зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1700379 - Move code dealing with transform getters to the frame that we actually wrap its contents around. r=miko
This shouldn't change behavior, but simplifies the setup quite a bit, I think. Differential Revision: https://phabricator.services.mozilla.com/D109510
This commit is contained in:
Родитель
56ec37c2db
Коммит
baca44f241
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@ -2412,7 +2412,7 @@ bool nsLayoutUtils::GetLayerTransformForFrame(nsIFrame* aFrame,
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Matrix4x4Flagged* aTransform) {
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// FIXME/bug 796690: we can sometimes compute a transform in these
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// cases, it just increases complexity considerably. Punt for now.
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if (aFrame->Extend3DContext() || aFrame->HasTransformGetter()) {
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if (aFrame->Extend3DContext() || aFrame->GetTransformGetter()) {
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return false;
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}
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@ -31,59 +31,6 @@ NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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NS_IMPL_FRAMEARENA_HELPERS(PrintedSheetFrame)
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std::tuple<uint32_t, uint32_t> GetRowAndColFromIdx(uint32_t aIdxOnSheet,
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uint32_t aNumCols) {
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// Compute the row index by *dividing* the item's ordinal position by how
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// many items fit in each row (i.e. the number of columns), and flooring.
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// Compute the column index by getting the remainder of that division:
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// Notably, mNumRows is irrelevant to this computation; that's because
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// we're adding new items column-by-column rather than row-by-row.
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return {aIdxOnSheet / aNumCols, aIdxOnSheet % aNumCols};
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}
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// Helper for BuildDisplayList:
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gfx::Matrix4x4 ComputePagesPerSheetTransform(nsIFrame* aFrame,
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float aAppUnitsPerPixel) {
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MOZ_ASSERT(aFrame->IsPageFrame());
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auto* pageFrame = static_cast<nsPageFrame*>(aFrame);
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// Variables that we use in our transform (initialized with reasonable
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// defaults that work for the regular one-page-per-sheet scenario):
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float scale = 1.0f;
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nsPoint gridOrigin;
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uint32_t rowIdx = 0;
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uint32_t colIdx = 0;
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nsSharedPageData* pd = pageFrame->GetSharedPageData();
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if (pd) {
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const auto* ppsInfo = pd->PagesPerSheetInfo();
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if (ppsInfo->mNumPages > 1) {
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scale = pd->mPagesPerSheetScale;
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gridOrigin = pd->mPagesPerSheetGridOrigin;
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std::tie(rowIdx, colIdx) = GetRowAndColFromIdx(pageFrame->IndexOnSheet(),
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pd->mPagesPerSheetNumCols);
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}
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}
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// Scale down the page based on the above-computed scale:
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auto transform = gfx::Matrix4x4::Scaling(scale, scale, 1);
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// Draw the page at an offset, to get it in its pages-per-sheet "cell":
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nsSize pageSize = pageFrame->PresContext()->GetPageSize();
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transform.PreTranslate(
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NSAppUnitsToFloatPixels(colIdx * pageSize.width, aAppUnitsPerPixel),
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NSAppUnitsToFloatPixels(rowIdx * pageSize.height, aAppUnitsPerPixel), 0);
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// Also add the grid origin as an offset (so that we're not drawing into the
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// sheet's unwritable area). Note that this is a PostTranslate operation
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// (vs. PreTranslate above), since gridOrigin is an offset on the sheet
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// itself, whereas the offset above was in the scaled coordinate space of the
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// pages.
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return transform.PostTranslate(
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NSAppUnitsToFloatPixels(gridOrigin.x, aAppUnitsPerPixel),
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NSAppUnitsToFloatPixels(gridOrigin.y, aAppUnitsPerPixel), 0);
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}
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void PrintedSheetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (PresContext()->IsScreen()) {
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@ -92,30 +39,9 @@ void PrintedSheetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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DisplayBorderBackgroundOutline(aBuilder, aLists);
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}
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// Let each of our children (pages) draw itself, with a supplemental
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// transform to shrink it & place it in its pages-per-sheet cell:
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for (auto* frame : mFrames) {
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if (!frame->HasAnyStateBits(NS_PAGE_SKIPPED_BY_CUSTOM_RANGE)) {
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// We'll be drawing our nsPageFrame children with a (usually-trivial)
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// N-pages-per-sheet transform applied, so our passed-in visible rect
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// isn't meaningful while we're drawing our children, because the
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// transform could scale down content whose coordinates are off-screen
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// such that it ends up on-screen. So: we temporarily update the visible
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// rect to be the child nsPageFrame's whole frame-rect (represented in
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// this PrintedSheetFrame's coordinate space.
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nsDisplayList content;
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{
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nsRect visibleRect = frame->GetRect();
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nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
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aBuilder, this, visibleRect, visibleRect);
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frame->BuildDisplayListForStackingContext(aBuilder, &content);
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}
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content.AppendNewToTop<nsDisplayTransform>(aBuilder, frame, &content,
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content.GetBuildingRect(),
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ComputePagesPerSheetTransform);
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aLists.Content()->AppendToTop(&content);
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BuildDisplayListForChild(aBuilder, frame, aLists);
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}
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}
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}
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@ -1975,9 +1975,18 @@ class nsIFrame : public nsQueryFrame {
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}
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/**
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* Return true if this frame might be using a transform getter.
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* Returns a matrix (in pixels) for the current frame. The matrix should be
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* relative to the current frame's coordinate space.
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*
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* @param aFrame The frame to compute the transform for.
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* @param aAppUnitsPerPixel The number of app units per graphics unit.
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*/
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virtual bool HasTransformGetter() const { return false; }
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using ComputeTransformFunction = Matrix4x4 (*)(const nsIFrame*,
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float aAppUnitsPerPixel);
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/** Returns the transform getter of this frame, if any. */
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virtual ComputeTransformFunction GetTransformGetter() const {
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return nullptr;
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}
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/**
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* Returns true if this frame is an SVG frame that has SVG transforms applied
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@ -9,9 +9,11 @@
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#include "mozilla/StaticPrefs_layout.h"
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#include "nsContentUtils.h"
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#include "nsPageFrame.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsPresContext.h"
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#include "nsGkAtoms.h"
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#include "nsLayoutUtils.h"
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#include "nsPageSequenceFrame.h"
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using namespace mozilla;
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@ -164,6 +166,235 @@ void nsPageContentFrame::Reflow(nsPresContext* aPresContext,
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NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aReflowOutput);
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}
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using PageAndOffset = std::pair<nsPageContentFrame*, nscoord>;
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// Returns the previous continuation PageContentFrames that have overflow areas,
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// and their offsets to the top of the given PageContentFrame |aPage|. Since the
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// iteration is done backwards, the returned pages are arranged in descending
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// order of page number.
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static nsTArray<PageAndOffset> GetPreviousPagesWithOverflow(
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nsPageContentFrame* aPage) {
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nsTArray<PageAndOffset> pages(8);
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auto GetPreviousPageContentFrame = [](nsPageContentFrame* aPageCF) {
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nsIFrame* prevCont = aPageCF->GetPrevContinuation();
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MOZ_ASSERT(!prevCont || prevCont->IsPageContentFrame(),
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"Expected nsPageContentFrame or nullptr");
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return static_cast<nsPageContentFrame*>(prevCont);
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};
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nsPageContentFrame* pageCF = aPage;
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// The collective height of all prev-continuations we've traversed so far:
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nscoord offsetToCurrentPageBStart = 0;
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const auto wm = pageCF->GetWritingMode();
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while ((pageCF = GetPreviousPageContentFrame(pageCF))) {
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offsetToCurrentPageBStart += pageCF->BSize(wm);
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if (pageCF->HasOverflowAreas()) {
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pages.EmplaceBack(pageCF, offsetToCurrentPageBStart);
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}
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}
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return pages;
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}
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static void BuildPreviousPageOverflow(nsDisplayListBuilder* aBuilder,
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nsPageFrame* aPageFrame,
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nsPageContentFrame* aCurrentPageCF,
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const nsDisplayListSet& aLists) {
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const auto previousPagesAndOffsets =
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GetPreviousPagesWithOverflow(aCurrentPageCF);
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const auto wm = aCurrentPageCF->GetWritingMode();
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for (const PageAndOffset& pair : Reversed(previousPagesAndOffsets)) {
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auto* prevPageCF = pair.first;
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const nscoord offsetToCurrentPageBStart = pair.second;
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// Only scrollable overflow create new pages, not ink overflow.
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const LogicalRect scrollableOverflow(
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wm, prevPageCF->ScrollableOverflowRectRelativeToSelf(),
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prevPageCF->GetSize());
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const auto remainingOverflow =
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scrollableOverflow.BEnd(wm) - offsetToCurrentPageBStart;
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if (remainingOverflow <= 0) {
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continue;
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}
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// This rect represents the piece of prevPageCF's overflow that ends up on
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// the current pageContentFrame (in prevPageCF's coordinate system).
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// Note that we use InkOverflow here since this is for painting.
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LogicalRect overflowRect(wm, prevPageCF->InkOverflowRectRelativeToSelf(),
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prevPageCF->GetSize());
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overflowRect.BStart(wm) = offsetToCurrentPageBStart;
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overflowRect.BSize(wm) = std::min(remainingOverflow, prevPageCF->BSize(wm));
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{
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// Convert the overflowRect to the coordinate system of aPageFrame, and
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// set it as the visible rect for display list building.
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const nsRect visibleRect =
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overflowRect.GetPhysicalRect(wm, aPageFrame->GetSize()) +
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prevPageCF->GetOffsetTo(aPageFrame);
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nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
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aBuilder, aPageFrame, visibleRect, visibleRect);
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// This part is tricky. Because display items are positioned based on the
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// frame tree, building a display list for the previous page yields
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// display items that are outside of the current page bounds.
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// To fix that, an additional reference frame offset is added, which
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// shifts the display items down (block axis) as if the current and
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// previous page were one long page in the same coordinate system.
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const nsSize containerSize = aPageFrame->GetSize();
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LogicalPoint pageOffset(wm, aCurrentPageCF->GetOffsetTo(prevPageCF),
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containerSize);
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pageOffset.B(wm) -= offsetToCurrentPageBStart;
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buildingForChild.SetAdditionalOffset(
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pageOffset.GetPhysicalPoint(wm, containerSize));
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aPageFrame->BuildDisplayListForChild(aBuilder, prevPageCF, aLists);
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}
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}
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}
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/**
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* Remove all leaf display items that are not for descendants of
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* aBuilder->GetReferenceFrame() from aList.
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* @param aPage the page we're constructing the display list for
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* @param aExtraPage the page we constructed aList for
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* @param aList the list that is modified in-place
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*/
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static void PruneDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
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nsPageFrame* aPage,
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nsIFrame* aExtraPage,
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nsDisplayList* aList) {
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nsDisplayList newList;
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while (true) {
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nsDisplayItem* i = aList->RemoveBottom();
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if (!i) break;
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nsDisplayList* subList = i->GetSameCoordinateSystemChildren();
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if (subList) {
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PruneDisplayListForExtraPage(aBuilder, aPage, aExtraPage, subList);
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i->UpdateBounds(aBuilder);
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} else {
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nsIFrame* f = i->Frame();
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if (!nsLayoutUtils::IsProperAncestorFrameCrossDoc(aPage, f)) {
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// We're throwing this away so call its destructor now. The memory
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// is owned by aBuilder which destroys all items at once.
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i->Destroy(aBuilder);
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continue;
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}
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}
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newList.AppendToTop(i);
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}
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aList->AppendToTop(&newList);
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}
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static void BuildDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
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nsPageFrame* aPage,
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nsIFrame* aExtraPage,
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nsDisplayList* aList) {
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// The only content in aExtraPage we care about is out-of-flow content from
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// aPage, whose placeholders have occurred in aExtraPage. If
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// NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO is not set, then aExtraPage has
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// no such content.
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if (!aExtraPage->HasAnyStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
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return;
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}
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nsDisplayList list;
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aExtraPage->BuildDisplayListForStackingContext(aBuilder, &list);
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PruneDisplayListForExtraPage(aBuilder, aPage, aExtraPage, &list);
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aList->AppendToTop(&list);
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}
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static gfx::Matrix4x4 ComputePageContentTransform(const nsIFrame* aFrame,
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float aAppUnitsPerPixel) {
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float scale = aFrame->PresContext()->GetPageScale();
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return gfx::Matrix4x4::Scaling(scale, scale, 1);
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}
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nsIFrame::ComputeTransformFunction nsPageContentFrame::GetTransformGetter()
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const {
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return ComputePageContentTransform;
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}
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void nsPageContentFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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MOZ_ASSERT(GetParent());
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MOZ_ASSERT(GetParent()->IsPageFrame());
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auto* pageFrame = static_cast<nsPageFrame*>(GetParent());
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auto pageNum = pageFrame->GetPageNum();
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NS_ASSERTION(pageNum <= 255, "Too many pages to handle OOFs");
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if (aBuilder->GetBuildingExtraPagesForPageNum()) {
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return mozilla::ViewportFrame::BuildDisplayList(aBuilder, aLists);
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}
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nsDisplayListCollection set(aBuilder);
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const nsRect clipRect(aBuilder->ToReferenceFrame(this), GetSize());
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DisplayListClipState::AutoSaveRestore clipState(aBuilder);
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// Overwrite current clip, since we're going to wrap in a transform and the
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// current clip is no longer meaningful.
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clipState.Clear();
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clipState.ClipContainingBlockDescendants(clipRect);
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if (StaticPrefs::layout_display_list_improve_fragmentation() &&
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pageNum <= 255) {
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nsDisplayListBuilder::AutoPageNumberSetter p(aBuilder, pageNum);
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BuildPreviousPageOverflow(aBuilder, pageFrame, this, set);
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}
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mozilla::ViewportFrame::BuildDisplayList(aBuilder, set);
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nsDisplayList content;
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set.SerializeWithCorrectZOrder(&content, GetContent());
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// We may need to paint out-of-flow frames whose placeholders are on other
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// pages. Add those pages to our display list. Note that out-of-flow frames
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// can't be placed after their placeholders so
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// we don't have to process earlier pages. The display lists for
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// these extra pages are pruned so that only display items for the
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// page we currently care about (which we would have reached by
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// following placeholders to their out-of-flows) end up on the list.
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//
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// Stacking context frames that wrap content on their normal page,
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// as well as OOF content for this page will have their container
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// items duplicated. We tell the builder to include our page number
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// in the unique key for any extra page items so that they can be
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// differentiated from the ones created on the normal page.
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if (pageNum <= 255) {
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const nsRect overflowRect = ScrollableOverflowRectRelativeToSelf();
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nsDisplayListBuilder::AutoPageNumberSetter p(aBuilder, pageNum);
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// The static_cast here is technically unnecessary, but it helps
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// devirtualize the GetNextContinuation() function call if pcf has a
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// concrete type (with an inherited `final` GetNextContinuation() impl).
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auto* pageCF = this;
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while ((pageCF = static_cast<nsPageContentFrame*>(
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pageCF->GetNextContinuation()))) {
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nsRect childVisible = overflowRect + GetOffsetTo(pageCF);
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nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
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aBuilder, pageCF, childVisible, childVisible);
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BuildDisplayListForExtraPage(aBuilder, pageFrame, pageCF, &content);
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}
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}
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// Add the canvas background color to the bottom of the list. This
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// happens after we've built the list so that AddCanvasBackgroundColorItem
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// can monkey with the contents if necessary.
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const nsRect backgroundRect(aBuilder->ToReferenceFrame(this), GetSize());
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PresShell()->AddCanvasBackgroundColorItem(
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aBuilder, &content, this, backgroundRect, NS_RGBA(0, 0, 0, 0));
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content.AppendNewToTop<nsDisplayTransform>(
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aBuilder, this, &content, content.GetBuildingRect(),
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nsDisplayTransform::WithTransformGetter);
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aLists.Content()->AppendToTop(&content);
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}
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void nsPageContentFrame::AppendDirectlyOwnedAnonBoxes(
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nsTArray<OwnedAnonBox>& aResult) {
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MOZ_ASSERT(mFrames.FirstChild(),
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|
|
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@ -37,7 +37,9 @@ class nsPageContentFrame final : public mozilla::ViewportFrame {
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void SetSharedPageData(nsSharedPageData* aPD) { mPD = aPD; }
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bool HasTransformGetter() const override { return true; }
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ComputeTransformFunction GetTransformGetter() const override;
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void BuildDisplayList(nsDisplayListBuilder*,
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const nsDisplayListSet&) override;
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/**
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* Return our canvas frame.
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|
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@ -400,63 +400,6 @@ void nsPageFrame::DrawHeaderFooter(gfxContext& aRenderingContext,
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}
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}
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/**
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* Remove all leaf display items that are not for descendants of
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* aBuilder->GetReferenceFrame() from aList.
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* @param aPage the page we're constructing the display list for
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* @param aExtraPage the page we constructed aList for
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* @param aList the list that is modified in-place
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*/
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static void PruneDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
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nsPageFrame* aPage,
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nsIFrame* aExtraPage,
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nsDisplayList* aList) {
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nsDisplayList newList;
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while (true) {
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nsDisplayItem* i = aList->RemoveBottom();
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if (!i) break;
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nsDisplayList* subList = i->GetSameCoordinateSystemChildren();
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if (subList) {
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PruneDisplayListForExtraPage(aBuilder, aPage, aExtraPage, subList);
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i->UpdateBounds(aBuilder);
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} else {
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nsIFrame* f = i->Frame();
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if (!nsLayoutUtils::IsProperAncestorFrameCrossDoc(aPage, f)) {
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// We're throwing this away so call its destructor now. The memory
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// is owned by aBuilder which destroys all items at once.
|
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i->Destroy(aBuilder);
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continue;
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}
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}
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newList.AppendToTop(i);
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}
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aList->AppendToTop(&newList);
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}
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static void BuildDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
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nsPageFrame* aPage,
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nsIFrame* aExtraPage,
|
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nsDisplayList* aList) {
|
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// The only content in aExtraPage we care about is out-of-flow content from
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// aPage, whose placeholders have occurred in aExtraPage. If
|
||||
// NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO is not set, then aExtraPage has
|
||||
// no such content.
|
||||
if (!aExtraPage->HasAnyStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
|
||||
return;
|
||||
}
|
||||
nsDisplayList list;
|
||||
aExtraPage->BuildDisplayListForStackingContext(aBuilder, &list);
|
||||
PruneDisplayListForExtraPage(aBuilder, aPage, aExtraPage, &list);
|
||||
aList->AppendToTop(&list);
|
||||
}
|
||||
|
||||
static gfx::Matrix4x4 ComputePageTransform(nsIFrame* aFrame,
|
||||
float aAppUnitsPerPixel) {
|
||||
float scale = aFrame->PresContext()->GetPageScale();
|
||||
return gfx::Matrix4x4::Scaling(scale, scale, 1);
|
||||
}
|
||||
|
||||
class nsDisplayHeaderFooter final : public nsPaintedDisplayItem {
|
||||
public:
|
||||
nsDisplayHeaderFooter(nsDisplayListBuilder* aBuilder, nsPageFrame* aFrame)
|
||||
|
@ -530,207 +473,69 @@ static void PaintMarginGuides(nsIFrame* aFrame, DrawTarget* aDrawTarget,
|
|||
options);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
using PageAndOffset = std::pair<nsPageContentFrame*, nscoord>;
|
||||
|
||||
// Returns the previous continuation PageContentFrames that have overflow areas,
|
||||
// and their offsets to the top of the given PageContentFrame |aPage|. Since the
|
||||
// iteration is done backwards, the returned pages are arranged in descending
|
||||
// order of page number.
|
||||
static nsTArray<PageAndOffset> GetPreviousPagesWithOverflow(
|
||||
nsPageContentFrame* aPage) {
|
||||
nsTArray<PageAndOffset> pages(8);
|
||||
|
||||
auto GetPreviousPageContentFrame = [](nsPageContentFrame* aPageCF) {
|
||||
nsIFrame* prevCont = aPageCF->GetPrevContinuation();
|
||||
MOZ_ASSERT(!prevCont || prevCont->IsPageContentFrame(),
|
||||
"Expected nsPageContentFrame or nullptr");
|
||||
|
||||
return static_cast<nsPageContentFrame*>(prevCont);
|
||||
};
|
||||
|
||||
nsPageContentFrame* pageCF = aPage;
|
||||
// The collective height of all prev-continuations we've traversed so far:
|
||||
nscoord offsetToCurrentPageBStart = 0;
|
||||
const auto wm = pageCF->GetWritingMode();
|
||||
while ((pageCF = GetPreviousPageContentFrame(pageCF))) {
|
||||
offsetToCurrentPageBStart += pageCF->BSize(wm);
|
||||
|
||||
if (pageCF->HasOverflowAreas()) {
|
||||
pages.EmplaceBack(pageCF, offsetToCurrentPageBStart);
|
||||
}
|
||||
}
|
||||
|
||||
return pages;
|
||||
static std::tuple<uint32_t, uint32_t> GetRowAndColFromIdx(uint32_t aIdxOnSheet,
|
||||
uint32_t aNumCols) {
|
||||
// Compute the row index by *dividing* the item's ordinal position by how
|
||||
// many items fit in each row (i.e. the number of columns), and flooring.
|
||||
// Compute the column index by getting the remainder of that division:
|
||||
// Notably, mNumRows is irrelevant to this computation; that's because
|
||||
// we're adding new items column-by-column rather than row-by-row.
|
||||
return {aIdxOnSheet / aNumCols, aIdxOnSheet % aNumCols};
|
||||
}
|
||||
|
||||
static void BuildPreviousPageOverflow(nsDisplayListBuilder* aBuilder,
|
||||
nsPageFrame* aPageFrame,
|
||||
nsPageContentFrame* aCurrentPageCF,
|
||||
const nsDisplayListSet& aLists) {
|
||||
const auto previousPagesAndOffsets =
|
||||
GetPreviousPagesWithOverflow(aCurrentPageCF);
|
||||
// Helper for BuildDisplayList:
|
||||
static gfx::Matrix4x4 ComputePagesPerSheetTransform(const nsIFrame* aFrame,
|
||||
float aAppUnitsPerPixel) {
|
||||
MOZ_ASSERT(aFrame->IsPageFrame());
|
||||
auto* pageFrame = static_cast<const nsPageFrame*>(aFrame);
|
||||
|
||||
const auto wm = aCurrentPageCF->GetWritingMode();
|
||||
for (const PageAndOffset& pair : Reversed(previousPagesAndOffsets)) {
|
||||
auto* prevPageCF = pair.first;
|
||||
const nscoord offsetToCurrentPageBStart = pair.second;
|
||||
// Only scrollable overflow create new pages, not ink overflow.
|
||||
const LogicalRect scrollableOverflow(
|
||||
wm, prevPageCF->ScrollableOverflowRectRelativeToSelf(),
|
||||
prevPageCF->GetSize());
|
||||
const auto remainingOverflow =
|
||||
scrollableOverflow.BEnd(wm) - offsetToCurrentPageBStart;
|
||||
if (remainingOverflow <= 0) {
|
||||
continue;
|
||||
}
|
||||
// Variables that we use in our transform (initialized with reasonable
|
||||
// defaults that work for the regular one-page-per-sheet scenario):
|
||||
float scale = 1.0f;
|
||||
nsPoint gridOrigin;
|
||||
uint32_t rowIdx = 0;
|
||||
uint32_t colIdx = 0;
|
||||
|
||||
// This rect represents the piece of prevPageCF's overflow that ends up on
|
||||
// the current pageContentFrame (in prevPageCF's coordinate system).
|
||||
// Note that we use InkOverflow here since this is for painting.
|
||||
LogicalRect overflowRect(wm, prevPageCF->InkOverflowRectRelativeToSelf(),
|
||||
prevPageCF->GetSize());
|
||||
overflowRect.BStart(wm) = offsetToCurrentPageBStart;
|
||||
overflowRect.BSize(wm) = std::min(remainingOverflow, prevPageCF->BSize(wm));
|
||||
|
||||
{
|
||||
// Convert the overflowRect to the coordinate system of aPageFrame, and
|
||||
// set it as the visible rect for display list building.
|
||||
const nsRect visibleRect =
|
||||
overflowRect.GetPhysicalRect(wm, aPageFrame->GetSize()) +
|
||||
prevPageCF->GetOffsetTo(aPageFrame);
|
||||
nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
|
||||
aBuilder, aPageFrame, visibleRect, visibleRect);
|
||||
|
||||
// This part is tricky. Because display items are positioned based on the
|
||||
// frame tree, building a display list for the previous page yields
|
||||
// display items that are outside of the current page bounds.
|
||||
// To fix that, an additional reference frame offset is added, which
|
||||
// shifts the display items down (block axis) as if the current and
|
||||
// previous page were one long page in the same coordinate system.
|
||||
const nsSize containerSize = aPageFrame->GetSize();
|
||||
LogicalPoint pageOffset(wm, aCurrentPageCF->GetOffsetTo(prevPageCF),
|
||||
containerSize);
|
||||
pageOffset.B(wm) -= offsetToCurrentPageBStart;
|
||||
buildingForChild.SetAdditionalOffset(
|
||||
pageOffset.GetPhysicalPoint(wm, containerSize));
|
||||
|
||||
aPageFrame->BuildDisplayListForChild(aBuilder, prevPageCF, aLists);
|
||||
if (nsSharedPageData* pd = pageFrame->GetSharedPageData()) {
|
||||
const auto* ppsInfo = pd->PagesPerSheetInfo();
|
||||
if (ppsInfo->mNumPages > 1) {
|
||||
scale = pd->mPagesPerSheetScale;
|
||||
gridOrigin = pd->mPagesPerSheetGridOrigin;
|
||||
std::tie(rowIdx, colIdx) = GetRowAndColFromIdx(pageFrame->IndexOnSheet(),
|
||||
pd->mPagesPerSheetNumCols);
|
||||
}
|
||||
}
|
||||
|
||||
// Scale down the page based on the above-computed scale:
|
||||
auto transform = gfx::Matrix4x4::Scaling(scale, scale, 1);
|
||||
|
||||
// Draw the page at an offset, to get it in its pages-per-sheet "cell":
|
||||
nsSize pageSize = pageFrame->PresContext()->GetPageSize();
|
||||
transform.PreTranslate(
|
||||
NSAppUnitsToFloatPixels(colIdx * pageSize.width, aAppUnitsPerPixel),
|
||||
NSAppUnitsToFloatPixels(rowIdx * pageSize.height, aAppUnitsPerPixel), 0);
|
||||
|
||||
// Also add the grid origin as an offset (so that we're not drawing into the
|
||||
// sheet's unwritable area). Note that this is a PostTranslate operation
|
||||
// (vs. PreTranslate above), since gridOrigin is an offset on the sheet
|
||||
// itself, whereas the offset above was in the scaled coordinate space of the
|
||||
// pages.
|
||||
return transform.PostTranslate(
|
||||
NSAppUnitsToFloatPixels(gridOrigin.x, aAppUnitsPerPixel),
|
||||
NSAppUnitsToFloatPixels(gridOrigin.y, aAppUnitsPerPixel), 0);
|
||||
}
|
||||
|
||||
nsIFrame::ComputeTransformFunction nsPageFrame::GetTransformGetter() const {
|
||||
return ComputePagesPerSheetTransform;
|
||||
}
|
||||
|
||||
void nsPageFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
||||
const nsDisplayListSet& aLists) {
|
||||
nsDisplayListCollection set(aBuilder);
|
||||
|
||||
nsPresContext* pc = PresContext();
|
||||
|
||||
nsIFrame* child = mFrames.FirstChild();
|
||||
float scale = pc->GetPageScale();
|
||||
nsRect clipRect(nsPoint(0, 0), child->GetSize());
|
||||
// Note: this computation matches how we compute maxSize.height
|
||||
// in nsPageFrame::Reflow
|
||||
nscoord expectedPageContentHeight = NSToCoordCeil(GetSize().height / scale);
|
||||
if (clipRect.height > expectedPageContentHeight) {
|
||||
// We're doing print-selection, with one long page-content frame.
|
||||
// Clip to the appropriate page-content slice for the current page.
|
||||
NS_ASSERTION(mPageNum > 0, "page num should be positive");
|
||||
// Note: The pageContentFrame's y-position has been set such that a zero
|
||||
// y-value matches the top edge of the current page. So, to clip to the
|
||||
// current page's content (in coordinates *relative* to the page content
|
||||
// frame), we just negate its y-position and add the top margin.
|
||||
//
|
||||
// FIXME(emilio): Rather than the default margin, this should probably use
|
||||
// mPageContentMargin?
|
||||
clipRect.y = NSToCoordCeil(
|
||||
(-child->GetRect().y + pc->GetDefaultPageMargin().top) / scale);
|
||||
clipRect.height = expectedPageContentHeight;
|
||||
NS_ASSERTION(clipRect.y < child->GetSize().height,
|
||||
"Should be clipping to region inside the page content bounds");
|
||||
}
|
||||
clipRect += aBuilder->ToReferenceFrame(child);
|
||||
|
||||
nsDisplayList content;
|
||||
{
|
||||
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
|
||||
|
||||
// Overwrite current clip, since we're going to wrap in a transform
|
||||
// and the current clip is no longer meaningful.
|
||||
clipState.Clear();
|
||||
clipState.ClipContainingBlockDescendants(clipRect);
|
||||
|
||||
MOZ_ASSERT(child->IsPageContentFrame(), "unexpected child frame type");
|
||||
auto* currentPageCF = static_cast<nsPageContentFrame*>(child);
|
||||
|
||||
if (StaticPrefs::layout_display_list_improve_fragmentation() &&
|
||||
mPageNum <= 255) {
|
||||
nsDisplayListBuilder::AutoPageNumberSetter p(aBuilder, mPageNum);
|
||||
BuildPreviousPageOverflow(aBuilder, this, currentPageCF, set);
|
||||
}
|
||||
|
||||
// Set the visible rect to scrollable overflow rect of the child
|
||||
// nsPageContentFrame in parent nsPageFrame coordinate space.
|
||||
const nsRect childOverflowRect =
|
||||
child->ScrollableOverflowRectRelativeToSelf();
|
||||
const nsRect visibleRect = childOverflowRect + child->GetOffsetTo(this);
|
||||
|
||||
nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
|
||||
aBuilder, this, visibleRect, visibleRect);
|
||||
BuildDisplayListForChild(aBuilder, child, set);
|
||||
|
||||
set.SerializeWithCorrectZOrder(&content, child->GetContent());
|
||||
|
||||
// We may need to paint out-of-flow frames whose placeholders are
|
||||
// on other pages. Add those pages to our display list. Note that
|
||||
// out-of-flow frames can't be placed after their placeholders so
|
||||
// we don't have to process earlier pages. The display lists for
|
||||
// these extra pages are pruned so that only display items for the
|
||||
// page we currently care about (which we would have reached by
|
||||
// following placeholders to their out-of-flows) end up on the list.
|
||||
//
|
||||
// Stacking context frames that wrap content on their normal page,
|
||||
// as well as OOF content for this page will have their container
|
||||
// items duplicated. We tell the builder to include our page number
|
||||
// in the unique key for any extra page items so that they can be
|
||||
// differentiated from the ones created on the normal page.
|
||||
NS_ASSERTION(mPageNum <= 255, "Too many pages to handle OOFs");
|
||||
if (mPageNum <= 255) {
|
||||
nsDisplayListBuilder::AutoPageNumberSetter p(aBuilder, mPageNum);
|
||||
// The static_cast here is technically unnecessary, but it helps
|
||||
// devirtualize the GetNextContinuation() function call if pcf has a
|
||||
// concrete type (with an inherited `final` GetNextContinuation() impl).
|
||||
auto* pageCF = currentPageCF;
|
||||
while ((pageCF = static_cast<nsPageContentFrame*>(
|
||||
pageCF->GetNextContinuation()))) {
|
||||
nsRect childVisible = childOverflowRect + child->GetOffsetTo(pageCF);
|
||||
|
||||
nsDisplayListBuilder::AutoBuildingDisplayList buildingForChild(
|
||||
aBuilder, pageCF, childVisible, childVisible);
|
||||
BuildDisplayListForExtraPage(aBuilder, this, pageCF, &content);
|
||||
}
|
||||
}
|
||||
|
||||
// Invoke AutoBuildingDisplayList to ensure that the correct visibleRect
|
||||
// is used to compute the visible rect if AddCanvasBackgroundColorItem
|
||||
// creates a display item.
|
||||
nsDisplayListBuilder::AutoBuildingDisplayList building(
|
||||
aBuilder, child, childOverflowRect, childOverflowRect);
|
||||
|
||||
// Add the canvas background color to the bottom of the list. This
|
||||
// happens after we've built the list so that AddCanvasBackgroundColorItem
|
||||
// can monkey with the contents if necessary.
|
||||
nsRect backgroundRect =
|
||||
nsRect(aBuilder->ToReferenceFrame(child), child->GetSize());
|
||||
|
||||
pc->GetPresShell()->AddCanvasBackgroundColorItem(
|
||||
aBuilder, &content, child, backgroundRect, NS_RGBA(0, 0, 0, 0));
|
||||
}
|
||||
|
||||
content.AppendNewToTop<nsDisplayTransform>(aBuilder, child, &content,
|
||||
content.GetBuildingRect(),
|
||||
::ComputePageTransform);
|
||||
|
||||
nsDisplayListSet set(&content, &content, &content, &content, &content,
|
||||
&content);
|
||||
nsContainerFrame::BuildDisplayList(aBuilder, set);
|
||||
if (pc->IsRootPaginatedDocument()) {
|
||||
content.AppendNewToTop<nsDisplayHeaderFooter>(aBuilder, this);
|
||||
|
||||
|
@ -743,7 +548,18 @@ void nsPageFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
|||
}
|
||||
}
|
||||
|
||||
aLists.Content()->AppendToTop(&content);
|
||||
// We'll be drawing the page with a (usually-trivial)
|
||||
// N-pages-per-sheet transform applied, so our passed-in visible rect
|
||||
// isn't meaningful while we're drawing our children, because the
|
||||
// transform could scale down content whose coordinates are off-screen
|
||||
// such that it ends up on-screen. So: we temporarily update the visible
|
||||
// rect to be the child nsPageFrame's whole frame-rect (represented in
|
||||
// this PrintedSheetFrame's coordinate space.
|
||||
content.AppendNewToTop<nsDisplayTransform>(
|
||||
aBuilder, this, &content, content.GetBuildingRect(),
|
||||
nsDisplayTransform::WithTransformGetter);
|
||||
|
||||
set.MoveTo(aLists);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
|
|
@ -65,6 +65,8 @@ class nsPageFrame final : public nsContainerFrame {
|
|||
mIndexOnSheet = aIndexOnSheet;
|
||||
}
|
||||
|
||||
ComputeTransformFunction GetTransformGetter() const override;
|
||||
|
||||
protected:
|
||||
explicit nsPageFrame(ComputedStyle* aStyle, nsPresContext* aPresContext);
|
||||
virtual ~nsPageFrame();
|
||||
|
|
|
@ -694,14 +694,19 @@ nsresult nsPageSequenceFrame::DoPageEnd() {
|
|||
return rv;
|
||||
}
|
||||
|
||||
gfx::Matrix4x4 ComputePageSequenceTransform(nsIFrame* aFrame,
|
||||
float aAppUnitsPerPixel) {
|
||||
static gfx::Matrix4x4 ComputePageSequenceTransform(const nsIFrame* aFrame,
|
||||
float aAppUnitsPerPixel) {
|
||||
MOZ_ASSERT(aFrame->IsPageSequenceFrame());
|
||||
float scale =
|
||||
static_cast<nsPageSequenceFrame*>(aFrame)->GetPrintPreviewScale();
|
||||
static_cast<const nsPageSequenceFrame*>(aFrame)->GetPrintPreviewScale();
|
||||
return gfx::Matrix4x4::Scaling(scale, scale, 1);
|
||||
}
|
||||
|
||||
nsIFrame::ComputeTransformFunction nsPageSequenceFrame::GetTransformGetter()
|
||||
const {
|
||||
return ComputePageSequenceTransform;
|
||||
}
|
||||
|
||||
void nsPageSequenceFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
||||
const nsDisplayListSet& aLists) {
|
||||
aBuilder->SetDisablePartialUpdates(true);
|
||||
|
@ -731,9 +736,9 @@ void nsPageSequenceFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
|||
}
|
||||
}
|
||||
|
||||
content.AppendNewToTop<nsDisplayTransform>(aBuilder, this, &content,
|
||||
content.GetBuildingRect(),
|
||||
::ComputePageSequenceTransform);
|
||||
content.AppendNewToTop<nsDisplayTransform>(
|
||||
aBuilder, this, &content, content.GetBuildingRect(),
|
||||
nsDisplayTransform::WithTransformGetter);
|
||||
|
||||
aLists.Content()->AppendToTop(&content);
|
||||
}
|
||||
|
|
|
@ -149,7 +149,7 @@ class nsPageSequenceFrame final : public nsContainerFrame {
|
|||
// user's settings
|
||||
bool HonorPrintBackgroundSettings() const override { return false; }
|
||||
|
||||
bool HasTransformGetter() const override { return true; }
|
||||
ComputeTransformFunction GetTransformGetter() const override;
|
||||
|
||||
#ifdef DEBUG_FRAME_DUMP
|
||||
nsresult GetFrameName(nsAString& aResult) const override;
|
||||
|
|
|
@ -7312,12 +7312,12 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
|
|||
const nsRect& aChildrenBuildingRect)
|
||||
: nsPaintedDisplayItem(aBuilder, aFrame),
|
||||
mTransform(Some(Matrix4x4())),
|
||||
mTransformGetter(nullptr),
|
||||
mAnimatedGeometryRootForChildren(mAnimatedGeometryRoot),
|
||||
mAnimatedGeometryRootForScrollMetadata(mAnimatedGeometryRoot),
|
||||
mChildrenBuildingRect(aChildrenBuildingRect),
|
||||
mPrerenderDecision(PrerenderDecision::No),
|
||||
mIsTransformSeparator(true) {
|
||||
mIsTransformSeparator(true),
|
||||
mHasTransformGetter(false) {
|
||||
MOZ_COUNT_CTOR(nsDisplayTransform);
|
||||
MOZ_ASSERT(aFrame, "Must have a frame!");
|
||||
Init(aBuilder, aList);
|
||||
|
@ -7328,12 +7328,12 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
|
|||
const nsRect& aChildrenBuildingRect,
|
||||
PrerenderDecision aPrerenderDecision)
|
||||
: nsPaintedDisplayItem(aBuilder, aFrame),
|
||||
mTransformGetter(nullptr),
|
||||
mAnimatedGeometryRootForChildren(mAnimatedGeometryRoot),
|
||||
mAnimatedGeometryRootForScrollMetadata(mAnimatedGeometryRoot),
|
||||
mChildrenBuildingRect(aChildrenBuildingRect),
|
||||
mPrerenderDecision(aPrerenderDecision),
|
||||
mIsTransformSeparator(false) {
|
||||
mIsTransformSeparator(false),
|
||||
mHasTransformGetter(false) {
|
||||
MOZ_COUNT_CTOR(nsDisplayTransform);
|
||||
MOZ_ASSERT(aFrame, "Must have a frame!");
|
||||
SetReferenceFrameToAncestor(aBuilder);
|
||||
|
@ -7343,16 +7343,17 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
|
|||
nsDisplayTransform::nsDisplayTransform(
|
||||
nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
|
||||
const nsRect& aChildrenBuildingRect,
|
||||
ComputeTransformFunction aTransformGetter)
|
||||
decltype(WithTransformGetter))
|
||||
: nsPaintedDisplayItem(aBuilder, aFrame),
|
||||
mTransformGetter(aTransformGetter),
|
||||
mAnimatedGeometryRootForChildren(mAnimatedGeometryRoot),
|
||||
mAnimatedGeometryRootForScrollMetadata(mAnimatedGeometryRoot),
|
||||
mChildrenBuildingRect(aChildrenBuildingRect),
|
||||
mPrerenderDecision(PrerenderDecision::No),
|
||||
mIsTransformSeparator(false) {
|
||||
mIsTransformSeparator(false),
|
||||
mHasTransformGetter(true) {
|
||||
MOZ_COUNT_CTOR(nsDisplayTransform);
|
||||
MOZ_ASSERT(aFrame, "Must have a frame!");
|
||||
MOZ_ASSERT(aFrame->GetTransformGetter());
|
||||
Init(aBuilder, aList);
|
||||
}
|
||||
|
||||
|
@ -7880,8 +7881,8 @@ const Matrix4x4Flagged& nsDisplayTransform::GetTransform() const {
|
|||
|
||||
float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
|
||||
|
||||
if (mTransformGetter) {
|
||||
mTransform.emplace(mTransformGetter(mFrame, scale));
|
||||
if (mHasTransformGetter) {
|
||||
mTransform.emplace((mFrame->GetTransformGetter())(mFrame, scale));
|
||||
Point3D newOrigin =
|
||||
Point3D(NSAppUnitsToFloatPixels(mToReferenceFrame.x, scale),
|
||||
NSAppUnitsToFloatPixels(mToReferenceFrame.y, scale), 0.0f);
|
||||
|
@ -7916,8 +7917,8 @@ const Matrix4x4Flagged& nsDisplayTransform::GetInverseTransform() const {
|
|||
|
||||
Matrix4x4 nsDisplayTransform::GetTransformForRendering(
|
||||
LayoutDevicePoint* aOutOrigin) const {
|
||||
if (!mFrame->HasPerspective() || mTransformGetter || mIsTransformSeparator) {
|
||||
if (!mTransformGetter && !mIsTransformSeparator && aOutOrigin) {
|
||||
if (!mFrame->HasPerspective() || mHasTransformGetter || mIsTransformSeparator) {
|
||||
if (!mHasTransformGetter && !mIsTransformSeparator && aOutOrigin) {
|
||||
// If aOutOrigin is provided, put the offset to origin into it, because
|
||||
// we need to keep it separate for webrender. The combination of
|
||||
// *aOutOrigin and the returned matrix here should always be equivalent
|
||||
|
@ -7934,7 +7935,7 @@ Matrix4x4 nsDisplayTransform::GetTransformForRendering(
|
|||
}
|
||||
return GetTransform().GetMatrix();
|
||||
}
|
||||
MOZ_ASSERT(!mTransformGetter);
|
||||
MOZ_ASSERT(!mHasTransformGetter);
|
||||
|
||||
float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
|
||||
// Don't include perspective transform, or the offset to origin, since
|
||||
|
@ -7950,7 +7951,6 @@ const Matrix4x4& nsDisplayTransform::GetAccumulatedPreserved3DTransform(
|
|||
return GetTransform().GetMatrix();
|
||||
}
|
||||
|
||||
// XXX: should go back to fix mTransformGetter.
|
||||
if (!mTransformPreserves3D) {
|
||||
const nsIFrame* establisher; // Establisher of the 3D rendering context.
|
||||
for (establisher = mFrame;
|
||||
|
|
|
@ -6655,15 +6655,9 @@ class nsDisplayTransform : public nsPaintedDisplayItem {
|
|||
public:
|
||||
enum class PrerenderDecision : uint8_t { No, Full, Partial };
|
||||
|
||||
/**
|
||||
* Returns a matrix (in pixels) for the current frame. The matrix should be
|
||||
* relative to the current frame's coordinate space.
|
||||
*
|
||||
* @param aFrame The frame to compute the transform for.
|
||||
* @param aAppUnitsPerPixel The number of app units per graphics unit.
|
||||
*/
|
||||
typedef Matrix4x4 (*ComputeTransformFunction)(nsIFrame* aFrame,
|
||||
float aAppUnitsPerPixel);
|
||||
enum {
|
||||
WithTransformGetter,
|
||||
};
|
||||
|
||||
/* Constructor accepts a display list, empties it, and wraps it up. It also
|
||||
* ferries the underlying frame to the nsDisplayItem constructor.
|
||||
|
@ -6677,7 +6671,7 @@ class nsDisplayTransform : public nsPaintedDisplayItem {
|
|||
|
||||
nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
|
||||
nsDisplayList* aList, const nsRect& aChildrenBuildingRect,
|
||||
ComputeTransformFunction aTransformGetter);
|
||||
decltype(WithTransformGetter));
|
||||
|
||||
MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayTransform)
|
||||
|
||||
|
@ -6774,7 +6768,7 @@ class nsDisplayTransform : public nsPaintedDisplayItem {
|
|||
// If we were created using a transform-getter, then we don't
|
||||
// belong to a transformed frame, and aren't a reference frame
|
||||
// for our children.
|
||||
if (!mTransformGetter) {
|
||||
if (!mHasTransformGetter) {
|
||||
return mFrame;
|
||||
}
|
||||
return nsPaintedDisplayItem::ReferenceFrameForChildren();
|
||||
|
@ -7009,7 +7003,6 @@ class nsDisplayTransform : public nsPaintedDisplayItem {
|
|||
mutable mozilla::Maybe<Matrix4x4Flagged> mInverseTransform;
|
||||
// Accumulated transform of ancestors on the preserves-3d chain.
|
||||
mozilla::UniquePtr<Matrix4x4> mTransformPreserves3D;
|
||||
ComputeTransformFunction mTransformGetter;
|
||||
RefPtr<AnimatedGeometryRoot> mAnimatedGeometryRootForChildren;
|
||||
RefPtr<AnimatedGeometryRoot> mAnimatedGeometryRootForScrollMetadata;
|
||||
nsRect mChildrenBuildingRect;
|
||||
|
@ -7030,6 +7023,8 @@ class nsDisplayTransform : public nsPaintedDisplayItem {
|
|||
bool mIsTransformSeparator : 1;
|
||||
// True if this nsDisplayTransform should get flattened
|
||||
bool mShouldFlatten : 1;
|
||||
// True if we have a transform getter.
|
||||
bool mHasTransformGetter : 1;
|
||||
};
|
||||
|
||||
/* A display item that applies a perspective transformation to a single
|
||||
|
|
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