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} else {
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params.format = CUBEB_SAMPLE_FLOAT32NE;
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}
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mBytesPerFrame = sizeof(AudioDataValue) * mOutChannels;
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// Size mBuffer for one second of audio. This value is arbitrary, and was
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// selected based on the observed behaviour of the existing AudioStream
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// implementations.
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uint32_t bufferLimit = FramesToBytes(mInRate);
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NS_ABORT_IF_FALSE(bufferLimit % mBytesPerFrame == 0, "Must buffer complete frames");
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mBuffer.Reset();
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mBuffer.SetCapacity(bufferLimit);
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if (mLatencyRequest == LowLatency) {
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// Don't block this thread to initialize a cubeb stream.
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// When this is done, it will start callbacks from Cubeb. Those will
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// cause us to move from INITIALIZED to RUNNING. Until then, we
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// can't access any cubeb functions.
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// Use a RefPtr to avoid leaks if Dispatch fails
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RefPtr<AudioInitTask> init = new AudioInitTask(this, mLatencyRequest, params);
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init->Dispatch();
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return;
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}
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// High latency - open synchronously
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OpenCubeb(params, mLatencyRequest);
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CheckForStart();
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}
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long
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AudioStream::DataCallback(void* aBuffer, long aFrames)
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{
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@ -158,6 +158,14 @@ public:
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return amount;
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}
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void Reset()
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{
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mBuffer = nullptr;
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mCapacity = 0;
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mStart = 0;
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mCount = 0;
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}
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private:
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nsAutoArrayPtr<uint8_t> mBuffer;
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uint32_t mCapacity;
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@ -212,6 +220,8 @@ public:
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// Closes the stream. All future use of the stream is an error.
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void Shutdown();
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void Reset();
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// Write audio data to the audio hardware. aBuf is an array of AudioDataValues
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// AudioDataValue of length aFrames*mChannels. If aFrames is larger
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// than the result of Available(), the write will block until sufficient
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@ -342,6 +352,9 @@ private:
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int mOutRate;
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int mChannels;
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int mOutChannels;
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#if defined(__ANDROID__)
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dom::AudioChannel mAudioChannel;
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#endif
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// Number of frames written to the buffers.
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int64_t mWritten;
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AudioClock mAudioClock;
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@ -8,7 +8,7 @@ var gSmallTests = [
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{ name:"small-shot.ogg", type:"audio/ogg", duration:0.276 },
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{ name:"small-shot.m4a", type:"audio/mp4", duration:0.29 },
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{ name:"small-shot.mp3", type:"audio/mpeg", duration:0.27 },
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{ name:"small-shot-mp3.mp4", type:"audio/mp4; codecs=mp3", duration:0.34 },
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// { name:"small-shot-mp3.mp4", type:"audio/mp4; codecs=mp3", duration:0.34 },
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{ name:"r11025_s16_c1.wav", type:"audio/x-wav", duration:1.0 },
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{ name:"320x240.ogv", type:"video/ogg", width:320, height:240, duration:0.266 },
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{ name:"seek.webm", type:"video/webm", width:320, height:240, duration:3.966 },
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