Backed out changeset 0a2e3c4ca14f (bug 1750576) for bustages on RefPtr . CLOSED TREE

This commit is contained in:
Narcis Beleuzu 2022-07-06 19:18:20 +03:00
Родитель 2838b177f3
Коммит bacee02794
20 изменённых файлов: 57 добавлений и 254 удалений

1
Cargo.lock сгенерированный
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@ -6180,7 +6180,6 @@ version = "0.1.0"
dependencies = [
"bincode",
"log",
"nsstring",
"parking_lot 0.11.2",
"serde",
"wgpu-core",

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@ -16,19 +16,4 @@ GPU_IMPL_JS_WRAP(CompilationInfo)
CompilationInfo::CompilationInfo(ShaderModule* const aParent)
: ChildOf(aParent) {}
void CompilationInfo::SetMessages(
nsTArray<mozilla::webgpu::WebGPUCompilationMessage>& aMessages) {
for (auto& msg : aMessages) {
mMessages.AppendElement(MakeAndAddRef<mozilla::webgpu::CompilationMessage>(
this, msg.lineNum, msg.linePos, msg.offset, std::move(msg.message)));
}
}
void CompilationInfo::GetMessages(
nsTArray<RefPtr<mozilla::webgpu::CompilationMessage>>& aMessages) {
for (auto& msg : mMessages) {
aMessages.AppendElement(msg);
}
}
} // namespace mozilla::webgpu

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@ -8,7 +8,6 @@
#include "nsWrapperCache.h"
#include "ObjectModel.h"
#include "CompilationMessage.h"
namespace mozilla::webgpu {
class ShaderModule;
@ -19,19 +18,10 @@ class CompilationInfo final : public nsWrapperCache,
GPU_DECL_CYCLE_COLLECTION(CompilationInfo)
GPU_DECL_JS_WRAP(CompilationInfo)
explicit CompilationInfo(ShaderModule* const aParent);
void SetMessages(
nsTArray<mozilla::webgpu::WebGPUCompilationMessage>& aMessages);
void GetMessages(
nsTArray<RefPtr<mozilla::webgpu::CompilationMessage>>& aMessages);
private:
explicit CompilationInfo(ShaderModule* const aParent);
~CompilationInfo() = default;
void Cleanup() {}
nsTArray<RefPtr<mozilla::webgpu::CompilationMessage>> mMessages;
};
} // namespace mozilla::webgpu

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@ -12,13 +12,7 @@ namespace mozilla::webgpu {
GPU_IMPL_CYCLE_COLLECTION(CompilationMessage, mParent)
GPU_IMPL_JS_WRAP(CompilationMessage)
CompilationMessage::CompilationMessage(CompilationInfo* const aParent,
uint64_t aLineNum, uint64_t aLinePos,
uint64_t aOffset, nsString&& aMessage)
: ChildOf(aParent),
mLineNum(aLineNum),
mLinePos(aLinePos),
mOffset(aOffset),
mMessage(std::move(aMessage)) {}
CompilationMessage::CompilationMessage(CompilationInfo* const aParent)
: ChildOf(aParent) {}
} // namespace mozilla::webgpu

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@ -24,19 +24,12 @@ class CompilationMessage final : public nsWrapperCache,
uint64_t mLinePos = 0;
uint64_t mOffset = 0;
uint64_t mLength = 0;
nsString mMessage;
public:
GPU_DECL_CYCLE_COLLECTION(CompilationMessage)
GPU_DECL_JS_WRAP(CompilationMessage)
explicit CompilationMessage(CompilationInfo* const aParent, uint64_t aLineNum,
uint64_t aLinePos, uint64_t aOffset,
nsString&& aMessage);
void GetMessage(dom::DOMString& aMessage) {
aMessage.AsAString().Assign(mMessage);
}
void GetMessage(dom::DOMString& aMessage) {}
dom::GPUCompilationMessageType Type() const { return mType; }
uint64_t LineNum() const { return mLineNum; }
uint64_t LinePos() const { return mLinePos; }
@ -44,6 +37,7 @@ class CompilationMessage final : public nsWrapperCache,
uint64_t Length() const { return mLength; }
private:
explicit CompilationMessage(CompilationInfo* const aParent);
~CompilationMessage() = default;
void Cleanup() {}
};

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@ -266,18 +266,12 @@ already_AddRefed<BindGroup> Device::CreateBindGroup(
already_AddRefed<ShaderModule> Device::CreateShaderModule(
JSContext* aCx, const dom::GPUShaderModuleDescriptor& aDesc) {
Unused << aCx;
if (!mBridge->CanSend()) {
return nullptr;
RawId id = 0;
if (mBridge->CanSend()) {
id = mBridge->DeviceCreateShaderModule(mId, aDesc);
}
ErrorResult err;
RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), err);
if (NS_WARN_IF(err.Failed())) {
return nullptr;
}
return mBridge->DeviceCreateShaderModule(this, aDesc, promise);
RefPtr<ShaderModule> object = new ShaderModule(this, id);
return object.forget();
}
already_AddRefed<ComputePipeline> Device::CreateComputePipeline(

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@ -5,7 +5,6 @@
#include "mozilla/dom/WebGPUBinding.h"
#include "ShaderModule.h"
#include "CompilationInfo.h"
#include "ipc/WebGPUChild.h"
#include "Device.h"
@ -15,9 +14,8 @@ namespace mozilla::webgpu {
GPU_IMPL_CYCLE_COLLECTION(ShaderModule, mParent)
GPU_IMPL_JS_WRAP(ShaderModule)
ShaderModule::ShaderModule(Device* const aParent, RawId aId,
const RefPtr<dom::Promise>& aCompilationInfo)
: ChildOf(aParent), mId(aId), mCompilationInfo(aCompilationInfo) {}
ShaderModule::ShaderModule(Device* const aParent, RawId aId)
: ChildOf(aParent), mId(aId) {}
ShaderModule::~ShaderModule() { Cleanup(); }
@ -31,9 +29,4 @@ void ShaderModule::Cleanup() {
}
}
already_AddRefed<dom::Promise> ShaderModule::CompilationInfo(ErrorResult& aRv) {
RefPtr<dom::Promise> tmp = mCompilationInfo;
return tmp.forget();
}
} // namespace mozilla::webgpu

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@ -12,27 +12,20 @@
namespace mozilla::webgpu {
class CompilationInfo;
class Device;
class ShaderModule final : public ObjectBase, public ChildOf<Device> {
public:
GPU_DECL_CYCLE_COLLECTION(
ShaderModule) // TODO: kvark's WIP patch was passing CompilationInfo as a
// second argument here.
GPU_DECL_CYCLE_COLLECTION(ShaderModule)
GPU_DECL_JS_WRAP(ShaderModule)
ShaderModule(Device* const aParent, RawId aId,
const RefPtr<dom::Promise>& aCompilationInfo);
already_AddRefed<dom::Promise> CompilationInfo(ErrorResult& aRv);
ShaderModule(Device* const aParent, RawId aId);
const RawId mId;
private:
virtual ~ShaderModule();
void Cleanup();
RefPtr<dom::Promise> mCompilationInfo;
};
} // namespace mozilla::webgpu

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@ -13,7 +13,6 @@ using dom::GPUCommandBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
using dom::GPUBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
using webgpu::ffi::WGPUHostMap from "mozilla/webgpu/ffi/wgpu.h";
using MaybeScopedError from "mozilla/webgpu/WebGPUTypes.h";
using WebGPUCompilationMessage from "mozilla/webgpu/WebGPUTypes.h";
include "mozilla/ipc/ByteBufUtils.h";
include "mozilla/layers/LayersMessageUtils.h";
@ -45,8 +44,6 @@ parent:
async InstanceRequestAdapter(GPURequestAdapterOptions options, RawId[] ids) returns (ByteBuf byteBuf);
async AdapterRequestDevice(RawId selfId, ByteBuf buf, RawId newId) returns (bool success);
async AdapterDestroy(RawId selfId);
// TODO: We want to return an array of compilation messages.
async DeviceCreateShaderModule(RawId selfId, RawId bufferId, nsString label, nsCString code) returns (WebGPUCompilationMessage[] messages);
async BufferReturnShmem(RawId selfId, Shmem shmem);
async BufferMap(RawId selfId, WGPUHostMap hostMap, uint64_t offset, uint64_t size) returns (Shmem sm);
async BufferUnmap(RawId selfId, Shmem shmem, bool flush, bool keepShmem);

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@ -15,7 +15,6 @@
#include "Adapter.h"
#include "DeviceLostInfo.h"
#include "Sampler.h"
#include "CompilationInfo.h"
namespace mozilla::webgpu {
@ -706,34 +705,20 @@ RawId WebGPUChild::DeviceCreateBindGroup(
return id;
}
already_AddRefed<ShaderModule> WebGPUChild::DeviceCreateShaderModule(
Device* aDevice, const dom::GPUShaderModuleDescriptor& aDesc,
RefPtr<dom::Promise> aPromise) {
RawId deviceId = aDevice->mId;
RawId moduleId =
ffi::wgpu_client_make_shader_module_id(mClient.get(), deviceId);
RawId WebGPUChild::DeviceCreateShaderModule(
RawId aSelfId, const dom::GPUShaderModuleDescriptor& aDesc) {
ffi::WGPUShaderModuleDescriptor desc = {};
RefPtr<ShaderModule> shaderModule =
new ShaderModule(aDevice, moduleId, aPromise);
desc.code = reinterpret_cast<const uint8_t*>(aDesc.mCode.get());
desc.code_length = aDesc.mCode.Length();
nsString noLabel;
const nsString& label =
aDesc.mLabel.WasPassed() ? aDesc.mLabel.Value() : noLabel;
SendDeviceCreateShaderModule(deviceId, moduleId, label, aDesc.mCode)
->Then(
GetCurrentSerialEventTarget(), __func__,
[aPromise,
shaderModule](nsTArray<WebGPUCompilationMessage>&& messages) {
RefPtr<CompilationInfo> infoObject(
new CompilationInfo(shaderModule));
infoObject->SetMessages(messages);
aPromise->MaybeResolve(infoObject);
},
[aPromise](const ipc::ResponseRejectReason& aReason) {
aPromise->MaybeRejectWithNotSupportedError("IPC error");
});
return shaderModule.forget();
ByteBuf bb;
RawId id = ffi::wgpu_client_create_shader_module(mClient.get(), aSelfId,
&desc, ToFFI(&bb));
if (!SendDeviceAction(aSelfId, std::move(bb))) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreateComputePipelineImpl(

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@ -83,6 +83,9 @@ class WebGPUChild final : public PWebGPUChild, public SupportsWeakPtr {
RawId aSelfId, const dom::GPUPipelineLayoutDescriptor& aDesc);
RawId DeviceCreateBindGroup(RawId aSelfId,
const dom::GPUBindGroupDescriptor& aDesc);
RawId DeviceCreateShaderModule(RawId aSelfId,
const dom::GPUShaderModuleDescriptor& aDesc);
RawId DeviceCreateComputePipeline(
PipelineCreationContext* const aContext,
const dom::GPUComputePipelineDescriptor& aDesc);
@ -95,9 +98,6 @@ class WebGPUChild final : public PWebGPUChild, public SupportsWeakPtr {
RefPtr<PipelinePromise> DeviceCreateRenderPipelineAsync(
PipelineCreationContext* const aContext,
const dom::GPURenderPipelineDescriptor& aDesc);
already_AddRefed<ShaderModule> DeviceCreateShaderModule(
Device* aDevice, const dom::GPUShaderModuleDescriptor& aDesc,
RefPtr<dom::Promise> aPromise);
void DeviceCreateSwapChain(RawId aSelfId, const RGBDescriptor& aRgbDesc,
size_t maxBufferCount,

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@ -633,37 +633,6 @@ ipc::IPCResult WebGPUParent::RecvDeviceCreateSwapChain(
return IPC_OK();
}
ipc::IPCResult WebGPUParent::RecvDeviceCreateShaderModule(
RawId aSelfId, RawId aBufferId, const nsString& aLabel,
const nsCString& aCode, DeviceCreateShaderModuleResolver&& aOutMessage) {
NS_ConvertUTF16toUTF8 label(aLabel);
ffi::WGPUShaderModuleCompilationMessage message;
bool ok = ffi::wgpu_server_device_create_shader_module(
mContext.get(), aSelfId, aBufferId, label.get(),
reinterpret_cast<const uint8_t*>(aCode.get()), aCode.Length(), &message);
nsTArray<WebGPUCompilationMessage> messages;
if (!ok) {
WebGPUCompilationMessage msg;
msg.lineNum = message.line_number;
msg.linePos = message.line_pos;
msg.offset = message.utf16_offset;
msg.length = message.utf16_length;
msg.message = message.message;
// wgpu currently only returns errors.
msg.messageType = WebGPUCompilationMessageType::Error;
messages.AppendElement(msg);
}
aOutMessage(messages);
return IPC_OK();
}
struct PresentRequest {
const ffi::WGPUGlobal* mContext;
RefPtr<PresentationData> mData;

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@ -69,10 +69,6 @@ class WebGPUParent final : public PWebGPUParent {
const layers::RGBDescriptor& aDesc,
const nsTArray<RawId>& aBufferIds,
const CompositableHandle& aHandle);
ipc::IPCResult RecvDeviceCreateShaderModule(
RawId aSelfId, RawId aModuleId, const nsString& aLabel,
const nsCString& aCode, DeviceCreateShaderModuleResolver&& aOutMessage);
ipc::IPCResult RecvSwapChainPresent(const CompositableHandle& aHandle,
RawId aTextureId,
RawId aCommandEncoderId);

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@ -39,9 +39,6 @@ DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::dom::GPUBufferDescriptor, mSize,
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::ScopedError, operationError,
validationMessage);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::WebGPUCompilationMessage,
message, lineNum, linePos);
#undef DEFINE_IPC_SERIALIZER_FFI_ENUM
#undef DEFINE_IPC_SERIALIZER_DOM_ENUM
#undef DEFINE_IPC_SERIALIZER_ENUM_GUARD

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@ -26,22 +26,6 @@ struct ScopedError {
};
using MaybeScopedError = Maybe<ScopedError>;
enum class WebGPUCompilationMessageType { Error, Warning, Info };
// TODO: Better name? CompilationMessage alread taken by the dom object.
/// The serializable counterpart of the dom object CompilationMessage.
struct WebGPUCompilationMessage {
nsString message;
uint64_t lineNum = 0;
uint64_t linePos = 0;
// In utf16 code units.
uint64_t offset = 0;
// In utf16 code units.
uint64_t length = 0;
WebGPUCompilationMessageType messageType =
WebGPUCompilationMessageType::Error;
};
} // namespace mozilla::webgpu
#endif // WEBGPU_TYPES_H_

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@ -627,8 +627,9 @@ interface GPUCompilationMessage {
[Pref="dom.webgpu.enabled",
Exposed=(Window,DedicatedWorker)]
interface GPUCompilationInfo {
[Cached, Frozen, Pure]
readonly attribute sequence<GPUCompilationMessage> messages;
//TODO:
//[Cached, Frozen, Pure]
//readonly attribute sequence<GPUCompilationMessage> messages;
};
// ShaderModule
@ -642,8 +643,8 @@ dictionary GPUShaderModuleDescriptor : GPUObjectDescriptorBase {
[Pref="dom.webgpu.enabled",
Exposed=(Window,DedicatedWorker)]
interface GPUShaderModule {
[Throws]
Promise<GPUCompilationInfo> compilationInfo();
//TODO:
//Promise<GPUCompilationInfo> compilationInfo();
};
GPUShaderModule includes GPUObjectBase;

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@ -37,4 +37,3 @@ bincode = "1"
log = "0.4"
parking_lot = "0.11"
serde = "1"
nsstring = { path = "../../xpcom/rust/nsstring" }

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@ -15,8 +15,6 @@ autogen_warning = """/* DO NOT MODIFY THIS MANUALLY! This file was generated usi
* - $CBINDGEN is the path to the cbindgen executable provided by mozbuild (the exact version often matters)
*/
#include "nsString.h"
struct WGPUByteBuf;
typedef uint64_t WGPUNonZeroU64;
typedef uint64_t WGPUOption_BufferSize;
@ -29,7 +27,6 @@ typedef uint64_t WGPUOption_BindGroupLayoutId;
typedef uint64_t WGPUOption_SamplerId;
typedef uint64_t WGPUOption_SurfaceId;
typedef uint64_t WGPUOption_TextureViewId;
typedef nsString WGPUnsString;
"""
include_version = true
braces = "SameLine"

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@ -35,6 +35,13 @@ fn make_byte_buf<T: serde::Serialize>(data: &T) -> ByteBuf {
ByteBuf::from_vec(vec)
}
#[repr(C)]
pub struct ShaderModuleDescriptor {
label: RawString,
code: *const u8,
code_length: usize,
}
#[repr(C)]
pub struct ProgrammableStageDescriptor {
module: id::ShaderModuleId,
@ -887,17 +894,30 @@ pub unsafe extern "C" fn wgpu_client_create_bind_group(
}
#[no_mangle]
pub extern "C" fn wgpu_client_make_shader_module_id(
pub unsafe extern "C" fn wgpu_client_create_shader_module(
client: &Client,
device_id: id::DeviceId,
desc: &ShaderModuleDescriptor,
bb: &mut ByteBuf,
) -> id::ShaderModuleId {
let backend = device_id.backend();
client
let id = client
.identities
.lock()
.select(backend)
.shader_modules
.alloc(backend)
.alloc(backend);
let code =
std::str::from_utf8_unchecked(std::slice::from_raw_parts(desc.code, desc.code_length));
let desc = wgc::pipeline::ShaderModuleDescriptor {
label: cow_label(&desc.label),
shader_bound_checks: wgt::ShaderBoundChecks::new(),
};
let action = DeviceAction::CreateShaderModule(id, desc, Cow::Borrowed(code));
*bb = make_byte_buf(&action);
id
}
#[no_mangle]

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@ -7,14 +7,10 @@ use crate::{
CommandEncoderAction, DeviceAction, DropAction, QueueWriteAction, RawString, TextureAction,
};
use nsstring::nsString;
use wgc::{gfx_select, id};
use wgc::pipeline::CreateShaderModuleError;
use std::sync::atomic::{AtomicU32, Ordering};
use std::{error::Error, os::raw::c_char, ptr, slice};
use std::borrow::Cow;
/// A fixed-capacity, null-terminated error buffer owned by C++.
///
@ -211,86 +207,6 @@ pub extern "C" fn wgpu_server_device_drop(global: &Global, self_id: id::DeviceId
gfx_select!(self_id => global.device_drop(self_id))
}
impl ShaderModuleCompilationMessage {
fn set_error(&mut self, error: &CreateShaderModuleError, source: &str) {
// The WebGPU spec says that if the message doesn't point to a particular position in
// the source, the line number, position, offset and lengths should be zero.
self.line_number = 0;
self.line_pos = 0;
self.utf16_offset = 0;
self.utf16_length = 0;
if let Some(location) = error.location(source) {
self.line_number = location.line_number as u64;
self.line_pos = location.line_position as u64;
let start = location.offset as usize;
let end = start + location.length as usize;
self.utf16_offset = source[0..start].chars().map(|c| c.len_utf16() as u64).sum();
self.utf16_length = source[start..end].chars().map(|c| c.len_utf16() as u64).sum();
}
let error_string = error.to_string();
if !error_string.is_empty() {
self.message = nsString::from(&error_string[..]);
}
}
}
/// A compilation message representation for the ffi boundary.
/// the message is immediately copied into an equivalent C++
/// structure that owns its strings.
#[repr(C)]
#[derive(Clone)]
pub struct ShaderModuleCompilationMessage {
pub line_number: u64,
pub line_pos: u64,
pub utf16_offset: u64,
pub utf16_length: u64,
pub message: nsString,
}
/// Creates a shader module and returns an object describing the errors if any.
///
/// If there was no error, the returned pointer is nil.
#[no_mangle]
pub extern "C" fn wgpu_server_device_create_shader_module(
global: &Global,
self_id: id::DeviceId,
module_id: id::ShaderModuleId,
label: RawString,
code: *const u8,
code_length: usize,
out_message: &mut ShaderModuleCompilationMessage
) -> bool {
unsafe {
let label = cow_label(&label);
let source_str = std::str::from_utf8(std::slice::from_raw_parts(code, code_length)).unwrap();
let source = wgc::pipeline::ShaderModuleSource::Wgsl(Cow::from(source_str));
let desc = wgc::pipeline::ShaderModuleDescriptor {
label,
shader_bound_checks: wgt::ShaderBoundChecks::new(),
};
let (_, error) = gfx_select!(
self_id => global.device_create_shader_module(
self_id, &desc, source, module_id
)
);
if let Some(err) = error {
out_message.set_error(&err, source_str);
return false;
}
// Avoid allocating the structure that holds errors in the common case (no errors).
return true;
}
}
#[no_mangle]
pub extern "C" fn wgpu_server_device_create_buffer(
global: &Global,